To make big creature movement look realistic, use this formula: when you scale up by a factor x, divide the animation speed by the square root of x. Explanation and demo:
#unitytips
#unitytips
When choosing from a list repeatedly, to avoid selecting the same element twice in a row, here is how to select "from the other indices" directly:
I made a free VR app for learning to write Chinese characters: Draw Hanzi Tutor. Watching a tutor draw (activating mirror neurons) and drawing with large arm movements hopefully help with learning.
To loop an animation that doesn't loop well even with loop pose added, set it to non-looping and add it twice to the AnimatorController, each state transitioning to the other, blending as much as needed.
#unitytips
@YuriAOli
On GitHub, check srcnalt's OpenAI-Unity for OpenAI, and SethRobinson's GPTAvatar for ElevenLabs and the general setup of this kind of avatar.
@ESYudkowsky
I doubt even a super intelligent AI will ever be able to predict the specific words we will say. Wolfram's concept of computational irreducibility applies here. Even though we have vastly more brain cells than ants, we cannot predict precisely what an ant will do.