This was my first ever gameplay animation and it gave me a really good feeling!
Thanks to
@MrJeromeBlake
for advising me on this and
@Sup_soundeffect
for his great sound work.
Can't believe I got featured on
@80Level
!🥲 Thank you!
Thank you animation community for being inspirational to me! You taught me more than you can ever imagine. So, Kodus to you guys!🤟
I was recently annoyed at animating ropes in 3D so I created a new tool.
It's not polished, but I made this test anim in about 6-8 hours using it.
This tool basically can create IK splines over anything while preserving existing animation. I will release it after I test more 🎈
As an animator, I hate this type of hand movements. It seems out of the place. As if his right hand has a separate brain. Look at how much it moves while the rest of his body is calm and has little movements because he is focused. And the right hand is quite the opposite.
I animated this shot with a reference from the fan film "IP Man Intercepting Fist". Any advice or guidance would be greatly appreciated since I've no instructor.
@GameAnim
@kyle_kenworthy
@Chester_Sampson
I think doing a FPS animation really helps in learning difficult constraint setups and hand/finger animations which is mostly gets ignored by a lot of animators. So:
Bob from SFxT is a good example regarding hand motions and what he tries to deliver without misleading the audience. He starts with opening up his fists and moves his fingers/wrist as if trying to shake off the stiffness. Then he loosens up his arms and shoulders... (1/7)
It's late but here's my review of The MISSING published on
@dbazinews
. Really loved its amazing story. Thanks for sharing such a unique experience
@Swery65
I feel REALLY terrible for not crediting
@ShadrakGF
for his amazing VFX rigs which without them, this animation wouldn't be as good as it is now. Please accept my sincerest apologies!
Here's the link to his gumroad page:
Out of nowhere, I decided to play Zenless Zone Zero and now I can't stop thinking about its animations! I dare say it has THE best animations I've ever seen in games in my entire life! I mean LOOK AT THIS POSE!
Really wanna experiment with this type of animation style!🔥
Resident Evil 2 رو تموم کردم. بازی به شدت خوش ساخت و فوق العادهای بود. این بازی بهم نشون داد که سازندههای بازی درک کاملا صحیحی از ترس و پیاده کردنش توی بازی داشتن و در عین حال، نوستالوژی رو به خوبی حفظ کردن. عالی بود؛ عالی، عالی و عالی. هیچ ایرادی نمیتونم ازش بگیرم.
هر چی بیشتر از این کلیپها میبینم، بیشتر به این پی میبرم که Ed Boon توی MKهای قبلی هیچ ایدهای نداشته که کارگردانی و نوشتن دیالوگ با توجه به سکانس چیه وگرنه این حجم از حماقت بی سابقه-ست توی دیالوگها. فقط 2 ثانیه آخر😂
Miyazaki-san’s work has had such a profound effect on games that I consider myself so lucky to be able sit down and chat with him. I feel like we only scratched the surface of all the things I wanted to discuss so hopefully we will get a chance to reconnect in the future.🤞❤️
// a fun story about an animator who used 0 references to animate!
Let's get the obvious out of the way, this story isn't about trying to convince any animators out there to not use references! - although that would make for a great story no? loll
If you're just starting =
@Flying_Wonkey
Sure.
Aside from that, The PC version runs pretty smooth. Smoother than T7 imo. With my GTX 950 and on max settings, It's 60 fps fix. This version is really good.
این مورد منو یاد یه بنده خدایی انداخت که میگفت من توی فایتینگ ها کمبوهایی "خلق" میکنم که هیچکس تا حالا "خلق" نکرده =)
فقط نفهمیدم اون جریان بازی سازی و اطلاعات در این زمینه چه ربطی به رد شدن نمونه کارش داشت =)
اساطیر و افسانههای کهن در این عرصه با گندهگ*زیاشون کم بودن، گندهگ*زهای نسل جدید هم به لیست اضافه شدن :)))
نمیدونم سرم رو به کجا بکوبم :)))) ایشون چند وقت پیش درخواست همکاری داده بود، چندتا نمونه کار ترجمه ضعیف داشت بهشون میگفت تحلیل!
امروز بهش گفتم کار کن، یهو رد داد! :)
@RobWoodhall1
There are plenty of Lizardman in the game lol but none of them have its own unique moves.
Cassandra and Hwang appear in Sophitia and Seong Mi Na stories through the conversations.
To clarify things: Most items are unlocked from the beginning. There are only 2 or 3 pieces in each category which you've to buy in order to download shared CaS that require you to have that pieces.
@Arctic_ZA
Fair enough. But if it was me, I'd have made it a little more polished/refined. Maybe a little movement to the body when he moves his hand or making the arm not always moving as if he can control it for a few seconds. Right now it reminds me of MKX animations (Not at that level!)
@Existentialer
رسیدن به چهارمی سخت ولی شدنیه. همیشه باید به خودمون یادآوری کنیم که همراه با زندگی، مرگ هست و هر چیزی با تضادش معنی پیدا میکنه. در حضورش استفاده میکنیم و لذت میبریم و در فقدانش پشیمون و ناراحت نمیشیم که چرا وقتی فرصت بود، استفاده نکردیم. توییت خوبی و آموزنده ای بود.
@nil_sanctuary
The problem with full time jobs is that they usually take away motivation to do what you like. So after doing a lot of trials and errors, I do personal animations between my work animations. Even if I have to do a single pose, I'll do it. After a while, It becomes normal.
@Utu_Nui
@Flying_Wonkey
Some of his moves represent Nightmare's moves but with his own style and properties. Seems like a better version of Nightmare to me.
He has a win animation dedicated to controlling psycho power surging from his right hand. See how his body contributes to this: his waist and knees bend under the pressure, his left hand tries to catch his right hand, he gasps for air and in the end, he manages to do so. (5/7)
یه زمانی دوست داشتم برم ژاپن زندگی کنم چون عاشق این کشور و فرهنگش بودم. با اینکه الان یکی دو ساله کمابیش فکر رو از سرم بیرون کرده بودم، اما این خبر تضمین کرد که اون آرزو هیچوقت به واقعیت تبدیل نشه.
ژاپن از ایران متقاضی کار نمیپذیرد!
وزارت دادگستری #ژاپن، به طور رسمی اعلام کرد که قوانین جدید کار و مهاجرت در ژاپن شامل حال شهروندان دو کشور #ایران و نیز #ترکیه نخواهد شد و اتباع این دو کشور اجازه کار و اقامت دائم در ژاپن را نخواهند یافت.
خبر کامل در:
@MunozArthur1
Gotta say Arthur that as an iranian, this game nailed everything related to persia! The soundtrack is top notch, the farsi doubed/language is the most perfect thing I've ever seen in a game, the designs are very accurate and the animations are just *chef's kiss*🔥
@Infilament
Agreed. when I saw
@KillerInstinct
's netcode, The other games seems a joke to me. Still haven't found out how they implement such a GOD netcode in the game.
@Alfredo56436917
Yes. There are 2 sections in the creation menu. One for cycling through shared characters by other people and one for creating a character yourself. You can download from anyone. Sadly, It seems there's not a search function to look for specific names. Same goes for sorting.
فصل سوم Attack On Titan مثل دو فصل قبل عالی بود. همیشه ترسم از اینه که کیفیت انیمه با هر فصل کاهش پیدا کنه ولی بازم سورپرایزم میکنه. به جرات میتونم بگم که داره میره کنار دست محبوب ترین انیمه ای که دیدم (Full Metal Alchemist)
Now let's look at M.Bison's animation again. His whole body is calm. His face is focused. He starts rotating his right wrist and then clinches his fist. Telling us he's ready to fight his opponent. But AFTER that it goes crazy! As if he doesn't know what to do with it. (3/7)
@MrJeromeBlake
I think this is the part that takes the most time to happen. For it to happen, A key part is to build confidence through practicing different shots focusing on different things so you strengthen your fundamentals and thus, slowly building confidence and believing in yourself.
@HiImJoki
Thanks!
It's quite simple! after selecting any VFX rigs, check the channel box for its corresponding attribute. changing the value will do the work! Just remember to enable hardware texturing as well to see them!
@Infilament
You awesome KI guide made me to top 32 in the game. I remember reading it over and over again for tips on how to use my character. It's the most complete guide I've ever read. Thanks man and keep up the great work!
@KirillSenzu
Not gonna lie but this character is so animation material that I'd definitely buy it if it was rigged and would've made tons of action packed animations with it😅
Beautiful work SNZ! Love your style🔥
@brendancaseyart
@KielFiggins
@SwurdSound
*Chef's Kiss"
Really loved the idea of using cool voice lines in games to animate something of your own!
Nicely done Brendan! Keep up the great work!
@MilioSerrano
Wow! I didn't know that you've worked on one of my favorite game franchises of all time!
Thanks for all that great memories and thanks for this awesome rig you've shared with us. really appreciate it!
There's this channel by
@keyframequeen
&
@NikosStudios
that I REALLY looked forward to it but it seems they are busy with the life & work and they haven't been able put out the next part for quite a while.
... to warm them up a little. You can see his WHOLE body including CoG/Chest/Feet/Facials etc. participates in this motion before settling back to his idle stance. He doesn't mislead his audiences. He doesn't do anything extra. He doesn't move a single limb without purpose. (2/7)
@Darkn3sspawn
Thanks! I really love idle animations in fighting games. I can watch a good idle for a long time. The fact that you can show the personality of a character by just a simple idle is amazing!
@JayViscant
It sure it was. The gameplay, The graphics, Animations and every single god damn thing in this game was perfect. The best SF I've ever played till SFV came out and burned that legacy to the fucking ashes.