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Andrew Hart ᯅ Profile
Andrew Hart ᯅ

@AndrewHartAR

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Founder of Hyper @HyperARCo , “Indoor Location that actually works”. Built largest project for Apple ARKit, pioneered AR navigation, Mirador 🏳️‍🌈

Greenwich, London
Joined March 2008
Don't wanna be here? Send us removal request.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
“Massive store, where can I find that one screw I need?” The accuracy of the navigation and indoor location is insane.
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@AndrewHartAR
Andrew Hart ᯅ
2 years
The transition from maps to AR when you hold the phone up is still one of the best interactions we’ve built 😍
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@AndrewHartAR
Andrew Hart ᯅ
6 years
Here’s a peek at what I’ve been working towards for the past few months. Introducing Retail AR, from Dent Reality.
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@AndrewHartAR
Andrew Hart ᯅ
2 years
Me: I’m not gonna get a new iPhone I don’t need one Apple:
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@AndrewHartAR
Andrew Hart ᯅ
3 years
Weird issue I found with the notch on the new MacBook Pro
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@AndrewHartAR
Andrew Hart ᯅ
4 months
Today we signed a deal with a global retailer to roll out to every store. Good start to the week!
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@AndrewHartAR
Andrew Hart ᯅ
7 years
ARKit + CoreLocation, part 2
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@AndrewHartAR
Andrew Hart ᯅ
2 years
Took me 4 years to build a startup that does this. Then we sold it to retailers to put in their stores. And we have some big news coming next year 👀
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@AndrewHartAR
Andrew Hart ᯅ
3 years
Introducing Compass Mode. Hold the phone up for AR, down for compass.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
Genuine customer reaction while testing in-store AR navigation 😂😍
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@AndrewHartAR
Andrew Hart ᯅ
7 years
I’ve been working on an AR Location toolkit for developers, built on top of ARKit. I’m starting with Point Of Interest experiences.
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@AndrewHartAR
Andrew Hart ᯅ
4 years
Can't unsee.
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@AndrewHartAR
Andrew Hart ᯅ
2 years
This is the nicest store I’ve ever been in. And the navigation tech is 🔥.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
I’ve just finished watching Apple’s visionOS sessions. Some of these concepts and the way Apple has implemented the design is mind blowing 🤯 Here are 5 examples that I loved: 1. Eye zoom. Just look at _where_ on an image you want to zoom in, and pinch your fingers apart
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@AndrewHartAR
Andrew Hart ᯅ
6 months
@MKBHD someones about to get an unhappy call from the Humane dealership
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@AndrewHartAR
Andrew Hart ᯅ
1 year
 Vision Pro is incredibly inspiring. For anyone that wants to get into AR, at Hyper we're solving hard spatial UX problems, such as designing a new type of shopping experience. If you're passionate, DM me even if there isn’t a role listed: #WWDC23
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@AndrewHartAR
Andrew Hart ᯅ
10 months
@superTV247 This is actually epic
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@AndrewHartAR
Andrew Hart ᯅ
1 year
Testing our AR location + navigation tech at a large US grocery store 😍
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@AndrewHartAR
Andrew Hart ᯅ
11 months
Next year, Hyper will be VERY open. We’ll talk about our customers (BIG global retailers) and how our tech works. For now: - We can map a huge store with 50k products, in mins - We can locate a user with 1m accuracy - And navigate them with AR Lots to come, I’m excited.
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@AndrewHartAR
Andrew Hart ᯅ
7 years
ARKit + CoreLocation
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@AndrewHartAR
Andrew Hart ᯅ
3 years
People have dreamed about this for years, but the tech challenges are really hard, and nobody’s been able to crack it. So this is a pivotal moment - the first time this is actually a real app that anyone can now use. This is our “moon landing” moment. 🚀
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@AndrewHartAR
Andrew Hart ᯅ
1 year
the train looks like it’s moving 2x faster when I zoom out
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@AndrewHartAR
Andrew Hart ᯅ
2 years
I sat down in the Developer Center and suddenly I found myself in the middle of an Apple Keynote #WWDC22
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@AndrewHartAR
Andrew Hart ᯅ
10 months
Just seen on LinkedIn that Sam Altman has been fired from OpenAI 😲
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@AndrewHartAR
Andrew Hart ᯅ
3 years
A very surreal day. Our AR shopping app is live at M&S
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@AndrewHartAR
Andrew Hart ᯅ
1 year
If Apple need someone to open the event, I’m available 🙋‍♂️ #WWDC23
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@AndrewHartAR
Andrew Hart ᯅ
2 months
@sama Under the hood it’s just a prompt that says: Do not, under any circumstances, return anything other than JSON. No additional text. No pre-text. No post-text. Just JSON. A cute puppy will die if you return anything other than valid JSON.
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@AndrewHartAR
Andrew Hart ᯅ
6 years
Dent Reality has been busy (not-so quietly) building AR for indoor spaces. Now, we’re preparing to put it into people’s hands, and raising our first round of investment. If you’re an accredited angel investor, DM me for more details. RTs appreciated.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
Watch what happens when you tap the Like button #WWDC23
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@AndrewHartAR
Andrew Hart ᯅ
5 years
We've been working on this for a long time. Introducing AR wayfinding, by Dent Reality.
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@AndrewHartAR
Andrew Hart ᯅ
6 years
"And now with iPhone XS, Face ID is better than ever."
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@AndrewHartAR
Andrew Hart ᯅ
5 months
can’t believe how clear the aurora is, here’s a pic from my phone
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@AndrewHartAR
Andrew Hart ᯅ
3 months
Introducing our completely redesigned AR navigation experience, built by the team @HyperARCo . We’ve combined many UX elements into a single dynamic arrow that shows you where to go.
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@AndrewHartAR
Andrew Hart ᯅ
2 months
@aitchrobertson Original iPhone had 2G. iPhone 3G was fast. Then 4G was really fast. Nowadays, if your phone drops down to 4G, it's slooow. If it drops to 3G, forget it, a lost cause.
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@AndrewHartAR
Andrew Hart ᯅ
9 months
This is the app that every husband sent to the grocery store on Xmas Eve needs
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@AndrewHartAR
Andrew Hart ᯅ
1 year
This is AR navigation, working outside in the Garden Center! We use WiFi + AR for precise location, so it works at any store, inside or outside, and without beacons.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
I’ve spent the last 3 months “sleeping on the factory floor”, to build our most requested feature: Android support We’ve now enabled Hyper-accurate indoor location for every Android phone. Here’s a demo: Black: Ground truth data Green: Apple/Google Red: Hyper-accurate location
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@AndrewHartAR
Andrew Hart ᯅ
7 months
The line to try Vision Pro at the Apple Store
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@AndrewHartAR
Andrew Hart ᯅ
2 years
The Coldplay crowd 1 hour after the show ended #ColdplayWembley
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@AndrewHartAR
Andrew Hart ᯅ
2 years
It feels illegal to throw away old Apple boxes
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@AndrewHartAR
Andrew Hart ᯅ
2 years
This is Immersed VR, on Meta Quest Pro. Apple’s headset will have a far more polished version of this. You look at your Mac, virtual windows appear around it. Move your mouse, it floats off screen and between the windows. Works like magic, zero setup.
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@AndrewHartAR
Andrew Hart ᯅ
2 years
Neon signs + AR navigation 😍
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@AndrewHartAR
Andrew Hart ᯅ
11 months
@PolitlcsUK He'll be able to get himself a Coutts account with that.
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@AndrewHartAR
Andrew Hart ᯅ
7 years
Made this one just for fun. 😄 This is Star Wars in ARKit. More of what’s possible with iOS 11.
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@AndrewHartAR
Andrew Hart ᯅ
4 years
Introducing in-store AR navigation from @DentReality , to help you find everything on your shopping list.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
Apple’s latest WWDC artwork is definitely hinting at a headset
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@AndrewHartAR
Andrew Hart ᯅ
1 year
I’ve been working on a new open-source project for Apple’s RealityKit. Introducing Mirador. Mirador makes it easy to build impressive “Point of Interest” AR experiences, from anywhere in the world. Coming soon. Demo 1: Miradouro da Senhora do Monte, Lisbon.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
So many people have asked if Apple has sent me a headset. They have not. And if they had, I could never admit that they have. They haven’t. Sent from Reality Pro.
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@AndrewHartAR
Andrew Hart ᯅ
2 years
A magic iPhone gadget I got for Christmas: Belkin magnetic phone holder, turns your iPhone into a Mac webcam. BUT also... put a sheet of paper in front of your computer, and it shows a topdown view. 😱
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@AndrewHartAR
Andrew Hart ᯅ
2 years
Accidentally discovered my favourite Raycast feature.
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@AndrewHartAR
Andrew Hart ᯅ
7 months
@josh_hops need a man who looks at me this way
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@AndrewHartAR
Andrew Hart ᯅ
1 year
How will Apple’s new realityOS look and feel? Both of these prototypes were designed by people who are now Human Interface Designers at Apple #WWDC23
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@AndrewHartAR
Andrew Hart ᯅ
2 years
Yes, we ( @DentReality ) built the maps, AR and location tech 🔥. No beacons! We're hiring on web + Android: And retailers can sign up today:
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@AndrewHartAR
Andrew Hart ᯅ
5 years
Always innovating towards a killer use case for AR, we’ve revamped our Indoor AR navigation experience. These cute little gems will now guide your way. Works great in large buildings with tight corridors.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
Mirador is now open-source! Mirador makes it easy to build impressive point-of-interest experiences with Apple’s new AR framework, RealityKit. Demo: Tunnel View, Yosemite National Park
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@AndrewHartAR
Andrew Hart ᯅ
1 year
First thing I'm going to do with visionOS is make my own 3D app icons 🤩 Apple have made this really easy - provide 3 transparent square images, don't add your own 3D effects etc.. Apple will generate specular highlights, shadows and depth in real-time based on focus.
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@AndrewHartAR
Andrew Hart ᯅ
2 years
June 6 2022 Expect delays Event at Apple Park
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@AndrewHartAR
Andrew Hart ᯅ
1 year
😱 its happening
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@AndrewHartAR
Andrew Hart ᯅ
2 years
“What’s that wallpaper?” “This is Lake Tahoe” macOS Tahoe, calling it now. #WWDC22
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@AndrewHartAR
Andrew Hart ᯅ
2 years
When we were designing the AR navigation experience, we built a fun little tool to let us play with the size/shape/bounce of the guidance dots, to find what felt right
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@AndrewHartAR
Andrew Hart ᯅ
2 years
Every time I hear "LLMs work by predicting the next word, 1 word at a time", I think of this.
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@AndrewHartAR
Andrew Hart ᯅ
6 months
@raywongy can't figure out if this is sarcastic or not
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@AndrewHartAR
Andrew Hart ᯅ
6 months
@MKBHD Like the guy who lent you the Fisker. “His name is MKHBD he’s like a famous guy”
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@AndrewHartAR
Andrew Hart ᯅ
6 months
Humane started hyping themselves back in 2017 -- super secretive, not even investors had seen what they were building. It's a LLM with a projector, powered by OpenAI. That tech only became possible in the last few years. So what were they planning to ship before that?
@verge
The Verge
6 months
Humane AI Pin review: not even close
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@AndrewHartAR
Andrew Hart ᯅ
4 months
If Apple need someone to open the keynote, I'm available 🙋‍♂️ #WWDC24
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@AndrewHartAR
Andrew Hart ᯅ
2 years
I went a little bit extra with editing myself into an Apple keynote 😶
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@AndrewHartAR
Andrew Hart ᯅ
1 year
New demo: Live in-store navigation with maps, AR and precise location 3 breakthroughs at Hyper which make this possible: • Precise indoor location tech that uses wifi and AR • AI for automated store mapping • Spatial UX that merges maps and AR
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@AndrewHartAR
Andrew Hart ᯅ
5 years
Indoor AR navigation speed run! It's taken innovations in mapping, indoor positioning and AR experience to arrive here. I’ve written a blog post to explain how it all works:
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@AndrewHartAR
Andrew Hart ᯅ
2 years
New feature: Recipes Pick a recipe (M&S have loads of great ones), then find all your ingredients in-store!
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@AndrewHartAR
Andrew Hart ᯅ
1 year
The price of Vision Pro is a fairly boring conversation. Apple just revealed 6 years worth of R&D, innovation across hardware and software, and an entirely new product category, in 1 go. That's interesting to talk about.
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@AndrewHartAR
Andrew Hart ᯅ
4 years
Apple is not putting this amount of work into incredibly impressive AR visuals.. just so that you can place furniture and play Pokemon. This is their next platform.
@danmonaghanz
Dan Monaghan
4 years
Ok, this is the shiny sphere test. Real-time Environmental lighting, 60fps, no delay + a little bit of occlusion with the flowers! Time for some crazier shapes. Nice work @apple #arkit #devteam #AugmentedReality #ipadpro2020 #wwdc20
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@AndrewHartAR
Andrew Hart ᯅ
5 years
Indoor AR navigation, from Dent Reality, guiding me from a train station concourse to a store in a shopping mall. (Yes this is real. I feel like I’m living in the future some days 😅)
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@AndrewHartAR
Andrew Hart ᯅ
1 year
5. Can Apple make typing on a virtual keyboard a _better_ experience than a physical one? Maybe? visionOS does support using a physical keyboard too, but the virtual keyboard is very well designed - raised keys, dynamic hover-highlighting to guide your finger, audio feedback.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
First public preview of Mirador, my new AR location library. I showed it to some tourists in Greenwich and got their reaction 🤩 Open-sourcing this weekend.
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@AndrewHartAR
Andrew Hart ᯅ
3 years
He did that third generation dirty 😭
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@AndrewHartAR
Andrew Hart ᯅ
3 years
@ChristianSelig it should but let’s not talk about that
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@AndrewHartAR
Andrew Hart ᯅ
6 years
1 year of ARKit
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@AndrewHartAR
Andrew Hart ᯅ
1 year
Steve Jobs announces Apple Reality glasses 👓
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@AndrewHartAR
Andrew Hart ᯅ
1 year
3. If your fingers control your mouse pointer, how do you easily move to the other side of the screen, without having to reach all the way across? Well this is how - look and tap.
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@AndrewHartAR
Andrew Hart ᯅ
5 years
Live AR people pixelation is absurdly impressive. This is a free app on the App Store:
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@AndrewHartAR
Andrew Hart ᯅ
2 years
Thank you for all the love 🙏. We built the AR interface, maps, navigation and indoor location tech. Our location tech is powered by wifi and AR. Now rolling out at scale.
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@AndrewHartAR
Andrew Hart ᯅ
3 months
@BBCPolitics @BBCOne @BBCiPlayer Assume next Sunday will be Prime Minister Sir Keir Starmer?
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@AndrewHartAR
Andrew Hart ᯅ
1 year
Telling my mum about the Apple event lol
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@AndrewHartAR
Andrew Hart ᯅ
1 year
2. "You had me at scrolling" - the famous quip someone made to Steve Jobs when he demoed the iPhone. With visionOS, Apple uses your eyes and hands to control the entire interface in a new, intuitive way.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
4. Dynamic scale content, aka “screen scale”. This technique is used in video games, to make text legible even if its positioned really far away. The user can move windows closer or further away, and it still appears at exactly the size it was designed.
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@AndrewHartAR
Andrew Hart ᯅ
1 year
There's way more detail in the sessions - 3D app icons, voice control etc. Here are 3 I'd recommend most: - Principles of spatial design - Design for spatial input - Design for spatial user interfaces Follow @AndrewHartAR for AR insights + innovation
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@AndrewHartAR
Andrew Hart ᯅ
6 months
@TMZ she looks very responsive for someone in a coma
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@AndrewHartAR
Andrew Hart ᯅ
4 years
We wanted to use an iOS Maps-style drawer in our AR navigation app, but the libraries available for this have always been complex, and caused UI lag issues. So we’ve created Panels UI - it’s fast, elegant and simple. Supports multiple layers, swiping and different panel heights.
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@AndrewHartAR
Andrew Hart ᯅ
6 months
The wildest thing I've done this year: Fly to NYC, pay $3500 for a Vision Pro, then fly back to London.. I've been using the headset every day for more than a month now, so here's my Vision Pro review. My background: - I built the largest open-source projects for both of
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@AndrewHartAR
Andrew Hart ᯅ
8 years
@thetigersez “ooh, i can use this as an excuse to be a shitty person!”
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@AndrewHartAR
Andrew Hart ᯅ
4 years
Tap on the Apple event logo on iOS, and you can see it in AR
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@AndrewHartAR
Andrew Hart ᯅ
6 months
First I built the AR navigation tech that you see in Apple/Google Maps. Now Hyper is building the same tech for stores. Announcing a new retail partner soon 👀
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@AndrewHartAR
Andrew Hart ᯅ
7 years
Just came out to my parents.. aged 26 😅
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@AndrewHartAR
Andrew Hart ᯅ
11 months
I love Satya Nadella’s positivity. Inspiring to see the optimism from someone who has to use Microsoft Teams every day.
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@AndrewHartAR
Andrew Hart ᯅ
2 years
The new wristbands for Coldplay shows, which they hand out when you walk in, are somehow able to light up in formation to draw a heart. No idea how they've done this - any ideas what technology they're using or how it works?
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@AndrewHartAR
Andrew Hart ᯅ
3 years
Some really exciting AR news - we @DentReality have raised $3.4m to build the digital layer for the physical world! Here's a demo of what we've built so far...
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@AndrewHartAR
Andrew Hart ᯅ
4 years
Highlighting a window in Mission Control. Can't unsee.
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@AndrewHartAR
Andrew Hart ᯅ
6 years
Lots of devs ask me how to draw AR navigation paths.. There's actually no built-in way to do it, you'd have to code your own low-level 3D geometry. But no longer! My friend @MaxxFrazer has just open-sourced his SCNPath class. AR paths for all!
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