Joel Ho Profile
Joel Ho

@joel_anim96

3,078
Followers
335
Following
27
Media
392
Statuses

Animator at Steamroller Animation

Joined October 2021
Don't wanna be here? Send us removal request.
Pinned Tweet
@joel_anim96
Joel Ho
2 years
Here's a piece I've done in tribute to Dragon Quest! Decided to participate in #Animchallenge 's theme for this month as I got inspired by the Level Up prompt. Higher quality version here: Thanks for watching! P.S. Can you spot the Metal Slime?
26
592
2K
@joel_anim96
Joel Ho
10 months
Animation test for Antony Pico's character:
30
661
5K
@joel_anim96
Joel Ho
3 years
Hello! I'm Joel, an animator in games. I figured it's about time for a twitter account since I lurk around too much. Here are my compiled personal works in the year 2021; full version is in my vimeo channel over here: Cheers!
36
280
2K
@joel_anim96
Joel Ho
2 years
In anticipation of the release of Overwatch 2, I animated live on Twitch for the first time! This is a highlight intro in homage to the game; done in the span of 4 hours. Character rig is provided by the fantastic @OtyMark Thank you for releasing your work for use!
9
100
991
@joel_anim96
Joel Ho
2 years
Streamed for 3 hours and here is the polished version of the highlight intro of @OtyMark 's character! You can watch the past broadcast of my process on my channel. Cheers!
9
53
713
@joel_anim96
Joel Ho
2 years
Hello #PortfolioDay ! It's been an incredible year so far; I hope to show new things in 2023!
@joel_anim96
Joel Ho
3 years
Hello! I'm Joel, an animator in games. I figured it's about time for a twitter account since I lurk around too much. Here are my compiled personal works in the year 2021; full version is in my vimeo channel over here: Cheers!
36
280
2K
9
67
713
@joel_anim96
Joel Ho
10 months
Unused initial animation test. Some of you guys wanted to know more about the process of this shot; it took about 3 weeks of production inclusive of animation/rigging, planning and getting references!
7
95
673
@joel_anim96
Joel Ho
2 years
"Where did my gun glitch off to this time..?" Here is my take on a character select in the vein of Apex Legends!
10
57
487
@joel_anim96
Joel Ho
1 year
Random wacky finisher I made. I tried to aim for minimal poses for this one. Inspired by Project L
3
58
454
@joel_anim96
Joel Ho
2 years
Results from 2 hours of stream! Character is provided by the awesome Anton Nemo
3
42
404
@joel_anim96
Joel Ho
10 months
This year marks my third year in the industry, and I am fortunate to have worked with many good people. I will continue hustling at my desk and show more exciting shots in future! Higher quality version here:
14
61
397
@joel_anim96
Joel Ho
2 years
Here's something I've been working on in my spare time! Going for that Apex Legends' selection style. This year has been too kind to me (much work) so it was hard to find time for personal projects. Gonna work on completing this shot as soon as I can ;)
6
43
339
@joel_anim96
Joel Ho
2 years
Super excited to share that I'll be joining the team at @SteamrollerTeam today as an animator!
10
1
67
@joel_anim96
Joel Ho
3 years
Blocked in a character intro shot earlier this year that never saw the light of day, and there is some similarities with Super Galaxy Annie's!
2
7
64
@joel_anim96
Joel Ho
3 years
Baymax 2.0 crosses over into the arena! Higher quality version over at my vimeo channel:
3
8
65
@joel_anim96
Joel Ho
3 years
Attempting to create a set of 3 character intros featuring fan favourites from films or games. It will be my first try at fan animation! Here is a (rough) sneak peek of the first, can you guess who it is? (pretty obvious actually)
4
4
63
@joel_anim96
Joel Ho
10 months
@SonnyBurge Hey Sonny! For this shot I wanted to highlight the sword choreography. I visualize the dynamics and rhythm in my head for a good amount of time. Afterwards i roughly stitch up references found online to make up the beats of the shot. Hope it helps!
0
15
47
@joel_anim96
Joel Ho
2 years
All materials are playblasted directly from Maya. I use a simple (2D texture swap) driven key set-up on planes. Here is the tutorial I've used!
2
5
35
@joel_anim96
Joel Ho
2 years
Also, it is hard to make a shot with sound effects. I used Adobe Premiere for a simple sound effect insert!
Tweet media one
2
1
18
@joel_anim96
Joel Ho
1 year
I haven't been posting for a long while, but here's a screengrab of a short sequence I'm working on #princessmononoke #ghibli
Tweet media one
2
1
18
@joel_anim96
Joel Ho
3 years
Had the opportunity to collab with this beast. Truly a great experience working with him, also with @DerJcmp and the rest of the team!
@the3n19ma
Liquid Enigma
3 years
It’s been 15 months since I made the team liquid Valorant intro. Shortly after rival teams created their own 3D projects which were outstanding. But I wanted to go further. No longer is this about only gameplay it’s about telling stories too.
96
92
1K
3
0
9
@joel_anim96
Joel Ho
3 years
Some additional details and thought processes on my reel: 1. I pride on having interesting and different characters when it comes to a showreel, and at the same time have them look as if they are from the same universe (for aesthetic consistency)
1
0
10
@joel_anim96
Joel Ho
2 years
Thank you everyone for 1.5k follows! I joined twitter this month last year and it has been a wild ride. I appreciate all the support thus far. Cheers!
0
0
9
@joel_anim96
Joel Ho
2 years
Giving streaming another go! Will be polishing the intro animation for the next few hours, link to twitch:
0
1
7
@joel_anim96
Joel Ho
10 months
Most challenging aspect of creating a personal animation shot in your opinion? Curious to see!
Having a cool idea
50
Animating
34
Finding a character/rig
13
Finding environment/bg
9
4
1
7
@joel_anim96
Joel Ho
2 years
I'd love to answer more questions regarding the workflow used. Feel free to ask away!
2
1
6
@joel_anim96
Joel Ho
2 years
Third stream! Watch me animate a quick stylized run cycle for the next few hours. Link to stream:
0
1
6
@joel_anim96
Joel Ho
2 years
@FramesByBlake I'd say it's not mandatory, but highly recommended. As a junior chances are it might probably take a year or more depending on the studio to actually have decent shots for your new reel. Set a goal by the end of the year to have 3 or 4 personal work and it'll accumulate to heaps!
0
0
5
@joel_anim96
Joel Ho
3 years
4. I hope to create more exciting shots (not limited to game cycles) as I expand my vocabulary further on Thank you for reading if you have gone through the pointers! I hope this serves as a reminder to myself as well as a helpful post to some.
0
0
4
@joel_anim96
Joel Ho
2 years
@michaelCuevas27 I use auto scripts like Advanced Skeleton to rig, they're fairly easy to use. It trained me to not rely on the internet for already-made rigs!
0
0
4
@joel_anim96
Joel Ho
2 years
@kaworuDejavu Thank you! The character is rigged with bones already, but I made a rig in Maya for use.
1
2
4
@joel_anim96
Joel Ho
10 months
@ShadKuroi Some of the sounds are from the game here:
0
0
4
@joel_anim96
Joel Ho
3 years
@davidnotty @the3n19ma 's vision for this made it all possible!
0
0
3
@joel_anim96
Joel Ho
10 months
@badmonk_uk Hello thank you! I animate according to the camera
1
0
1
@joel_anim96
Joel Ho
2 years
@Hichamhabchi @OtyMark @kaiakim_art Thank you for providing your INCREDIBLE concepts. Love your work! @Hichamhabchi
0
0
3
@joel_anim96
Joel Ho
10 months
@badmonk_uk @iam_morahkinyor That's right! I retweet animation clips as well and they open alot of doors for me personally.
0
0
2
@joel_anim96
Joel Ho
3 years
@SonnyBurge @DerJcmp Appreciate it Sonny! Basically @the3n19ma is team carry, we're team support
1
0
3
@joel_anim96
Joel Ho
10 months
@peterpeterdang That makes sense, and that's one reason I picked up simple rigging so I don't have to rely on already made rigs!
0
0
2
@joel_anim96
Joel Ho
3 years
2. Not all models are found rigged, so I picked up rigging to help develop (future) characters to animate in my own terms. I've spent a ton of time to source for unique characters. As an audience I would like to see a variety of characters
1
0
2
@joel_anim96
Joel Ho
2 years
@Minifig3D @OtyMark This is probably a multiverse variant of Hanzo!
0
0
2
@joel_anim96
Joel Ho
2 years
@LadyBianca92 Thank you! I agree; I also hope to see more fan content for Dragon Quest!
1
0
2
@joel_anim96
Joel Ho
10 months
@SculptKid Hello, I animate in Maya. The sword smear is taken from this rig here:
0
0
1
@joel_anim96
Joel Ho
10 months
@nil_sanctuary Thank you Nil, Merry Christmas!
0
0
2
@joel_anim96
Joel Ho
3 years
3. In the process, I have loads of unused rigs or scrapped ideas (some in polishing stage). But those could be posted as individual shots or as practice; do find a way to repurpose them!
1
0
1
@joel_anim96
Joel Ho
10 months
@KiranShanth1 Thanks Kiran! For this shot I wanted to portray cool sword movements so I centered my references on that
0
0
1
@joel_anim96
Joel Ho
3 years
@timmy77779 @PoodleTime Thanks Timothy! That would be real spicy, I'll keep a lookout on those kind of characters
1
0
2
@joel_anim96
Joel Ho
3 years
Definitely learning a ton with just a quick glance, such as the timing, framing of character and those sweet overlapping actions
0
0
2
@joel_anim96
Joel Ho
10 months
@ErkuKhal Thank you Khal, the character is really cool thanks to @antony_pico ! I only did simple rigging
0
0
2
@joel_anim96
Joel Ho
3 years
@pierrick_picaut Thank you so much Pierrick!
0
0
2
@joel_anim96
Joel Ho
10 months
@sylph_ap This I can relate to! Perfectly summed up Alex. Thanks for sharing!
0
0
2
@joel_anim96
Joel Ho
2 years
@OtyMark It would definitely be beneficial for you! But personally I only get standalone ones for personal use as I don't monetize my works.
0
0
2
@joel_anim96
Joel Ho
2 years
@LightningWingP Spot on; good eye!
0
0
2
@joel_anim96
Joel Ho
3 years
@miguelgarciacor I appreciate it Miguel! I'll let you know when I'm available
0
0
2
@joel_anim96
Joel Ho
10 months
@pierrick_picaut @antony_pico Hello Pierrick! @antony_pico is really talented and I am glad to work with him on this animation
1
0
2
@joel_anim96
Joel Ho
2 years
Thank you everyone for 1,000 follows!
0
0
2
@joel_anim96
Joel Ho
2 years
@the3n19ma Cheers man!
0
0
1
@joel_anim96
Joel Ho
3 years
@MaboroshiArt Thanks alot!
0
0
1
@joel_anim96
Joel Ho
2 years
@Fantom_adventur @OtyMark Hey there, it was my first time using twitch so i didn't record the process! It's a one-time kinda thing
1
0
1
@joel_anim96
Joel Ho
2 years
@christianlm_8 Gracias! Aún tengo mucho que aprender, pero me alegra que te guste.
1
0
1
@joel_anim96
Joel Ho
2 years
@JapanKean Thank you Kean; you're spot on!
0
0
1
@joel_anim96
Joel Ho
3 years
@BEARSTheAwaken1 Thanks a ton!
0
0
1
@joel_anim96
Joel Ho
3 years
@SAHILBANIK4 Love his quotes!
0
0
1
@joel_anim96
Joel Ho
10 months
@roddarts Hello, I can only animate 3D characters!
1
0
1
@joel_anim96
Joel Ho
2 years
@htorix ありがとう!たくさんのモンスターが欲しかったのですが、メタルスライムもその中の 1 つです!
0
0
1
@joel_anim96
Joel Ho
2 years
@ErkuKhal Thank you Khal! Glad you like it, cheers!
0
0
1
@joel_anim96
Joel Ho
2 years
0
0
1
@joel_anim96
Joel Ho
2 years
@Calvlath @OtyMark Thanks Belden! Cheers
0
0
1
@joel_anim96
Joel Ho
3 years
@KevinPaculanVA Thanks Kevin! I'm glad you dig it
0
0
1
@joel_anim96
Joel Ho
10 months
@Atak_Omedive I agree, this is one of the coolest character I've worked with!
0
0
1
@joel_anim96
Joel Ho
10 months
@PanasheSketches @roddarts It has to be modelled first so I can rig it and animate it!
0
0
1
@joel_anim96
Joel Ho
3 years
@timmy77779 @PoodleTime You have rad ideas, I'll keep them in mind!
1
0
1
@joel_anim96
Joel Ho
2 years
@dyropper I did not make the models, I only animated them. Here are the links to the models:
1
1
2
@joel_anim96
Joel Ho
2 years
@Ciosuu Not my character, and you can get them over here:
1
0
1
@joel_anim96
Joel Ho
3 years
@MetagameMike Many thanks Mike!
0
0
1
@joel_anim96
Joel Ho
10 months
@Nora_artmage Hey Noora! Thank you, here's to more fun times in the team!
0
0
1
@joel_anim96
Joel Ho
10 months
@Nora_artmage Great shot Noora! Loving the expressions a ton
1
0
1
@joel_anim96
Joel Ho
3 years
@OpiChaggar Thank you for sharing!
1
0
1
@joel_anim96
Joel Ho
2 years
@Calvlath Thank you Belden!
0
0
1
@joel_anim96
Joel Ho
2 years
@AndysAnims Comped in premiere pro!
0
0
1
@joel_anim96
Joel Ho
1 year
@Nora_artmage Haha I appreciate it Noora, am excited for your new personal shots too!
0
0
1
@joel_anim96
Joel Ho
2 years
@Chester_Sampson Hey Chester! Yes, I use Advanced Skeleton mostly. The bone placements are priority; try referencing the rigs you love and see their joint placements! I go back and forth to refine the rig as I animate. I usually go for the bipedGame set-up type. Hope it helps!
1
0
1
@joel_anim96
Joel Ho
2 years
Just for curiosity, which do you prefer to see in a game-centric reel? The poll is limited to 4 options, but feel free to list down others as well! (e.g viewmodel animations, recalls, intros)
Locomotion/Attack Cycles
15
Takedown/Finisher Clips
8
Emotes/Gestures Clips
2
Cinematic Clips
4
0
0
1
@joel_anim96
Joel Ho
10 months
@fritzisonfire Thank you, anime is awesome!
0
0
1
@joel_anim96
Joel Ho
2 years
@animboy90 I've been using them since the start; it's super intuitive!
0
0
1
@joel_anim96
Joel Ho
3 years
@nil_sanctuary Thank you so much!
0
0
1
@joel_anim96
Joel Ho
10 months
@AncaMihai17 Thank you Anca!
0
0
0
@joel_anim96
Joel Ho
2 years
@KaiserNeko Go for it!
0
0
1
@joel_anim96
Joel Ho
10 months
@_Jhonn_Alves Hey Jhonatan! Thank you!
0
0
1
@joel_anim96
Joel Ho
8 months
@_Jhonn_Alves Go team Titan!
0
0
1
@joel_anim96
Joel Ho
1 year
@brendancaseyart Great work! Digging her personality
1
0
1
@joel_anim96
Joel Ho
2 years
@thekingzarah Cheers Zarah!
0
0
1
@joel_anim96
Joel Ho
3 years
@fatsojetson @b0tster Thank you, I'm glad you like it!
0
0
0
@joel_anim96
Joel Ho
2 years
@dragonnjmb You got it! Look at him fleeing
0
0
1
@joel_anim96
Joel Ho
3 years
@Displantfilms You're definitely not wrong!
0
0
1
@joel_anim96
Joel Ho
2 years
@LouardOnGames Thank you!
0
0
1