2 Years ago I drove from Toronto to L.A. and started my journey at Riot. Yesterday was my last official day.
Its a little melancholic, but it was an amazing experience. So I guess today is the start of a new journey :>
I'm a 3d character artist and im looking for my next role~
So I think it's finally time to make it official.
3 days ago I drove the 3500 miles from toronto canada 🇨🇦 to Los Angeles California 🇺🇸,
Tomorrow I start on the league of legends champions team 🙌
Minutes ago, we shared an important update with Rioters about the future of Riot Games. Here’s what these changes mean for our games and what players can expect from us going forward:
I have a degree in traditional animation from sheridan College.
I currently work at RIOT Games as a character artist.
95 % of my 3D skills were self taught, and it took 5 years of self practise after school, until I landed my first industry job.
my first champion on the team has been announced~
milio was a dream project and he has so much of what i love about league
i cant wait till ya'll play him in game and see some of my work :>
Heyo! so this this was a comfortzone piece based on original art by
@PimientosDulces
, and artemis belongs to
@SupergiantGames
Please check out nico's stuff, hes a fantastic artist, and i loved his take on this character.
i hope you enjoy !
#HadesFanart
#Artemis
Its taken years... but Its incredibly humbling and an honour to announce that i'll be joining Riot as a 3d Character Art Intern this summer.
To those talented friends and artists artists who taught me and supported me along the way,
I'm going to try my best!
almost at the finishline on this study of
@SashaFrantseva
's work.
unfortunately, i wont be able to finish her before my big move, so it'll be on the backburner for a little bit,
but all things in time
Finally finished Coven Syndra!
HUGE Shout out to
@kyrin21
for the fantastic original concept art, which can be found here :()
the full model can be found on sketchfab :()
and artstation ()
Nilah, the Joy unbound, turnarounds [PBE 12.13]
Classic Nilah 🌊😆
Star Guardian Nilah 🌠💜
Star Guardian Chromas❤️🧡💛💚💙💗🤍🖤
link to the Google Drive and Ko-Fi below ^-^
I just want to reiterate...it doesn't matter if you've been out of school for a while. Or if you've started the journey later in life
You can do it
It took me 4 and a half years from my graduation date to find myself in the industry; 5 years to be working at my dream job
[pt1]
Things are back on track.
Tonight I'm disassembling my set up. It's really bitter sweet... I put alot of myself into this space. I wanted an environment where I felt encouraged to make art...
Ive made some of me best work here, but its for the best.
Update in due time.
i just need to rig her jaw, and the hair on the side of the face,
then go ham on some weight painting and she is DONE!
eta 1 and 1/2 days
#LeagueOfLegends
Looking back on this is so melancholic.
i remember feeling like i had an insurmountable mountain to climb, if i was ever going to be good enough...
in a week i'll be working on league, and that feeling is still there xD
#LeagueOfLegendsFanArt
Finally done :> shout out to
@DarylTanDesign
KILLER og concept,
i kinda went more towards riots style becasue... y'kno, but i hope i captured the essense of the character :P
i wanted to avoid working on character art in my free time...
but as it turns out.
making characters without the pressure of portfolio necessity is really cathartic.
more of this guy soon :>
just gotta touch the arms, and hair,
make some tweaks to the mask, and leg trim, and she should be ready to rig
original concept by the super tallented
@kyrin21
~
I got a new pen display!!! I can finally make art again!
I dont have my macro pads set up so it's a lil word using the keyboard again... but BOY does it feel good painting again >;)
and one more gif. im so glad shes done!
to all the people that have been liking and commenting on my wip's so far, thank you so much :>
#LeagueOfLegends
#LeagueOfLegendsFanArt
I finished darkwaters jinx right before applying to the 2021 riot internship. it felt like a culmination of all my leveling up on past projects.
it was kinda like... it finally "clicked", and i understood how to push my color choices
That was a tough week, but here she is!
Shout out to the super tallented
@foxcrusade
for all the paintovers and permission to model this lovely gorl :>
her original concept can be found on artstation ()
and the complete model at
I'm 27 and I've been working in the games industry for the past 2(ish) years.
Originally I studied 2d animation, and graduated in 2017.
It took me about 4 years of self study before i landed on my feet.
I'm 32 and I've been in games for 11 years now. Next year I plan on being a skeleton💀✨
I've worked my 20s away for the games industry, and I'm trying to spend my 30s learning to prioritise ~myself~ more, wherein my identity and value isn't tied to my success or artistic output
Oh. And it doesn't matter if you never graduated from a game dev school, you can self teach and make it
if your peers get there before you. Be happy for them, and don't compare yourself to them
As long as you are trying... as long better version of yourself... your golden
It's been 7 months since I moved to L.A. From Canada.
1 year since I landed the riot internship.
2 years since I moved to nova scotia for my first industry job.
And about 3.5 years since I bought that Marc brunet tutorial and started self teaching 3d.
Time really flies...
My first zbrush sculpt was made in 2019. prior to that I only had some box modeling experience from college. alot can happen in 3 years ...
2019 vs 2022
#CreatorJourney
last 4 years of 3D art progress 🖌️ very grateful for the feedback and help i've had from all the amazing artists i've got to know over the years
#CreatorJourney
this is still one of my favourite models of the year; i made it for sketchfabs lowpolycar contest so it was made with their poly count limit in mind.
i think i wanna re-do it next year, with a full environment :>
not finished the textures, but im testing the black shadows against a black background,
and im also figuring out some fake outline via an expanded/inverted mesh and backface culling :>
#HadesFanArt