So...about Thaumcraft.
We have a team. It's being worked on. No ETA, but there is good progress. Manage your expectations please, but things are moving.
Just go ahead and assume that Thermal Dynamics and Thaumcraft won't be coming out. I don't have the time right now, I don't know when I'll have the time, so there is absolutely no possible way I can give you an ETA.
Stop. Asking.
Let me be clear on something - if you are offended in some way by me saying, "Hey, please go vote. It's important," and then threaten to unfollow me/stop using my mods/whatever...
Alright. Bye. Yeah, I like Minecraft too. But reality matters, a lot.
So for the record, the *picture* of "Thaumcraft" yesterday was an April Fools...kind of?
The mod IS being worked on, but that picture was not from the dev environment.
Having said that, if people like that sort of aesthetic, I guess we found our new altar?
I realize that I have posted some Thaumcraft update shots today but haven't said anything regarding the complete atrocity that happened yesterday in the US.
Yeah. It sucks. Remember this anger. Vote team red out, no matter what. This was a judicial coup.
1.19.2 releases for CoFH Mods (Core, Thermal Series, the miscellaneous things, Redstone Arsenal.) No Thermal Dynamics or Thaumcraft yet. Still working.
So
@FloofHips
is amazing. I am consistently blown away by the textures that they make for me. (And I think everyone else is too!) Give them a follow if you don't already please - they do a LOT of really good art outside of Minecraft too.
For the 17 of you who knew where to look to download the Thaumcraft alpha today (it was uploaded under a previous CoFH April Fool's joke), well done!
The file has now been deleted so that it can't be modpacked.
Yes, that's the actual alpha. Enjoy.
Okay, just so we're clear on something - Thaumcraft being released has *nothing* to do with the mob vote. It's being worked on and will be released when it is ready.
HOWEVER - the Sniffer is *far and away* the best mob. So people should vote for it. :P
I’m luckier than most. My wife and I have good jobs, good insurance and nominally own our home (mortgage, yay). We are by all metrics doing reasonably well. And yet, I had to go to the ER yesterday and I am terrified to see the financial fallout as a result. America is broken.
Sorry everyone...I really wanted to get a lot of work done on Thermal and get it ready for 1.14. But then the goose game came out. Can't stop. Send help.
I've been working on some strangely pernicious bugs with Thermal Dynamics. Still shooting for a release next week, but I'm not going to release it with known bugs. I'm not a AAA studio. ;)
I'm fine with modders looking at my code and learning. I'm fine with pull requests. I'm not fine with the constant background noise of "Add XYZ feature," or "How do I build your mods from the repo," or "Add a readme plz"
I do this for fun. So here's the new license. <3
So I'm trying to change some terminology up and am curious how people feel about the iconography associated with it. In this case, changing "white/black"-list to "allow/deny"-list.
And as a result of that change, drawing new status icons which represent said state.
Thoughts?
Prismarine Rails are fun and all, but it's not super practical to actually ride in a minecart underwater. Unless it has 240 seconds of air supply. (No, this gif doesn't really show that feature.)
This screen will be displayed in upcoming versions of our mods Botania, Psi, Patchouli, and Quark, from here on out until the election results are given.
The screen only shows up for people in the US, and only once.
If you can, please go vote. Your country needs you.
Happy Day of the Dead. To celebrate, active feature development for CoFH mods on 1.15 is now dead.
CoFH mods are now released on 1.16.3. ;)
Here's a link to Thermal Locomotion since I think not enough people know about it (it's not on the website):
I have never in my entire life had such a strong immune response to a vaccine. (2nd dose). I can only imagine how bad COVID would have been. If you are able, please sign up and get vaccinated, for everyone's sake.
My dogs created this masterpiece and I think it fully captures the essence of the current NFT ecosystem so I wanted to share. You’ll notice it’s shit and astroturf.
Happy Halloween!
All CoFH Mods on 1.15.2 have been updated to 1.0.0.
This is the final content version (though bugfixes and translation support will continue).
1.16 releases will be either tonight or tomorrow. I have a little more testing to do to ensure parity.
Lawn darts killed 3 children in the US. They were banned. Well, 3 children died *today* from yet another shooting - 1 of 129 mass shootings this year.
Everything about the USA is so ass-backwards and stupid.
There are about ~15 people running some alpha tests. Still need a handful of textures and a little bit of math, but looking good assuming my artists don't collectively mutiny. ;)
New releases of CoFH Mods for 1.18.2 and 1.19.2! On CurseForge and Modrinth. :) This includes Thermal Dynamics - but there are no Itemducts yet, sorry. I'm going to take some time this month and do a lot of "housekeeping" work for better future changelogs
CoFH Updates (1.18.2 and 1.19.2) are now in beta testing with our early-access group.
If everything checks out, we'll have releases this Friday. Yes, that includes Thermal Dynamics.
No, Thermal Dynamics will not have Itemducts yet.
So upgrades are going away in the next Thermal Expansion. (Hardcoded, clunky, limited packmaker interaction.)
The new Augment system OTOH, is quasi-NBT based and far more customizable:
The observant among you have probably noticed that a series of files were just uploaded to CurseForge.
CoFH mods have been updated, and the public beta for the Thermal Series has now started. :)
The new module is here btw:
Hypothetical - what if Forge Energy wasn't?
Seriously, what if it were removed? We're in the breaking changes window for Forge. Would it be a bad thing?