Thought I'd give foot pivoting a go, gonna need it for my end project this year anyways.
#b3d
Still not perfect but I have some ideas of how to improve it.
Third person reload made for the project.
Thinking about creating some sort of devlog as I develop this. Would anyone like me to do that? I'm obviously not great at developing so my ways of implementing might not be the sanest but maybe it'd be fun anyways?
@TheMetzMan
The weapon positioning around the character is all dynamic, the only thing thats actually hand animated are reloads, fire animations, grip changes etc