SuperSimmer | Formerly Super1337 Profile Banner
SuperSimmer | Formerly Super1337 Profile
SuperSimmer | Formerly Super1337

@super1337game

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Indie Game Dev

Joined June 2021
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@super1337game
SuperSimmer | Formerly Super1337
2 months
Another glimpse of the SUPER Stamina system in action! I'm planning to implement a post-processing effect to better indicate the depth and speed of time-dilation to players. #unrealengine #gamedev #indiedev #madewithunreal
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@super1337game
SuperSimmer | Formerly Super1337
10 months
Our game is now called SuperSimmer! Stay tuned for a sneak peek this week of SuperSimmer, featuring all three characters you can play as and the five types of enemies you'll face! #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
6 months
We've been working on performance A LOT over the holidays. The new goal (and we are almost there) is 100 simulated enemies on screen at once! #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
I'm nearly finished with the overhaul of enemy animation + attacks... (they are also become much faster the longer they stay alive) #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 months
Here’s a quick clip from a balancing session in our old UE4 project. Players can negate slow motion by holding SHIFT (or your usual sprint key), but be careful—it consumes SUPER stamina, and you don't want to run out of that! #unrealengine #gamedev #indiedev #madewithunreal
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@super1337game
SuperSimmer | Formerly Super1337
1 year
I've dedicated nearly 200 hours to enhancing the ranged weapon mechanics, and I can't wait to unveil it in our tech demo's update this weekend. Meanwhile, enjoy another sneak peek of the melee action. #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
After a ton of feedback we're renaming the project - stay tuned this week for a big announcement! #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
2 years
A little more progress on the gore system: this simple zombie requires 14 additional skeletal meshes for this level of dismemberment - it'll probably end up being 20, per enemy, when complete #unrealengine #gamedev
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Wrapping up the final polish and finishing touches for the Steam demo. #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
10 months
Spent all day debugging physics issues - our goal is for there to be at least 50 enemies (and as many gibs) on screen at once. #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
I'll have a huge update to the tech demo on Monday - but first here's a short clip to pay homage to one of the inspirations for the project: Tarantino's Kill Bill Part I & II #unrealengine #gamedev #indiedev #madewithunreal #gaming #steam #indiegame #killbill #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
7 months
Wishlist our game: I got side tracked going back through the destruction system I was setting up for this level so here's a clip for #WishlistWednesday #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Trying to get fancy with the furniture didn't work out too well for (the end of) this clip 😅 #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
#unrealengine #indiedev #indiegames #gaming #gamedev #gamedevelopment #WishlistWednesday It's Wishlist Wednesday! Here's another clip of Simmer facing off with some Sentinel Arcanum Enforcers. Wishlist Super1337:
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@super1337game
SuperSimmer | Formerly Super1337
2 years
I've been doing a lot of tweaking on the camera/rotation and various levels of bullet time... I DO ENJOY THESE LEVELS OF SPEED + PRECISION #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
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@super1337game
SuperSimmer | Formerly Super1337
1 year
#unrealengine #indiedev #indiegames #gaming #gamedev #gamedevelopment #WishlistWednesday Wishlist Super1337: Just added some fresh outfits for Simmer! Check out this quick clip featuring one of them, as well as my futile struggle against the formidable
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@super1337game
SuperSimmer | Formerly Super1337
7 months
Experimenting with lighting effects for the power-ups dropped by enemies. Everything is going smoothly so far! #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 month
I've significantly reduced the Blood VFX. Here’s a clip of me trying to achieve multiple zombie decapitations in a row to showcase the updates: #SuperSimmer #MadeWithUnreal #UnrealEngine #Gaming #IndieDev
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@super1337game
SuperSimmer | Formerly Super1337
2 years
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@super1337game
SuperSimmer | Formerly Super1337
1 year
The Steam Demo is coming very soon! Stay tuned for another level preview this week. #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
14 days
After spending the past few days on level design it's back to covering the white-room in blood as I work with setting up some Heavy/Elite enemies. #unrealengine #gamedev #indiedev #madewithunreal
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@super1337game
SuperSimmer | Formerly Super1337
8 months
After a 60-day hiatus I am back! I've spent the past couple of days balancing the time-dilation elements of the gameplay (for ranged vs melee combat) and now I am wrapping up the first arena level! #unrealengine #gamedev #IndieDevs #madewithunreal #gaming #UnrealEngine5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Finally getting around to getting some of the blood on the player-character... here's is a quick in-editor preview (debug line traces and all) #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
More work on lighting/optimization for the intro level... it'll be in the Steam Demo coming out ASAP #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
I've changed how the super speed power works... now the game will have the random levels of bullet time and the player can hit SHIFT to go 'realtime' which will drain the player's (NOT)speedforce stamina. #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Wrapping up a new enemy type: a much larger/stronger zombie that one-hit-kills Simmer - and this very nearly happens at the 4sec mark of this clip #screenshotsaturday #unrealengine #indiegame #gamedev #indiedev #madewithunreal #gaming #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
2 years
I don't think this zombie is going to make it... #MadeWithUnreal #UnrealEngine #BulletTime #SlowMo
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@super1337game
SuperSimmer | Formerly Super1337
12 days
I've added some long-range attacks for Simmer's Katana setup - it makes fighting the AR-wielding bad-guys more manageable. #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Prepare yourselves! Our upcoming steam demo introduces a several treacherous new enemy types. Get a sneak peek in this adrenaline-pumping clip! #unrealengine #gamedev #indiedevs #indiedev #madewithunreal #gaming #Steam #ue4 #ue5 #steam
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Here's one way to kick the Zombie Apocalypse up a notch or two... #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 month
Since so many people say she's in a bathing suit anyway here is Simmer actually in one while showcasing two of her 5-attack Katana combos. You might notice how strikes dynamically follow your camera movements, allowing precise control without a lock-on system. Dive into the
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@super1337game
SuperSimmer | Formerly Super1337
1 month
Just started tweaking the Ranged Weapons to sync with Simmer, who's on a unique skeleton compared to our other characters. Hopefully they're demo-ready by Monday! #SuperSimmer #gamedev #indiedev #unrealengine
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@super1337game
SuperSimmer | Formerly Super1337
1 year
We have several unlockable outfits that will be in the upcoming steam demo - you can customize some of them with Primary and Secondary colors as well... here's a particularly nice shade of green ;) #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Looks like I need to revisit my weapon classes procedural slice implementation (lol) - at 5 seconds I probably shouldn't be cutting the chair once... per frame #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Screwing around with a Guts-style Zweihänder combo-set... I might end up having to retarget this for Simmer #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 month
We're mixing it up with combos of melee and ranged weapons too! The pistol and combat knife may not match an AR or Katana on their own, but together they create some intriguing gameplay dynamics. Balancing all of these options (and their powerups) is going to be very
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Another clip of the Cyberpunk-skyscraper arena getting nuked before I turn in for the evening (SORRY FOR THE SPAM). #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Tons of progress has been made on the enemies - stand by for a proper post about that. In the meantime I brought the dress back... #indiegamedev #indiegames #gamedev #madewithunreal #UnrealEngine #gaming
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@super1337game
SuperSimmer | Formerly Super1337
23 days
Playing around with @FluidNinjaLIVE in a ray tracing build of SuperSimmer. I was able to set this up in a matter of minutes... looking forward to seeing what I can do with this amazing asset. #unrealengine #gamedev #indiedev #madewithunreal
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@super1337game
SuperSimmer | Formerly Super1337
1 year
About 8mins into a test session for the Steam version of the tech-demo Spotify decided it was Ave-Maria-o-clock. At 48 seconds I engage 'Super Mode' so Simmer is 30-120x faster than normal: #unrealengine #madewithunreal #indiedev #gamedev #gamedevelopment
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@super1337game
SuperSimmer | Formerly Super1337
2 years
The HE/Fragmentation rounds are too fun (they are used half way through the clip)... #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Physics/hitbox demo: at around 10 seconds one of the zombies is punched in the middle of a sword swing so he goes flying - the blade never comes in contact with him so he lives (too bright because rec'd in HDR) #unrealengine #madeinunreal #indiedev #gamedev #gamedevelopment
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@super1337game
SuperSimmer | Formerly Super1337
1 year
More of the Guts-style Zweihänder combo-set... I think this is going to have to stay for sure. #unrealengine #gamedev #indiedev #madewithunreal #guts #BERSERK
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Playing around with some alternative test Environments (uneven terrain... more complex lighting) #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Had to do one more Kill Bill clip - this time it's over 2mins of gameplay (will upload a 4K version to YT and link it as a reply). #unrealengine #gamedev #indiedev #madewithunreal #gaming #steam #indiegame #killbill #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
This was from Thursday's testing build- has an issue where the minimum global time dilation was set too low (0.001) - it made for a pretty cool clip though. #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
My game's gore system is 75% complete... just missing a proper blood decal (pool, splash, dots, etc.) system... #unrealengine #gamedev
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@super1337game
SuperSimmer | Formerly Super1337
2 months
Bringing back another outfit option... I'll probably share some offline renders later but here it is as it was intended: drenched in the blood of the damned. #unrealengine #unrealengine5 #ue5 #gamedev #indiedev #gamedevelopment
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@super1337game
SuperSimmer | Formerly Super1337
10 months
@GmanLives @IGN I asked that exact question once on reddit & the thread was deleted, haha
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@super1337game
SuperSimmer | Formerly Super1337
2 years
I really need to get Simmer's expression system fully functional... and the new IK setup for the Katana... and about one thousand other things... #unrealengine #gamedev #indiedev #madewithunreal #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
#unrealengine #indiedev #indiegames #gaming #gamedev #gamedevelopment Wishlist Super1337: The Sentinel Arcanum enforcers don't recommend bringing a katana to a gunfight
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@super1337game
SuperSimmer | Formerly Super1337
2 months
Thanks for the feature @80Level !
@80Level
80 LEVEL
2 months
Check out the latest demos for @super1337game , an upcoming Unreal Engine 5-powered hack-and-slash game with brutal combat animations. The developer unveiled a new gameplay system: #unrealengine #unrealengine5 #ue5 #gamedev #indiedev #gamedevelopment
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@super1337game
SuperSimmer | Formerly Super1337
1 year
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@super1337game
SuperSimmer | Formerly Super1337
7 months
Some more lighting & performance testing in a much heavier map... #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
The next build is going to have a lot more customization options available (outfits, hair style + color)... this combo looks pretty neat: #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 month
Simmer unexpectedly pulls off a head-lock-hug maneuver on two zombies in a row, thanks to a quirky delay in the physics simulations (the initial clipping is what allows it to happen). #SuperSimmer #MadeWithUnreal #UnrealEngine #Gaming #IndieDev
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Some more work on the intro-level - if anything all these physics enabled/sliceable props make for pretty good additions in these preview clips. #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
7 days
Now that I'm starting to scale down the (default) abilities I find myself dying quite often while testing various things. #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
10 days
I've added a ton of animations to the Zombie setup, so here is a clip sort of showcasing them (and I have zero forced bullet time here so this is what gameplay is intended to be like). #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
I definitely meant to kill the molten demon at the end of this clip... amazing timing on my part for sure. #unrealengine #gamedev #indiedevs #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
I'm dying a lot more than I expect to in these latest builds... #IndieDev #MadeWithUnreal #UnrealEngine5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Running as fast as bullets (~1000 ft per second in 0.01 global time dilation) #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
7 months
Doing some performance optimization + testing max enemies with a built demo: currently anything over 50 spawned enemies starts to lag but hopefully by the end of the weekend that number is more like 150 🙏 #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
7 months
Additional testing of the power-up pickup system... going to get some UI work wrapped tonight so expect a full update tomorrow. #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Bullet-time works really well with ranged-weapons too :P #MadeWithUnreal #UnrealEngine #BulletTime #SlowMo
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@super1337game
SuperSimmer | Formerly Super1337
11 days
Here is some footage with additional tweaks to the ranged weapon enemies. I've decided to lower their rate of fire (and make the projectile slower and more "Space Blaster" like). #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
7 months
I starting playing around with some 'power-up' animations for simmer... I'll probably just add some VFX to this one and implement some time dilation overrides to nearly pause the game and allow players to chose their upgrades and call it a day. #unrealengine #gamedev #indiedev
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@super1337game
SuperSimmer | Formerly Super1337
13 days
Zombie/Monster death sounds too annoying? Nothing a quick "decap" won't fix 😅 #unrealengine #gamedev #indiedev #madewithunreal
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@super1337game
SuperSimmer | Formerly Super1337
10 months
Following yesterday's enhancements in physics performance, today I'm fine-tuning time dilation levels and adjusting character abilities for better balance. Wishlist SuperSimmer: #unrealengine #gamedev #indiedev #madewithunreal #gaming #Steam #ue4 #ue5
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@super1337game
SuperSimmer | Formerly Super1337
1 year
The latest tech demo should be called 'The Revenge of Zombie01_AA' ... #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
This chair though... Screwing around in a close quarters/interior map with complex lighting and a bunch of physics-simulated (and sliceable) furniture. #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Some controls/camera testing of the new slomo system by dodging (mostly successfully) a bunch of actual-speed bullets (350-400 m/s) - her hair is going crazy as a result of the regular 100s of m/s of acceleration #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Spent most of the weekend tweaking the way the dodge/dash system works #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
Was going through some test footage and decided this clip was good enough to share (4K YouTube version is linked in the comments) #indie #indiedev #indiegamedev #indiegame #gamedev #gamedevelopment #gamedeveloper #ue4 #ue5 #madewithunreal
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@super1337game
SuperSimmer | Formerly Super1337
2 years
The 'pain' expression at 7 seconds in - 5.56mm ball ammo hurts! | #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
More footage from the latest Tech Demo... the next one will have three new enemy types! #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Spent most of the night tracking down a bug that was causing crashes in the latest test build - I guess it could've been worse and stole tomorrow as well... #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 months
The UE5 Conversion is almost done... here's a quick offline render of Simmer inspired by @StellarBlade
Tweet media one
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@super1337game
SuperSimmer | Formerly Super1337
2 years
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@super1337game
SuperSimmer | Formerly Super1337
2 years
@FringeRealities Once I figure out how to get the hair bloody... she'll get BLOODY.
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@super1337game
SuperSimmer | Formerly Super1337
2 years
It's probably time to get a few more enemy types back in... #MadeWithUnreal #UnrealEngine5 #IndieDev #GameDev
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@super1337game
SuperSimmer | Formerly Super1337
2 years
In this clip she gets health by killing the zombies and the cyber soldiers with the rifles do the damage (I was panicking a little bit because she dies fast when you fuck up) #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
A quick clip from todays "LET'S REWORK THE CAMERA" session... #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
1 year
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@super1337game
SuperSimmer | Formerly Super1337
2 months
INSANE control with ranged weapons with SUPER Stamina in time-dilation. #unrealengine #unrealengine5 #ue5 #gamedev #indiedev #gamedevelopment
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Overhauled the damage system over the weekend and re-enabled the 'Vocalization/Expression' system... now Simmer makes faces when damaged #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
Simmer taking some damage for once (but vengeance is served) | #unrealengine #gamedev #indiedev #madewithunreal #gaming
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@super1337game
SuperSimmer | Formerly Super1337
2 years
It appears that equipping the pistol with explosive-fragmentation-rounds + allowing it to be wielded at 100x normal speeds (in 0.01 time dilation) might be slightly OP #UnrealEngine #gamedev #indiedev #madewithunreal #gaming
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