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@bitbrain

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Lead Engineer & Youtuber, building an untitled RPG with Godot. Speaking 🇬🇧🇩🇪 📺 Twitch: 💬 Discord:

London | he/him
Joined December 2010
Don't wanna be here? Send us removal request.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
Some #Godot projects I am maintaining: 🐝 Behaviour tree AI: 🎁 General purpose RPG Data Management: 🎮 Gamejam Kickstart Template: 🌗 Dark theme for Godot Engine:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 months
4 polygons vs. 500 polygons
@ProdeusGame
ProDeus - THE ELDER VEIL REVEAL!!!!
2 months
Sprite and 3D Weapons
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
10 months
In other engines, users pay money to get rid of the splash screen. In Godot, users add a custom splash screen to celebrate this amazing game engine!
@KenneyNL
Kenney
10 months
I've made 30+ splash screens for #GodotEngine users, they're all absolutely free to use in your project! 🤖 💾 Download:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
Someone created a tool that allows you to open Unity .prefab and .unity with Godot Engine.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
10 months
Memes and "just move to engine X" aside, that #Unity situation is an absolute disaster. Many folks have built their entire career around it and now their businesses are at risk. This sucks so much. You cannot just "switch engines"
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
One is #Godot One is #Unreal Lighting wise Godot Engine still has a long way to go but we are not miles off anymore. Source:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
This is #Godot
@roadtovostok
Road to Vostok
9 months
Today's main porting target was the FPS animation system and synchronization between audio events and animations.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
My perfect #Godot folder structure, explained! I see a lot of comments on the web of how to structure your Godot game. I am building an RPG and I will explain in this thread how I structure my folders. (click image to expand) a thread! 🧵👇(1/10)
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
#Godot shader cheat sheet source:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
4 months
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
3 years
Game development is perfect for hyper fixation. One week I can focus 100% on coding, the other week on #pixelart , and then another week completely questioning all my life choices.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 months
Godot tutorial creators are good but they cannot do tutorials on EVERYTHING. Brackeys is famous for creating a vast catalogue of tutorials in the past and him joining the Godot train is a GOOD thing for not only Godot, but also to give other tutorial creators more visibility!
@FR3NKD
FR3NKD
2 months
I would have been happy if he came back with Unity, many of us grew up with the guy, but the fact that he came back with Godot is BIG. It's big because we needed big mainstream quality tutorials. This will consolidate Godot even more! After the runtime fee it was like a
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
With an influx of #Unity folks coming to #Godot , I notice a lot of people proposing ideas on how to improve the engine directly on Twitter. In Godot land, we manage proposing changes differently! Instead, all proposals are maintained here:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
Working on a fun little addon! I will make it public for everyone under the MIT license soon. 💙 #godotengine #godette
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
Rest in Peace: my favourite error message #Godot4
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Is there a browser extension for this? I need that ASAP 👀
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 years
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 months
Moving from Godot 3 to Godot 4 be like:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
10 months
Seeing so many people coming from #Unity and exploring other engines, I want to shamelessly recommend my #devlog series on building a pixelart RPG in #Godot , featuring dwarves, forging and mining! 💎⛏️🔥
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
10 months
#Godot protip: ALT+Rightclick onto an object in the scene to jump to any node in the scene tree!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
My favourite node in #Godot : AnimationPlayer It is a powerhouse and allows you to animate ANY property of any node in the tree, as well as calling methods! I use it to build cutscenes and complex animations.
@lucasromerodb
Luke ✨
9 months
TIL: you can attach a node method to animation timeline and execute it at certain moment. In this case i use this way to destroy a node after animation finished 📝 #godottips #godot #godotengine #indiedev #gamedev
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Learn how to create a 2D Day & Night cycle in #Godot 4.x - I show you how in this tutorial:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Godot 4.2 will be INSANE. There are so many features, it feels like it will be like Godot 4.0 and 4.1 combined.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
I created my own dark theme for #Godot (both code + editor UI) called #Dash that I've been using for many years now. Grab it here 👉
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
10 months
Random idea: certified Godot addons. Set up a set of rules an addon needs to follow to become certified (e.g. logo, documentation, contributor guidelines, unit tests, compatibility matrix) to ensure an ecosystem of "high quality" addons.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
This thread is a gold mine for UX improvements that Godot desparately needs!
@FreyaHolmer
Freya Holmér
9 months
alright, a thread with my first impressions of @godotengine , let's see how this goes
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
3 years
@Doom_Guyy @TheMatrixMovie @wbpictures I actually would have loved him to see clean-shaven and with his old hairstyle. I am also fine with the "Keanu" look but the beard adds some scruffiness to it I do not connect with Neo.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
The average Godot experience when trying it for the first time. (at least for me back in 2020) One you come out at the end, your productivity becomes unstoppable and rarely stuff can confuse you.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
I have been writing GDScript in Godot 4 for almost 6 months now and I can safely say: It is the best programming language to write games with. A thread 🧵
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
10 months
I spoke to some #Unity leavers today and learned why everybody makes a huge circle around GDScript. It totally makes sense, given that Unity had a scripting language and it caused chaos and annoyances for the users. Coming to Godot and seeing another scripting language is trauma
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
Hey #GlobalGameJam , #ldjam and other #gamejam folks! I created this kickstart template for #Godot 4.0! 💾 savegames 🌊 Menu flow 🎚 Game settings (language, volume) 🎉 Custom boot splash support 🌍 Translations Focus on gameplay, not boilerplate.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Posting something cute: 3k views Posting something controversial or negative: 90k views This platform is not designed for positive content.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
Life goal achieved. I can stop now.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
7 months
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
A bit more progress on the title screen. I am quite happy with how the rock shapes turned out. I definitely studied a lot of @cyangmou 's work for it. #godotengine #pixelart #gamedev
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
It's #gamedev time!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
This must be one of the coolest parallax effects ever. I might re-record my parallax scrolling tutorial for Godot 4 with a spinning animation like this. 😍😍
@MV_Raffa
Raffaele Picca aka. Picster
8 months
Working on slides for my GodotCon talk and recorded some footage of Bottomless... I really have to finish this #GodotEngine 3 game some day. But first... Engraving and FRANZ FURY 🙈 Did you wishlist Engraving already? 😎
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
7 months
The quality of this is mind-blowing. This should become 'default preset' one can toggle on in Godot!
@passivestar_
passivestar
7 months
remember, no matter what you do in Godot, never turn on SDFGI lighting!!! ⚠️ it's too pretty, I've been playing with the thing for half an hour now instead of being productive
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
10 months
Being able to debug the C++ source code of #Godot via Visual Studio while my game is running is so cool. For example, if my game crashes for some random reason, it will tell me exactly in C++ what caused the issue. This can help a lot to write up Godot bug reports!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
must. not. cry. 😿
@Wolkwhisky
Daniel.exe
8 months
I made a 3D scan of my dog Sam a couple of years ago. She passed away 7 month ago, I still miss her a lot. I still visit her in this beach scene I made in @UnrealEngine in VR because our last trip was supossed to be a little vacation in a beach, but her health didnt let us go.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Me writing C++ code 10 years ago: "oh no" Me writing C++ code today: "oh no"
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
Jira is fundamentally anti-collaborative. You can only ever assign a single person to a task. If you create a collaboration tool, make sure that multiple people can be assigned to something at once!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
I got 800 new followers in just under 5 days. 🤯 Welcome everyone to the party. 🥳 Expect tweets about Godot, pixelart and game development in general. (and occasionally LOTR+dwarf+metal related stuff)
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
11 months
RIP the good icon. 🫡 #downgrade
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〽️ɪɢᴜᴇʟ 💎⛏️
7 months
Great way to add depth to your 2D game: have certain light effects impact only specific objects, not the whole screen.
@megaFIKUS
Andraž Oražem
7 months
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Godot #protip : annotate your scripts with @ tool so things can run directly inside the editor! I use this to control the spawning of ores in my cave game. Be wary though, some operations may be slow and can bring the editor to halt. Use timers and counters to sample the update!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
7 months
Added new settings menu + button styling this weekend. All done through Godot themes. No custom styles on controls 👍 #GodotEngine #screenshotsaturday #gamedev
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Are you considering #Godot for multiplayer and you are coming from #Unity ? An interesting insight into the current capabilities of the engine.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
#Godot protip: does your game error at a specific line? No need to panic - your game stays open for a reason! Simply fix the error and hit the "unpause" button to resume the game like nothing happened!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
I quite like #DialogueManager by @nathanhoad It allows me to write complex dialogues in <30 lines #godot4 #godotengine
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
4 months
My hope for Godot 5 is that the project is able to get a fulltime UX designer who can create a design system for Godot. Design systems are very powerful, as they establish building blocks for _everything_ from UI, behaviours, error handling etc. but it's a huge shift.
@passivestar_
passivestar
4 months
I'm sorry Godot but you probably need a UI designer
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 years
Godot protip: while your game is running, you can change nodes in the editor or write gdscript code and your game updates automagically without having to restart it!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
How I prepare for any #gamejam For context: I use #Godot engine and create #pixelart games. A thread: 🧵
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Signals in #Godot can be extremely confusing! This amazing tutorial shows you the theory behind it and how you can use signals to create a super-clean architecture in your game:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
3 years
The mountain of my game #cave #pixelart
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
Beehave is a powerful addon for #GodotEngine that enables you to create robust AI systems using behavior trees. With Beehave, you can easily design complex NPC behaviors, build challenging boss battles, and create other advanced setups with ease.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
6 months
With a bit of shader magic + particles I managed to animate the buttons! #godotengine #gamedev #screenshotsaturday
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
I'd love someone doing a 'Let's contribute to Godot Engine together' video series where a person walks us through the entire process for various types of contributions e.g. bugfixes (rendering, UI, gdscript)
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Godot #protip : use shaders to improve the visual fidelity of your game. Here is an (unofficial) site by @godotshaders containing a lot of useful shaders that you can directly use in your games for free:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 months
What kind of dark #Godot wizardry is this? This converts GDScript into Rust and makes it run much faster.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Godot looking sharp 😎
@unde3dog
Underdog
9 months
Successfully implemented the post processing effects I need for my game in Godot 4 🫡 #GodotEngine #Godot4
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
Added a parallax scrolling effect to my main menu. 💎⛏️ #godotengine #gamedev #cave
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
Godot errors sometimes have me like: ?????
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
4 months
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
7 months
This node takes time into account, so the Godot editor predicts the future and opens up a portal to another dimension.
@SteinMakesGames
Stein ⛏️ Wishlist Dig Dig Boom
7 months
The final boss of #Godot nodes, from u/Shuflduf on Reddit
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Rewriting the player animation system is so satisfying. This is what 3 years of Godot experience do to old noob code from past self.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
I am actually surprised this is not a out-of-the-box feature in #Godot ! Well done, presidentpanic.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
6 months
This is a GAME CHANGER for tutorial creators like me. We can bake tutorials directly into the Godot editor and the videos can sorely act as some more 'why' description rather than 'how'
@NathanGDQuest
GDQuest
6 months
@reduzio @godotengine Thank you for sharing! Also, the technology is MIT licensed, like Godot, that way anyone can use it: It's really time consuming to make these kinds of interactive experiences, but at least now there's the base framework to do it in Godot
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
Minimalist event bus for #Godot4
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
Raised a #Godot PR to make the file editing experience a lot nicer. Previously, Godot would unfocus the renamed element so you cannot use arrow keys after rename. With this PR, you can! (if it gets merged at some point)
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 years
Sorry @godotengine I had to
@YuriSizov
Yuri Sizov
2 years
Okay, alright, messages received! We're changing the #GodotEngine logo to a "minimalist" one to comply with industry standards. No takesy-backsies!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
Waiting for Godot 5
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
Godot 4.3 is going to be insane UX wise!
@reduzio
Juan Linietsky
5 months
It's finally coming in 4.3! many thanks to @YuriSizov for the help getting this to happen!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
6 months
🤯 I'd love this to be an official mode in #Godot
@passivestar_
passivestar
6 months
this actually feels nice to use
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
7 months
I love Godot 4! Removing countless hacks I put in place many years ago when I was still on Godot 3
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
3 months
Learning to code is not about writing code but to understand how to solve any problem by breaking it down into smaller problems that can be solved individually. The code itself is just the output from that exercise.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Such a creative idea, wow. 😲🤯
@torcado
torcado
9 months
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
This tool will become extremely handy for addon devs who require custom icons for the Godot editor.
@MewPurPur
Mew Pur Pur
8 months
GodSVG, my FOSS svg editor made #GodotEngine , will release in alpha shortly after Godot 4.2 Now that the new color picker works well, I'm wondering: Which functionalities (e.g. new types of color space gamuts and sliders) should I prioritize next?
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Wanna share some cool ideas with #Godot ? Try , a web-based platform to run & share Godot scripts and shaders directly in the browser!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
My game features a rather unique delete animation! 💎⛏️ #cave #godot #gamedev
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
I have a #Godot resource file like this: class_name MineralSpawn extends Resource @ export var mineral:OreItem @ export var noise:FastNoiseLite @ export_range(-1.0, 1.0) var lower:float @ export_range(-1.0, 1.0) var upper:float that I use to define where minerals spawn!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
My game project is in a very good state right now direction-wise. A year ago I was not on Godot 4 yet and was quite worried about the future of my game. Today I am running on #Godot 4.1, with FMOD working via GDExtension and RPG data well organized thanks to #Pandora 🥰🥳
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
5 months
Followed the advice by @PirateSoftware and added social links to my main menu. #godotengine #pixelart
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
3 years
Organising your @aseprite files is key to keep them extendable and maintainable! 🧁 name your layers 🧁 use tags and colours for your animations 🧁 group common layers together
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
4 months
It is done.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
4 months
GOOGLY EYE ALL THE THINGS!!!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Godot is production ready
@Seedlings_Game
Bardsley Creative - Seedlings - OUT NOW
9 months
This time tomorrow Seedlings will be out. Extremely mixed feelings. #GodotEngine #gamedevelopment #indiegames #godot
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 years
Have you ever wondered how to do 2D pathfinding in @godotengine ? Learn it in just 6 minutes with my new Youtube tutorial!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
There are different "contexts" the #Godot editor, depending on what you are doing: - 2D view - 3D view - Script Editor each has their own editor view and this can be confusing for many. Here are some proposals to make this much nicer: 🧵👇(1/7)
@lucasromerodb
Luke ✨
9 months
Hey #godot It is very confusing 👎 1. (pink) I have a script selected 2. (orange) but I'm viewing a different scene at the same time 3. (green) BUT I'm editing a different script (even viewing the docs) at the same time This UX deserves an improvement 🙏 #GodotEngine #gamedev
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
1 year
2D Lighting tutorial for Godot 4 you say?
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 months
FREEDOM!!!
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 months
After many years, I'll finally cancel my Adobe subscription. 👋
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
2 years
#godotengine protip: you can create custom resources to store data. I use this in my game to define entities such as items. #Godot4 #Gamedev
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
Here are examples of some good (and very popular) Godot Engine proposals that are yet to be implemented by someone: 🧬 Trait system 👾 Pixelart Camera setting 🌍 Global addons
@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
With an influx of #Unity folks coming to #Godot , I notice a lot of people proposing ideas on how to improve the engine directly on Twitter. In Godot land, we manage proposing changes differently! Instead, all proposals are maintained here:
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
9 months
@stridedotnet Make games, not engine wars.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
8 months
Great alternative to behaviour trees! 👍
@the_duriel
Manuel 'TheDuriel' Fischer
8 months
#GodotTips #GodotEngine : Investigate Task queues! They're neat and let you break down complex actions into nice and simple steps, and let you compose more complex ones easily.
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@bitbrain
〽️ɪɢᴜᴇʟ 💎⛏️
3 months
I think I've never been more excited for a minor Godot release. 4.3 is going to be BONKERS
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