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Silent Hill Fact Hub

@silent_facts

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🟨⬜️🟪⬛️ I (they/them) will post random Silent Hill facts here that you may not know. Spoilers ahead.

Buffalo, Illinois
Joined August 2021
Don't wanna be here? Send us removal request.
@silent_facts
Silent Hill Fact Hub
3 months
SH1 - Illustration of the Incubus in the Silent Hill 1 novelization, drawn by Masahiro Ito.
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@silent_facts
Silent Hill Fact Hub
1 year
SH2 - The player can interact with Angela again after the cutscene, leading to two very awkward dialogue scenes as James tries to make small talk and fails at it.
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@silent_facts
Silent Hill Fact Hub
2 years
SH3 - While in the subway train, each car Heather leaves behind disappears without explanation once she moves on to the next one and tries to come back.
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@silent_facts
Silent Hill Fact Hub
3 months
SH1 - Art from the game's novelization, depicting the Incubator giving Harry the baby in her final moments.
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@silent_facts
Silent Hill Fact Hub
1 year
SH2 - For writing James' deteriorated mental health, the team researched what's known as caregiver's depression and the toll it takes on who suffer from it, most commonly associated with those who take care of loved ones afflicted by Alzheimer's.
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@silent_facts
Silent Hill Fact Hub
10 months
I can't believe I have to use this account for this, but this is a clickbait, ragebait article using deliberately misinterpreted wording of a vague listing. Do not give this any of your time.
@IGN
IGN
10 months
Silent Hill 2 Remake includes a playable origin story for the series' most famous baddie Pyramid Head according to a Best Buy listing.
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@silent_facts
Silent Hill Fact Hub
2 years
SH2 - Following on yesterday's post, these are official data and commentary on Silent Hill 2's cast:
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@silent_facts
Silent Hill Fact Hub
1 year
SH2 - This obscure interaction can be triggered only if James tries to backtrack all the way to the ladder leading to the Labyrinth's first hallway area after finding Maria's dead body.
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@silent_facts
Silent Hill Fact Hub
2 years
SH2 - A save point is metaphorically recording a memory of events. So, finding the final save point in this manner represents James' memories being put on display, no longer repressed. Why they are red, why they are squares, and why there are nine, is left to interpretation.
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@silent_facts
Silent Hill Fact Hub
4 months
SH2 - The novelization of the game adds to Eddie's death. As he's bleeding out, dogs resembling the one he killed show up to eat his entrails. James doesn't appear to see them.
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@silent_facts
Silent Hill Fact Hub
1 year
SH2 / SH3 - The fridge in the doctor lounge at Brookhaven has a note saying to not store drugs, only food. Reading that, James doesn't bother to open it. Heather doesn't care and finds a health drink in it.
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@silent_facts
Silent Hill Fact Hub
2 years
SH3 - Finishing this trilogy of character profiles, here are data and commentary on Silent Hill 3's cast. The team says the minimalist cast allowed for more detail to be put on them and their expressions:
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@silent_facts
Silent Hill Fact Hub
7 months
SH2R - The shopping cart that James retrieves the handgun from has the logo of Convenience Store 8, last and only seen in SH1 and located in north Bachman Road.
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@silent_facts
Silent Hill Fact Hub
1 year
General - The cover of the SH3 Soundtrack box calls back to the JP cover for SH1 and the artwork inside its, depicting Alessa against a similar, but cleaner, background.
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@silent_facts
Silent Hill Fact Hub
11 months
@adsk4 Very glad to see you're happy the cords have been noticed! It was very fun to see this detail this first time.
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Silent Hill Fact Hub
3 months
SH3 - It's officially stated that Alessa's goal in SH1 was ultimately to kill herself. Memory of Alessa embodies this desire in her final message.
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@silent_facts
Silent Hill Fact Hub
2 years
SH2 - Being one hit away from death in this particular hallway of Brookhaven Hospital will change the ambience music to a rare, different track. Footage by @RUMININLOVE , uploaded as .
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Silent Hill Fact Hub
2 years
SH3 - The bathroom in the construction site building's fifth floor lets the player hear noises coming from the floor above, but the building is only five stories tall and has no rooftop access.
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@silent_facts
Silent Hill Fact Hub
2 years
SH0 - An early model and design for Travis Grady, based on Norman Reedus' likeness. This would be Reedus' second nod to the franchise, after a cameo in Silent Hill 3. Thanks to @Borman18 for the findings.
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Silent Hill Fact Hub
11 months
SH1 - If the player misses the shotgun at the school, it will be found at the Central Silent Hill police station's office, on the desk by the chalkboard.
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Silent Hill Fact Hub
2 years
SH2 - This scene, seen in one of the trailers from 2000, was keyframed in two sleepless nights by Masahiro Ito, for use in the trailer. It was ultimately not included in the game because of worries about players thinking of it as rape. (1/2)
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Silent Hill Fact Hub
1 year
SH4 - An aspect of Walter that was interesting in development was to make him cruel and scary by always looking calm and kind, rather than looking like a traditionally scary man.
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@silent_facts
Silent Hill Fact Hub
2 years
SH1 - Official character data and commentary of the main cast:
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Silent Hill Fact Hub
1 year
SH3 - Unused animation for the Closer enemy, showing them to be able to climb onto higher floors with the help of the arm spike.
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Silent Hill Fact Hub
1 year
SH2 - In Toluca Prison, one of the cells contains three different paintings James can examine closely. Each one of them represents a character of the game. These are Burning Man (James), Woman in Flight (Angela) and 436 People at a Recital (Eddie). (1/2)
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Silent Hill Fact Hub
10 months
SH3 - Comparison of some faithfully recreated rooms from the first game, manifested in the church at the end of the game.
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Silent Hill Fact Hub
1 year
SH2 - The Lakeview Hotel burned down in the three years since James' last visit. This is implicitly told through the prison painting. The source is implied to be the heater in the lounge, where the Fog World version of the hotel is the most damaged, while the Otherworld is intact
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Silent Hill Fact Hub
1 year
General - Throughout the mainline games, dodge and blocking mechanics have appeared more in the classic (1-4) games than in the post-SH4 era. The only games to not have either are 0rigins and Shattered Memories.
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Silent Hill Fact Hub
2 years
SH2 - When first visiting Neely's Bar at daytime, only the "There was a HOLE here, it's gone now" message can be found. If the player returns to the bar at nighttime, a second message will be written on the wall, directly addressed to James.
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Silent Hill Fact Hub
10 months
SH3 - The strange "bodies" seen throughout the game being eaten by Double Heads and Slurpers have small dark stumps and a pipe/valve inserted in their "heads."
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Silent Hill Fact Hub
1 year
SH3 - Hometown (credits song) is a vocal reprise of the SH1 FMV intro theme. Its lyrics are meant to evoke the idea of the story of Silent Hill being told as a legend far away from town.
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Silent Hill Fact Hub
1 year
SH4 - The resident of Apartment 107 wears a Red Hot Chili Peppers shirt when seen through the window. The painter describes him as a music enthusiast and the player can see his room being full of music equipment in the Apartment World.
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Silent Hill Fact Hub
2 years
SH3 - Getting a game over has a chance of playing a special cutscene, where Valtiel comes to get Heather's body and drag her away, for the purpose of resurrecting her. The animations are the same ones made for the SH2 trailer scene of PH dragging a Bubblehead Nurse.
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Silent Hill Fact Hub
3 months
SH4 - Underneath the white layer that acts as the Conjurer's skin, the model is quite detailed and shows the resemblance to Walter's physical corpse.
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Silent Hill Fact Hub
2 years
SH3 - The second part of the Borley Haunted Mansion chase with the red light is a directly inverted version of the hallway, as Heather runs on what was previously the ceiling.
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Silent Hill Fact Hub
9 months
SH2 - If the player returns to the bar after retrieving their items from the employee elevator shelf, they can interact with the lure display to learn that James is bad at fishing.
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Silent Hill Fact Hub
1 year
SH3 - One of the public phones in the subway will ring once when Heather approaches it. In the nearby platform, there's a shotgun in a birthday gift. She later receives a happy birthday call in Brookhaven, which leaves her more gifts in Room C1. It's unknown if they're linked.
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Silent Hill Fact Hub
2 years
SH1 / SH3 - The final corridor of the church is made to call back to Harry's walk through the alleyway, as a way to bring closure to the cycle of a repeating story.
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Silent Hill Fact Hub
1 year
@Konami @0nlineceramics Apologies for breaking character. This is the ugliest SH merch I've ever seen. I'd pay more for the E3 SH2 pen.
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@silent_facts
Silent Hill Fact Hub
2 years
SH1 - The first print of the game was coated in a silver finish, also commonly known as the foil variant. The second print is not, which can be seen by its more intense colors. Happy 24th birthday, Silent Hill.
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Silent Hill Fact Hub
1 year
SM - Cheryl's mugshot shows her wearing similar clothing as her Silent Hill 3 self, as well as indicating her arrest happening in Portland. Portland is where Harry killed a cult member in self defense to protect Heather in the main canon.
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Silent Hill Fact Hub
2 years
SH3 - After killing the Sewer Monster in an Extra New Game, the player can throw their steel pipe in the water to trigger a fairy. If the questions are answered honestly, they will be rewarded with a silver and a gold pipe.
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Silent Hill Fact Hub
1 year
SH2 - Pyramid Head opens the front plate in a handful of occassions through the game, two of them being before killing Maria.
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Silent Hill Fact Hub
2 years
General - Tech demo made before the release of Silent Hill 2, showing the potential of the PlayStation 2. It shows a new Cybil model walking around Silent Hill 1 FMV locations and showing facial expressions.
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Silent Hill Fact Hub
1 year
SH2 - Trying to leave through Nathan Avenue before visiting the bowling alley will have Mannequins launched at James from the sides of the road. This behavior can happen in the nighttime streets at some spots as well.
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Silent Hill Fact Hub
5 months
SH4 - Thread of interesting spots and views across the game. Pt. 1 - Subway World. An interesting "gimmick" of this world is how the walls are more normal towards the surface, but as you reach deeper underground they become more and more fleshy.
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Silent Hill Fact Hub
3 months
SH2 - When the Pyramid Heads are preparing to kill Maria in the hotel, the pose of the right one calls back to the Misty Day, Remains of the Judgment painting.
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Silent Hill Fact Hub
2 years
SH2 - From the time James meets Maria at Rosewater Park, the sun begins setting in real time over the course of seven minutes. Entering the bowling alley will force the sunset no matter how much time there was left in real time.
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Silent Hill Fact Hub
2 years
SH4 - An unused animation for Eileen seen through the peephole, as she eats a hamburger on her bed. Recording from .
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Silent Hill Fact Hub
4 months
SH2 - If James dies to Flesh Lips' strangulation attack, he will be carried up into the darkness above the room.
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Silent Hill Fact Hub
1 year
SH2 - If James dies to Flesh Lips' strangulation attack, he will be carried up into the darkness above the room.
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Silent Hill Fact Hub
1 year
SH2 - Examining the crates of liquor bottles blocking the stairs at Heaven's Night makes James think about his struggle with drinking.
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Silent Hill Fact Hub
2 years
SH3 - If the player turns right inmediately after leaving the ladder room in Brookhaven's Otherworld shift, they can catch Valtiel dragging an unconscious nurse into a shaft in the wall. @RUMININLOVE 's footage.
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Silent Hill Fact Hub
1 year
SH2 - When the player is forced to deal the final blow to monster Mary's helpless body, the scene evokes the image of her bedridden self.
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Silent Hill Fact Hub
1 year
General - The HD Collection had to change the icons on the medkits for both games included, as the Red Cross symbol in the originals would have violated the Geneva Conventions and international law. Thanks to @shill_symbolism for the graphic and letting me know!
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Silent Hill Fact Hub
1 year
SH1 - A developer Q&A in the Konami guide for the game details the events that took place during the ritual that burned the Gillespie house, and Dahlia and Kaufmann's cover-up efforts and plans for the next years.
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Silent Hill Fact Hub
2 years
SH1 - The screens at the Town Center display the symbols of the seven Olympian spirits, who declare destinies and grant charms. Five of them are seen again in the keys and doors of Nowhere.
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Silent Hill Fact Hub
1 year
SH1 - As described in-game, the apparitions of child Alessa have an identical appearance to Cheryl, both of them having very short screentime.
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Silent Hill Fact Hub
2 years
SH2 - The holes James descends through beneath the Historical Society represent an open abyss inside James' heart. With each jump, James dives deeper into his own subconscious.
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Silent Hill Fact Hub
2 years
SH3 - To access the second floor of Otherworld Central Square Shopping Center, Heather climbs a ladder in the alternate version of Happy Burger, in the same exact spot where she was sleeping when the game started.
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Silent Hill Fact Hub
1 year
SH2 - Flesh Lips is generally a manifestation of thoughts on Mary, with the box frame representing the bed and the mouth representing her verbal abuse.
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Silent Hill Fact Hub
2 years
SM - While in the Nightmare sequences, snowflakes freeze in midair and stay suspended on the air. It can be seen in real time during the first shift on the way to Levin Street. Happy Holidays!
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Silent Hill Fact Hub
10 months
SH2 - There are two billboards of the Lakeview Hotel on the way from the park to the bridge. The first one is clear and wellkept, while the second one has fallen off and has burn marks. This foreshadows the hotel having burned down before the events of the game.
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Silent Hill Fact Hub
2 years
SH4 - A mechanic exists that grows Toadstools and Whitestools on dead enemies, after a sufficient amount of time has passed since they were killed.
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Silent Hill Fact Hub
1 year
SH3 - During the shift to the Otherworld in Brookhaven Hospital, the words "WHAT A WONDERFULL WORLD" can be seen as Heather climbs the ladder. This is a reference to The Exorcist III, where the phrase "IT'S A WONDERFULL LIFE" is seen above a dead body.
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Silent Hill Fact Hub
8 months
SH1 - Striking a Groaner mid-jump will deal double damage, rewarding the player for their precise timing.
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Silent Hill Fact Hub
2 years
SH2 - At the start of Born From a Wish, Maria is contemplating suicide with the revolver she holds. After the opening cutscene is over, the inventory shows that the revolver has a single bullet loaded in it.
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Silent Hill Fact Hub
1 year
SH4 - Different figures can be seen through the bars in the final level. They disappear and move to the other side if Henry enters the hallway from the other, making sure the player can never interact with them. They don't appear anywhere else in the game.
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Silent Hill Fact Hub
2 years
SH2 - The Hard Riddle version of the music box puzzle gives a hint for the Little Mermaid box placement, which reads "Even so, I still want to believe that she was happy." This is directly related to James and Mary. However, the Japanese line can be read differently. (1/2)
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Silent Hill Fact Hub
3 months
SH2 - When the player is forced to deal the final blow to monster Mary's helpless body, the scene evokes the image of her bedridden self.
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Silent Hill Fact Hub
1 year
General - The music that plays at the very end of Silent Hill f's teaser trailer is a reprise of the mandolin opening of Silent Hill 1's main theme.
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Silent Hill Fact Hub
1 year
General - Harry Mason (SH1) is the only protagonist of the main games to not visit his own current or past home in the game he's the protagonist of.
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Silent Hill Fact Hub
1 year
HC - Out of the 21 tracks in the official soundtrack, only ten play in the actual game. This leaves eleven tracks completely absent from it, the highest unused to used ratio of music in any SH game.
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Silent Hill Fact Hub
1 year
General - A recurring phenomena is objects, generally phones, working despite not being connected to anything.
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Silent Hill Fact Hub
5 months
SH4 - Thread of interesting spots and views through the game. Pt. 5 - Apartment World.
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Silent Hill Fact Hub
8 months
SH4 - A large Cecropia moth can be found between the Subway and Forest worlds in the spiral staircase, but it's difficult (though not impossible) to see due to the camera in that area. It hides right behind the hole leading back to the apartment.
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Silent Hill Fact Hub
5 months
SH4 - Thread of interesting spots and views through the game. Pt. 6 - St. Jerome's Hospital.
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Silent Hill Fact Hub
1 year
SH3 - Two designs for the Otherworld figures seen throughout the game are taken from SH1. SH Chronicle suggests these are the cult's ceremonial robes.
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Silent Hill Fact Hub
2 years
SH3 - Douglas Cartland and father Vincent were designed by Shingo Yuri (R.I.P.), who added finer details in their appearances and mannerisms to make them more human. These include Vincent's mismatched eyes and Douglas combing his hair back to cover his bald spot.
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Silent Hill Fact Hub
2 years
SH3 - The ending cutscene back in a normal Lakeside Amusement Park is the only moment in the game where a starry night can be seen, as opposed to a blank and void sky.
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Silent Hill Fact Hub
1 year
SH2 - The credits show an earlier version of the cutscene before Eddie's boss fight, with different models for the bodies in the freezer. These can be also seen in the Art of Silent Hill DVD, and are still unused in the game's files.
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Silent Hill Fact Hub
2 years
SH4 - Possessed wheelchairs in the Hospital World may choose to enter the randomized rooms, which results in them coming out from a different one.
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Silent Hill Fact Hub
1 year
SH3 - Claudia's relation to her abusive father Leonard is the source of her actions through the game. This is in contrast with Heather's relation to Harry, and SH1's relation between Alessa and Dahlia.
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Silent Hill Fact Hub
7 days
SH1 - An apparition of child Alessa can be found praying at the altar in one of Nowhere's Gillespie House rooms. Heather recalls this in SH3.
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Silent Hill Fact Hub
10 months
General - Silent Hill used to be a holy ground for indigenous people, who believed in "silent spirits" inhabiting all elements of the earth around them. After being virtually wiped out from the area by colonizers, those same settlers were eradicated by the first of two epidemics.
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Silent Hill Fact Hub
2 months
SH3 - The construction site is between Hilltop Center and Heather's apartment, and can be seen from the rooftop fight. If Heather had exited the sewer a short distance off, she would've arrived home sooner.
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Silent Hill Fact Hub
2 years
SH3 - Official commentary on the game's creatures:
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Silent Hill Fact Hub
1 year
SH1 - After the first locker room jumpscare, a loud shriek can be heard when the cat runs out of the room. Going outside will spawn an extra Gray Child/Mumbler waiting in front of the door that wouldn't be there otherwise.
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Silent Hill Fact Hub
2 years
SH3 - Playing in an Extra New Game will cause the Underpass' tunnels to become corrupted and slowly drain Heather's health, similarly to the storeroom in Otherworld Brookhaven. This forces the player to navigate quickly to conserve health.
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Silent Hill Fact Hub
2 years
SH4 - Peter Walls' character profile mentions that he's a coward when not high on weed. Accordingly, his ghost retreats from combat the most out of all ghosts in the game.
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Silent Hill Fact Hub
1 year
SH2 - The appearance of Brookhaven Hospital's Otherworld was inspired by the environmental artwork of Christo and Jeanne-Claude.
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Silent Hill Fact Hub
1 year
SH4 - Andrew's ghost constantly chants the 21 Sacraments scriptures. This is not just for creepiness, as being exposed to his aura without a medallion while he's chanting will drastically hurt Henry. Clip taken in Hard mode, pay attention to his health bar.
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Silent Hill Fact Hub
1 year
SH3 - Harry had many conflicting feelings when adopting Heather at the end of SH1. Feelings of anger and grief over Cheryl's loss upset him for a long time. Despite everything, he formed a bond with Heather and grew to forgive the things that happened, and raised her with love.
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Silent Hill Fact Hub
3 months
SH3 - In Otherworld Brookhaven Hospital's makeshift altar, there's a picture of a humanoid figure with a long rectangular streak stretching above its head. In the final fight, the god will adopt the same position while idle, with the veil covering her face.
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Silent Hill Fact Hub
2 years
SH2 - Toluca Prison's armory can normally only be seen from one angle, hiding a wall's contents from view. This conceals a table and strange masks hung inside a shelf.
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Silent Hill Fact Hub
2 years
SH0 - Killing Sad Daddy in the PSP version results in his body twisting and shaking violently. The animation was completely changed for the PS2 version, having him just howl at the ceiling while the bodies by his sides shake in place.
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Silent Hill Fact Hub
2 years
SH3 - A closer look at Memory of Alessa shows marks of restraints burned into the skin of her arms and legs.
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Silent Hill Fact Hub
2 years
SH2 - If the player backtracks through the hotel into the employee lounge after retrieving the flashlight (and other items), James will be able to examine this heater and read a message hidden in it. This is not available while the player explores this room with no flashlight.
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Silent Hill Fact Hub
1 year
SH1 - When the Cheryl half of Alessa was lost, Dahlia quickly came up with a solution to draw her back to town. For this, she used magic to torture Alessa for the next seven years, until Cheryl, feeling her pain, felt drawn to Silent Hill.
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2
54
417
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Silent Hill Fact Hub
1 year
SH4 - Andrew's decapitated head can also appear outside the window when the player is already looking out of it. In this case, it will drop quickly and will not levitate back up.
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