Full Fathom is a submmersive survival horror game. Pilot a deteriorating submarine as it drifts through grim waters, keeping it maintained is your only lifeline.
Wishlist:
YouTube:
Full Fathom is an oceanic survival horror game. Pilot a deteriorating submarine as it drifts through grim waters, keeping it maintained is your only lifeline.
Wishlist:
YouTube:
Ko-Fi:
The THEOMACHIA demo has now been deactivated to save on upkeep costs as the team maintains its focus on Full Fathom.
We thank all of you who played and enjoyed it and look forward to presenting a public Full Fathom demo as soon as it's ready.
The world update has finally come to the THEOMACHIA demo. Massive improvements to world generation, as well as the first boss! Leave us a comment if you manage to beat it, you may be the first!
#indie
#indiedev
#steam
#game
#gaming
#gamedev
The Full Fathom steam page is up, please wishlist!
Full Fathom is an oceanic survival horror game. Pilot a deteriorating submarine as it drifts through grim waters, keeping it maintained as it is your only lifeline in the hostile merciless ocean.
#indiedev
#horror
#horrorgame
From this point on, all video content will also be uploaded to our Youtube Channel.
We've also got old clips of THEOMACHIA over there, if that's more your interest.
Hi everybody, I'm just taking this chance to shamelessly plug our YouTube channel.
If something were to happen to Twitter, that's where you'll be able to find all my video content
Link in comments:
#indiedev
#gamedev
#horror
#horrorgame
Massive thanks to everyone who engaged with our most recent YouTube video. This has really given us hope that we'll still have an audience if Twitter dies 🙏
-M
The new precision mode for telekinesis in THEOMACHIA will provide an excellent solution to those favoring the boomerang strat. This will be available in the next version of the demo.
#indiedev
#indiegame
#game
#gaming
Are you up to the challenge to do what no one else could? THEOMACHIA, is a difficult and high octane, psychokinetic wave shooter.
You can try out the demo or Wishlist it here:
#indie
#indiedev
#steam
#game
#gaming
#gamedev
The first boss of THEOMACHIA 'The Festering King' has been defeated by 1.5% of people in normal mode, and 0% of people in challenge mode.
The first to defeat him in challenge mode, will be immortalized in game.
#indiegame
#indiegames
#gaming
#THEOMACHIA
Happy to announce that 'STRYFE' — a psychokinetic roguelike — has been developed to a point where it can be made public. 'STRYFE' is a roguelike action game where the player takes on increasingly dangerous waves of enemies with their psychokinetic abilities.
#indiegame
#indiedev
Hello all, we've put a lot of thought into the name of our game THEOMACHIA. We've concluded that we might need to change it to improve its readability.
If we were to change it, which of the following options do you think is best?
#indiedev
#indiegame
#THEOMACHIA
These little guys are extremely satisfying to swat out of the air. Try it out for yourself in the upcoming World update to the 'THEOMACHIA' demo.
#indiedev
#indiegame
#game
#gaming
While future updates to the public demo will be limited to minor bug fixes. Work on the next two sections of the game is well underway, and will be revealed over the next week or so.
#THEOMACHIA
All aspects of the new storm system will be available in the coming weeks in the playable demo. In the meantime, you can try it out for yourself here!
#indiedev
#indiegame
#game
#gaming
@monad_of_eirye
Hey all, Monad here, this account has no pilot!
Just figured I should let you know that I cannot interact with any of you directly, as I've been locked out for some reason
-M
This is from the first game we attempted at Daemon House. Like most first projects, it was overly ambitious.
However, it still has several interesting things to be found.
Later tonight the THEOMACHIA servers will be down for 8 hours due to maintenance.
Expect issues connecting to the leaderboard and uploading scores, throughout this period.
#theomachia
Thanks to the people in the indie dev community, we have come to a decision with the name of our game 'THEOMACHIA'. That decision being that the current name will not be changed.
#indie
#indiedev
#THEOMACHIA
#game
#gaming
Thanks to everyone who participated in the poll regarding the possible name change of THEOMACHIA.
While we have had to make sacrifices to our creative vision in the past, we are pleased to announce that the name of our game will not be one of them. THEOMACHIA is here to stay.
THEOMACHIA is a high octane, physics-based wave shooter where you use a vast array of psychokinetic abilities. Want to clear an infested region yourself?
You can try out the demo or Wishlist THEOMACHIA here:
Short clip of our underwater seagrass environments in Full Fathom. It is a bit out of date though, the new seagrass is slightly fuller
#indiedev
#gamedev
#horror
#horrorgame
@eneatube
Thanks for the feedback and we really appreciate the honest critique! We do plan to have one more iteration of this trailer with a few slight changes (music, and a couple other things).
@eneatube
@monad_of_eirye
Thanks for trying out the demo Eneatube! The main goal of the game is to survive as long as possible, and potentially beat the end boss. The storm will eventually come along and force you to move towards the end of the map.
Hello
#PitchYaGame
!
THEOMACHIA is a high octane, physics-based wave shooter where you use telekinetic powers to manipulate the environment against huge swarms of enemies and eldritch monsters.
Try it here!
#indiedev
#gamedev
@LenteGameDev
Thank you for the words of support!
I'm hoping to hear back from Twitter Support by tomorrow. Otherwise I'll need to find a less ideal solution
@KroyaSigit
I'm afraid that in real life our brains automatically filter out us seeing our own noses. Unfortunately, this is not something that could be easily replicated in a game engine. Thank you for your thoughtful comment though. Wishing you an excellent end of week. - M