You couldn't tell by looking, but this was probably the hardest shot in Flatline: the 1987 SCA virus running on authentic Amiga hardware.
It only triggers after 15 successful disk infections - so I decided to modify the virus a little for my needs.
By the end of June I started doing some test shoots, experimenting with coloured lighting. A cool aesthetic, with the added benefit of masking any yellowed plastic. (My A500 was pretty clean, but not a 100% match to the monitor)
Everything was filmed in my garage, with pretty much the same setup I've used since 'Behind The Lines'.
3 RGB LED spotlights (with an occasional softbox for white light), and my Canon EOS 7D.
A little over a year ago I moved house - but before I did, I took a picture of my big ideas whiteboard. An Amiga video had been on the cards since around mid-2017, and while I knew I wanted to cover the machine's early history - I hadn't quite nailed down the full concept.
Filming a CRT is challenging, to say the least - not only do you have to lock the shutter to the 50Hz refresh, you have to contend with glare (no lights in the front 90° arc) - and worst of all, moiré (as seen here). Solution is to defocus slightly - but this means a soft image.
By February 2018 I'd decided to film the whole thing on original hardware (for the sake of authenticity), and so began the sourcing of the 1084S monitor, a red LED A500, a Kickstart 1.2 ROM chip - and a whole bunch of pre-1988 software.
Transform the Amiga 'tick' logo into something resembling an EKG and there - you have an identity.
Not as good as 'Doomed' was, but you work with what you have!
I effectively bypassed the infection check by patching in a no-op bytecode in its place - and primed the generation counter to trigger on the next reset.
Generate a new bootblock checksum, install it on a disk - and now it'll trigger every time! (Perfect for multiple shots)
My knowledge of 68K assembly is rudimentary, but it was a fun challenge nonetheless.
SCA's own webpage on the virus was particularly helpful (including the original source code!)
The script was finished mid-August, and it was around then that I finally decided on a title: 'Flatline'. I wanted something that conveyed the trouble the Amiga had post-launch, and something that could work as an identity for the video.
The video subtitle came later - it's actually a reference to a quote (mistakenly) attributed to lead Amiga designer Jay Miner.
He never said it, it's a quote from his obituary. But it's nevertheless a good assessment of the Amiga's early years.
@archivedproject
A complete history might be a little ambitious, but perhaps I could focus on an era. I would like to talk more about scene-related stuff (copy protection/crackers in particular)