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Brendan Body Profile
Brendan Body

@brendandjcad

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Currently animating @moongamestudios Formerly at - ILM, Weta Digital, Sony Pictures Imageworks, Double Negative, Framestore, Animal Logic

Dundee, Scotland
Joined August 2015
Don't wanna be here? Send us removal request.
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@brendandjcad
Brendan Body
8 months
All my horse and panther cycles pasted together. #animation
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@brendandjcad
Brendan Body
2 years
Main quadrupedal gaits - walk, trot, canter, gallop #animation
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@brendandjcad
Brendan Body
1 year
Here’s how I used to explain camera blocking to students. I showed them this step-keyed animation scene staged in different ways. Often students, would present their scenes in a neutral way, often with poor composition and flat staging. Perhaps something like this -
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@brendandjcad
Brendan Body
1 year
Creators of winged creatures, please consider the propatagium membrane.🙏 #animation #rigging
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@brendandjcad
Brendan Body
10 months
Advertise your account with one animation
@MunozArthur1
Arthur Munoz
10 months
Advertise your account with one animation
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@brendandjcad
Brendan Body
2 years
Here’s some techniques to add weight and scale to the animation of a simple character.
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@brendandjcad
Brendan Body
7 years
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@brendandjcad
Brendan Body
1 year
Quadrupeds in games are tricky, here’s the default locomotion set of Bento the dog from Somerville. The gaits are 1 walk, 2 trots and 4 x gallops all with left/right turn and incline/decline variants. #animation #gameanimation #quadrupeds
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@brendandjcad
Brendan Body
4 years
I’ve animated some quick quadruped gaits with breakdowns for my students. This is No.1 - A Walk #animation
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@brendandjcad
Brendan Body
1 year
Here's the same animation but presented as a wide establishing shot, then a series of over-the-shoulders. It’s basic but works a lot better than before. The characters look more appealing in 3/4, we can read their expressions better & we know who to focus on at different points.
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@brendandjcad
Brendan Body
1 year
Here I start with a close up on the boy character and add a point of view shot as he looks to the girl, now the audience are encouraged to see him as the protagonist in the scene. Their empathy for him will be stronger, giving his emotions and eventual rejection more weight.
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@brendandjcad
Brendan Body
5 years
Happy #fossilfriday I realised I’ve never posted this quick test I did anywhere. The fossil is the tyrannosaurs ‘black Beauty’ from @RoyalTyrrell
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@brendandjcad
Brendan Body
1 year
If we look at the camera placement you can see that the camera stays the same side of the characters. There is an invisible line between the characters called an axis of action and, to avoid confusion, we keep the camera on the same side of this line.
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@brendandjcad
Brendan Body
1 year
From our basic example we can start to plus it, enhancing the story with subtle changes. Here the shots gradually get tighter during the sequence ending up with singles on the two characters. This gives the middle part of the scene more intensity.
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@brendandjcad
Brendan Body
1 year
It’s interesting to experiment with the establishing shot, it can have a big affect on the sequence. Here, starting with a shot on the café sign emphasises the location.
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@brendandjcad
Brendan Body
4 years
Trex cycle breakdown #animation
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@brendandjcad
Brendan Body
1 year
Here I have the camera on the wrong side of the line. The characters now face the same way over the two shots which feels odd. I was always frustrated this ‘wrong’ version wasn't as jarring as I’d hoped. I think because we have the table and other character to orient ourselves.
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@brendandjcad
Brendan Body
5 years
#ThyreophoranThursday rough animation of Sophie eating a fern.
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@brendandjcad
Brendan Body
5 years
#FossilFriday Stride length still needs tweaked but here's Sophie walking.
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@brendandjcad
Brendan Body
4 years
No.2 - A Trot #animation
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@brendandjcad
Brendan Body
7 years
Testing #archaeopteryx exhibit, light is too bright at the moment but it kinda works! #fossilfriday
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@brendandjcad
Brendan Body
3 years
Maya playblast zoetrope #animation
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@brendandjcad
Brendan Body
1 year
Dogs shift their hips out to the side during a trot so their back feet miss their front feet. The foot falls make a neat diagonal pattern. 😀
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@brendandjcad
Brendan Body
2 years
@tvaziri I created some initial animation tests which were used to convince Christopher Nolan to use CG for the Batpod. In these I wanted to show how much more movement the Batpod could have compared to the practical version so my version is quite wobbly.
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@brendandjcad
Brendan Body
2 years
Made this to demonstrate the difference between a direct inbetween and one favouring the first pose. All the eye darts take two frames. Ones before the blink are direct inbetweens, favours after. The favours not only appear smoother but have more life to them too.
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@brendandjcad
Brendan Body
4 years
@imdead021 There is parallax when the camera moves so there’s parallax in a dolly, none in a zoom. The high focal length of the zoom flattens out the image too so there is less perspective between foreground and background.
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@brendandjcad
Brendan Body
1 year
I've also added dollies to the shots where the boy puts his head on his hands - emphasising his dreamy reverie. I use a stronger up shot on the girl as she stands and shoot the boy in a down shot, which gives her a greater feeling of dominance.
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@brendandjcad
Brendan Body
6 years
Would you like some tips on animating bird flight? Of course you would, that's why I'm doing a 3D animation demo on this very subject at #MoveSummit18
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@brendandjcad
Brendan Body
7 years
Did #archaeopteryx fly or just fall with style? #fossilfriday
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@brendandjcad
Brendan Body
5 years
#FossilFriday Rig testing almost complete. Over the next weeks and months I’ll be animating Sophie the Stegosaurus based upon the scanned skeleton very generously provided to me by Paul Barret of the @NHM_London . I’ll be posting my progress and citing references here on Twitter.
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@brendandjcad
Brendan Body
5 years
#ThyreophoranThursday It was quite tricky to minimise the flex of Sophie’s spine during the walk. One solution I found was to raise the hip on the side of the lifted leg (during the swing phase of the walk).
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@brendandjcad
Brendan Body
5 years
I made a quick video about basic spacing in #animation .
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@brendandjcad
Brendan Body
2 years
Hey! There’s a couple of my shots in there. 😀
@NebsGoodTakes
Neb | 🏳️‍🌈
2 years
People only talk about CGI when it's bad, quote tweet with a movie or TV scene that has great CGI
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@brendandjcad
Brendan Body
1 year
I’ve created an animation showreel with some of my work from the game Somerville. Here’s a clip, or the full version can be found here - #animation
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@brendandjcad
Brendan Body
7 years
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@brendandjcad
Brendan Body
3 years
Dr Davies' research looks like it'll generate some really great information for animators. 😀
@DrSelfy
Dr Zoë Davies
3 years
More legs than I’m currently used to but my new colleague, Cooper, came into the lab to see how things work. Normally he’ll be playing a more supervisory role.
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@brendandjcad
Brendan Body
2 years
@tvaziri How about a collaboration? This shot of Spiderman swinging down 6th Ave was prevised as 3 separate shots, the director didn’t like it, so I combined them into one and restaged it as a tracking shot, the first section is my animation, during the last fall Jackie Koehler takes over
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@brendandjcad
Brendan Body
8 months
It's December! Time to inject the Christmas spirit right into your veins like … #somerville
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@brendandjcad
Brendan Body
2 years
Some nice animation tips in here - angle of body arcs of feet etc.
@asIiceofhistory
A SLICE OF HISTORY
2 years
This is why Usain Bolt has the 100m World Record
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@brendandjcad
Brendan Body
4 years
Just a reminder that I’ll be a guest Sensi in the AnimDojo this evening, demonstrating the ancient art of bird flight animation.
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@brendandjcad
Brendan Body
6 years
#FossilFriday First attempt at a swim cycle for #Plesiosaurus dolichodeirus. Suggestions welcome. 😃
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@brendandjcad
Brendan Body
6 years
Lots of clean-up still to do but done for today.
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@brendandjcad
Brendan Body
6 years
#Horse skeleton gallop #animation test I did recently.
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@brendandjcad
Brendan Body
9 months
Don't think I've ever seen the gaits of a rat this clearly, I would've assumed they bound. But they trot and transverse gallop. Interesting!
@palaeoplushies
Rebecca Groom 🐗🪲
9 months
Panko in slow motion- you can see her transition through gaits as she speeds up
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@brendandjcad
Brendan Body
9 months
Rat gait update!
@palaeoplushies
Rebecca Groom 🐗🪲
9 months
@TetZoo I believe hamsters have a true bounding run- what rats do here is apparently still a bound but an asymmetrical one? Source:
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@brendandjcad
Brendan Body
4 years
James Baxter animating live @Move_Summit
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@brendandjcad
Brendan Body
6 years
A pretty good start I reckon.
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@brendandjcad
Brendan Body
5 years
To put this movement into Sophie’s walk is pure speculation, there is no evidence that stegosaurus did this. But I quite like that it solves a problem as well hints at the underlying link between birds and dinosaurs.
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@brendandjcad
Brendan Body
7 years
#fossilfriday flight, still experimenting. Center of gravity always feels off, suggests to me #archaeopteryx was not a strong flyer.
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@brendandjcad
Brendan Body
7 years
Update on my #archaeopteryx exhibit, it is now part of current exhibition in the University of Dundee’s Lamb Gallery #OGaF #DArcyThompson
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@brendandjcad
Brendan Body
6 years
Hoverin' #iAnimate
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@brendandjcad
Brendan Body
2 years
@RichPach17 When working on Pacific Rim we would wobble the Jaeger's metal plates and armour to mimic the flesh of the Kaijus.
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@brendandjcad
Brendan Body
4 years
@DaveDexterMusic I believe so, these terms initially described camera equipment but are now a language enabling filmmakers to describe camera movement. I imagine it would be the same discussing a shot with a drone pilot – ‘dolly into this, track with this’ etc.
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@brendandjcad
Brendan Body
3 years
Impressive 3-legged gallop
@DrSelfy
Dr Zoë Davies
3 years
Looking through data from this absolute babe of a dog today and still can’t get over how easily all of the canine amputees have outrun me 😂
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@brendandjcad
Brendan Body
4 years
I'm pretty sure James Baxter is not human.
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@brendandjcad
Brendan Body
5 years
So it's impossible to say with any certainty how Sophie walked, I've animated something of a mammalian walking gait. Fossilised stegosaurus footprints indicate that the rear foot would've stepped into the footprint of the forelimb.
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@brendandjcad
Brendan Body
1 year
What do we win? Let me guess … ‘exposure’?
@pinkfloyd
Pink Floyd
1 year
Pink Floyd are inviting a new generation of animators to enter a competition to create music videos for any of the 10 songs on the iconic album, The Dark Side Of The Moon. For more information and to enter go to
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@brendandjcad
Brendan Body
5 years
The body of stegosaurus was very rigid so I have tried to minimise flex in the spine during the walk.
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@brendandjcad
Brendan Body
4 years
Tomorrow I'll be taking any interested AnimDojo-ers through my process for animating bird flight. I'll mostly be talking about flight dynamics and bird anatomy.
@AnimDojo
𝘼𝙣𝙞𝙢𝘿𝙤𝙟𝙤
4 years
Say hello to our new streamer! 🤩 From tomorrow, Animator, Brendan Body will be teaching you how to #animate a bird flying in the Creature #Animator Room for FREE 🐦 Learning to animate flying will improve your #animation overall by working on follow-through and use of arcs 💪
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@brendandjcad
Brendan Body
4 years
I’ve dusted off my blog to post the iAnimate ‘introduction to creature animation’ episodes. Might be easier to watch them together in one place and in the correct order. #animation
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@brendandjcad
Brendan Body
4 years
Landing like a loon!
@worldbirds32
World birds
4 years
Common Loon (Gavia immer)🐦🦜🕊️🎵🦆🐟🐤❤️🐤
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@brendandjcad
Brendan Body
6 years
Wanting to land now ...
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@brendandjcad
Brendan Body
7 years
Just the feathers missing from #archaeopteryx #fossilfriday
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@brendandjcad
Brendan Body
6 years
#iAnimate -ing their eagle rig.
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@brendandjcad
Brendan Body
6 years
Half the feet, twice the fun.
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@brendandjcad
Brendan Body
6 years
A quick flour sack walk cycle. #animation Rig by Joe Daniels
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@brendandjcad
Brendan Body
5 years
I said in most large animals, their hip drops on the side of the lifted leg during the swing phase of the walk. But maybe it's worth highlighting that this is not the case for all animals, for example bears raise their hips on the lifted leg side ...
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@brendandjcad
Brendan Body
7 months
Exciting! The game I'm currently working on, No Rest for The Wicked has finally been announced. #NoRestForTheWicked
@wickedgame
No Rest for the Wicked
7 months
Shape the fate of a tattered world in No Rest for the Wicked, a visceral, precision ARPG from the creators of the Ori Series, @moongamestudios . Coming to PC, PS5, and Xbox Series X|S. Stay tuned: #WickedInside streams March 1, 2024. Wishlist here:
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@brendandjcad
Brendan Body
5 years
This is not how most large animals walk. If we look at the hips of elephants, rhinos etc. we observe that the hip typically drops on the side of the lifted leg.
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@brendandjcad
Brendan Body
6 years
More focus!
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@brendandjcad
Brendan Body
4 years
Was great fun streaming in the #AnimDojo last night.
@AnimDojo
𝘼𝙣𝙞𝙢𝘿𝙤𝙟𝙤
4 years
Didn't catch the flying bird animation stream with @brendandjcad yesterday? No worries, you can watch it free on the AnimDojo site now! 👉 Download the free rig, follow the stream and upload your #animation for feedback with Brendan B on Friday! 👍
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@brendandjcad
Brendan Body
6 years
This week I have mostly been animating … a fish! In a river.
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@brendandjcad
Brendan Body
2 years
@HenryAnimates @AdderLovely I’ve uploaded breakdowns to these cycles here on Twitter before if that helps?
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@brendandjcad
Brendan Body
5 years
Does this count? #junicorn
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@brendandjcad
Brendan Body
1 year
It's-a-me! 😃
@lucasridley
Lucas Ridley
1 year
Listen to creature animator (and all around fantastic animator) @brendandjcad discuss his 2 decade animation journey:
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@brendandjcad
Brendan Body
4 years
@cosmic_absentia Yup, classic case.
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@brendandjcad
Brendan Body
6 months
It’s a dolly.
@tenmoreskies
joshua peinado 🦅
6 months
the zoom that changed everything
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@brendandjcad
Brendan Body
7 years
Checking out my #archaeopteryx animation in #VR on @sketchfab !
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@brendandjcad
Brendan Body
6 years
Added a glide and a background to the animation I created in the animation demo at #MoveSummit18
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@brendandjcad
Brendan Body
3 years
Nice bird reference!
@BirdAgentz
BirdAgent
3 years
頭の黒い #チュウヒ のねぐら入り。 日没後のため ISO204800 となり酷い画質ですが。。。 #easternmarshharrier #α7s3 #a7S3
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@brendandjcad
Brendan Body
3 years
@GameAnim @Latienie Cool. 😀 I did a demo using some of these ideas in a workshop a while back
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@brendandjcad
Brendan Body
3 years
After over 2 and a half years, today was my last class as an iAnimate Instructor. Thanks to @iAnimate for the amazing opportunity as well as to everyone who took my workshop, I’ve seen so much inspiring work and learnt so much throughout my time here.
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@brendandjcad
Brendan Body
3 years
Often birds’ necks look stretchy when they’re actually a sigmoid curve which can straighten.
@bellandpixel
Charlotte Belland
3 years
zooooooop!
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