Since it blew up, here, the shieldsaw as a chainsaw replacement in .wad format
the map and monsters were things not by me, just shown in the video, I'll link them in a bit.
It do be like that... 😔
#Doom
(I hope no one takes this seriously or as a complain, all the mods in the screenshot are pretty fucking good, so go check them out lmao)
may post the wad file later, nah, won't remake the whole game, and ofc this skullcrusher is incomplete since we don't know it's full gameplay, only main fire I assume...
Everyone's always like "Let's give the Cyberdemon another rocketlauncher!" or "Let's give him a chaingun!" but why has no one thought of giving him the Mancubus Flamethrower??
#Doom
Been thinking of redesigning the
#DoomEternal
Marauder frankensprite in the style of
#Doom
to have a body closer to the player's using the Sawn-Off Shotgun Marine as a base...
Credits (New): Id Software, Xim
(Old): Id Software, David G, Xim, Scalliano, Mattbratt11, Mryayayify
#Doom3
Caco in the style of
#Doom
1/2 concept, won't finish yet but I may work on it again in the future.
Credits: Id Software, 3DRealms, Jimmy91, Yurithehairfan
@Bblaze2149
replace Mabel with Amethyst imho way worse person and no age excuse
Or just all of the Crystal Gems, most of them are awful people, no wonder Steven snapped in Future lmfao.
#Doom64
Chaingunguy/Commando frankensprite concept, credits to Id Software, Midway and DrDoctor
#Doom
, with this, the Plutonium Nightmare concept sprites are complete(?)
a
#Doom64
Archvile frankensprite using a XBRZ upscaled version of Amuscaria's Hellion, the Doom 64 Imp's feet, and a tweaked picture of the original
#Doom
's Archvile model's face.
#DoomEternal
Marauder in the style of
#Doom64
, first attempt, credits to DrDoctor for the 64 Pistol Zombie I used as a base and to Midway and Gregor Punchatz for the Doom 64 monster sprites
#DoomEternal
BFG 10k skybox for
#Doom
using many elements from
@Mechadon
's box o skies and some screenshot of the BFG 10k I found on Google images lol
Credits: Id Software, Raven Software, Midway, Eriance/Amuscaria (Death Incarnate, used as a base, as well as D64 sprite bits), DrDoctor (fire-less Lost Soul skull)
#Doom64
Revenant frankensprite for Immorpher's Morph64 mod, concept only, won't finish.
A small concept frankensprite of the Doom 2016 HellGuard as warmup before I got and try to finish the D3 Pinky one
#Doom
Credits: Id Software, Raven Software, Vader, Amuscaria
@amdamsky
@ZiharkuMecru
@GoodReddit
I'd say it's the opposite as the characters also have a cartoony artstyle to match the cartoony movement, if anything, it's uncannier when it's more realistic, that's where the uncanny valley comes in - something that LOOKS and ACTS human but clearly isn't.
#DoomEternal
ArchVile frankensprite concept, no idea if I'll be able to finish it thought since ArchViles have like, 200 frames, Credits: Id Software, Eriance/Amuscaria
#Doom