Simon S. Andersen Profile Banner
Simon S. Andersen Profile
Simon S. Andersen

@snakepixel

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79
Following
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Pixel artist | illustrator | Creator of Owlboy,Savant Ascent,Vikings on Trampolines | CO-CEO of: For prints and sites:

Norway
Joined February 2012
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@snakepixel
Simon S. Andersen
1 year
The light dragon is long #Zelda
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Simon S. Andersen
5 years
Yoshi sounds really different when you slow his voice down...
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Simon S. Andersen
2 years
Forg.
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Simon S. Andersen
3 years
"Come closer... I can teach you things..." #HowToDrawMangaRedraw
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@snakepixel
Simon S. Andersen
6 months
I launched a game this year. Yet, my most popular tweet of all time is Shnoozle Dragoozle over here
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@vonixskulls
vonix ๐Ÿ‘ป
6 months
since its the end of the year, what's your most popular art?
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Simon S. Andersen
6 years
What you're about to see does not exsist. It is not endorsed, licensed or under development. I make game sequel mockups for fun, and after planning to do this for years, I finally convinced myself to bring this to life. Enjoy. #ChronoTrigger #ChronoCross
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Simon S. Andersen
4 years
Everyone always depicts the memes the CDi-Zelda games have created, but it felt like an interesting challenge to depict them as actual characters. So here's a version of #Zelda from Wand of Gamelon. (Appreciate everyone dropping by the stream.)
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Simon S. Andersen
2 years
It's Friday night! Stomping sounds bring fright! (Part 7) ๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
3 years
I tend to animate photos I find online for no particular reason. So here: a sable lad.
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@snakepixel
Simon S. Andersen
3 months
Udated my old snake mascot from 2007 for fun. Hand-animated it, because it felt more entertaining
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@snakepixel
Simon S. Andersen
5 years
Sometimes I just... animate photos I find online for no particular reason and.. uh.. yes.
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@snakepixel
Simon S. Andersen
1 year
"Mutants from outer space!" ๐Ÿฆˆโœจ Been working on new posing sprites for the Laser Shark bossfight in the new #SavantAscent #pixelart #indiegame
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Simon S. Andersen
3 years
So I made those #Owlboy RPG sprites and got a bit carried away. This is not an actual game. Just thinking out loud ~
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Simon S. Andersen
2 years
It's Friday night! (Part 14 FINALE) ๐Ÿฆ‡๐Ÿ”Š
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@snakepixel
Simon S. Andersen
2 years
It's Friday night! If at first you don't succeed... uh... (Part 12)๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
5 years
After seeing the footage for the Link's Awakening remake, I started dotting down some pixels, realizing halfway that I've never actually made a Zelda mockup before. So here's something small inspired by Awakening, the first game I ever bought. #ZELDALINKSAWAKENING
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Simon S. Andersen
3 years
TMNT art in the style of old Bengus art (circa MvC1.) Was initially just going to add April O'Neil, ended up adding Splinter, Bebop and Rocksteady as well. #TMNT #mvc2 #MVC Thank you to all the people that watched me make these live!
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Simon S. Andersen
6 years
I had this image in my head for a couple of days. I've been fascinated by the official schematics of Megaman's inner workings since the original promotional blueprints. #MegaMan
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Simon S. Andersen
2 years
It's Friday night! ๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
4 years
What if the Turtles ended up in classic Marvel vs Capcom? #TMNT #Capcom #MvC Bit of a style study of old fighting game art. Appreciate people joining the stream for the rendering process.
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Simon S. Andersen
3 years
Power Quest / Gekitล Power Modeler remade Been thinking about redoing this game for some time. I always felt the original never tried to emphasize that you're playing with toy robots. The dogs and cats in the park stage allowed me to give things a sense of proper scale #pixelart
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Simon S. Andersen
3 years
2021 was a pretty busy year, but I still managed a few pixel mockups in between all the work. Art has a way of putting things back into perspective.
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Simon S. Andersen
4 years
"You dare bring light to my lair?" Likely because of how infamous the games have become, it occured to me that I've never really seen him depicted as an actual villain. So here's a quick CD-I Ganon
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Simon S. Andersen
6 years
Got this image in my head after all the #Bowsette / #supercrown stuff circling around. Wanted to see what would happen to a Bullet-Bill for fun. So here's Bullette.
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Simon S. Andersen
5 years
Time for a new mockup! I did some illustrations of a re-imagined #Sparkster / #RocketKnightAdventures , and I've now had some time to make a full mockup of what a potential sequel could look like, mixing elements from all the old games. I always found its mechanics fascinating.
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Simon S. Andersen
1 year
Another new enemy for #SavantAscent These guys are shielded from regular attacks and require power shots to knock their shield off. They fire boomerang-chainsaws that get in the way of jumps. You're in trouble if you forget them in the chaos. #pixelart #indiedev #indiegame
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Simon S. Andersen
3 years
Been a lot of talk about Marvel VS Capcom lately. Made me think of these TMNT poses I did in the style of old Bengus art. Feeling a bit of an itch to do some more experiments in this vein. #TMNT #MVC
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Simon S. Andersen
2 years
A quick little #Zelda experiment I did a short while ago. Tried to capture that miniature feel, while still keeping it pixel-art
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Simon S. Andersen
4 years
Looked at some of the updated #Megaman mockups I've done and started to wonder how it would look as an actual game. It's been a pretty interesting experiment so far. None of this exists of course...
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Simon S. Andersen
3 years
A little something for the Legend of Zelda's 35th anniversary! I always did love the 64-era's use of deep shadows. #Zelda35th
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Simon S. Andersen
4 years
"You're a hard one to find, you know that?!" Follow-up to my first painting of January last year. Always enjoyed the contrast from cell-frames in old animated movies, and this universe is a fun one to explore.
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Simon S. Andersen
4 years
So I just so happened to be messing around with with an old post-it note sketch, painting over it. Then I catch news that the same character just got a revival. So here's Akira #StreetFighterV #RivalSchools
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Simon S. Andersen
6 years
Had a little Mario drawing lying around and decided to color it up for some shading practice. #SuperMario
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Simon S. Andersen
4 years
Completed piece, with the correct piano keys this time. It was mostly done as an excuse to paint clothing folds for fun, which were done free-form for this one. Simple painting, but I enjoyed it.
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Simon S. Andersen
4 years
Quick cel-animation test as follow up to my previous movie piece. Exploring the story as I go.
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Simon S. Andersen
3 years
"There is nothing to fear. The guardians hold these halls. We are safe." "I'm more concerned that I can hear them talking..." Next part in the explorer series is done! Was nice to just mess with shapes and light to contrast the look of the animation-cells.
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Simon S. Andersen
5 years
Quick Post-it Note sketch I decided to take some time painting on top of. Was a pretty relaxing exercise. I always enjoyed rendering metal.
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Simon S. Andersen
2 years
Another post-it note repaint. Thief from DnD Shadows Over Mystara ended up with some style elements from Kinu Nishimura in the end
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Simon S. Andersen
3 years
//The Caterpillar Arrives// I felt a need to work on something a bit more free-flow. Its been nice exploring shapes for a bit. Thank you to everyone who joined me for the process!
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Simon S. Andersen
2 years
It's Friday night! Tiny things take flight! ๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
7 years
A booth painting at a Mexican restaurant I was at looked a lot like a beat-em-up. So I made it into one.Character was based on another booth
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Simon S. Andersen
3 years
Hey, I'm back! Been working on a little something. Was time to properly showcase some of the things I've built for the #MegamanDOS experiments I've done. Keep in mind, this is not licensed or under development. Its is purely for fun. Enjoy! #Megaman
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Simon S. Andersen
5 years
My first painting of #2019 . I had an image in my head. A scene of twisting roots and stone from an animated movie that never existed.
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Simon S. Andersen
5 years
So that doodle I made ended up becoming a full weekend project and now this poster exists. Started out mirroring Bengus which became then turned into a full on Marvel VS Capcom art piece. Might try this look again sometime. I enjoyed it! #MvC
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Simon S. Andersen
5 years
Random shapes that popped into my head the other day. Some kind of reanimated monster. She uses her own intestines as a grapple rope to move around the city.
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Simon S. Andersen
7 years
Its the Rap-munchkin and Marina show! #Splatoon2
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Simon S. Andersen
1 year
Wanted to expand my old Breath of Fire 7 idea mockup from 2014 from SD to widescreen. Had had an old design for a masked, Woren sniper I could add. Carries a changable rifle far larger than she is. #BreathofFire #pixelart
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Simon S. Andersen
6 years
An old mockup for a fictional Chip & Dale 3 game. Still like how this came out. based some of the palette from the NES original, and studied backgrounds from the show to make sure it looked authentic. #rescuerangers #pixelart
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Simon S. Andersen
6 years
In honor of my auto-correct always mixing up game names, I figured I'd make things worse. Enjoy.
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Simon S. Andersen
1 month
I realized its the 20th anniversary of Cave Story (Doukutsu Monogatari) so 15 years after I made the illustration for the Wiiware release, I've decided to redraw it. Could finally update some elements that didn't have a consistent design back then.
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@snakepixel
Simon S. Andersen
1 month
Something I don't think anyone's seen before: One of my earliest jobs was creating this official art for Cave Story (Doukutsu Monogatari) on WiiWare back in 2009. Since the internal team performed edits after I submitted it, no one has ever seen the original, unedited version
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Simon S. Andersen
4 years
No need to post that one frame. I've got you covered.
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Simon S. Andersen
4 years
Harpies of the tropics Had this image in my head for a few days now and had to paint it.
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Simon S. Andersen
5 years
Was looking at one of my old Post-it note drawings of Theif from Shadow over Mystara and wanted to do another repaint. Tried to make it feel more like a genuine Kinu Nishimura piece.
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Simon S. Andersen
3 years
Parts shop from Power Quest / Gekitล Power Modeler. One of my favorite fighting games with a fantastic soundtrack. I wanted to remake the model shop without the limits of the Gameboy Color, the way I always saw it in my head. #pixelart
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Simon S. Andersen
10 days
It should be worth pointing out: This series has had an absolutely absurd impact on the art community, to the point where neither me or my circles have even really played them and will still list them as inspirations. I'm certainly feeling the itch to make some art now
@marvelvscapcom
Marvel vs. Capcom
14 days
Gonna take you for a ride back to the arcades with MARVEL vs. CAPCOM Fighting Collection: Arcade Classics! 7 legendary games, one Super Heroic collection, coming to Nintendo Switch, PS4, and Steam in 2024. #MarvelVsCapcomFightingCollection #MvCFightingCollection
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Simon S. Andersen
4 years
Taiyo High Rooftops Initally I just did a sprite of Akira to match the look of Streetfighter 3. Then things got a bit out of hand. #RivalSchools #StreetFighter #StreetFighterV
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Simon S. Andersen
5 years
My #PowerStone piece is finally complete. It's been interesting exploring old Capcom properties lately. Would definitely do more.
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Simon S. Andersen
5 years
Was looking at one of my old #MegaMan mockups for a diamond mine using NES restrictions, and I decided.... what if I used NO restrictions. Make it widescreen for good measure. So here's the entrance to DynaMan's stage, fixed up a little. Mine karts are ridable. #pixelart
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Simon S. Andersen
5 years
Appreciate people dropping by the art stream. Got a bit of progress done on this thing. Shouldn't be too much left to do #MegamanX
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Simon S. Andersen
4 years
Knights of the Rat King Started this over and gave it some proper color. #yearoftherat
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Simon S. Andersen
6 years
Been a while since I did a mockup. While I don't really have a connection to the games, I had a weird urge to redo the first stage from Alex Kidd. So I did. I did kind of like how you would drop from the cliffside into a water-level, so I made it so you could see the transition.
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Simon S. Andersen
2 years
It's Friday night! Wagons are in sight! (Part 8) ๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
3 years
Cleo from the Catillac Cats. Made this last year, requested by my wife. Don't think I ever put it online for some reason. Was fun working on those backgrounds.
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Simon S. Andersen
1 year
The Secret lab. Just realized it was just the 35th anniversary of the Megaman series. So I'll be sharing a few artworks I've done of the series over the coming week. #Megaman35th #MegaManX #Zero
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Simon S. Andersen
2 years
I never made the bosses for the #MegamanX hobby-project I did 13 years ago. I aimed for a look somewhere between X3-X4. Crane, Hermit-Crab, Giraffe, Porcupine and Angler are newer. Mosquito, Fox and Possum were based on 25 year old sketches. Nice to pixel something for fun again.
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Simon S. Andersen
3 years
Terranigma remade. The game has been on my mind a bit lately. The underground tower scene always stood out to me, so I wanted recapture it. Ark's design was somewhat inconsistent to his artwork, so I've given it a minor tweak to be somewhere in-between. Fun to do mockups again!
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Simon S. Andersen
5 years
Would certainly be interesting.
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Simon S. Andersen
5 years
Found something I must have drawn after having played Wario Land 1 for the first time and I can't stop staring at it. It's... glorious! Too many fingers and filled with gas, its-a Balloonio!
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Simon S. Andersen
5 years
Seems #PortfolioDay is a thing. Well, it's as good a day as any to share some of my personal pixel-art! Most of my time is spent working on games as Art-Director for my company @DPadStudio , though I do have some extra time every now and then.
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Simon S. Andersen
5 years
Looking back, I made quite a lot of Capcom art in 2019. Guess it's been a kind of go-to when I just want to relax with some after-work painting. Hoping to allow for more personal work in the new year.
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Simon S. Andersen
3 years
To those that have been asking why I haven't drawn Shredder, its because I already have for a previous project. I'm not planning more Turtles art at the moment.
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Simon S. Andersen
1 month
Something I don't think anyone's seen before: One of my earliest jobs was creating this official art for Cave Story (Doukutsu Monogatari) on WiiWare back in 2009. Since the internal team performed edits after I submitted it, no one has ever seen the original, unedited version
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Simon S. Andersen
6 years
A concept mockup I did for a The CheetahMen remake. I always enjoy taking flawed concepts and seeing what could be improved. The original stages lend themselves well to a Beat-Em-Up structure, and it was fun to figure out what the area was meant to look like. #pixelart
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Simon S. Andersen
5 years
Every now and then, I think about this frame from DragonBall...
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Simon S. Andersen
2 years
It's Friday night! ............. (Part 13) ๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
6 years
Made some quick lineart the other day that I felt like painting over. Was really just an excuse to draw clothing folds from memory.
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Simon S. Andersen
6 years
So the #Inktober2018 prompt the other day was "Roasted", but it just got me thinking of steak... Seemed like a nice enough challenge. Copics only.
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Simon S. Andersen
7 years
Needed an excuse to relax with some painting. The new Breath of the Wild trailer had some fun colors, so here's a Link.
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Simon S. Andersen
1 year
Adding brand new enemies to #SavantAscent now! This is a Voven (part oven, arranged in a dog shape.) It likes to stomp between platforms, so you have to keep on your toes while you try to regain your precious movement space #pixelart #indiedev #indiegame
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Simon S. Andersen
6 months
2024: Year of the wood dragon As it happens, in my language, the word for 'kite' is 'dragon': Something that flies through the strings that control it.
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Simon S. Andersen
2 years
It's Friday night! The return of the space where you jam (Part 4) ๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
5 years
So June 9th was "Rockman Day" and there's no way I'm passing up the chance to add more #Megaman X to the world. Finally had some time to add a little color to this thing today.
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Simon S. Andersen
8 years
Finished up a Megaman sketch from yesterday. Was fun to play with contrasting colors for a bit.
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Simon S. Andersen
7 years
Some mockups from my little Megaman DOS project. Remade the old Megaman 1/3 PC/DOS games into one game using NES restrictions (or close to.) Made for a fun challenge. It's mostly only mockups.
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Simon S. Andersen
6 years
Let me see if I remember... Sailor Moon was about... uh... some girl that was like the moon-themed captain of a bunch of sailors right? Right. Ok. Nailed it. #SailorMoon
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Simon S. Andersen
1 year
A few more of my characters pocket sized. (Otus, Solus, the Alchemist, Donnie Friday, Mira and the Trampoline Vikings.) Been a nice break from the sprites I've been doing lately. #pixelart #Owlboy #VikingsOnTrampolines #SavantAscent #DonnieFriday
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Simon S. Andersen
2 years
It's Friday night! Badabing badabaloon (Part 9) ๐Ÿฆ‡๐Ÿ”Š
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Simon S. Andersen
3 years
Looking back, I've made quite a few paintings in this series. Quite a few unfinished ones as well. I still need to figure out what it all is.
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Simon S. Andersen
6 years
"In the year 1691..." Quick sketch I decided I needed to make into a painting. I've never drawn anything from Castlevania, but how can I not with a name like that. #SimonBelmont #SmashUltimate #Castlevania
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Simon S. Andersen
5 years
I always enjoyed this gallery piece I did for a showing in Texas last year. It's not often I do #pixelart just for fun.
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Simon S. Andersen
9 months
This is a Saturn. They're a mix of samurai armor and space-invaders to go with their level's theme. Their name comes from how their outer ring moves around their core to give them movement. The idea was to make them dance in space #pixelart #indiedev #ascentREMIX
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Simon S. Andersen
5 years
The first #Megaman game for DOS technically had the series first intro stage. So using my redesigned NES assets, I tried to imagine how I would make the infamous leopard chase. Tiles are made within NES restrictions, but I make an exception for sprites for a little extra flair.
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Simon S. Andersen
5 years
I say this mainly as a public service. I've dealt with severe burnout since Owlboy's completion and recovery is slow. Things are not somehow "better" now, and 10 years of intense work has consequences. If you think you're immune, you're going to regret it very soon.
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Simon S. Andersen
4 years
A little weekend project. I've been slowly redoing my old Megaman DOS mockups without the NES restrictions. I always enjoyed world maps on level selects. I have plenty in mind for later... #pixelart #MegaMan
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Simon S. Andersen
4 years
Fighting evil by moonlight Fighting more by daylight Can't stop getting into real fights! She is the one named Sailor Moon! #Sailormoonredraw
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Simon S. Andersen
4 years
20 years later, I took a second look at this location for an old RPG. It's fully playable, but for now, here's some location shots with sound #pixelart
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