AI art: A lot we still don’t know but there’s something I am sure of. After 25 years of Art Direction in the video game industry and having had to assemble many Concept art teams over the years, I can assure you I would never ever consider hiring a supposedly “prompt artist”.
All good things come to an end. After close to 14 years on HALO, I have decided to pursue other opportunities outside Microsoft and 343 Industries. It's been a hell of a ride, loved every minute of it. Wishing the absolute best to 343, you guys are and always will be amazing.
And here is the final colorful post of a very rocky-bumpy year. Reflecting on these 365 days would be too long, better condense it in a single sentence: I am just glad we shipped Halo Infinite, and ecstatic of its reception. Happy New Year 2022!
I had the great honor to make the front covers (regular and collector's editions) for
@MacqMarine
new book about the history of French Concept Artists, "Imaginaires du Jeu Video - Les concept artists Francais". published by
@ThirdEditions
For the sake of posting art, here’s a personal piece, obviously Mandalorian inspired. On a side note, congrats to all friends who worked on the show. It’s a splendid and fun adventure in many ways!
Many spaceships, more
#procreate
goodness. I think I finally settled on a great pencil brush. did quite some tests on this sheet with the Narinder and procreate pencil brushes. But my favorite one is the HB pencil for final details and extra subtleties.
if you jump in without understanding the most crucial principles of image making, it will certainly be all about the destination and nothing about the trip. It will make you feel full without ever understanding the simple pleasing act of eating. And you certainly don’t want that.
… And more generally an artist that is not fully in control of his own input, or unable to personally provide a top-notch representation and breakdown of his inner creative world, stylistic accents, and personal compo/color choices.
Another sheet of crowded spaceships in
@Procreate
. I tried to escape out of my own design habits for each new one. Easier sand than done. I also overuse the auto ellipsis feature, because it's such a joy to use.
#maysketchaday
day 31. so here's the finish line. this was exhausting, but very insightful. final artwork right here. thanks for all the feedback and comments. signing off!
At the end of the day, you can test AI Art all you want and find it fun, and maybe there will be soon new applications morally more acceptable, devoid of blatant theft and copyright infringement like in its actual configuration. But the problem will remain: …
Finger painting done on my Iphone 7+ and Procreate Pocket.
@procreate
pocket is a very intuitive app. i only have minor feedback after a few hours of painting. more soon!
Now that i took some time without sketching anything since the end of
#maysketchaday
, i'm thinking about how to extend the fun. i decided to post an image a week, every Wednesdays. I'll develop soon. meanwhile, here's the full sheet of goodness from May.
Final artwork for 2019 and this past decade. Happy new year to all! and a side note: it will now be time to wrap up my fourth book, Structura 4. one final effort!
day 31
#maysketchaday
this is my final contribution to this awesome month of may. doing this exercise was immensely insightful on many levels. i'll come back to it soon.
17 years ago, I started illustrating the book covers for Frank Herbert's DUNE books, for the French publisher
@Pocket_Editions
. Watching Denis Villeneuve's movie yesterday made me want to jump back into my archives. a throve of old PSDs and WIPS. I should sort this stuff.
a few years ago, I did a step by step tutorial for ImagineFX to explain the way I use color dynamic options to add texture to brushes strokes. fun exercise.
The Art of
#haloinfinite
is out today. Humbled to add this book to more than a decade of Personal
#Halo
adventures. I'll add that my book introduction provides some insights into the new legacy oriented visual direction we took for Infinite. Enjoy!
fun little exercise: create a blueprint of your own spaceship, adding story bits by explaining or imaging real function. difficult, but insightful. oh, and give it a name too.
a small test done with the new
@Procreate
features on Ipad. i must admit it's pretty insane. you can now make perfect curves and ellipses. when it comes to line work, it's groundbreaking.
I haven't sketched for ages, so I opened a canvas and doodled whatever came up in my brain. and since I started reading "the unspoken name" by A K Larkwood in which there's a description of "maze ships", I guess it all makes sense.
day 28
#maysketchaday
weird temple thing with a probable pilgrim. this one comes a few minutes late, but i was in the Olympics Peninsula all weekend. hard to find the time :)