RABBIT & STEEL is a co-op action "raiding" roguelite that recreates the essence of MMO raiding in a randomized, bunny-sized package.
A game by
@mino_dev
🐇RABBIT & STEEL is launching May 9th!!🐇
A co-op action "raiding" roguelike where you fight bosses alongside your friends!
Featuring MMO-style GCD combat, online co-op with rollback, lots of bosses and items, and 10 rabbit-eared classes to play as!
Rabbits!
We're running a petition on Makeship to create a Heavyblade Rabbit plushie!
By making a pledge, you can show that's you'd be interested in having a small stuffed ribbon-adorned rabbit girl on your shelf.
Link in replies!!
Hey Rabbits,
Did you know you can pet the Shopkeeper by clicking on her head?!
...You did? Oh.
Well, did you know you can pet her using a controller by holding down the "Talk" button (L2 by default)?
It's here!!
You can finally purchase your very own Heavyblade Rabbit! Or at least a plush doll of one; Heavyblade Rabbit does not really exist in this cruel, cruel world of ours.
Comes with a small, heavy blade, and sits upright on your desk due to her long hair!
Link below!
Rabbit & Steel will be doing a WORLD FIRST RACE shortly after launch!!
Gather a party and battle to clear the game's hardest difficulty before anyone else!
Details below!
Hey Rabbits,
Did you know you could hold down the "Change Target" button (by default, Shift on KB, L1 on controller) to
1) Move more slowly (including during Turbulent Winds)
2) Target the center point of two enemies to cleave them
Tell your friends!
Rabbit & Steel Patch 1.0.4.0 is now LIVE!!
Includes:
-Steam Workshop functionality! You can now make custom loot to find and bosses to fight!
-Balance patch! Many bad ability upgrades have been buffed!
-French Translation!
Hey rabbits,
The Sunflower Crown and Evasion Potion both make the size of your hitbox a negative number.
If you get both, some small projectiles won't bother you at all!
Consider grabbing one if you don't feel like standing inside circles 🙂
The RABBIT & STEEL World First Race has its winners!!
🏆The "Raid" winners who struggled, fought and won against the Kingdom's toughest foes:
Lial
Acero(RyanGDS)
akaya
Youko
🏆The "Rogulike" winners who found a creative way to cheese the whole game:
trv
Doue
Insan1tea
chiv
Hey rabbits!
Did you know Assassin Rabbit's Vanish negates Turbulent Winds and Gravity?
Or, that if an enemy is transformed into an animal, you can "backstab" them from anywhere?
Now you do! Get to stabbing! 🗡️🗡️
1.0.2.0 Is out! Art gallery, Druid buffs, and a LOT of bug fixes.
Remember to update your game! You won't see lobbies for people on a different version.
The balance patch is almost finished! It'll likely drop tomorrow, after I've fixed a few more bugs.
Here's a sneak preview of some of the reworked ability upgrades!
Working on some Druid buffs for the next update! I didn't get around to her in the balance patch.
That and the art gallery should be in the game within the next few days!
Hey Rabbits,
The "Bleed" status effect adds a flat amount of damage to each hit your character deals out. This includes individual ticks of Poison or Decay!
If you've got a lot of DoTs, be sure to grab a bleed item too!
Hello rabbits! Work on the game's mod support is coming along smoothly. Soon(ish) you'll be able to edit item effects, or add new items to the game.
Reply with a dumb item idea, and I'll see if I can mod it in!
Patch 1.0.1.1 is out! This features a number of balance updates to a lot of characters.
Wizard Rabbit, Sniper Rabbit and Defender Rabbit got a lot of stuff!
Preview of some of the full game's unlockable cosmetics!
Sure you play as a rabbit... but have you considered wearing a second rabbit on your head?
#screenshotsaturday
#indiedev
#gamedev
Toybox mode is almost finished! I'll likely have it done tomorrow or the next day, depending on how quickly I can tackle some bugs.
Features a giant treasuresphere you can destroy with any combination of items you'd like!
Rabbit & Steel Dev Log
#13
!
I made a modding support beta branch!
Working on some systems to let people easily edit or create items and such in the game.
(Also Heavyblade Plush is still on sale!)
Makeship extended the Heavyblade Plushie campaign by an extra week! There's still time to get a smiling rabbitgirl shipped right to your door.
We're also giving one away!! To enter:
Follow
@rabbitandsteel
Follow
@Makeship
Retweet this post
Good luck!!
Meet the Defender Rabbit! She uses a spear, a shield, and holy magic. She specializes in AoE damage and saving your friends from their raiding mistakes. Blog post tomorrow!
#indiedev
#screenshotsaturday
I pushed a quick patch to Rabbit & Steel, fixing a few of the easier-to-solve bugs I could get around to.
Make sure to update, as you won't be able to play with players on a different patch!
The "Turbulent Winds" status effect makes you slide around the arena like you're on ice. The beta testers say they hate it
That's how you know it's a good mechanic
#indiedev
Rabbit & Steel is in the upcoming
#SteamNextFest
with online co-op raiding!
If you're looking for something to play with friends over the week, be sure to check it out!
steelplus will be selling a physical CD of Rabbit & Steel's soundtrack at this month's M3-2024!
...That's before the game itself will come out! Haha! (But not by too much, release date announcement coming soon-ish!)
Rabbit & Steel Dev Log
#7
!
This time around I talk about the map and stage selection. If anyone is wondering how the full game will work with bosses this hard, I hope this answers some quesitons!
Rabbit & Steel will have a free demo soon!
You'll be able to play the first two stages with up to a party of four.
Also Rabbit & Steel will be at
#TGS2023
! So come by, say hello, and play the game with your fellow congoers!
Making raid mechanics with bullet hell!
This spinning circle is the game's version of a "stack" marker, where players have to stand together in one spot.
Get in the circle, or you'll have to dodge a pretty difficult wall of bullets.
#indiedev
#roguelike
#screenshotsaturday
The raiding roguelike Rabbit & Steel will have a booth at
#Momocon
2023!
If you're in attendance be sure to drop by and try the game out!
#indiegame
#roguelike
🐰Rabbit & Steel is coming to PAX West!!
Booth
#3024
!
Come try out the game if you're attending. It's 1-4 player co-op, so bring some allies🐰
#PAXWest
#indiegame
Details on the World First Race here!!
Remember the hashtag in your Stream so we can keep track of your progress!
And if you'd like to post about your kills, join the Discord (not required though):
Rabbit & Steel will be doing a WORLD FIRST RACE shortly after launch!!
Gather a party and battle to clear the game's hardest difficulty before anyone else!
Details below!
We're doing some more commentary on the World First Race, which still continues!
Areas are slowly being cleared, with some groups just having 1 boss remaining. We might see a full clear tonight!
@KpopHunter5
I think it's to the point where it would be irresponsible of me NOT to update the game with more things! I'll definitely cook something up in the future
Rabbit & Steel Devlog
#3
!
Talking a bit about the single player experience. Despite the game featuring multiplayer raiding, you can still play alone if you want!
#RabbitAndSteel
#roguelike
I updated the Rabbit & Steel Nextfest demo with:
-The first few cutscenes (English only for now)
-Visibility improvements
-A lot more customization options
-Some other stuff
Check it out!
@LineGutter
All it does it calculate the distance between you (a point) and the position of the projectile (also a point). If that distance is more than your radiuses added together, it doesn't hit!
@Adventium_
Probably not! I know it's very difficult, but the walkback is part of the fun of progressing on a boss.
Plus, if there were a practice mode, random parties might expect players to use it before joining, which might get a bit annoying
@Wriime_Time
Not currently, sorry...
The game's lobbies run on Steam's API, so porting the game with online would be a lot of work, and then when it was done it would only serve to split the playerbase
@Daramgar
You can actually already mod skins in! Just replace the .pngs in the game's files with whatever colors you want (although, the upcoming mod support will allow you to change the character's ring color/ability color as well)
@ToiLanh02
Classes all start the run as just the class, but you'll be able to upgrade abilities in different ways over the course of a run.
As for cosmetics, there's palette swaps and collectable trinkets, some of which are quite difficult to unlock!