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Shiek Wang 王峙凱 Profile
Shiek Wang 王峙凱

@shiekthegeek

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Tom Foolery Expert for @Bungie since the ‘90s || Arted @halo in the ‘00s || Art directed @destinythegame since the ‘10s || covid dodging in the ‘20s

PNW, Hawaii, Taiwan
Joined September 2009
Don't wanna be here? Send us removal request.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
⚡️ “你好! 歡迎”
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@shiekthegeek
Shiek Wang 王峙凱
3 years
What says you all?
@DestinyBulletn
Destiny Bulletin
3 years
Would you like a SIVA-themed season in Destiny 2? #Destiny2 #BeyondLight
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Bringing a knife to a gunfight. #Destiny2 #DestinyArt #seasonofthehunt
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(1/8)It's been awhile, let's get back to super serious stuff, like some #halo characters. Let's talk about the hunters today, which I was fortunate enough to help bring to life.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
‘Truce, from one hunter to another.’ #Mandalorian #Destiny2 #DestinyArt
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@shiekthegeek
Shiek Wang 王峙凱
2 months
To all of you guardians who believed in us and stuck with Destiny over the past 10 years, thank you 🙏
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@shiekthegeek
Shiek Wang 王峙凱
3 years
The 2D The 3D
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(1/8)Let's talk about the #halo phantom design real quick before we go to bed. One of my personal favorite redesigns.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Let's go to characters now shall we? The 2D The 3D
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Hi, 你好 #IamPOCinPlay Long time vet but new to the Twitterverse. My name is Shi Kai Wang, go by Shiek in the game world. I'm a Taiwanese turned Taiwanese-American working at @Bungie for 20+ years. Started as concept artist for @halo now currently art directing #Destiny2
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Shiek Wang 王峙凱
4 years
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Having some fun doodling a chance encounter in my dreams. Yes, I main a warlock. #Destiny2 #DestinyArt #DeepStoneCrypt
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Happy new year of the Ox! Trials start today, may you be the chosen one :) #DestinyArt #LunarNewYear
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@shiekthegeek
Shiek Wang 王峙凱
4 years
@Flauzino_FLZ
Gabriel Flauzino | FLZ 🇧🇷🎨
4 years
"The Coronation of The Witch Queen" Destiny 2 Fanart Painting Also, please retweet and help me grow my twitter a lil bit! I really appreciate it! #painting #drawings #Destiny2 #bungie #savathun #witchqueen HD at:
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Let's keep going on characters. The 2D The 3D
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@shiekthegeek
Shiek Wang 王峙凱
2 years
This is very weird to see in high def. Great job bringing back some ancient work!
@MintBlitz
Mint Blitz
2 years
Seeing Cut Halo Content being restored for the first time is amazing.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
(1/8) Let's stay on #halo weapons for a bit shall we? Let's talk about the #needler this time, which also seems like a fan favorite. It was a fun one to concept.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Hope you guys dig the new look :)
@DestinyTheGame
Destiny 2
4 years
Trials of Osiris. Season of the *REDACTED* Armor. Coming soon.
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Shiek Wang 王峙凱
3 years
Since people liked that first one, let's do another #halo before/after. Here's the Combat Evolved version of the covenant dropship. The 2D The 3D
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Distinctly remember saying to Jason Jones that I can’t wait when Destiny wasn’t compared to WoW, Borderlands, Warframe and that we secured our own corner. Glad to know we are meta now.
@vNogi
Little Light
3 years
Can we stop comparing every fucking game to destiny?
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@shiekthegeek
Shiek Wang 王峙凱
4 years
No surprises here. Color study of this awesome scene from Big Trouble in Little China, with some Exos :) Knocking this out before hitting some of the recommendations. #DestinyattheMovies #Destiny2art #destinyart
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Hello, I’m Shiek, and it’s my first #PortfolioDay . Long time Tom Foolery Expert at #Bungie getting back into arting for myself. More art at IG:
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Since we're on weapons. Let's talk #halo covenant weapons for a sec. The first weapon I've got the honor to concept was the plasma rifle.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Color studies again, took longer than expected. This time putting #Destiny2 characters in classic movie scenes. See if you can guess which movie this is from. Answer in series post below, no cheating. What movie scene should I try next? #DestinyattheMovies #destinyart
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(1/7)Let's now delve into these 2D/3D's deeper. Let's start with the #halo CE covenant dropship Spirit and then the Phantom.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
‘Vengeance is best served, with a smile.’ - Yubin, QUEENZMAFIA #Destiny2 #DestinyArt #digitalillustration
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Hey #teammonster . Fear not, save your strength for another fight. For now, go check out Zombot studios, the guys who made the set and some of your other favorite ornaments in #Destiny2
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@shiekthegeek
Shiek Wang 王峙凱
4 years
#2020 年自分が選ぶ今年の4枚
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@shiekthegeek
Shiek Wang 王峙凱
3 years
What’s old is new again. Hope you guys enjoying the ghost ship. Thank you Tom and his crew. OG concept by the magnificent Dorje Bellbrook.
@tomfromtheweb
Tom Farnsworth
3 years
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Shiek Wang 王峙凱
3 years
Hey everyone, we're doing something different and fun this FOTL. Go vote on which one you'd like to see made :)
@Bungie
Bungie
3 years
Are you #TeamMonster or #TeamDino ? Vote now:
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Hello old friend. You’re aging pretty well.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(3/8)When sketching the hunter out I was initially inspired by a bunch of anime references like Gundam's Hy-Gogg from War in the Pocket series.
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@shiekthegeek
Shiek Wang 王峙凱
2 years
Imma do this twice cuz it's that awesome. We've partnered with ArtStation this time around to showcase our awesome artists' badassery. Please go take a look and create traffic jams :) Thank you to D2WQ Art Team for the fantastic work, per usual!
@DestinyTheGame
Destiny 2
2 years
How the Destiny 2 Art Team created a whole greater than the sum of its parts. Destiny 2: The Witch Queen Art Blast via @ArtStationHQ .
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@shiekthegeek
Shiek Wang 王峙凱
4 years
‘Every last one of them. Queens orders.’ -Maude, QUEENZMAFIA #Destiny2 #DestinyArt #awoken
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(5/8)The Phantom was based on the cobra. The graceful yet aggressive posture it has, and how it's narrow in the front but broadens out was such a beautiful natural design. That curvature doubled up as the negative space to hold vehicles under it's 'wing span'.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Close your distance, and ease the throttle. #Destiny2 #destinyart #digitalart #水墨畫 #characterart #sketches
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(8/8)Additions of shield and fuel rod were done once in game and playtested. As it helped to round him out better as a unit beyond just a melee character, hence why they were never in the sketches. Alright, thank you for listening. Hope it was another fun read!
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@shiekthegeek
Shiek Wang 王峙凱
4 years
QUEENZMAFIA - ‘Queen’s orders’ series is done. Just in time for #whatarthashtagdayisit #角色設計 #イラスト
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(7/8)Closest sketches before it became final. We wanted a clear state change for combat vs. non. So you can see the idea was to have his chest collapse nicely into his waist to protect all. Hence the curved mid section, and turtling. Spikes were added by Paul Russell.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Did you read through the whole TWAB? #teamdino is the winning armor set! That’s cool, I guess. Thank you Dipo Muh for the awesome concepts. Go check out his work!
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@Bungie
Bungie
3 years
This week at Bungie, we prepare for Grandmaster. 💠
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Shiek Wang 王峙凱
3 years
(4/8)As more iterations happened the idea turned more towards a couple of things, mainly the fiddler crab as the animal inspiration. The thought was that a giant melee arm would be an interesting trait for this heavy trooper, therefore emphasized on that.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
#塗鴉 #線画と塗った後を見せてください
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Shiek Wang 王峙凱
3 years
(2/8)The hunters #Mgalekgolo were born out of the sandbox necessity to have a heavy trooper to balance against the agility of elites, the medium range jackals, and short range grunts. The sandbox gameplay helped to draw a box on what these guys would feel like.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Have gun will travel reads the card of a, guardian. #Destiny2 #DestinyArt #seasonofthehunt
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Shiek Wang 王峙凱
4 years
Proud to be a part of this. Can’t wait for you all to get your hands on the new shine. #destinythegame
@Bungie
Bungie
4 years
Beyond Light marks the beginning of the next era of Destiny. Bungie developers take time to explain. Full ViDoc:
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@shiekthegeek
Shiek Wang 王峙凱
4 years
This got concepted the same time this #haloelite concept was made. Gave the Elite two opposable thumbs, and because of that, wanted the weapon to be symmetrical in some similar way. Hence the top and bottom similar language and the vertical up and down firing.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(6/8)Once the feel was set, it was time to figure out the details. If the concave portion can house the vehicles, where do the units come from? I attempted to have units come out the back. But the Spirit already proved 360 engagement was too much fun.
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Shiek Wang 王峙凱
3 years
Lots of nostalgic posts from folks today. Here’s one more. Most favorite part in working on this was to give meaning to the tree and wolf symbol in IB.
@DestinyBulletn
Destiny Bulletin
3 years
5 years ago, today, Bungie released the Official Destiny: Rise of Iron Launch Trailer! #OGDestiny #Destiny2
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Shiek Wang 王峙凱
3 years
(4/8)After many failed attempts to curve the Spirit, I sketched out a promising silhouette. This was the very first sketch of the now Phantom. It finally had a new but interesting personality, AND animalistic. Which animal?
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Shiek Wang 王峙凱
3 years
(6/8)Like I said in other threads, we never worried much about lore of these guys in CE. It was only later when Halo became popular, we went back and asked what are these guys? And then that note I wrote down became the backbone of hunters' anatomy.
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Shiek Wang 王峙凱
3 years
(5/8)The second were the worms. That was inspired by then Jason Jones' engine tool of cellular automata which I've later used as VFX that I'll get to in another thread. But the idea of the collective to form a whole is the basis, and thus I scribbled it on the sketchbook.
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Shiek Wang 王峙凱
3 years
(7/8)Thus the magic tractor beam. Using the same technology as the Spirit holo tractor beams, the Phantom employs it as a tube. But this time to drop units down one by one to be engaged from any which direction, ready for sandbox fun.
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Shiek Wang 王峙凱
3 years
Hm? What was that now?
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@Bungie
Bungie
3 years
This week at Bungie, Mithrax told the legend of The Saint. 💠
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Shiek Wang 王峙凱
3 years
(3/7)So I'll state this upfront; the Spirit was always concepted with the tuning forks as the back. A miscommunication on direction for animation and 3D made it so the tuning fork faced forward. Ultimately we all agreed that felt more aggressive so we left it :)
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(3/8)Initially, I tried redesigning the Spirit with more of a curved shape. As indicated by this sketch here. But it lacked the personality the Spirit already had. So this felt like a half, or step backwards. The curved transport also proved hard to carry units functionally.
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Shiek Wang 王峙凱
3 years
(8/8)Alright, hope that was another fun read for an old design. Now it's time for bed!
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Having fun with #2021artgoals I’ll admit, painting isn’t my strong suite. BnW is my clutch, my go to. But let’s make it fun. So let’s start with #exocolorstudy Join me! #イラスト練習中 #destinyart
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Shiek Wang 王峙凱
24 days
@LateNightHalo @TheIshikawaRin @KrimsonBat @EricWaffles There was no narrative reason specifically. Halo 2’s arbiter armor was very cool in color which didn’t match the original concept I did. And halo 3’s shaders were tuned to feel more aligned to original concept. Which feels more balanced with warm and cool playing off each other
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@shiekthegeek
Shiek Wang 王峙凱
3 years
When not drawing super serious alien stuff for #halo and art directing super serious stuff for #destiny , I like to do quaint takes on made up moments. Usually done in brush style to reflect my roots from Taiwan. Have a look!
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@shiekthegeek
Shiek Wang 王峙凱
4 years
‘Let’s get one thing straight. I work for her, the Majesty. Not you’. - Suni, QUEENZMAFIA #Destiny2 #DestinyArt #digitalpainting
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@shiekthegeek
Shiek Wang 王峙凱
3 years
#teamdino is a GO! #FOTL gear now available. While you're at it, go check out Dipo Muh's artstation He's the one who made teamdino possible.
@DestinyTheGame
Destiny 2
3 years
Remember the lost. Gather round the campfire and celebrate Festival of the Lost. 🎃
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Shiek Wang 王峙凱
3 years
Let the games and fashion begin! How you like the armor?
@DestinyTheGame
Destiny 2
3 years
The torch has been lit. Let the Guardian Games begin!
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(2/8)Like I said earlier, I didn't quite like the Spirit design. When Halo 2 came around, we were all in the mindset of improving on CE, box product mentality. Given that chance, I wanted to give the #halocovenant dropship a more animalistic personality.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Teehee
@DestinyTheGame
Destiny 2
3 years
Everyone's invited. Let the celebration begin. Commemorate Bungie's 30th Anniversary with iconic loot from both past and present. 🎉
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Shiek Wang 王峙凱
4 years
Let's start the new year with the old! I promised to talk about #halo and the concept choices for a bunch of those, so here we go. Going to focus on the #halocovenant as that's the race I had the opportunity to make the most impact.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Probably my favorite weapon, even beating out the sword and needler, because it was my first. Similar to the ghost. Which is why for my 20th replica, I opted for a plasma rifle. Thank you @RatedEforEric for the beautiful replica! Check it out.
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@shiekthegeek
Shiek Wang 王峙凱
2 years
Son playing #halo in the arcade today. Words can’t really describe it. Phantom and scarab looking great!
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Shiek Wang 王峙凱
4 years
(8/8) Thanks again for reading. This isn't as fun fact filled imo since it was pretty smooth and direct in terms of development of the weapon. Hope it was entertaining regardless.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Exo coolant. #exocolorstudy #イラスト #DestinyArt
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Shiek Wang 王峙凱
3 years
Never gets old
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Shiek Wang 王峙凱
3 years
@game_fabricator @Halo I agree, it looks pretty damn good and faithful.
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Shiek Wang 王峙凱
3 years
Destiny’s OG art director.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(7/7)At the end, it worked, but I've always felt it was a little out of character in design language, hence the redesign for the Phantom. Which I'll get to next. Alright, hope this was a fun read!
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@shiekthegeek
Shiek Wang 王峙凱
4 years
(3/8) As stated earlier on the plasma rifle post, the back ends of the plasma rifle seeded the idea of more covenant weapons with details that broke the silhouette of the weapon. Because it was already seeded, the animalistic inspiration was more subconscious than direct.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
The very first thing I remember concepting was the #haloghost . Marcus @game_fabricator had asked me to take a stab at refining the design. He had already mocked something up in prototype when I got to @Bungie . It wasn't too different from this
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Shiek Wang 王峙凱
3 years
I heard you guys like coneheaded helmets :) Another movie color study with #Destiny2 characters. See if you can guess which movie, answer in last post of series. #DestinyattheMovies #Destiny2Art #DestinyArt
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Shiek Wang 王峙凱
6 months
@LateNightHalo @Anim8rJB @32nds @game_fabricator @MartyTheElder @joestaten @zeddikins @vengeful_vadam @Generalkidd If I remember correctly, I wasn’t very satisfied with the Halo CE model as it didn’t really capture the merge of a jackal dog and bird as the fidelity was so low. In building the Halo 2 version we had more to work with and a chance to revamp, so I gave it another shot.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
If this got you hyped, you’re just going to have to wait for the full reveal. In the meantime, check out his work, the sensational Tyler Bartley
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@shiekthegeek
Shiek Wang 王峙凱
4 years
(6/8) Remember the old spear gun prototype demo? Then you know we already had the tech to stick projectiles into physics objects. So it only made sense for the needler's projectile to stick in to your enemies. Pink color was to stay complementary to UNSC colors to stand out.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
(5/8) I thought it would be fun to see your alien ammo directly instead of numbers. The needles thus acted as counters. So how does blamite crystals shard up when you reload it? Answer to that, is video games :) It's more visible to see a big ammo pickup than tiny shards.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(6/7)It's a happy accident that when the doors open for the Spirit you can pick off enemies. It wasn't planned that way, but the way our physics worked in our engine with units attached to vehicles allowed them to be separate, and thus hittable with projectiles once opened.
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@shiekthegeek
Shiek Wang 王峙凱
4 years
(7/8) The final model for CE was done by the great Robt McLees, @mehvechan can attest. I helped with the VFX on the projectiles and shader tweaks. Needles grouping and exploding? That was @32nds Jaime Griesemer's design idea I believe. I just made it go kabloowie in pink.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
Our job is to give you choices, to be legend, on a 7 year old franchise. D1 or D2? How about all :)
@BrandonMcCamey
Gammatrap
3 years
D2 armor is superior in every way. It's more badass. More silly. More fancy. More ridiculous. More awesome. You can choose "D1 armor is better" as the hill to die on, but at least you're dead.
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Shiek Wang 王峙凱
4 years
(2/8) At this time of Halo CE development, sort of got handed anything that was halo covenant related, having now done the grunt, multiple iterations of the elite and the plasma rifle. Give the non-traditional alien weapons to that new Asian kid :)
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@shiekthegeek
Shiek Wang 王峙凱
1 month
I heard you liked the Art in #Destiny2 #TheFinalShape If so go check out the badass artists' work via ArtStation's Art Blast, live NOW!
@DestinyTheGame
Destiny 2
1 month
The journey through the Light and Dark saga has been nothing short of a creative odyssey. Destiny 2: The Final Shape Art Blast featuring Destiny 2’s talented art team via @ArtStationHQ . 🎨
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(2/7)Seems obvious now, but the dropship is born out of necessity of a open space game that needed to introduce units that didn't seem 'gamey', as in magically appearing behind blockades. How do you get more enemies into an open space encounter? Alien dropships of course!
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@shiekthegeek
Shiek Wang 王峙凱
3 years
To be honest, I really really didn’t like the Halo CE original cover.
@DestinyTheGame
Destiny 2
3 years
Iconic covers inspired by our past. What was your first @Bungie game?
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Shiek Wang 王峙凱
3 years
My #OriginalContentArtist stuff looks and feels nothing like the work I do or did for #DestinyTheGame and #halo I feel good about that.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
As you read thru the TWAB, do consider the direct relief efforts at the bottom to help out with Haiti’s recent disaster. Thank you!
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Because nature in general was a big inspiration for all things covenant, the plasma rifle took inspirations from sea life. Mainly sharks and remora fish. Loved the juxtaposition of a big simple shape with smaller detailed shapes as accents.
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@shiekthegeek
Shiek Wang 王峙凱
3 years
The OG
@craigmullinss
Craig Mullins
3 years
Halo
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Shiek Wang 王峙凱
3 years
What I always imagined the Hunter worms in #halo would be like, but more brown :)
@roaneatan
ロアネア@最多情報源バズニュース
3 years
毛虫が行う「ローリング・スウォーム」が面白い。群れで移動するこの手法は単体よりも速い移動を実現する。自分の1つ下の毛虫が「動く歩道」の役割を果たし、更に自らは上の毛虫の歩道となるため階層が多いほど速度が上がる。よって群れの移動速度は全階層の中央と同速度(平均速度)で移動が可能となる
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Shiek Wang 王峙凱
4 years
Last one for the year, let’s put it all together now. Thank you all for the love and support. Here’s to a new year with new art! #artvsartist2020 #faceyourart #年賀状イラスト2021
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@shiekthegeek
Shiek Wang 王峙凱
4 years
The initial intent was to make those as ammo that needs to be plugged in to shoot. That proved too hard to figure out in animation and visible in fp, so that idea got reduced to just detail back fins. BUT! served as the ground for the needler :) which I'll talk about next
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@shiekthegeek
Shiek Wang 王峙凱
4 years
‘Finally. This time it’s on our terms.’ -Iona, QUEENZMAFIA #Destiny2 #DestinyArt #digitalart
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@shiekthegeek
Shiek Wang 王峙凱
3 years
(4/7)There was no animal this was based off of unfortunately. I was more inspired by a lot of what Doug Chiang did on Star Wars vehicle designs at that time, bringing in clean organic shapes with hard edges. Utility based design brought truck references with the exhaust pipes
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Thank you for listening. Always fun to revisit some embarrassing artwork from the past :)
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@shiekthegeek
Shiek Wang 王峙凱
4 years
Do you remember when he was just a legend, and merely an exotic piece for the guardians?
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