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kalin

@kalin_t

891
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1,120
Following
539
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Statuses

chief contrarian at @funktroniclabs | light brigade | wave break | 日本語 | 中文 | 한국어 | dm me for financial advice

Joined February 2010
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@kalin_t
kalin
1 year
@unity @CactusVRStudios Well no we can't really 'appreciate that', because you'll be charging us for it, so we do need transparency in that data. There's a big gap between 'believe it's accurate' and an itemized bill.
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@kalin_t
kalin
1 year
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@kalin_t
kalin
1 year
@unity The worst. Our games are online forever, but revenue is certainly not forever. Price drops, sales, deals and piracy drive drive revenue down quickly. Also, a financial burden for reinstalls? We have no revenue on reinstall. Madness.
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@kalin_t
kalin
1 year
@unity Okay I have a good proposal for changes. We can split the revenue 50/50 for reinstalls. So we can break it down like this, after say 300k reinstalls. * revenue-per-install (RPI) = 0 * 300k installs x RPI = 300,000 x 0 * split revenue = 0 x 50% = 0 (for each) Easy.
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@kalin_t
kalin
1 year
@SenninSage @unity @CactusVRStudios After thinking it through I'm mostly just frustrated that a non-revenue action (installs), is going to cost us money indefinitely??? It's not the same as taking a cut of a sale.
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@kalin_t
kalin
1 year
@FreyaHolmer they were mobile monetizing gamers for so long they forgot how else to operate and did it to devs too
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@kalin_t
kalin
1 year
@unity why dont you just make it a % of product revenue over some threshold?
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@kalin_t
kalin
8 years
now that Oculus Rift is complete, we can focus on Oculus Raft
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@kalin_t
kalin
1 year
@stephentotilo lets just make it a flat revenue % like epic and call it a day; unity can set the % whatever they need to survive
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@kalin_t
kalin
1 year
@unity This is certainly an improvement over yesterday. However, now we are forever uncertain if the terms will suddenly change in the future to our detriment. Will there be any legally-binding commitment to these terms?
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@kalin_t
kalin
1 year
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@kalin_t
kalin
8 years
no really sure why i made this, but here it is
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@kalin_t
kalin
1 year
@emanuelmaiberg @micsolana @NintendoAmerica i just drew something on my notepad, so horrible, i cannot even show you
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@kalin_t
kalin
1 year
@georgebsocial The installs is the worst. I get they need revenue, they're spending too much sure. But they can't tie their revenue to things that are not revenue-generating for us developers. Crushing long tail money sink. Just make it revenue %, why so hard?
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@kalin_t
kalin
4 years
lunch is ready
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@kalin_t
kalin
4 years
@Jonathan_Blow time to update my image
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@kalin_t
kalin
6 years
when programmers attempt art (1hr~ in blender 2.8) time lapse: #screenshotsaturday
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@kalin_t
kalin
1 year
@TylerGlaiel can you melt AI?
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@kalin_t
kalin
6 years
@CountDankulaTV workin' on something fresh
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@kalin_t
kalin
2 years
@Der_Kevin @unitygames i assume this is the boss at the end of the stage
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@kalin_t
kalin
5 years
@Jonathan_Blow when you're writing that error message into a compiler it should be a moment of reflection
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@kalin_t
kalin
1 year
@stephentotilo okay, now that the satirical monetization news is done, what do you think they will actually change it to?
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@kalin_t
kalin
6 years
very important work happening at @funktroniclabs
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@kalin_t
kalin
1 year
@SadlyItsBradley wait what happens if you die in steamvr 2.0 then
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@kalin_t
kalin
5 years
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@kalin_t
kalin
4 years
side project finished farming and silliness steam/android/webgl play here: art by @ohmonah
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@kalin_t
kalin
6 years
top 10 anime diets
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@kalin_t
kalin
4 years
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@kalin_t
kalin
1 year
@plemy11 it takes about 3 years to get one cable installed under a road, so this would probably take about 6000 years
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@kalin_t
kalin
5 years
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@kalin_t
kalin
5 years
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@kalin_t
kalin
1 year
@BillMelugin_ why do i spend all my time and money sorting my visa and documents to come into the US? u can just skip it all???
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@kalin_t
kalin
1 year
@alexandr_wang this is probably the actually most significant danger of ai, not the other alignment worries
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@kalin_t
kalin
1 year
shadow is waiting
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@kalin_t
kalin
8 years
i think i should define programming problem difficulty with number of showers required to solve them
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@kalin_t
kalin
4 years
me waiting one more day for Tony Hawk
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@kalin_t
kalin
1 year
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@kalin_t
kalin
5 years
@gamerfrommars what is the site useful for if it's so detached from any audience
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@kalin_t
kalin
5 years
mp4
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@kalin_t
kalin
11 months
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@kalin_t
kalin
1 year
@Strange_Heroes @Jonathan_Blow @lemire just as a starting point you could probably say theres no reason they should be bigger than epic (2k-ish?)
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@kalin_t
kalin
1 year
@Jonathan_Blow @Rys0nSparkle the perfect random distribution of npcs regardless of location, place, activity; across all settings, accent included, was quite immersion breaking, back in skyrim now and it's refreshingly coherent
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@kalin_t
kalin
1 year
@mtrc they're probably making bank on premium emotes
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@kalin_t
kalin
4 years
@_tim_jones_ i need this production ready by tuesday, thanks
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@kalin_t
kalin
4 years
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@kalin_t
kalin
1 year
@niki_dev I just wish they would swap to rev share %. Remove all issues. Can't tie revenue to things that don't generate revenue for us devs.
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@kalin_t
kalin
4 years
heres the thing you want GDC to be
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@kalin_t
kalin
1 year
@monitoringbias weird how sometimes you can just do illegal things and its okay? confusing
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@kalin_t
kalin
8 years
oops, i left the worker drones running all night harvesting crystals #cosmictrip #indiedev
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@kalin_t
kalin
8 years
this speeds up your compile times a lot, and is super easy to drop in #unitytips #unity3d
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@kalin_t
kalin
1 year
@FreyaHolmer @runevision lots of times the faster alternative just isn't really more trouble to write
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@kalin_t
kalin
3 years
Puzzle Cafe VR Demo is live! #SteamNextFest #VR #indiedev
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@kalin_t
kalin
7 years
what a time to be alive
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@kalin_t
kalin
1 year
@zerohedge get Alex on the phone, stat
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@kalin_t
kalin
4 years
@Jonathan_Blow please somebody stop them please
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@kalin_t
kalin
7 years
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@kalin_t
kalin
1 year
@reduzio burst compiler is really the killer feature for us in unity
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@kalin_t
kalin
2 years
swole brigade
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@kalin_t
kalin
6 years
🌱🌱🌱
@funktroniclabs
FUNKTRONIC LABS
6 years
Happy #EarthDay ! To celebrate, here's a sneak peek at our upcoming #VR title, a game about the wonder of plants. More info to come! 🌱
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@kalin_t
kalin
6 years
I've been watching waba grow for a long time, it's the cutest thing ever to exist in VR
@hmltn
Ian Hamilton
6 years
Meet Waba, available now in early access on @steam_games and @oculus . @edwonia
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@kalin_t
kalin
8 years
when your custom debug tools are slowly taking over everything #unity3d
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@kalin_t
kalin
3 years
@geoffkeighley I doubt🤔 you could even imagine🤯 it. That which commanded✊🏻 the stars🌟, giving life🌱 its fullest brilliance✨. 👴🏻💍The Elden Ring👴🏻💍, 😩😩😩OHHH😩😩😩 Elden Ring! Shattered ✳️
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@kalin_t
kalin
6 years
magiiiiic
@funktroniclabs
FUNKTRONIC LABS
6 years
our team has been selected to be part of @magicleap 's inaugural #IndieCreatorProgram ! super excited to be part of this spatial computing stuff! 👓
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@kalin_t
kalin
5 years
the long low level journey to meet friends for comfy adventuring
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@kalin_t
kalin
6 years
SKATING TIME
@funktroniclabs
FUNKTRONIC LABS
6 years
ANNOUNCING our new game: 🌊 WAVE BREAK 🌊! Inspired by classic arcade skating games with a splash of boating, explosions, and cold-blooded murder. Steam Wishlist: Alpha Signup in Discord: #gamedev #indiedev #gaming Please share!
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@kalin_t
kalin
7 years
Cosmic Trip is now live on @springboard_VR platform! If you're using it at your arcade let us know how it works for you. #VR
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@kalin_t
kalin
8 years
VR performance problems are real; digging deep today #vrdev #indiedev
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@kalin_t
kalin
5 years
new fridge who dis
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@kalin_t
kalin
4 years
updated
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@kalin_t
kalin
3 years
quick break: low res radiation storm #hicetnunc2000 #hicetnunc
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@kalin_t
kalin
7 years
feelsgood #unity3d
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@kalin_t
kalin
4 years
interesting ted talk
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@kalin_t
kalin
8 years
more happy magic from taz #cosmictrip #indiedev #vrdev
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@kalin_t
kalin
1 year
@bmfshow light brigade quest 3 update coming very very soon, just fixing some minor issues first
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@kalin_t
kalin
5 years
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@kalin_t
kalin
4 years
cmd.exe just crashed, i've reached a new low
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@kalin_t
kalin
5 years
Quest Link works nicely, very cool, oculus UI could use a resolution changer though (the encode overhead is noticable if you are just on-spec for gtx970 range)
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@kalin_t
kalin
1 year
@nixos_org dissappointing
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@kalin_t
kalin
1 year
@CreativeChris1 1. Why not just revenue share % with threshold? We have multiple games which don't really sell any more, but are constantly being reinstalled. We don't get ongoing revenue, but an ongoing bill???
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@kalin_t
kalin
6 years
got big enums in inspector? drop-in enum picker window #madewithunity #unity3d
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@kalin_t
kalin
7 years
simple nested prefab utility #unity3d
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@kalin_t
kalin
4 years
@notch go more vertical, before its too late
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@kalin_t
kalin
5 years
tfw you rewrite the pathfinding and it works first go and finish in 1ms~ (in debug build c#)
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@kalin_t
kalin
6 years
p a r t a y
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@kalin_t
kalin
8 years
i see you're trying to get some work done - let me just force install updates and break your dev environment #windowsupdate
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@kalin_t
kalin
4 years
GO SKATEBOAT
@WaveBreakGame
🌊WAVE BREAK 💦
4 years
Get Wave Break, first on Stadia! Wave Break is out now on @GoogleStadia for $29.99! With the current @GoogleStadia promotion get a free month of Stadia Pro and $10 off! 🌊
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@kalin_t
kalin
5 years
snow cubes 雪角 tasty
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@kalin_t
kalin
5 years
the kind of hunger that can only be cured by rice and pork belly
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@kalin_t
kalin
7 years
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@kalin_t
kalin
1 year
@matteo311 i can look past the bugs if the soul is there, but i did not see it
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@kalin_t
kalin
6 years
@tha_rami Procedurally generated replay cameras - spent a week experimenting w/ camera styles and watching skating videos to see how people capture tricks + a bunch of custom postprocess shader work. Tons of painful code figuring out 'good' camera angles and unobstructed view paths, etc
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@kalin_t
kalin
6 years
Starbear: Taxi is now out on PSVR, and now at new price of $4.99 on Steam and Oculus! Enjoy! #madewithunity
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@kalin_t
kalin
1 year
@TylerGlaiel yeah but 90% of shareholders wont be affected
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@kalin_t
kalin
8 years
when your concept artist @ModalMechanica does this and you want to make it real #mondaymotivation #vrdev
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@kalin_t
kalin
1 year
watching UFO hearings in the modern days
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@kalin_t
kalin
5 years
@cmuratori @Jonathan_Blow i use the same tools to do the same things on a faster machine every year for 15yrs, and every year it gets slower. i want off this ride
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@kalin_t
kalin
6 years
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