@EricPresidentVR
Y'all spoke, we listened! Better behavior on don/doff muting, better audio quality by using our mic array differently, EQ, and better gain management (including working with devs who were adding more gain than we expected). More to come on this!
Can’t believe how viral this terrible article is. Great data from great sources — and then ridiculous narratives that get
@contradicted
by the next chart one screen down. We need rigor, not zeal. I got mad and wrote this:
Quest + Wirecutter = ❤️ Quest is probably the most wire cutting product there is. It was shocking how much the vibe changed in VR when you weren't tied to a desk or a console anymore. Take it anywhere. Be anywhere.
The Quest 2 is the most updated consumer hardware I have ever seen since it’s launch.
This thing has had more software updates than any device I have ever seen in 2.5 years.
Gotta respect that.
@elonmusk
Come on man. Every place with an outbreak has way more TOTAL deaths above normal than the official COVID counts. Every excess mortality analys shows same (NYT, economist, FT, euro papers, universities). and all the data is publicly available.
exciting news: Quest 2 is back on sale with 128GB of storage, at the old 64GB price — $299. More room for more amazing experiences. See you in Beat Saber!
Just pushed a small update to
@CubismVR
to kick of the year.
On
#MetaQuest3
you can now launch into Cubism without ever leaving MR - no more immersion-breaking black loading screens!
1/3
I hope y'all enjoy -- we pushed hard to put so many top titles in this catalog, and with the +$25 deal it should be such a great value for everyone.
Super excited for so many more people to experience these.
New games catalog + two monthly titles 🔥 📢
Action-packed adventures for just $7.99 USD a month. Buy a yearly subscription for $59.99 USD and get $25 USD store credit. Save money. Game on.
Ends 5/31/24. Terms apply. For full terms visit
Quest 3 is here, Quest 2 is better!
My top things 🧵:
1/ Super big power upgrade. Best ever graphics for standalone; lots of room for advanced Meta Reality features. Between the GPU/lenses/displays upgrades, A/B tests vs. Quest 2 are pretty stunning.
I'm excited to share: with new Meta accounts rolling out next month, you won't be required to log in to Quest with Facebook anymore. We designed the new Meta account structure to give people more flexibility and control over their VR experience.
Here's what's changing 👇🏽
Asgard’s Wrath 2 is the full-fledged VR open-world RPG I’ve always wanted to play, and for that matter it’s one of the best RPGs in any perspective I’ve played in years. Our review:
@xoalexo
@NateSilver538
To “run good” a specific poker term that means the way the cards came out has been above expectation. You “run good” or “run bad”. I’m sure it started as bad grammar but now it’s argot.
We’re taking entertainment with Quest to the skies! Travel Mode has landed in beta for Quest 2 and 3. Check it. We’re also excited to partner with Lufthansa to bring Quest 3 devices to select business class flights with custom content built for them by .
Price drop on 3/5 for two Meta Quest headsets! Quest Pro will be ~$999 and the Quest 2 256GB is now ~$429 (the 128GB is still ~$399). We always want to ship devices at a price that makes it easier for people to get into and build for VR.
1/
Having fun working out in your Quest? Stats or it didn't happen. Now it's easy to track (and prove to your friends) what you did both in Oculus Move and in Apple Health. 💪🏼
Non-XR believers are just people who haven't tried a work setup like this. They can't even wrap their heads around how awesome it is and that you can literally use it anywhere - sitting or standing, inside or outside
@purplemikey
lots of stuff in the works throughout the stack🤞 huge focus for us to improve the whole complex set of interactions with you+hands/screens/room
@hmltn
This is awesome feedback -- and we're working on almost all of it. We're working on various improvements and automation for guardian and room setup, PC streaming, keyboards, your home spaces, etc. Stay tuned for lots of updates with every OS release.
The new Meta Quest Pro is finally here! We’re so excited for this device that will be a big leap for empowering people to get into the metaverse more immersively and intuitively.
@EricPresidentVR
One other callout that affects a small number of people: watch out for 3rd party silicone covers with only small gaps around the outer edge. Some of them cover the hidden mics in the vent near bottom center of the front faceplate.
POPULATION: ONE is now FREE-TO-PLAY!
🎉Get POP1 today and get 300 in-game gold FREE
💥Graphics Update
💥Map Changes
💥New Features & More
👇 F2P Change-list here 👇
An experience 16 years in the making comes to Oculus Quest 2. Strap on and step into Leon’s shoes to rediscover the fears of
#RE4VR
in terrifying VR. Available now:
@DsaxFilm
@Gwanatu
@TeamBeefVR
We really want it to work with 💯 reliability — but it was not officially supported by Google (we’re working on that too!). In meanwhile improving our infra and narrowing to the options where we can guarantee stability. Investing a lot here.
@Heaney555
You're right, it shouldn't. We're doing a bunch of things in the next couple of releases to make switching faster, more seamless, and try to get rid of as many of these little frustrations as we can.
Our last big update of the year — cloud backups, but most excitingly big MR streaming improvements so people can see what’s really going on in Metaverse.
4/ Don't sleep on the Quest 2 boost. +26% CPU, +19% GPU — that's "next-gen-hardware" type of gain. For devs it'll be quite easy to drive frame rate and resolution, and many are already doing a "remaster" for textures. Will be a really good visual jump! Devs get into it :)
Meta continues to bundle the Quest 3's killer app for free with every headset purchase. It's such a great deal the company is including it with every headset through June 30. It's great to see so many people get to experience what I consider the best VR game ever made.
I collected and summarized sources from last week on the total mortality from COVID. Seems there's big undercounting of deaths in Italy, Spain France -- and thus likely everywhere.
We're rolling out platform-level parental supervision tools to all Quest headsets and launching a new Parental Education Hub, including a guide to VR parental supervision tools from
@ConnectSafely
to help parents and guardians discuss VR with their teens.
We’re learning a lot about what y'all want at different price points and we want to be nimble enough to respond to that. In particular, I'm excited to have more people discover the innovative tech of Quest Pro and how it’ll broaden development of magical MR experiences. 2/
SKYBX - my immersive
#WebXR
experience powered by
@BlockadeLabs
- is now LIVE! 🚀 Explore infinite possibilities and experience stunning AI-generated worlds with simple prompts. Ready to follow your heart to the next destination? Check it out ➡️
Built
1/n Some really mind blowing technological advancements got lost in the excitement over the Meta name change yesterday. Let's start with lifelike avatars - this is an animated avatar not a video recording...
@Lunayian
We're working on it, hopefully soon! It went into "phone layout" when we switched the underlying tech from a custom narrow thing with no features to a much more full-featured app based on Android messenger. Now testing Android-app based landscape mode!
@Heaney555
We’re gonna keep releasing and upgrading all the stuff every month, not just three days after! Occlusion is obviously helpful in many experiences but not essential as evidenced by the many fun MR things that work quite well without. I think this is the right sequencing.
Next year you’ll be able to just join any Zoom meeting from your Horizon Workrooms room instead of your official office, den, bedroom, garage, etc. And then draw on the Zoom whiteboard as if it’s on your wall. Get ready to give people VR FOMO!
The future of meetings just became more accessible with
@Zoom
+ Horizon Workrooms for Oculus Quest 2. Early next year, you can join meetings in Horizon Workrooms via Zoom so no one gets left out of the party….errr meeting.
2/ So thin and small, both for headset and controllers (ringless is so good!). Both took so much work and innovation and advanced tech including AI & CV. It just feels so much more approachable now.
@DennyCloudhead
Pretty much all (or all?) on this list Oculus Publishing partnered on! We’re going hard to bring VR and MR lovers the best stuff. Rest easy: we have a ton of amazing titles on the way, and some LONG investments landing next few years. It won't feel like a slowdown. Peak ahead.
3/ Meta Reality will be a big category-bending thing. Most apps will benefit from VR/MR blending, whether it's just during lobbies and menus or for key features or to design the whole new app around ground-up. It feels different from when you put it on.
Workrooms is one of the best proofs of how the metaverse is already here (in patches) and how it has really unique strengths for people connecting. You gotta check it out.
You asked, we listened! 😌
Horizon Workrooms v1.2 introduces the HIGHLY requested customizable room features which include:
☑️ A wider variety of themes
☑️ Adding your logos & posters to express your teams’ culture & personality
☑️ New stand to make presenting that much better
And now you can get way more storage on Quest 2 for less -- might be a good time to load up that flash with the newly free-to-play (starting 3/9) Population: ONE!
/ fin
@sarahlain12
@CraigSilverman
I’m excited for the superlatives, like «ну, ��ы перебрекзил» - you overdid it, overstayed your allowable brexiting window.
We’re raising the price of our Meta Quest 2 headsets so we can continue investing in sustainable ways — and keep driving this industry forward ambitiously for consumers and developers. More details ⇩
@tom_doerr
@boztank
Yes you do! :) So there's a lot of algorithms and processing and hard-fought "magic" here to replace "distortions" that feel bad with "distortions" that feel good!
This BBC advertising for Dracula is genius. A series of bloody stakes protruding from a billboard. Seemingly random, until darkness falls and they begin to cast a shadow. Fabulous.
@Heaney555
@the_renatim
@MetaQuestVR
@technogoy
Yeah, we're figuring out how to do that in practice. MR experiences vary and people are starting to flow fluidly between MR/VR, which is tricky. I totally agree that if you're in a mode where you can see all around you, Guardian should be a lot more chill.
@Heaney555
@Lunayian
@hmltn
Hm, sorry for Ian! We do have a notif that fires when the headset wakes up from sleep if travel mode is on, wonder if that didn't work or not visible enough. Team's already thinking about better status indication too.
@Heaney555
Yeah, you're probably right that we should make both easier to find but not sure about ideal place for it. We're already working on Passthrough toggle improvements. Will talk to the team about casting.
Quest Pro feels super different in a way that's easy to experience but hard to explain. That's been the reaction of almost everyone who's put the prototypes on (internally of course) over the last year+. Super glad to see folks on the outside feel it too!
Quest Pro’s biggest shift as I keep using it: it really does feel more like “VR glasses,” even if it’s a large headset. The way it rests and looks over the eyes, peripheral vision around it. Like it’s a prototype for that concept
@DiscoVRTetiana
Folks may still want accessories, but — this is our comfiest strap & facial interface yet. Lots of changes to foam, fabric, sliders, strap material, strap geometry, and more. Looks similar but feels way better well into your session.
This is a great video. A lot of temperature jumping around but the trend is clear. And it does seem slightly wider recently too which means more cold spells.
Animation shows the distribution of annual average temperature anomalies due to global warming from 1850 until today. Well animated climate data. Source:
@Heaney555
@pvncher
Sorry, just to be clear, what kind of thing exactly are you asking for? identifying QR codes in the scene? Dev provides image and we tell you where in scene it's located?
Our creators have really been wowing us with their imagination and spunk building new and engaging Horizon Worlds. We're excited to do more to support them, so we're announcing a $10M Creator Fund to get our community to the next level! More 👉