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Trials of Cascadia Profile
Trials of Cascadia

@LunesisStudios

4,714
Followers
3,027
Following
863
Media
8,161
Statuses

Late 2025-Early 2026

Joined April 2022
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@LunesisStudios
Trials of Cascadia
4 months
The new trailer is back! A lot better than the original I had to make to get Steam up and running last year Wishlist for a hopeful late 2025 release (and an eventual Switch port)
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@LunesisStudios
Trials of Cascadia
4 months
@Cromwelp The best marketing is a solid product and word of mouth, players don't trust advertisers but they trust other players
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@LunesisStudios
Trials of Cascadia
2 months
Hello! I'm looking for voice actors to record a few battle quips for three particular characters. I'm not going to do full story VA rn, but it's possible one day with enough support. Please do not apply in this thread, send me a message with your current demo reel. Thanks! 1/5
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@LunesisStudios
Trials of Cascadia
2 years
Thanks for 800 followers!!
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@LunesisStudios
Trials of Cascadia
3 months
While big AAA studios like EA are busy accidently deleting their games from user's libraries, small indie game 'Trials of Cascadia' is working hard on implementing low memory unique item IDs and Diablo style gem socketing for equipment in MZ!! Say what???🤯🛡️💎
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@LunesisStudios
Trials of Cascadia
2 months
Hate being restricted to a grid? Love Chrono Trigger? Well good news, Trials of Cascadia has finally implemented full 8D pixel movement! Now you can run in circles n stuff!
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@LunesisStudios
Trials of Cascadia
2 years
If you stand still for a few seconds on the overworld map, you'll get a panoramic view of your location. It can be a good way to scout points of interest in the distance #JRPG #indiedev #RPGMaker
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@LunesisStudios
Trials of Cascadia
1 year
That's as good as it gets for tonight #jrpg #turnbased #indiedev
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@LunesisStudios
Trials of Cascadia
2 years
Went a little harder on this one
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@LunesisStudios
Trials of Cascadia
2 years
Even Smores will get some love in this update
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@LunesisStudios
Trials of Cascadia
1 month
I know I've been quiet lately working on top secret stuff, so here is some shredding new battle music for the second continent by @ L_AnonymeDev_
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@LunesisStudios
Trials of Cascadia
3 months
Some fresh backgrounds for the new camera
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@LunesisStudios
Trials of Cascadia
6 months
My mom died 2 years ago today. I know I will finish this game because I am going to dedicate it to her, and my friend's dad who also passed recently. They were the ones who enabled us to enjoy all of those great SNES games during our childhood
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@LunesisStudios
Trials of Cascadia
2 months
I always thought the fights where you got to control General Leo and Sephiroth were cool. Do you like it when you get to control an OP character for a few battles? I even made a couple new special abilities for him
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@LunesisStudios
Trials of Cascadia
2 years
Trying out an alternative overworld tileset, what do you think?
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@LunesisStudios
Trials of Cascadia
2 months
Another title screen masterpiece by @ Aeghite. Hand drawn art on the left vs my old stock asset rehue, not even a comparison
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@LunesisStudios
Trials of Cascadia
1 month
NPCs will get annoyed with you
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@LunesisStudios
Trials of Cascadia
7 months
Some people say my game reminds them of Golden Sun, well I added a map tilt while walking left and right on the world map
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@LunesisStudios
Trials of Cascadia
2 years
New water animations in action! #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
6 months
Now you can earn passive boosts by achieving certain "related" milestones in combat. For instance, to unlock the Max HP boosts, you must first take a certain amount of damage in combat. To unlock the Defense boosts, you must guard a certain number of times, etc
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@LunesisStudios
Trials of Cascadia
3 months
Time to replace those smeary old default parallax backgrounds with some brand-new hand drawn, multilayer art by Aeghite! Hope you like it! New vs Old:
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@LunesisStudios
Trials of Cascadia
4 months
You like bipedal steampunk mechs that shoot lasers? We got bipedal steampunk mechs that shoot lasers!
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@LunesisStudios
Trials of Cascadia
4 months
The indie game I'm making, and also three games that have nothing to do with it
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@LunesisStudios
Trials of Cascadia
26 days
Instead of minigames being rare random encounters on the world map, they will now appear as little sparkles in random spots. This way you can choose if you want to interact with them or not, and it also gives you a reason to go off the road
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@LunesisStudios
Trials of Cascadia
1 year
After suffering for days over the battle UI, I think I am ok with it... for now😈 #JRPG #IndieDev #RPGMaker
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@LunesisStudios
Trials of Cascadia
2 years
If Mondrus casts an offensive elemental spell while using the 'Harmony' augment, it will heal any party members who currently have a shield of that same element. You can apply elemental shields to others by casting Hydration, Verdance, and Geostasis on them.
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@LunesisStudios
Trials of Cascadia
1 year
Aiya's support buff is slightly OP, and I like it that way #wishlistwednesday
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@LunesisStudios
Trials of Cascadia
1 year
Hmm, maybe I will add more hidden treasure areas on the world map #JRPG
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@LunesisStudios
Trials of Cascadia
2 years
Congratulations to @gui_app_gui for being our 1,200th follower!!!
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@LunesisStudios
Trials of Cascadia
2 years
Working on getting the lag out for older computers. Replaced the scrolling backgrounds and refined the attack sequence to be smoother.
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@LunesisStudios
Trials of Cascadia
2 years
For the final character, we have Sakura the assassin. Aiya's right-hand woman and most trusted confidant, she uses lightning speed and evasion, as well as her ninjitsu to harness water, earth, and wind for weakening enemies. Unlike Mondrus, she's only good at one thing... death.
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@LunesisStudios
Trials of Cascadia
1 year
Party members that are in the reserve party can randomly jump in and lend a hand with their own unique buffs and debuffs, making sure that even your non-favorite characters are not collecting dust #JRPG #IndieDev #RPGMaker
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@LunesisStudios
Trials of Cascadia
2 years
Mondrus' water magic + Isaac's sword = Wave Blade!
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@LunesisStudios
Trials of Cascadia
1 month
So does anyone here remember Ogre Battle for the SNES?
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@LunesisStudios
Trials of Cascadia
1 year
I did end up updating my world map tiles to @WinlusoftGames 's new set, I think it looks much prettier #screenshotsaturday #JRPG
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@LunesisStudios
Trials of Cascadia
2 years
Keep your eyes peeled for new secrets in the upcoming mega-patch...
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@LunesisStudios
Trials of Cascadia
1 year
It's draining to work a 40 hour job, have a house and marriage to tend to, and spend all of your remaining time working on your passion project until 1am. I'll probably be working at a slower pace now that I'm happy with the state of the demo, for my own sanity
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@LunesisStudios
Trials of Cascadia
2 years
I got more downloads on Steam in one day, than I did on Itch in one year
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@LunesisStudios
Trials of Cascadia
1 year
Sarberos is the 7th boss, an ancient and legendary chimera that terrorizes the people living in the untamed northern reaches. He can stack bleed, burn, seeping venom and even a darkness dot that can silence the one who cures it #screenshotsaturday #jrpg #indiedev #RPGMakerMZ
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@LunesisStudios
Trials of Cascadia
2 years
The Trials of Cascadia demo has been re-released! Controller preferred. I've done my best to check for bugs so please let me know if you find any
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@LunesisStudios
Trials of Cascadia
2 years
You can pet the dog... but can you suplex the train?
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@LunesisStudios
Trials of Cascadia
5 months
Welcome to the finest pub in Luxidor, the Pious Pint! The first round is on us! Which drink would you like to order off of our menu today?🍹 Commissioned from the wonderfully awesome Aeghite
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@LunesisStudios
Trials of Cascadia
3 months
Who stayed up until 6am updating the status bars so each character could have their own matching color? This guy!
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@LunesisStudios
Trials of Cascadia
2 years
Last one finished! Now back to bug testing😭
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@LunesisStudios
Trials of Cascadia
1 month
The opening cutscene just got the "HD-2D" treatment. Don't sue me Square!
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@LunesisStudios
Trials of Cascadia
6 months
The time has come to cross the great land bridge into the 2nd part of the game. Only took 2 years and 7 months!
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@LunesisStudios
Trials of Cascadia
3 months
This #screenshotsaturday is actually the third anniversary of ToC's development! To celebrate, we're implementing a new pseudo-3D panning camera in battle for some Octopath vibes
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@LunesisStudios
Trials of Cascadia
9 months
What kind of RPG would it be without a proper train battle? (Train car courtesy of my incredible GIMP skills)
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@LunesisStudios
Trials of Cascadia
11 days
Hey, now you can finally see what all those overhead icons actually do!
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@LunesisStudios
Trials of Cascadia
2 years
I thought camping at 100 Pwr was kind of lame, so I am now making it consume your entire bar to give you a super OP buff for five turns.. use it wisely! #JRPG #IndieDev #RPGMaker
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@LunesisStudios
Trials of Cascadia
7 months
Last night I thought to myself, wouldn't it be cool to make an alternate title screen... IN SPACE? But it was midnight, and I had to wake up in 7 hours go to work the next day. Fortunately, time has passed, and we are now currently in the present/future, where I have made this:
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@LunesisStudios
Trials of Cascadia
2 years
Still working on Smoke Forest map #2 , plus new window skin and font #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
2 years
I hope someone will get the pun #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
2 years
Coming eventually to Trials of Cascadia: 8 directional character sprites courtesy of the prestigious @RobertPineroArt
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@LunesisStudios
Trials of Cascadia
8 months
Finally figured out the ice/earth attack between Zayne and Aiya.. how does this look? Next up is the lightning/water dual tech between Zayne and Mondrus
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@LunesisStudios
Trials of Cascadia
2 years
I felt using Magic Mirror as the Sand Guardian's mechanic was a copout, so I got rid of that and gave him Call of Earth, which makes him strong to physical but weak to magic, and Call of Wind, which does the opposite. He can only cast the corresponding element in each phase
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@LunesisStudios
Trials of Cascadia
2 months
"Whilst" we listen to more of your voice demos over the weekend, we also finally got this hotly anticipated (by me) code back. Now, depending on how efficiently you perform in each battle, you can get up to 10 stacking bonuses! Endorphins!!
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@LunesisStudios
Trials of Cascadia
1 year
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@LunesisStudios
Trials of Cascadia
1 year
Time to finally update basic attack animations and sfx #JRPG #Indiedev #RPGMaker
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@LunesisStudios
Trials of Cascadia
3 months
Now instead of just selling monster junk to vendors for piddly amounts of gold, you can trade them in 10 at a time (plus fee) for mystery boxes that have a rare chance of rewarding you with legendary gems and other goodies! And don't think of save scumming, I implemented seeds!
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@LunesisStudios
Trials of Cascadia
1 year
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@LunesisStudios
Trials of Cascadia
1 year
Time for Zayne's Dual Techs. First one is Vortex Dash #JRPG #turnbased #indiedev
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@LunesisStudios
Trials of Cascadia
2 years
More world map glow ups #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
2 years
You will randomly get different title screen backgrounds
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@LunesisStudios
Trials of Cascadia
9 months
Been working on this multi-part mech boss all weekend. The body is only vulnerable after you either disable its legs, or wait for it to overload from Arachno Beam
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@LunesisStudios
Trials of Cascadia
1 year
Some freshly updated fishbois #jrpg #wishlistwednesday
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@LunesisStudios
Trials of Cascadia
2 years
Trying out brand new @Visustella tilt shift for quasi #Octopath style diorama effect
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@LunesisStudios
Trials of Cascadia
1 year
Somebody on Reddit suggested that it was difficult to get an idea of how much damage was being done with multi-attacks, so I added a damage and hit counter #JRPG #indiedev #TurnBasedThursday
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@LunesisStudios
Trials of Cascadia
2 years
New screen droplets effect for intro
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@LunesisStudios
Trials of Cascadia
3 months
Let's see if we can't get the Chain mechanic working again! Instead of basing it on individual hits, I based it on a damage threshold so you can't cheese it with low damage multi-hit attacks, and it will reset if your party takes any sort of damage. Added stars and color gradient
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@LunesisStudios
Trials of Cascadia
2 years
What do you all think of this title screen? Amazing character art done by @RobertPineroArt
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@LunesisStudios
Trials of Cascadia
9 months
If you attack him during Defensive Stance (blue), he will gain stacks of Tension, which increase the damage of Ground Smash and number of Whirlwinds in Offensive Stance (red). Save your best attacks for when he's winded and vulnerable #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
7 months
Making sure the characters line up in the menu
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@LunesisStudios
Trials of Cascadia
2 years
But can Bakin do... dual techs? 🤔
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@LunesisStudios
Trials of Cascadia
2 years
Taking a short ferry ride from Northglen to Port Valus, a bit of a reprieve after the Smoke Forest and the Cursed Mines #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
2 months
Check out these new lava monster designs! There is Sizzleshell, the magma snail! Scorchclaw, the molten crustacean! And... STEVE!!
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@LunesisStudios
Trials of Cascadia
2 years
Not all is as it appears to be...
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@LunesisStudios
Trials of Cascadia
7 months
Isaac~Paladin⚔️ Orman~Guardian🛡️ Aiya~Conjurer🪄 Mondrus~Geomancer🌍 Zayne~Scrapper👊 Kasumi~Assassin🐍 Bernard~Engineer🛠️ Party art by @RobertPineroArt #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
3 months
Camping with the party⛺️
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@LunesisStudios
Trials of Cascadia
2 years
Hopefully you are not too shocked that I finally did another special attack
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@LunesisStudios
Trials of Cascadia
2 years
Working on some more skill augments for each character to increase player choice. Now Isaac's Cure can heaI, add magic defense, and increase the turn count for non-elemental status immunity. Have seriously thought about doing some sort of visual talent tree as well.
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@LunesisStudios
Trials of Cascadia
2 years
Give it up Orman, you're just not her type #screenshotsaturday
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@LunesisStudios
Trials of Cascadia
2 years
Smithy finally has a hammer!
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@LunesisStudios
Trials of Cascadia
2 years
Working on optimizing FPS for all machines
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@LunesisStudios
Trials of Cascadia
8 months
You'll eventually get to play as the dark elf prince Keldric during the middle part of the game, just to give a small taste of the power you'll be facing at the story's climax. Blood magic anyone?
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@LunesisStudios
Trials of Cascadia
1 year
Tried to make cut ins look better
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@LunesisStudios
Trials of Cascadia
2 years
Mess around and find out
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@LunesisStudios
Trials of Cascadia
8 months
Told myself I'd get something done today, and I still have 4 minutes! For her damage subclass, each time Kasumi deals damage, she'll gain a stack of Serpent's Reflexes, which increases agility and can stack up to 30 times. It also contributes to the damage of Serpent Strike
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@LunesisStudios
Trials of Cascadia
2 years
More work on the ash and soot covered Smoke Forest. You don't want to hug these trees! #JRPG #IndieDev #RPGMaker
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@LunesisStudios
Trials of Cascadia
2 months
Me realizing hiring dozens of professional voice actors means I'll also have to write a professional script
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@LunesisStudios
Trials of Cascadia
2 years
Working on the next character, Zayne the Scrapper. I made some very basic action sequences for him long ago, but they were in need of some updates:
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@LunesisStudios
Trials of Cascadia
2 years
Here is the completed version from yesterday, now just need to add some monsters:
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@LunesisStudios
Trials of Cascadia
4 months
I got a hot take for ya
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@LunesisStudios
Trials of Cascadia
4 months
@DavidBHayter I can see it
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@LunesisStudios
Trials of Cascadia
9 months
This boss trio gains buffs from their fallen comrades. Kill the healer, and the other two will gain a life regeneration buff. Maybe it's better to kill them last?
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@LunesisStudios
Trials of Cascadia
9 months
Yes, it is my birthday today. No, I don't want wishlists or retweets, I just want you to live your best life
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@LunesisStudios
Trials of Cascadia
4 months
@TylerGlaiel He needs a sign that says "just laid off by Phil Spencer, looking for work, God bless" and a little cup with some quarters
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@LunesisStudios
Trials of Cascadia
2 years
Can Orman defeat the dark lord ELONDRIUS, and save Twitter from eternal chaos??? #elon #twitter #indiegamedev #rpgmakermz
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