Always try to find the best way to animate your creature/character.
Here is a dragon rig with a main controller for the dragon flow.
Done in
#3dsmax
.
Cancelled project by Leikir Studio.
#animation
#gamedev
#3Danimation
Some quick breakdown of the final Boss of Technomancer.
This one was quite challenging to make 9 years ago !
I made Animation/Rigging with 3dsmax.
The Technomancer by Spiders Games/Focus Home Interactive
#animation
#gamedev
#3danimation
#boss
#3d
I really love to dive into Animation Mockups for games !
I can really focus in the animation style, playing with the camera intention and trying to give a nice Gamefeel to it.
Animations made for Steelrising by Spiders Games/Nacon
#animation
#gamedev
Here's some special attack I did for
@wickedgame
at Moon Studios.
I will start to share more and more about this cool project, so stay tuned ! 🔥
⚔ No Rest for the Wicked by Moon Studios / Private Division ⚔
Animation made in Autodesk Maya.
#animation
#gamedev
🔥 Another week, so another
@wickedgame
animation ! 🔥
Greatsword special attack called the KickSlash ! ⚔
⚔ No Rest for the Wicked by Moon Studios / Private Division ⚔
I made this animation with Autodesk Maya.
#animation
#gamedev
#3d
#3danimation
#game
Not all animations are in an animation list !
This one was a personal test for handling the rig and it's in the game now.
Be bold ! Be creative with your character !
Steelrising by Spiders Games / Nacon
#animation
#animation3d
#gamedev
#game
#3D
Hey ! It seems like this is the end of 2022 !
Full of creatures, action stuff and pixels !
I can't wait to share my new animations ! 😁
Here are some animations I made for Steelrising.
#Steelrising
by Spiders games/Nacon
#animation
#gamedev
#3d
#3danimation
#game
💥 Another week, so another wicked animation ! 💥
Introducing a GreatSword special attack, the Dash Wheel !
This one was fun to create
⚔
@wickedgame
by Moon Studios / Private Division ⚔
Animation made with Autodesk Maya.
#animation
#gamedev
#3d
#3danimation
#game
I want to work a lot more with this kind of impact frames in the future.
It's so interesting to play with that.
Do you know a good tool for drawing impact frames into your video edit ?
Animation made with Maya for
@ShotOneFighters
#animation
#gamedev
#3danimation
WORK SMARTER NOT HARDER !
How much time do you think you will spend on a game production animating these coat for thousands and thousands human animations ?
Rigging tools are your friends !
So make sure to spent your production time wisely !
#animation
#gamedev
#3danimation
I can't wait to show some new animations I have in my folders, maybe a new snake creature, maybe...
Until this moment, have a great summer !
#animation
#3D
#3danimation
#gamedev
⚔ Another week, so another Wicked Animation ! ⚔
A touch of elegance in a rough world with this Straight Sword attack.
@wickedgame
by Moon Studios / Private Division
💫 Also I made an interview lately about my career, link here :
#animation
#gamedev
🔥New animation from
@wickedgame
! 🔥
Meet the gatling daggers ! 🗡 🗡
What do you want to see next week ? Greatsword ?
⚔ No Rest for the Wicked by Moon Studios / Private Division ⚔
Animation made in Autodesk Maya.
#animation
#gamedev
#3danimation
Here's some One Piece fanart animation with my dragon rig !
Just an animation test for now, I will go further with a fight between an opponent I think...
Gomu gomu no...!
Rig and Animation made with
#3dsmax
by me.
#ONEPIECE
#kaido
#luffy
#animation
#3Danimation
Let's start another week everyone and make some great epic moments !
Yeah I know old stuff again...
Animation and Rig made in 3ds max by me.
Greedfall by Spiders Games/Focus Interactive
#animation
#gamedev
#3danimation
#3d
#game
#epic
Hey ! I was interviewed by Autodesk Area about my work on
#Greedfall
.
I'm talking about worflow, process and inspirations.
Link -->
Here in the video, some tech animations.
- AutoCloth,
- Dragon controller
- AutoTrail.
#animation
#gamedev
#3dsmax
#3d
Animation Breakdown of the Monster's shot for Greedfall 2 trailer !
- Quick video reference with my kids around
- Blocking pass
- Final pass
- Corpses pass for scale and context 💀
Greedfall 2 by Spiders Games / Nacon
#animation
#gamedev
#trailer
#3d
#3danimation
Here are some animations of the final boss of Greedfall that I did with Spiders Games.
I love beams, kind of the easiest way to communicate a ranged attack, so clear and easy to read !
I've done the rig and the animations in
#3dsmax
.
Greedfall by Spiders Games/Focus Interactive
In the turmoil of all unfortunate recent layoffs. We are looking for talented Artist/Animators/Designers/Developers for this awesome stylised project
@wickedgame
If interested send us a message at : Jobs
@moongamestudios
.com
Keep it clear, keep it simple !
From Planning to Blocking until Final !
For me, Game Animation is about reading clear intentions, cool beats with a great feel and of course having the most appealing animation.
What's a good game animation for you ?
#animation
#3danimation
I like to spend some time upstream looking on the best way to prepare my game animation direction/vision.
It can be by prototyping my vision of the game or making easy rigs to play with.
From the technical side to the artistic side.
#animation
#workflow
#gamedev
#game
#3d
BEAMS !
Best range attack ever !
I made animation and rigging with 3dsmax.
PS :
Today I will start my Workshop, time to unleash GAME COMBAT ANIMATION WORKSHOP !!
Greedfall by Spiders Games/ Focus home Interactive
#animation
#gamedev
#3d
#game
Already 7 years since this bossfight in The Technomancer !😯
It was a lot of fun to setup this one and being able to make an epic boss like that
Responsible of rigging and animation
The Technomancer by Spiders Games/Focus Home Interactive
#animation
#3d
#3dsmax
#gamedev
To make a combat more believable, I prefer to make the opponent attacking while turning than to just make him turn and then attack.
Focus on the combat feel to make it memorable and epic !
Animation/rigging done in
#3dsMax
#Greedfall
by Spiders game
#animation
#gamedev
Here are a some animations I created for Prince of Persia: The Lost Crown.
The scale of the fight is so huge, I needed to think about camera composition, pacing, readability and of course EPICNESS !
Prince of Persia by Ubisoft Montpellier.
#animation
#gamedev
#Princeofpersia
Let me share some walk animation I did on this Ori character.
Also time to take some rest for the next weeks.
Time to spend some time with friends and family for summer time ! ☀️
#animation
#gamedev
In a few days, I'll be kicking off a Workshop focused on Game Combat Animation !
Sharing my knowledge about Combat Animation. 🤘
Super excited to start this new adventure.
Let me know if there are more people interested for next time.
#animation
Hey ! I'm excited to share my work on one of the Boss of The Last Faith.
Starlight Beast of Illygarth !
Stay tuned for more, as I can't wait to reveal the rest !
The Last Faith by KumiSouls Games/Playstack
#animation
#pixelart
#3danimation
#gamedev
#boss
I just received Steelrising's artbook, made by
@MacqMarine
. ✨
Wonderful book !
I dove into my old files out of nostalgia, and I found this double jump prototype from the early stage of production.
Good old days !
Steelrising by Spiders Games/Nacon
#animation
#gamedev
#3d
Last week I started to shoot my animation work for Wayfinder.
So let's start with the TwinHorn here, majestic creature from Evenor with his IdleSet.
Wayfinder by Airship Syndicate.
Music : Wayfinder's Theme song
#animation
#3danimation
#animation3d
#gamedev
Here is my online Animation Workshop with DotEscuela.
If you are eager to learn more about Game Combat Animation.
I will make a 3 days workshop, with my workflow and process by making a combo attack.
More details and reservation here :
#animation
At least I can share a glimpse of my animation work on Prince of persia.
I was only in charge of making some basdass sync animations between characters.
Prince of Persia : The Lost Crown by Ubisoft Montpellier
#PrinceofPersia
#animation
#animation3d
#game
#gamedev
#3D
Here's one special attack done for Spiders Games on Greedfall.
The Winged guardian throwing rocks to his opponent !
Rig and animation done in
#3dsmax
.
#Greedfall
by Spiders Games/Focus Interactive
#animation
#animation3d
#gamedev
Secondary attacks !
I enjoy orchestrating unconventional secondary attacks from an enemy.
Animation made in 3dsmax.
Steelrising by Spiders Games/Nacon
#animation
#gamedev
#3Danimation
#3D
This anim test was a valuable experience in understanding the complexities of animating robots and handling variants.
Responsible of rig and animation
Steelrising by Spiders Games/Nacon
#gamedev
#animation
One of my unfinished animation with TMNT.
I started this for an animchallenge then I found a new job at that time...
So this one will stay in blocking state forever !
#animation
#TMNT
Here's a mosaic showcasing the bosses from all of Spiders Games' titles I animated.
I deeply appreciate and thank Spiders Games for giving me the chance to breathe life into these bosses.
Games by Spiders Games🕷
#animation
#gamedev
#boss
#bossfight
#3danimation
#3d
It's so cool to finally reveal THIS GAME !!
No Rest for the Wicked
@wickedgame
I'm working on this for almost a year at Moon studios, with a crazy talented team !!
Can't wait to show you more !
Enjoy the Trailer :
#animation
#gamedev
#3danimation
#game
Grab animation are so fun to do, amazing opportunity to play with the characters and unleash their best moves.
While playing, best advice : Dodge ! If not I'm sorry😅
Responsible of the animation.
#Steelrising
by Spiders Games/ Nacon
#animation
#3danimation
#gamedev
#3d
#game
Presenting: Prince of Persia: The Lost Crown, an action-adventure platformer game set in a mythological Persian world.
The new
#PrinceofPersia
releases on January 18th, 2024 on all platforms.
See more gameplay at
#UbiForward