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@apoc_dev

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Building a mech game: Bounty

Joined April 2023
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@apoc_dev
Apoc
19 days
Added impact hitmarkers so you can tell when you're hit
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@apoc_dev
Apoc
16 days
Added an animated view of the mech
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@apoc_dev
Apoc
17 days
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@apoc_dev
Apoc
9 days
I'm making a deforestation sim
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@apoc_dev
Apoc
17 days
Adding some new destruction effects. And thank you for all the support!
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@apoc_dev
Apoc
10 days
Got the first stage of my tree destruction down, need to add some VFX to make it pop tomorrow.
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@apoc_dev
Apoc
15 days
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@apoc_dev
Apoc
20 days
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@apoc_dev
Apoc
10 days
Tactical Topdown Mecha game. Give this guy a follow!
@sysmainframe
MezzSoft
10 days
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@apoc_dev
Apoc
27 days
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@apoc_dev
Apoc
29 days
Been working on my virtual cameras for targeting. Still using the old mech model so only the newer weapons render properly. #mech #mecha #gamedev
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@apoc_dev
Apoc
1 month
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@apoc_dev
Apoc
26 days
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@apoc_dev
Apoc
6 months
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@apoc_dev
Apoc
6 months
Been working on cockpit animation/feel #mech #mecha #indiegame #gamedev
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@apoc_dev
Apoc
18 days
@Rattapoom_K Soon™ I'm working on a demo build. Love your work by the way!
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@apoc_dev
Apoc
4 months
New physics, particles, props, and people #mech #gamedev #indiegame #indiedev
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@apoc_dev
Apoc
6 months
Started working on building destruction
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@apoc_dev
Apoc
1 month
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@apoc_dev
Apoc
1 month
Writing a new particle system for shell casings. They can now damage props/objects. Dont stand under a mech firing 🤕
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@apoc_dev
Apoc
4 months
Added unguided missile launchers #gamedev #indiegame #mech #mecha
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@apoc_dev
Apoc
1 month
blocking out a new mech
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@apoc_dev
Apoc
1 month
Tweet media one
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@apoc_dev
Apoc
5 months
Adjustable HUD brightness #gamedev #mech
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@apoc_dev
Apoc
1 month
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@apoc_dev
Apoc
17 days
@mage_leader Bounty - I'm currently working on a demo. I've watched your stuff before!
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@apoc_dev
Apoc
2 months
Tweet media one
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@apoc_dev
Apoc
9 days
@Locust_Labs Yeah for sure. I've got a whole document written up on the HUD, UI, MFDs, dials/buttons etc. But I'm focusing more on gameplay at the moment because just having a cool cockpit isn't fun to play. 😂
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@apoc_dev
Apoc
4 months
Made a new enemy today
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@apoc_dev
Apoc
18 days
@Amanseeks Soon™️ I’m currently working on a new demo
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@apoc_dev
Apoc
4 months
Greyboxing a new shipping port level #mech #mecha #indedev #gamedev
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@apoc_dev
Apoc
11 months
@Acerola_t @ArturTheFOE 2x brings it back in phase so its ok.
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@apoc_dev
Apoc
4 months
The only prop that matters
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@apoc_dev
Apoc
2 months
Been working on networking player inventories and dropped items. #indiegame #indiedev #gamedev
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@apoc_dev
Apoc
4 months
@HughSJ Slopcore
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@apoc_dev
Apoc
2 months
Tweet media one
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@apoc_dev
Apoc
6 months
Got loadouts, hardpoints and entity switching working. I need to make some new weapons/models. #indiegame #gamedev #mech #Mecha
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@apoc_dev
Apoc
1 month
@PHRISK3D Bros speed running the industry
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@apoc_dev
Apoc
6 months
Made a new cockpit and moved the UI into the displays.
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@apoc_dev
Apoc
2 months
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@apoc_dev
Apoc
6 months
I'm a deckhead
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@apoc_dev
Apoc
6 months
Props/rigidbodies can break glass on contact
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@apoc_dev
Apoc
6 months
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@apoc_dev
Apoc
6 months
Added walking animations #mech #indiegame #gamedev
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@apoc_dev
Apoc
2 months
I'm cooking
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@apoc_dev
Apoc
9 days
@HuarastacaTM Yes you’re actually in the mech
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@apoc_dev
Apoc
8 days
@Icehelmet Like clockwork. I'll be starting mine on Monday.
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@apoc_dev
Apoc
7 months
@kalemonvo Trapper builds would be sick. Could also be interesting to have mines/traps as a weapon slot, I think PoE2 is taking that approach.
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@apoc_dev
Apoc
2 months
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@apoc_dev
Apoc
15 days
@dcced4 Its just a scratch
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@apoc_dev
Apoc
6 months
Got my game loop setup
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@apoc_dev
Apoc
4 months
@3DGlyptics Slopcore
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@apoc_dev
Apoc
2 months
2D inventories are for chuds #gamedev #indiegame #indiedev
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@apoc_dev
Apoc
4 months
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@apoc_dev
Apoc
2 months
Adding item holding / throwing
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@apoc_dev
Apoc
1 month
@StomyGame Having interactive environments is the only thing that matters
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@apoc_dev
Apoc
17 days
@kane_tombs They already are 😉
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@apoc_dev
Apoc
18 days
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@apoc_dev
Apoc
18 days
@Antagonist_Dev My DMs should be open now
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@apoc_dev
Apoc
2 months
@FederxDev its how you pack your pilot's lunchbox for the mission
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@apoc_dev
Apoc
18 days
@Strv103B2 Technically any vehicle/entity can be controlled, but realistically I’m a solo dev so I will focus just on a polished mech experience.
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@apoc_dev
Apoc
9 days
@fishintheocean4 It will be closer to battletech components but a different style
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@apoc_dev
Apoc
2 months
@marumaruet Thanks, no I wrote it all myself today
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@apoc_dev
Apoc
16 days
@Kvin_Tass Maybe on a different topdown display. This one is mainly to see the status of the mech.
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@apoc_dev
Apoc
9 days
@untiethedesignr Weight painting and geometry nodes
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@apoc_dev
Apoc
10 days
@StudiosPretzel Everything is 1 mesh and precut with geometry nodes. In the future I’ll be sliding the cuts via the shader so it can be more granular. The main goal was for all the trees and their chunks to be a single draw call.
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@apoc_dev
Apoc
3 months
Switching to using TOML for configs instead of JSON/ScriptableObjects has been one of the best decisions I've made.
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@apoc_dev
Apoc
2 months
@marumaruet Do they account for their target's distance/velocity and adjust their aim? That would be a cool accuracy / defensive mechanic.
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@apoc_dev
Apoc
28 days
Tweet media one
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@apoc_dev
Apoc
1 month
@kraisoj shed a tear to this one
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@apoc_dev
Apoc
1 month
@FederxDev Capitalize the text
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@apoc_dev
Apoc
17 days
@HughSJ Love the impact effects
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@apoc_dev
Apoc
3 months
@marumaruet first marumaru tweet, nu era has started
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@apoc_dev
Apoc
5 months
@Thunder_Owl Interesting I might play around with that, I added a hole to look at the floor, but a see through cockpit would be better like an F35. I might have a cool effect I could do since the cockpit is rendered separate 🤔
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@apoc_dev
Apoc
2 months
@FederxDev those apples are 2 stories tall
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@apoc_dev
Apoc
15 days
@theogramme_dev Looks great!
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@apoc_dev
Apoc
6 months
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@apoc_dev
Apoc
17 days
@Hudsonwolf83 Yeah its impact point and the direction. I will make the line longer so its easier to see, or scale it larger on the mech view.
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@apoc_dev
Apoc
1 month
@mattwla More like MF Boomer
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@apoc_dev
Apoc
6 months
@Rattapoom_K Stick it on itch
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@apoc_dev
Apoc
7 months
@kalemonvo Thats pretty sweet.
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@apoc_dev
Apoc
28 days
@FederxDev Blud has lore now?!
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@apoc_dev
Apoc
1 month
@FederxDev Mech farming sim?
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@apoc_dev
Apoc
9 days
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@apoc_dev
Apoc
10 days
@funx24x7 The birds don't make it out in time 😭
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@apoc_dev
Apoc
1 month
@stickyfr0gg At the moment they just break when you walk into them, but the plan is for them to bend and break from pushing/explosions.
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@apoc_dev
Apoc
9 days
@Locust_Labs Thanks! Good to know 🫡
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@apoc_dev
Apoc
6 months
@Icehelmet Master Volume + Effects/Voice/Music
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@apoc_dev
Apoc
6 months
@capt_yoon Is that a custom desk?
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