Our latest
#GenshinImpact
anime short is coming right up!!
Navia and Xiangling bake for their lives in a Meka-run world in Noirefontaine, an underwater city in a futuristic Teyvat.
The short will be premiering at
#Hoyofair
this month! Tune in on December 30 at 20:00 UTC+8
EP 3 is coming.
As the Raiden family escorts Albedo over perilous waters to Neo-Inazuma City, they discover the surface may harbor others who seek Albedo's mysterious powers, turning their journey into a treacherous race against fate
#Hoyofair
April 13
#GenshinImpact
#animation
#GenshinImpact
#cyberpunk
?
Thanks for watching our latest project "Progenitor: The Shogunate" on
#HoyoFair
today!
This was a super ambitious project, and there's still more to come! The FULL episode will debut on our channel April 28. Stay tuned!!
#indie_anime
#gooengine
We're finally releasing our first ever anime-style rig! One year after our ANTIVIRUS short, we'd like to formally introduce...Emily.
#anime
#rigging
#animation
#b3d
Been working on some ✨custom tech✨to recreate Shinkai anime scenes in 3D as practice for upcoming projects 🧐
#b3d
#anime
#KimiNoNawa
🎵
No painting or projection mapping was used for this shot! All shaders are dynamic, procedural, and realtime
Honored to be part of
#Hoyofair
this year!
We're proud to officially debut our
#GenshinImpact
animation "Nameless Road" ft. Yelan and Dehya! It was a huge undertaking but the team did an amazing job. I hope you enjoy!
#gooengine
#b3d
#indie_anime
🎞️ 🎇
FULL EPISODE DEBUT!!
"Progenitor: The Shogunate" is finally out for everyone to watch! 🌱
The team worked really hard on this one--we hope you all like it! All credits are in the YT description!
✨
#GenshinImpact
#gooengine
#animation
ANNOUNCEMENT - we made a teaser for our new music video for
@ironmouse
for her 7th Anniversary! Excited to show everyone what we've been working on!
HAPPY ANNIVERSARY MOUSE
Our Punishing: Gray Raven animation is coming SOON!
@PGR_GLOBAL
"Only the sound of the snowstorm can be heard in the vast mountain peak. An unexpected figure has shown up before Lucia..."
The animation will be out soon! Stay tuned!
#punishinggrayraven
#PGR
#crimsonweave
For those who missed Black Friday, we're having a 10% OFF Winter Sale for Emily--our first ever professional anime rig in Blender. Sale ends next week!
We hope you enjoy animating Emily!
#anime
#rigging
#animation
#b3d
#gooengine
We're hiring! Currently looking for:
3D Environment Artists
- Modeling primarily in Blender
- Texturing experience not required, but ideal
- Hard Surface Modeling experience required
- English speaking preferrable, but open to all languages
In case you missed it, Episode 3 of PROGENITOR is finally out!! Scaramouche fights Mona in a mecha inspired clash while Kokomi and Raiden face off. Also Albedo is there I guess.
Full Episode:
#GenshinImpact
#anime
#indie_anime
#gooengine
#animation
Really proud of the visual world building our team was able to dive into this time.
It was tough to do with the time we had, but here's a few of our favorite shots of New Khaenri'ah from Progenitor: The Shogunate!
#gooengine
#animation
#b3d
#lookdev
#GenshinImpact
A small peek at the viewport to showoff the realtime shading
#b3d
#indie_anime
there's a few custom features showcased here like light groups and a curvature shader node among other things
Our latest animated short is finally here.
"THE ANTIVIRUS: Emily's Final Fight" 💻🎬🔊
This project was designed to serve as a production test for the bigger projects we plan to make in the near future. Emily is just the beginning.
#indie_anime
#animation
#b3d
#gooengine
We're streaming on Twitch right now! Join us for a special Game Show night!
Learn The Last Bakery trivia as
@DillonGoo
quizzes the team on how much they know about how the production got made!
#indie_anime
This weekend, we gave a
#gooengine
talk at
#bcon2023
discussing our current and future plans for the engine. As well as a new discovery that's elevated our work recently: Screenspace Shadows
FULL TALK:
Also here's the compilation video!
Made a short Raiden Shogun combo. This was a good practise for me to get used to a new workflow and to try fix some problems I still have with my animations.
Proud of this one though.
#animation
#blender
#3Danimation
#RobloxDevs
We've renamed Goo Blender to "Goo Engine" to keep it clear of the Blender trademark! Feel free to visit ✨
#gooengine
will also be the new hashtag if you want to share anything you make with it!
Yoko's opening lap takes a sharp turn when a mysterious opponent starts challenging her place on the road.
SAMURAI BLUE: AFTERIMAGE, a 3D-animated indie short from
@WinterstellarCO
, releases August 30th!
#IndieAnimationDay
#blender
#b3d
Goo Engine 3.4 is out!! Check out the patch notes here!!
The biggest update is Node-based Light Groups! Excited to see what you guys make with it.
#gooengine
#b3d
Learn more at
In case anyone's curious, we're currently building these custom NPR features in a custom version of Blender (dubbed Goo Blender) that's just for the studio atm. I plan to make it available to patrons eventually, but it's not available yet. Will have more updates soon!
The positions have been filled! Thanks so much to everyone who sent their applications! There were so many amazingly talented artists who submitted. We hope to make more job postings in the future for other roles in the future! Stay tuned!
We're hiring! Currently looking for:
3D Environment Artists
- Modeling primarily in Blender
- Texturing experience not required, but ideal
- Hard Surface Modeling experience required
- English speaking preferrable, but open to all languages
We reached a huge milestone on YouTube with 1 million subscribers. Thanks so much to everyone who subscribed over the years. And thank you so much to the amazing team.
Many more animations to come! We've barely scratched the surface with what we have planned for you all.
The code is open source and the Patreon includes the pre-compiled build for easy download! Supporting the team helps ensure we can continue developing features for Goo Blender and keep it up to date for you guys :D
We also have tons of projects to show you guys soon! Stay tuned!
NEW Goo Engine 3.6 is finally RELEASED!!
Here are the full Release Notes to highlight new features:
(Available for Windows and Mac)
We've also added a new splash screen featuring the city from our latest film "Progenitor: The Shogunate" :)
With the next version of Goo Engine, we plan to refactor a lot of it to be a bit more future proof, which has been taking a bit more time than usual. But it should be ready in the next week or so!
As a result, we plan to skip Blender 3.5 and go straight to Blender 3.6 if we can!
Goo Engine 4.1.0 build is officially out! Feel free to read up on the patch notes here!
Our new splash screen features our very own character rig--Emily! Available for download separately
#gooengine
#blender
#anime
#bnpr
Excited to announce that we'll be part of HoyoFair 2023! Can't wait to show everyone the animation we made. Hint: it has vehicles.
We put a ton of work into the project--I hope you guys like it!
Coming December 30th
#animation
#GenshinImpact
HoYoFair 2023 New Year: Genshin Impact Fan Art Special Program Officially Scheduled!
Collect "Wishes" to win surprise gifts!
#HoYoFair2023
New Year premiere (UTC+8) :
Dec 30 at 21:00 on YouTube and Twitch
Dec 31 at 10:00 on
@HoYoLAB_Mimo
#GenshinImpact
Goo Engine 4.0.01 build has been released!! This includes some major bug fixes and some quality of life improvements!
Feel free to read over the patch notes here:
#gooengine
#blender
#indie_anime
For those of you curious: Goo Engine 3.5 will likely be released in May! We're currently wrapping up a major production in April which is still using 3.4.1, but we're just as excited as you are to see the newest Blender features in Goo Engine. Will keep you guys posted!
#b3d
Thanks for joining the Audio Commentary! Unfortunately the VOD had some technical difficulties, but I hope everyone who joined enjoyed the team's discussions!
AHHHH the sound from the livestream for discord call got muted from the Audio Commentary VOD because of an audio splitting issue. I'm sorry to everyone who missed the livestream and can only hear me talk to myself now for 3 hours 🫠🫠🫠
Tons of new Goo Engine features, and of course also including all new native Blender 3.6 features.
- Viewport Compositing
- SIMULATION NODES
- Tons of new quality of life GP tools
- New ViewLayer sampling override setting
- Render Engine has been officially renamed to Goo Engine
@Hikali_sama
That's correct! Emily is still an original IP that belongs to the studio, so you can't make any commercial projects with her design. If her model and design are modified beyond recognition, then it should be okay. But creating an original character is the safest bet, of course!