6 years later and after so many roadblocks, we can FINALLY link the store page, Spooky's for Xbox coming Oct 25th! We appreciate the patience over the years.
Hey everyone! We thought it would be cool to do a little comparison video of some of the new models! Who doesn't like cool behind the scenes! Also it gives a demonstration of why we wanted new specimen models as a part of the Spooky's Object Update Project.
Spooky's for Xbox OUT NOW!
It's been a long time coming and we are so happy to finally have this out for you all. Thank you for all your support and patience! Grab the game now just in time for the end of Spooky month! It is her month after all.
The pre-order for Spooky's HD physical for PS5 and Switch has officially GONE LIVE! Grab your copies! We've been working hard on so much behind the scenes things to make this happen and we are so proud and excited!
OUT NOW ON STEAM NEXTFEST! We're excited to announce our newest game Galvanized has a demo out RIGHT NOW! Go check it out and let us know what ya think!
We get a lot of inquiries about press keys. This is why we do not give out press keys. We gave a specific group of people press keys... and this happens.
Things like this are disappointing to see and we are aware not all press is like this, it's just difficult.
Starting off
#TPoseTuesday
with Sheena’s favorite character from Spooky’s HD! Ignore his feet, Unity’s Automatically Enforce T-Pose broke them.
#gamedev
Happy New Years from us at Albino Moose Games. This year will be our year, we’ve got some Spooky’s content lined up for you guys this year that we’re excited for! Stay tuned!
Our title, Spooky’s HD is on Steam Summer Sale for 33% off! Grab it while it’s hot hot hot! We also updated the game to have overall improvements, visual updates and some extra fun stuff!
He’s going to therapy and seeing a specialist soon for all that. We’re extremely sorry Dollhouse isn’t on PS4 yet as much as we wanted it to be. We are thankful to all of you who are being patient with us. Thank you. We’re getting there, slowly but we are. 💜
@Trybat1
@FattysGalore
No, we had intentions of porting when we announced, but a lot of issues from engine breaking bugs, issues with accounts, and medical reasons caused a lot of roadblocks.
Hi there,
We are quietly working on what we are currently calling Project: NC. Due to the game being a work in progress. I’ll post a picture in a week or so showing off our werewolf model. Stay tuned!
Hey DORKS, the super cool and talented composer for
@AlbinoMooseLLC
made a twitter. If you like awesome music or just wanna support the homies, go give
@chrisruptive
a follow. HE MAKES COOL JAMS OKAY? AND HE MAH BEST FRIEND.
The TL:DR is Moose and I had/ have a ton of health stuff instantly hit us at once. I fought Covid during the last end of Dollhouse and I’m high risk, so that was scary. Then another health scare shortly after. Moose has carpal tunnel and can barely use his hands.
September starts the work on our new project
@Galvanized_FPS
, and we couldn't be more stoked. We're also welcoming 2 new people to the team! Website will be updated soon to reflect all our new updates coming to the studio.
Did you get to try
@Galvanized_FPS
? What did you think? Our Steam forums are up and the demo will stay live! Send us your feedback! Or bug reports! Or send us burritos, I don't know.
@ausrad_ausrad
@Trybat1
@FattysGalore
Now that we have experience and know what we’re doing, the process of porting will go a lot smoother (in theory) for our next game.
@swagsaucegamers
It didn’t happen at the time because we found an engine breaking bug that we had to wait on Unity to fix. Fortunately they fixed it and we’re trying to release this in October of this year.
@CONRQUEST
We officially started working on it again last month but Moose had surgery this week, so we will be back into the swing of things soon once he recovers!
@LapisFreak
No they weren’t. If you see the above video, you’ll see why we are getting rid of them entirely. It would be more weird if we kept them in.
@PapasWapas1234
@LapisFreak
It's not a back handed comment, it's just honesty because we don't believe in lying to our audience. It's also just frustrating to experience so much anger towards us for some changes we thought were best for our game. I'm sorry you feel that way though.
@JohnnyVila
We are calling it Project:NC for now. Just quietly working away on it. We are a very small team, so this stuff takes awhile. On top of developing other things.