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Joe Pea Profile
Joe Pea

@trusktr

1,396
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3D HTML Elements ✨ @solid_js infra team. Custom Elements advocate. ⚒️ @SpaceX , @NASA , @VelodyneLidar , @AKQA , @IMVU , @sffed

L.A., CA, USA, Earth, Sun
Joined December 2008
Don't wanna be here? Send us removal request.
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@trusktr
Joe Pea
10 months
Every now and then I like to make my #HTML <button> elements look a little better. 😀 I have some tricks in mind... #Lume #LumeHTML #WebGL #WebGPU #webdev Live @CodePen 👇
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@trusktr
Joe Pea
1 year
I've been wanting to do this for a while: has a new home! Prepare for some 3D mapping! Also in the works are HTML elements to make it easier! #webgl #threejs #3dmapping #CustomElements #lumehtml
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@trusktr
Joe Pea
8 months
Seriously WTF @npmjs
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@trusktr
Joe Pea
11 months
@ryanjfleury @nixcraft Exactly! That's why Google needed Android and Chrome OS to do the actual software running!
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@trusktr
Joe Pea
8 months
These are great points in general, but for example I am not planning to work on React projects again because React is legacy: not only has newer better tech been proven, React even still ships only CommonJS modules that do not work in browsers and require a build! React is
@rauchg
Guillermo Rauch
9 months
The loading sequence of 𝕏 and the importance on @nextjs RSC, Streaming, and Partial Pre-rendering. Today, x.⁠com is a React-powered SPA that renders and fetches data on the client. Let's go through what the user sees when they open the site. It starts with… 𝕏
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@trusktr
Joe Pea
11 months
I love buildless web apps with vanilla JavaScript modules. I despise apps made a year or two ago being broken today because popular build tools had a break in some dependency. As I get older, the more valuable time is, the more expensive build tools are.
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@trusktr
Joe Pea
8 months
Loading a #GLTF model into #LumeHTML gives you a #WebGL -powered #HTML scene that is easy to debug in your browser's element inspector and compatible with @reactjs , @vuejs , @sveltejs , @solid_js , @angular , @buildWithLit , @preactjs , @meteorjs , and every other web framework. See!👇
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@trusktr
Joe Pea
8 months
Like, W... T... F.
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@trusktr
Joe Pea
3 years
@pftjschut @fzero It's not JavaScript, it is people who don't yet have discipline to write good code.
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@trusktr
Joe Pea
11 months
@clayjar @ryanjfleury @nixcraft It was bait! Lol. Both of those OSes are built in Linux. It definitely runs software! ❤️ Chrome OS.
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@trusktr
Joe Pea
1 year
We did this yesterday! The most engines fired at once, and the most rocket fire every created by humans! Our new #WebGL #threejs charts are a lot faster than our previous #canvas2d #flotjs charts for viewing the realtime data in mission control! #webdev #javascript #html #css
@SpaceX
SpaceX
1 year
Views from drone of Booster 7's static fire test
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@trusktr
Joe Pea
3 years
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@trusktr
Joe Pea
8 months
Do not use @coinbase ! They are saying the USD Coin address they originally gave me is not mine, and that $6,600 in funds that were sent to it do not belong to me or coinbase. They either stole my money, or they have serious bugs. @CoinbaseSupport @CoinbaseWallet @CoinbaseExch
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@trusktr
Joe Pea
8 months
Haha. Grok is pretty funny roasting on Solid.js. 😂
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@trusktr
Joe Pea
1 year
I just released element-behaviors 3.1 which introduces an `elementBehaviors.whenDefined()` property similar to `customElements.whenDefined()`. Element-behaviors allows applying behaviors onto HTML elements. Here's the release note including a demo:
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@trusktr
Joe Pea
10 months
@dhh HTTP/2 multiplexing got removed in Chrome. It is not more efficient than bundling. HTTP/*3* has the fix, and may just prove bundling a thing of the past. But no one has tried an HTTP/3 multiplexing esm server yet, as far as I know. Node, Deno, and Bun don't even have HTTP/3 yet.
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@trusktr
Joe Pea
2 years
One reason I really like @solid_js is not because it is great tech, but the community is excellent, welcoming, and willing to talk openly and evenly with anyone about any other framework including "competitors" like @reactjs , @preactjs , @vuejs , @sveltejs , @angular , and friends.
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@trusktr
Joe Pea
9 months
Tooling fatigue no longer! I've recently converted various projects into simple vanilla JS Module web apps, removing fiddly tooling. In the Lume 3D HTML project, , demos in the docs are vanilla JS modules. F.e. the live demo here:
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@trusktr
Joe Pea
1 year
If you write Custom Elements with Shadow DOM, or generally any system with style scoping similar to Shadow DOM, that problem basically goes away. I haven't that problem in *years*.
@ryanflorence
Ryan Florence
1 year
First, someone will change .previous__button in some other UI and break this one and nobody will know until it’s in production, and maybe not for a while.
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@trusktr
Joe Pea
11 months
@davedbase @JLarky It came from the future, compiled to Wasm!
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@trusktr
Joe Pea
4 years
What if I told you... that writing WebAssembly was as easy as writing JavaScript (with types)? 🔴 🔵 Go try it now! 👉 🚀 @AssemblyScript #JavaScript #TypeScript #webdev #codelife #programming #assembly #webassembly
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@trusktr
Joe Pea
8 months
@dgkimpton @RyanCarniato @BenJ_Ayc0 Option 2 also does not catch errors. The consistency with async/await is much more desirable. Always prefer async await unless you really need otherwise, and be ready to catch all cases and make your own consistency with option 2. Saving on a microtask is not worth it.
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@trusktr
Joe Pea
4 years
@RandyDorfman @Doc_Sands @PANCHOV0 @Joeingram1 I'm in a different economic class than most, and I worked hard from the same place as most to get there.
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@trusktr
Joe Pea
10 months
Signals and effects solve so many problems. After working with them for a while, you just start to see it.
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@trusktr
Joe Pea
8 months
I stumbled on today. This is a part of the future we should be thinking about. is a great example of an HTML-first 3D framework.
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@trusktr
Joe Pea
6 months
I started prototyping a buildless (no build needed) way to write Custom Elements declaratively in `.html` files. Codepen in the next post. It is similar to Vue or Svelte files that have HTML and CSS, with JS being an optional feature only when needed.
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@trusktr
Joe Pea
9 months
@EisenbergEffect I'll share something I've been building with Custom Elements! HTML elements for high-performance animated experiences powered by WebGL (soon WebGPU): (Try inspecting the elements in devtools! ✨)
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@trusktr
Joe Pea
5 months
I couldn't find an aria.css framework. Imagine this! Provide cool CSS-based UI features based on ARIA attributes. It would be similar to Bootstrap, but focused on aria attributes instead of class names.
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@trusktr
Joe Pea
4 years
Today I added a <lume-gltf-model> element to #LUME , a #HTML #3D toolkit. ☝️ live demo ☝️ made with #LUME #threejs #webgl #css #javascript #webdev #graphics #365DaysOfCode2021
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@trusktr
Joe Pea
8 months
@AminYa74 @npmjs Yeah it said something about needing --force to delete an entire package. But I was trusting the docs. It said to use <package-name>@<version> to unpublish a specific version and that's exactly what I did!
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@trusktr
Joe Pea
6 months
I'm open to roles making interactive 3D web experiences. Also open to roles in advancing web technology. Please reach out for my resume!
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@trusktr
Joe Pea
3 years
asdom 0.1.15 is out! (DOM bindings for @AssemblyScript ) New APIs for #WebAssembly apps: - querySelector/All - Node .firstChild, .nextSibling, etc - Element .children, .firstElementChild, etc - window.history - EventTarget .addEventListener, .removeEventListener #AssemblyScript
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@trusktr
Joe Pea
1 year
Really??? Where's the web app???
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@trusktr
Joe Pea
1 year
#Solidjs #devtools are looking spectacular! Here we see not only a component hierarchy, but the reactive graph. It helps you visually understand how data flows through your app! #webdev #javascript #typescript
@thetarnav
thetarnav.
1 year
Release day for @solid_js devtools! 0.21.0 adds an essential way of inspecting reactivity: a Dependency Graph — it will display current (direct and indirect) sources and observers of the selected signal or computation
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@trusktr
Joe Pea
5 months
I'm working on Lume: 3D HTML elements (). I'm debating on the naming of the elements (a dash in the name is required, leading dash is not allowed, trailing dash is allowed). Which naming pattern do you like more?
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@trusktr
Joe Pea
2 years
I forked three-meshline, converted to #TypeScript fixed bugs, improved performance, and published the new docs on LUME's site! It was so easy with #docsify to have it load external markdown from the repo. #webdev #threejs #webgl #javascript #markdown
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@trusktr
Joe Pea
5 months
Oh my goodness, it exists! pico.css! A CSS framework with styling guided by ARIA attributes. It is classless as much as it can be, and setting ARIA attributes results in nifty visual changes to your elements! Check it out:
@RogersKonnor
Konnor Rogers
5 months
@trusktr Pico does something similar
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@trusktr
Joe Pea
10 months
@Rich_Harris @RyanCarniato Or maybe Solte.js! :D
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@trusktr
Joe Pea
2 years
Imagine you can write apps with heavy CPU processing in #TypeScript , compile them to #WebAssembly , and have the performance gains for the processing far outweigh the slightly higher cost of DOM manipulation. That's what these benchmarks tell us is possible. #webdev #javascript
@RyanCarniato
Ryan Carniato
2 years
Rust WASM frameworks have been making some good progress in the last few months on rendering performance. Adopting Signals and Fine-Grained reactive rendering. They've almost caught up to @solid_js ! (vanilla, Solid, Svelte, and React included as JS comparisons)
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@trusktr
Joe Pea
1 year
Dependency-tracking auto-rerunning reactivity (reactivity with "signals") was invented before #Knockout , #Meteor , #Vue , #Svelte , #Surplusjs , #Solidjs , #Preact Signals, etc. Probably in a non-JavaScript context. Would be interesting to find out exactly how they came to be.
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@trusktr
Joe Pea
7 months
Skateboard Configurator built with Lume 3D HTML! Demo on @CodePen : #Lume #LumeHTML #WebGL #Threejs
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@trusktr
Joe Pea
6 months
Nerimity is stunning! This web-based Discord alternative, written with @solid_js for frontend reactivity and templating, is already a lot better than Discord's own mobile web app! And written by a single person in less than a year. Check Nerimity out and follow @SupertigerDev !
@SupertigerDev
Supertiger
6 months
Here's a demo of my responsive PWA Nerimity chat app running on mobile, made using @solid_js Check it out at
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Joe Pea
1 year
Typo? Did you mean "React components"? 😀 #SpaceX (leader in humanity's space faring future) crew UIs are made with #CustomElements , and the UIs are incredible I must say! 👀👉
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@t3dotgg
Theo - t3.gg
1 year
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@trusktr
Joe Pea
9 months
@joinmastodon 's UI is getting quite nice compared to Twitter/ @X . I like how posting is separate from navigation on desktop, making it really easy to navigate without having to discard/save your post, f.e. to gather links. So convenient! Also no spam!
@trusktr
Joe Pea
9 months
Do you get more bot spam on Twitter @X these days, tagging you in random nonsense, or on crypto NFT promotions, etc?
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@trusktr
Joe Pea
7 months
Ever since I switched to plain JavaScript modules (ES modules), I've never had duplicate dependency problems in web apps. Import maps are great! The dependency graph is easy to control. The optional tooling is also advancing, and import maps are on the roadmap for Node.js.
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@trusktr
Joe Pea
7 months
Object literals are a lot faster than classes. Why hasn't Chrome's V8 engine optimized this?
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@trusktr
Joe Pea
3 years
Pssst 👂✋ Ryan humbly "forgot" to mention: @solid_js is now in #StateOfJS . Congrats #Solidjs community! ✨ #webdev #javascript #typescript #html #css
@RyanCarniato
Ryan Carniato
3 years
It's that time again. The State of JS survey is up. Filling this out is a great way to support and bring recognition to your favorite projects, resources, and people in this community.
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@trusktr
Joe Pea
7 months
Language I dislike: TypeScript Language I begrudgingly respect: TypeScript Language I think is overrated: TypeScript Language I think is underrated: TypeScript Language I like: TypeScript Language I love: TypeScript Language I dream of writing in: TypeScript
@dr_sensor
૮༼⚆︿⚆༽つᵂⁱˡ
7 months
Language I dislike: TypeScript Language I begrudgingly respect: Lua Language I think is overrated: Rust Language I think is underrated: Flow (soon ReScript v11) Language I like: HTML Language I love: Nushell Language I dream of writing in: Futhark
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@trusktr
Joe Pea
1 year
I made a @github repo where I'll write live code demos with explanations written in #Markdown . This is neat because with #Docsify and #DocsifyThis we can render the content without a build tool! Here's the repo, and the output:
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@trusktr
Joe Pea
7 months
A lava lamp example that shows how to integrate the MarchingCubes class from Three.js into a Lume 3D HTML scene. 👇Demo on @CodePen : #Lume #LumeHTML #WebGL #Threejs
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@trusktr
Joe Pea
2 years
My #SolidHack ( @solid_js hackathon) submission is an #OpenSource first-person shooter written with #LUME #HTML , #SolidJS , #Meteor , #JavaScript / #TypeScript . Try multiplayer live: Vote for projects at !
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@trusktr
Joe Pea
1 year
🚀🪐💻🛠️ A nice glimpse of the #Starship UIs we're making! I specifically crafted those plot graphics with #WebGL . Watch the Starship first test flight video below! #JavaScript #CustomElements #HTML #CSS #webdev
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@SpaceX
SpaceX
1 year
Another step closer to Mars — the first flight test of a fully integrated Starship and Super Heavy rocket
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@trusktr
Joe Pea
2 years
This is so incredibly awesome. If you're into #WebGL at all, you should follow Kenneth and watch his open source infinite universe unfold before your eyes! #webdev #javascript #threejs
@KennyPirman
Kenneth Pirman 🔮
2 years
Some late night ocean shader exploration, using another sphere intersection / ray marching technique instead of an ocean sphere mesh... it's asking for wavy normal maps. Now it's possible to go underwater! #ScreenshotSaturday | #threejs | #gamedev
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@trusktr
Joe Pea
8 months
Have you seen Flow Browser yet? Flow's graphical rendering engine is faster than Chrome, Safari, Firefox, in benchmarks! Flow has a new engine from scratch using modern game engine techniques powered by the GPU.
@FlowBrowser
Flow Browser
11 months
New in Flow 6.13: @discord now works well. Improvements to SVG text positioning. Fixes for SVG embedded in HTML. Navigator.sendBeacon() now supported. Fixes to contenteditable space handling, if not preserving whitespace.
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@trusktr
Joe Pea
9 months
Small @solid_js meetup at R&B Tea in Monterey Park, Los Angeles, @_aquaductape_ ! #webdev #solidjs #irl
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@trusktr
Joe Pea
3 years
1/ What you see here is a #WebGL #TypeScript program compiled to #WebAssembly (thanks to @AssemblyScript ) running outside of a browser in #Nodejs . It uses #ASWebGLue for the #AssemblyScript WebGL bindings. #365DaysOfCode #3D #JavaScript #webdev #programming
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@trusktr
Joe Pea
1 year
Imagine being able to use TypeScript for both web development, and low level systems and embedded programming, with ease.
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@trusktr
Joe Pea
3 years
@lydiahallie And it is completely wrong. Angular is one of the best. You want to know what's actually the worst? See here:
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@trusktr
Joe Pea
3 years
Single-file components for @solid_js but with full #TypeScript support! It works well because rather than re-invent a new language server, it simply uses @typescript 's. Type support in SFCs from other systems (f.e. #vue ) has always lacked. #webdev #javascript #typescript #html
@lxsmnsyc
Alexis Munsayac 🇵🇭
3 years
Reworked `solid-sfc`. I can't turn a blind eye on how good the JS/TS tooling is, and so I just turned SFC into "module-as-components"
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@trusktr
Joe Pea
11 months
@jvivas_official @t3dotgg Don't add AWS until your standalone server is getting out of hand.
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@trusktr
Joe Pea
1 year
All the things people are making with web! Can the "native" IDEs keep up? Pretty soon we're gonna have things like Blender in a browser written in HTML/CSS/JS/TS!
@emilwidlund
emil
1 year
I'm particularly happy with the interface I designed for Alma.
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@trusktr
Joe Pea
10 months
@LOY60650244 OMG, looks at those blocks. 😂 Seriously though I haven't seen that before. Creative!
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@trusktr
Joe Pea
2 years
@RyanCarniato Seems to me like so much discussion, thought, time, resources, companies' employee money, poured into an idea that doesn't even need to exist in libs like Solid.js for example. A patch to patch the patches.
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@trusktr
Joe Pea
1 year
The more I use Svelte, the more I don't like it because the JavaScript needed to interop with anything outside a Svelte component is worlds apart from JavaScript inside a Svelte component.
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@trusktr
Joe Pea
9 months
The era of UI with real-time lighting is begun!
@actualTimWilson
Tim Wilson
9 months
Taking this dynamic lighting idea a step further 🪄 Now supporting multiple lights and rounded borders.
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@trusktr
Joe Pea
8 months
@davedbase @coinbase @CoinbaseSupport @CoinbaseWallet @CoinbaseExch Hah. The only non scam reply. After posting, I get so many scammers replying. What a shit show.
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@trusktr
Joe Pea
11 months
Not mentioned is also that we get an out-of-the-box dev/debug experience in browsers' devtools with #CustomElements (f.e. <album-data> in the left screenshot). Other component libs (React, Vue, Svelte, Solid.js, etc) have to re-create custom devtools (for every browser!).
An example comparison of a similar app between Enhance and Astro speaks for itself
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@trusktr
Joe Pea
7 years
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@trusktr
Joe Pea
2 years
Amazing combination of CSS rendering and WebGL. The future of web graphics is in the works!
@CantBeFaraz
Faraz
2 years
Another stab at correctly occluded interactive HTML inside of @threejs with R3F Here: A fully interactive instance of @tldraw behaving like a normal plane with shadows at 60fps on iOS Based on an old pen by @trusktr Demo: Inspo:
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@trusktr
Joe Pea
2 years
@dannymoerkerke @mhevery He should have said "a moment.js with you" :D
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@trusktr
Joe Pea
1 year
I got to meet @NASA astronaut @Astro_Raja today. I'm lucky to be on the team that will render pixels for people like him to touch while aboard @SpaceX spacecraft. He gave us some input on our early-stage 3D navigation UI for #Starship , written with #JavaScript #WebGL #html #css .
@Astro_Raja
Raja Chari
2 years
Happy launchiversary to my #Crew3 @NASA_Astronauts buds. This was the last photo I had on my phone a year ago getting suited up @NASAKennedy before we went out to the launch pad for our trip to the @Space_Station
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Joe Pea
9 months
@vponamariov @kaspers What if I told you that you could do it with #HTML ? Here's a basic animated example in 30 lines of #Lume HTML code, and it is compatible with any framework you like ( @reactjs , @vuejs , @sveltejs , @jquery , @solid_js , @angular ... even @htmx_org ). #LumeHTML
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@trusktr
Joe Pea
3 years
@areinet @cramforce Also isn't JSX a front-end type of thing mainly? It would be a language feature that people writing server apps or other non-UI apps would never touch. Is there any existing language feature like that?
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@trusktr
Joe Pea
1 year
I made the world's first #CustomElements ( #WebComponents ) written in #TypeScript and compiled to #WebAssembly a while ago, here: (archived project, but the #Wasm elements are still neat!) #javascript #webdev #html #css
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@trusktr
Joe Pea
1 year
#Lume 's <lume-instanced-mesh> #HTML element gives high-count rendering. The video shows that updating all instances is slower than updating a few. This is faster than having individual non-instanced meshes. #CustomElements #lumehtml #webdev #css #threejs #webgl #javascript
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@trusktr
Joe Pea
1 year
This is absolutely amazing. We're about to have a new web browser that turns the tables upside down for all other web browsers.
@FlowBrowser
Flow Browser
1 year
New in Flow 6.11: - Support for @CodePen 's editor. Most of CodePen itself renders correctly, though Pens vary. - SVG Markers, plus many previously-missing SVG interfaces. - CSS transition support for CSS filters. - Numerous CSS grid fixes.
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@trusktr
Joe Pea
1 year
Tailwind is not the solution.
@trusktr
Joe Pea
1 year
If you write Custom Elements with Shadow DOM, or generally any system with style scoping similar to Shadow DOM, that problem basically goes away. I haven't that problem in *years*.
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@trusktr
Joe Pea
8 months
Thank you HTML! 😁 (Maybe Chrome's V8 engine somehow correlates to this Shelby's 5.2 liter flat plane crank V8 Voodoo engine)
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@Romain_LLC
Roman
1 year
Thank you PHP!
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@trusktr
Joe Pea
9 months
Although this is about Solid, it's also about signals and effects in general, a very useful pattern even outside of Solid! Signals and effects clean up your code compared to reactive systems that are callback-per-value (such as event emitters).
@solid_js
SolidJS
9 months
Our new "Intro to SolidJS Reactivity in 5 mins" video is up!🔥 Thank you @AtilaFassina for making this happen.
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@trusktr
Joe Pea
6 months
Apple Vision Pro is the first VR/AR headset that can totally replace your static computer monitors. And its gonna help your posture, especially your neck! You can put your work space windows in any directions. You can go lay on a couch, and place things floating above you, while
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@trusktr
Joe Pea
4 years
Demo 14 of 365: I changed the meaning of "Hello 3D World!" from last demo. 🌍😃 It shows mixing #WebGL content with plain #HTML content. 👇 @CodePen 👇⚡ #LUME #365DaysOfCode #webgl #webdev #creativecode #codeart #codepen #js #css
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@trusktr
Joe Pea
9 months
@sebmarkbage Not a meme but this is interesting!
@t3dotgg
Theo - t3.gg
9 months
Holy shit @elnardu actually got “use c” working 😳
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@trusktr
Joe Pea
4 years
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Joe Pea
9 months
Have you checked this out yet? Web development is getting some nice DX!
@matsuuu_
Matsu
9 months
Custom Elements Language Server is gonna get a banger of an update! 🎉 Until now the filetype support has been pretty much just template literals. What if we could change that? In the next week, I'll be releasing a version with filetype support for most major systems! 🤩
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@trusktr
Joe Pea
4 years
1/ Demo 22 of 365: I made previous demo's #LUME #3D #HTML #elements re-usable, imported them, and replaced the cube with a 3D #GLTF #disco helmet. 👇The #code is short, on @CodePen ! 👇LUME #webgl #webdev #threejs #gamedev
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@trusktr
Joe Pea
3 years
Join the 3 month long @solid_js hackathon! $12,000 USD in prizes for best app, best ecosystem utility, and best student project! #solidjs #webdev #html #css #javascript #typescript . Hey you #reactjs #vuejs #svelte #angular fans! Good time to try Solid!
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@trusktr
Joe Pea
10 months
@aradalvand @sveltejs Can you please show some proof in the form of a Svelte repl so we can understand what you're saying?
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@trusktr
Joe Pea
1 year
The seemingly simple syntax entices you at first, but making something complex becomes a lot more complicated than with a tool like Solid.js with *actually true* reactivity that requires no compilation and works anywhere (inside or outside of a component).
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@trusktr
Joe Pea
3 years
#asdom v0.2.1 is out! (Web APIs for @AssemblyScript ). - window.location and document.location, Location class, .href, .pathname, etc - add/removeEventListener now takes EventListener objects w/ handleEvent methods #AssemblyScript #JavaScript #TypeScript
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@trusktr
Joe Pea
9 months
If you've heard of Meteor.js but still haven't tried it, try it! To this day, there is no JavaScript full stack framework that accelerates small projects as much as Meteor does. Although newer alternatives might have similar features, they are not as cohesive out of the box.
@StorytellerCZ
StorytellerCZ
9 months
On Friday I will be with @alimgafar and @Kuester_Jan covering the weekly news from @meteorjs community! Tune in at 3:30pm CEST!
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