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WRATH: Aeon of Ruin Profile
WRATH: Aeon of Ruin

@wrathgame

7,016
Followers
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Following
100
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Blast, slice, and shred through your enemies in this hardcore FPS inspired by '90s icons, powered by the legendary Quake 1 Tech. 🔻 Available NOW

Joined February 2019
Don't wanna be here? Send us removal request.
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@wrathgame
WRATH: Aeon of Ruin
6 months
Wake up Outlander, there's Guardians that need killing WRATH is available now 🔥
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@wrathgame
WRATH: Aeon of Ruin
8 months
Let it snow
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@wrathgame
WRATH: Aeon of Ruin
8 months
Packing serious firepower
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@wrathgame
WRATH: Aeon of Ruin
6 months
Unleash your wrath ⌛ 24 hours
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1 of 2 - Worked on another subset of Episode 2 textures, this time creating a set of beautiful celestial graphics - For Weapon 8 we're putting its power to the test through a playtesting stage #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
10 months
WRATH's final release date is February 27 2024. You will not survive. @3DRealms
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BI-WEEKLY UPDATE Tweet 1 of 3! - A lot of work has been done on the intro level. This is a short, mostly narrative-driven level before Outlander embarks on his journey through the ruined and desolate land of Mourningvale. @3DRealms @1C_Company #WRATHbiweekly
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@wrathgame
WRATH: Aeon of Ruin
11 months
Did you catch that on Realms Deep? We have a final release date for WRATH: February 27 2024! AND it's currently 20% off on steam!
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@wrathgame
WRATH: Aeon of Ruin
7 months
kill them all, Outlander Wishlist 🔻
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@wrathgame
WRATH: Aeon of Ruin
8 months
Just what I always wanted! ❤️‍🔥 🎁 Happy Wrathmas!
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@wrathgame
WRATH: Aeon of Ruin
6 months
Feast your ears 🔊 🔥 ft. the legendary @AndrewHulshult ⌛ 5 days
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@wrathgame
WRATH: Aeon of Ruin
5 months
🎮 🗓️
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@wrathgame
WRATH: Aeon of Ruin
6 months
Crystal cave carnage ⌛ 6 days
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@wrathgame
WRATH: Aeon of Ruin
6 months
Eviscerate all in your path ⌛ 3 days
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@wrathgame
WRATH: Aeon of Ruin
4 months
WRATH is available NOW on Xbox, PlayStation, and Nintendo Switch 🎮
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@wrathgame
WRATH: Aeon of Ruin
4 years
Greetings, mortal... You have been patient, and it has paid off. Can you survive The Hollow, or will you perish because of The Lurker? The new content update is live on Steam: @3DRealms @1C_Company #lowpoly #indiedev #retrofps #indiegame #IndieGameDev
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@wrathgame
WRATH: Aeon of Ruin
6 months
Adrift no longer. Prepare to unleash your brutality Feb. 27th Wishlist 🔻
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@wrathgame
WRATH: Aeon of Ruin
7 months
Take this shotgun. You know what to do
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE - Created lots of textures for Episode 2 - Major focus on set-dressing Episode 2 - Weapon 8 has programming, animations, and graphics that are all nearly complete Pictured: Before and After Set-dressing #wrathbiweekly @3DRealms @1C_Company
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@wrathgame
WRATH: Aeon of Ruin
6 months
Brutality is the only way forward ⌛ 2 days
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@wrathgame
WRATH: Aeon of Ruin
6 months
Crystallize and pulverize ⌛ 4 days
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@wrathgame
WRATH: Aeon of Ruin
5 years
Greetings, mortal. Your patience has been rewarded. WRATH UPDATE #1 IS LIVE! - 1 new map for you to explore - 1 new artifact for you to use - 1 new foe for you to slay Live on Steam NOW: @KillPixelGames @1C_Company @3DRealms
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@wrathgame
WRATH: Aeon of Ruin
5 years
Expectations vs Reality
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BI-WEEKLY UPDATE Tweet 1 of 2! - Two weapons overhauled, their secondary fire is rebalanced and better than ever. - The Weapon 8 model is in its polishing stages. - The Oppressor has a new attack pattern in addition to the one they had before. @3DRealms @1C_Company
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1 of 2 - Level texturing and blockout progress with E2 and E3 Take a sneak peek at the texturing pass on this Episode 2 level. @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
5 years
WRATH was covered in the latest issue of @gameinformer ! Pick it up and check it out!
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@wrathgame
WRATH: Aeon of Ruin
4 years
It's complete mayhem when you go toe to toe with the enemies... #screenshotsaturday
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@wrathgame
WRATH: Aeon of Ruin
4 years
The mad lad is at it again!!
@AndrewHulshult
Andrew Hulshult
4 years
Today I bowed a 6 string baritone for a @wrathgame track. I think I'll do this more often.
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@wrathgame
WRATH: Aeon of Ruin
7 months
🔊 🔥
@megatog615
mega
7 months
@wrathgame now give us the sound version
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@wrathgame
WRATH: Aeon of Ruin
5 years
WRATH packs some serious firepower! The larger-than-life-sized, Break-Action Shotgun from WRATH can be witnessed at the @1C_Company / @3DRealms Booth, alongside the first playable version of the game at PAX East this weekend! You don’t want to miss it! @volpinprops #paxeast
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Implementing new screen effects to the existing functionality of the Sigil of Displacement - Modeling E3 props - Mapping and texturing E3 levels Pictured: The Sigil of Displacement @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Modeled new enemy - Modeled skull props - Episode 3 Textures added - Playtested new weapons Pictured: New skull props @3DRealms @FulqrumPub #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1 of 2 - Added more gameplay encounters to E2 - Terrain mesh progress in E2 levels - Acid shader @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Model and animation blockout for the Prowler are underway - Playtesting and refining E2 levels - Beginnings of Episode 2 skybox Pictured: Episode 2 Detailing @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
Greetings, mortal... "Hollow Saturation", a WRATH track by @AndrewHulshult , is now LIVE for your pleasure this fine weekend. Enjoy the soundtrack while you kill everything in sight. @1C_Company @SlipgateIron #lowpoly #gamedev #indiegame #indiegamedev #soundtrack #boomershooter
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Boss map completed - Boss combat in final testing - More artifact modelling and effects implemented - Episode 2 map detailing ongoing Picture: boss map, finished with lighting @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
Greetings, mortal... Our composer, @AndrewHulshult , has granted us a new track for your ears to enjoy... Do not forget to play WRATH... on Steam: and on GOG: @1C_Company @3DRealms #lowpoly #indiegamedev
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@wrathgame
WRATH: Aeon of Ruin
5 years
Digital Foundry calls WRATH: Aeon of Ruin the most impressive game at GC, and their personal favorite at the show. Watch their full Gamescom analysis here!
@digitalfoundry
Digital Foundry
5 years
A brand new game based on an enhanced version of the Quake 1 engine? For @dark1x and @dachsjaeger , Wrath: Aeon of Ruin is one of the most exciting titles of Gamescom 2019:
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@wrathgame
WRATH: Aeon of Ruin
5 years
Represent! Come drink and play WRATH with us at Gamescom 2019! Hall 10.1, booth A20
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1 / 2 - Making and applying textures for E3 - Mapping E2 and E3 levels - Implemented the Chalice of Lifeblood Pictured: Chalice of Lifeblood, a bountiful healing item @3DRealms @FulqrumPub #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
1 year
A new WRATH bi-weekly is out, and those screenshots are beauties to behold!
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BI-WEEKLY UPDATE Tweet 1 of 2 - The first Boss level has been blocked out! She will be waiting for you at the end of Mourningvale. @3DRealms @1C_Company
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1 of 2 We hope you all had a nice holiday! We are back from our Winter Break with new updates. First up, here is final concept art for our new monster. @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
5 years
Make sure you pick up the latest issue of @RetroGamer_Mag for an in-depth interview with WRATH creator @KillPixelGames !
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@wrathgame
WRATH: Aeon of Ruin
4 years
Danger from above! #screenshotsaturday
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@wrathgame
WRATH: Aeon of Ruin
1 year
Outlanders, it is that time once again. Inside the WRATH Biweekly Update: -- New WIP maps -- New boss prototype And so much more. Give it a look.
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@wrathgame
WRATH: Aeon of Ruin
3 years
@3DRealms @1C_Company - We've been working on the model for a new artifact called the Vicious Animous, can you guess what it does? That's it for this bi-weekly update! Thank you for being patient with us as we work hard on this game.
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@wrathgame
WRATH: Aeon of Ruin
3 years
@3DRealms @1C_Company - We're in the middle of art-passing one of the levels in chapter 2 with gorgeous textures.
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - More Episode 2 textures added - Concepted and modeling E3 breakable props - Gameplaying testing some E2 and E3 levels Pictured: Texturing Episode 2 @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
Tweet 2 of 2! - The intro level's blockout and set dressing are complete, next up are the finishing touches with terrain and scripting. - Created more theme-focused textures for Chapter 2. - The Vicious Animus artifact is coming to life with fresh animations. #WRATHbiweekly
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@wrathgame
WRATH: Aeon of Ruin
5 years
Stay Hydrated Kids! Come drink with @3DRealms at Gamescom 2019, get hands-on with WRATH, and behold the glorious lifesize shotgun! Hall 10.1. Booth A20 <3 @1C_Company @KillPixelGames
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE - Finalized concept art for a new enemy, the Keeper - Boss 1 level is being textured - Playtesting and crafting gameplay encounters in E2 levels @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
5 years
Screenshot Saturday, and what better way to begin than with some shots of the new content update? #screenshotsaturday
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@wrathgame
WRATH: Aeon of Ruin
5 years
Day 2 at Gamescom has arrived! Come by the 1C booth in Hall 10.1, A20, check out WRATH, and get a glimpse of Outlanders Shotgun. You will not survive... @1C_Company @KillPixelGames @3DRealms
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@wrathgame
WRATH: Aeon of Ruin
3 years
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@wrathgame
WRATH: Aeon of Ruin
5 years
. @ID_AA_Carmack YOUR MOVE!
@3DRealms
3D Realms
5 years
YOU ASKED FOR IT, WE'RE BRINGING IT! 3DFX were so kind to send us a Voodoo 2 card with 12(!!) megs. We're honored, proud and humbled to announce that @wrathgame will have 3DFX support! Say it with us: "So powerful, it's kind of ridiculous" #3dfx #voodoo2 #rtxoff #WRATH
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BI-WEEKLY DEVELOPER UPDATE Tweet 1 of 2 - Two new skyboxes for the introduction map, and Episode 2 - New Episode 2 Coffer concept art - Additional Artifact Menu UI graphics - Additional textures for Episode 2 levels @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE 1/2 Happy holidays from the WRATH Team! We are going on holiday break, and we will return with more updates in January! Looking forward to 2022! - Added color and textures plans for the new enemy concept art @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
5 years
Come play WRATH: Aeon of Ruin by @KillPixelGames at the @3DRealms booth at PAX South this weekend! And if you’re lucky, you’ll get a 1:1 with the life-sized WRATH shotgun!
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@wrathgame
WRATH: Aeon of Ruin
5 years
Thought you’d be DOOMed today? Fear not! @wrathgame IS HERE!
@3DRealms
3D Realms
5 years
Today we thought we’d be DOOMed - instead, the day of WRATH is upon us! The anticipated Quake-engine, first-person shooter is available in Early Access TODAY! (10am pst). STEAM: @KillPixelGames @1C_Company
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1/2 - Polishing new enemy's model, the Brute - Model for the Keeper enemy - Sound design work on the new weapons Pictured: Lighting prop concepts @3DRealms @FulqrumPub #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
2 years
It is now time for the holiday edition of the Wrath bi-weekly. A small sample of what we have in store: -- Face to Face with The Brute -- An Ominous Temple -- Level Progress And so much more! Click it and go:
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@wrathgame
WRATH: Aeon of Ruin
3 years
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Concepting Flora for Episode 3 - Added levers - Improved Oppressor particle effects and death - Texture detailing and meshing E2 levels - Refined some E3 level blockouts @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Added crystal and sandstone terrain to E2M1 - Implemented new keys - Building organic terrain out of flesh, organs, and bones for E3 See more on our Steam post: @3DRealms @FulqrumPub #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1 of 2 - Additional new enemy has fresh concept art - Created gibs for the Symbol, an unreleased enemy - Animation polishing pass on some enemies @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Special effects added to new weapon - New textures for Episode 2 and Episode 3 - Mapping E2 and E3 levels - Concepts for more Episode 3 props Pictured: Episode 3 Skull Prop Concept Art @3DRealms @FulqrumPub #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
Greetings, mortal. Today is #screenshotsaturday , so enjoy this view of The Flooded Dunes. Buy WRATH on Steam: Buy WRATH on GOG: @1C_Company @3DRealms #lowpoly #indiedev #indiedevgame #indiegame #retrofps
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Added E3 steam trap - Artifact Inventory UI updated - Revising some E3 level blockouts - Refining Artifact shaders Pictured: The artifact, Flask of Rage @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Final monster is prototyped - E3 blockouts and revisions continue - E2 gameplay encounter revisions - Void Grenade artifact implemented, unleashes a mini black hole Pictured: The artifact, Void Grenade @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Detailing and gameplay implementation of Episode 3 maps - General bug-fixing and tweaking of monsters - Modeling props Pictured: Sample of new textures added in Episode 2 @3DRealms @FulqrumPub #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
4 years
33 COPIES LEFT OF THE FOUNDER'S EDITION. HURRY BEFORE IT'S TOO LATE.
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@wrathgame
WRATH: Aeon of Ruin
3 years
WRATH BIWEEKLY DEVELOPER UPDATE Tweet 1 of 2 - In the beginning stages of animating and programming Boss 1 mechanics - Optimizing animations and programming for a couple new enemies - Improved Weapon 7 secondary fire @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
4 years
50 COPIES LEFT. TIME IS RUNNING OUT. ACT NOW.
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WRATH: Aeon of Ruin
4 years
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@wrathgame
WRATH: Aeon of Ruin
4 years
This is so impressive!!!
@metalagent47
Metalagent47
4 years
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@wrathgame
WRATH: Aeon of Ruin
2 years
WRATH BIWEEKLY DEVELOPER UPDATE - Texture detailing E2 levels - Gameplay pass on an E2 level - Adding gameplay encounters to E3 levels Pictured: Before and After Texturing @3DRealms @1C_Company #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
3 years
Tweet 2 of 2 - Created concept art for Episode 2 prop models - More progress on Episode 2 set-dressing, this time with terrain #wrathbiweekly
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@wrathgame
WRATH: Aeon of Ruin
4 years
23 COPIES LEFT, THEN IT'S GONE FOREVER...
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@wrathgame
WRATH: Aeon of Ruin
2 years
A day late, but well worth the wait. It's the Wrath biweekly update! -- Dimly Lit Caverns -- The Symbol -- The Sigil of Wrath And so much more! Click it and go:
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@wrathgame
WRATH: Aeon of Ruin
2 years
Fresh off the holiday, it's time for another WRATH bi-weekly update: -- A Ferry to the Isle of the Dead -- The Wretched Throne -- Level Progress And so much more! Click it and go:
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@wrathgame
WRATH: Aeon of Ruin
3 years
@3DRealms @1C_Company Tweet 2 of 2 - Weapon 8 model complete, can't wait to show it in action! - New weapon pickup icons - Animations for the enemy, Symbol, are underway - Two new artifacts are in prototype stage, and about to get their final graphics #WRATHbiweekly
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