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Martin Profile
Martin

@TuxedoPato

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Game animator. I love to draw and animate! I don't take commissions. I don't release my game prototypes. (If you follow you may see many bunnies)

Joined November 2017
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@TuxedoPato
Martin
6 months
I created a page for frequently asked questions. Please read it before you message me and you can probably find your answer 🎈
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5 months
Fuko roll for @GaokoDa_san who makes some of the cutest art
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4 months
Love Raiko ⚡️ Raiko belongs to @lieumare who has super cute art
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1 year
Sonic is cool
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1 year
I usually try not to post too suggestive works here, but I liked how this one turned out 🐿️
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2 years
Splatoon girls running 🦑🐙🐙🦑🦑🦑 They will be posted individually over the week for full size
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7 months
Omega Strikers Ai.Mi 👟
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1 year
Complete! This was really fun. Thank you for submitting your characters! It was hard to choose just 6. Maybe I'll do this again in the future.
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23 days
Bunny kick
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2 years
First project for 2023! We're making playable anime! ✨✨✨
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1 year
Twitter renaming to X 🤔
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1 year
Our beloved Lady Lucerne ❤️ Lady Lucerne belongs to @vanishlily
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2 years
The Discord loading screen is entertaining to watch Design by @stardustjarr
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2 years
1/6 Callie 🦑
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2 years
The tank can now fire the cannon during certain attacks to jump into the air! There are special air attacks as well 🛫🛬 I think this is the last mechanic I'll add for the player. It's time to focus on the mecha 🦾
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2 years
6/6 Frye 🦑 Thank you for watching!
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1 year
Locomotion doodles 🏃🏃🏃
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2 years
First tank combat testing! Model by Curtis Norton
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5 years
3 point landings don't have to be cliche. #animation
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5 months
Testing new rig, 100% hand-keyed (no cloth simulation) Model by @sasa_cafe_ It's nice to do a short and cute animation after last year's project 🎈
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1 year
Separate shots I wanted to add Shadow, but there was no room
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1 year
Some new parry animations. I wonder how dynamic can we make a fully controllable camera?
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1 year
My favorite bow draw 🏹
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5 months
Monster Hunter X Smash Bros! I recreated SSBU with @TuxedWhale in Unreal Engine and put in the Hunter. I did the programming, design, animation (including copying SSBU animations), and about half the VFX. It was a lot of work, but it was fun!
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6 months
I was recently annoyed at animating ropes in 3D so I created a new tool. It's not polished, but I made this test anim in about 6-8 hours using it. This tool basically can create IK splines over anything while preserving existing animation. I will release it after I test more 🎈
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2 years
Tank combat against the mecha, now with cinematics! The beginning of the cannon attack can be used to parry some attacks and trigger a cutscene. Guns can still be used during cutscenes and the cannon can be fired at certain times to get special cutscene interactions 🎉
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5 months
I really like seeing just the shadows with no color
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5 months
Fuko roll for @GaokoDa_san who makes some of the cutest art
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2 years
2/6 Marie 🦑 Thank you @TuxedWhale for assisting in coloring
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3 years
All ground punches combo 👊
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2 years
A new challenger approaches 👀
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2 years
The tank's guns are now active! The machine gun can briefly fire after light attacks and be aimed freely, and the cannon can fire after any attack. They can be used to deal extra damage without committing to a new attack. The cannon attack also has a special ability later... 👀
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2 years
5/6 Shiver 🐙
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5 years
First animation of the year! She is super fun to animate. #animation #2danimation
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2 years
4/6 Marina🐙
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1 year
Playing around and some practice 🌀🌀🌀🌀🌀🌀🌀🌀 Inspired by Jian sword
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2 years
Made a lot of improvements to make the Heavy Knight more intelligent. It's pretty fun now!
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11 months
🐇 Bunny Day 🐇
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3 months
Basic attack combo and a special retreat move, having lots of fun with cloth animation ☂️ Each attack has unique ink stains left on the ground which are fun to see, and I think the trails left by the sword are satisfying too
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2 years
This weapon is fun to animate
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7 months
Playing with spears again
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4 months
Starting with the basic locomotion set The VFX is inspired by ink 🖌️
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2 years
3/6 Pearl 🦑
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19 days
Procrastinating on things I actually have to do 📣
@jellotsok
Jellot🌸
21 days
Would anyone be willing to doodle this character real quick 😳
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1 year
Splatana master 🟡
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8 months
I don't like running long distances but I love sprinting Rig by @artstoff
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1 year
I also make cute 2D animations!
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2 years
Second phase begins 👀 The mecha's speed greatly increases in this phase
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9 months
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@WeirdMedieval
weird medieval guys BOOK OUT NOW !!
9 months
swordfighting tactics, germany, 16th century
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2 years
🎈🎈🎈 Today I'm 24! It was a very exciting year. Let's make the next year even better 🎈🎈🎈 For fun, here are the WIPs I saved for the Splatoon run cycles. I acted out Frye and Callie's references and made up the rest
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6 years
Doing some testing with grapple beam. Super rough anims atm so I can focus on making sure it works. Also Rundas is starting to fly around now but good thing I've got homing missiles! #metroid #gamedev
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1 year
A technique that changes the camera tilt and FOV depending on the player's viewing angle, which makes the camera feel dynamic from any view.
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10 months
Today is my first day as a Principal Gameplay Animator at Odyssey Interactive!
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3 years
Beginning a new project! More combat focused this time
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2 years
Combo inspired by bridges I saw while walking along the Sumida River in Japan last week. Inspiration breakdown in thread 👇👇👇
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2 years
Favorite works of 2022! I think I'm finally learning to animate instead of just moving things around ✨ 🎉 Happy New Year! 🎉
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2 years
There is only one button for dodging. The player character will automatically dodge high, low, or middle responding to Heavy Knight's attacks. Part of this project is to explore such contextual animations, which is fun!
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1 year
I don't really know what I'm doing with this anymore. I'm calling it done here 💤
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4 years
Commission for @GorkyArt
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2 years
Mecha new moves
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6 months
2024 favorite works! My 2D animation improved a lot this year Happy New Year! 🎈
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1 year
Made my workflow video on animating this animation! Links are in the thread, as well as some new tools.
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2 years
A little locomotion set for a little witch ✨ I wanted to express the joy of running Model/rig by @artstoff Concept by @SqueakyArt
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1 year
I just updated my reel, so I'll join this time #PortfolioDay ! I like to make energetic and playful game animations and sometimes make little game demos with them ✨
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6 years
Working on a Metroid mini-fan game! I'd love to get a boss in but I don't know which one. Yakuza would be cool but I don't have a Yakuza rig sadly. I made all the animations as well as the code. Thanks @animboy90 for the Samus rig. #animation #gamedev #Metroid
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7 months
🎈🎈🎈 25 years old today! 🎈🎈🎈 It has been about 4 and a half years since I started working in the industry. Still a long way to go! For fun, here is some early work from when I began animating haha 2017 2023
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9 months
Random animation tip Arm arcs are a combination of the upper arm twist and elbow bend. The elbow only rotates in one axis Bending the elbow in other axes is OK if it looks good, but I personally never do it
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3 months
The good part about hand animating cloth is that you can get nice shapes more easily but the bad part is that doing collisions takes longer
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1 year
Meowtaur walking Animated another amazing design by @K725_design last night
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1 year
I made one of my favorite animations into 3D and the pain is still great
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2 years
Running 🏃
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11 months
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1 year
Green robot by @Jaguar_kawaii2 Red robot by @_Mari_Art Blue robot by @aku622 About a day or two to make a set for one character (faster if I spent less time playing Fire Emblem Engage)
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2 years
🌀 You spin me right round like a record 🌀
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1 month
It's been 5 years since I started working in the industry! I made a progress reel of the last 5 years. It's been a lot of fun so far 🎈 My poses are often messy and I haven't animated much animations with heavy weight, so those are some things to improve in the next few years
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7 months
Run cycle tests Every run matches the personality of the character, but I also like to do something unexpected so I went with the bottom right eventually For this run I changed mostly the upper body only but we can easily make more variations by changing the legs, timing, etc
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11 months
@vanishlily Tart wants to play too
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3 years
I love locomotion 🥰 There are about 40-50 animations and poses (for blending) so far. Model is by @LeoSaurusR3x
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3 years
Wanted to animate flustered Leandra for a while 😳 Character by @BumbleSteak , I hope you enjoy!
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11 months
@vanishlily A new challenger appears
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2 years
Rigging is suffering 🫠
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2 years
Different attacks depending on which side the player is on. Lots of fun with space switching!
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1 year
I'm making a video of my workflow
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2 years
The mecha can now throw feints and he thinks it's hilarious when you fall for them, but if you react quickly and hit him you can stagger him for some extra damage
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2 years
Combo doodle Rig is from @artstoff
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23 days
😵‍💫
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2 years
All 36 turns in a row
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4 years
How to do a bouncing ball part 3: animate someone getting beaten into the ground and then constrain a ball to the fist. #animation
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2 years
New attack
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2 years
Even though it wasn't designed to be two bosses, it works pretty well! Maybe a little bit unfair 🤪
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