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@blueminder@ohnoim.online Profile

@blueminder

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I like to codes. I like musics. I like the fight games. I like you. 🥊 @blueminder @fgc .network 🦋

the belle of the baltic
Joined September 2008
Don't wanna be here? Send us removal request.
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@Gothalion
Gothalion
2 years
$5,000 to the @Fightcade dev/team that gets 4 players functionality rocking. I NEED IT FOR POWERSTONE. Another $5,000 to St Jude on completion as well.
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Flycast Dojo GGPO Test Build 3! Now with Atomiswave & Dreamcast support. Hokuto no Ken, King of Fighters XI, The Rumble Fish 2, Samurai Shodown 6, and Power Stone with rollback! Also included are a variety of bug fixes, and tweaks by flyinghead and myself.
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stadia getting killed by google is how i found out that @killedbygoogle was killed by twitter
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Just released a new NullDC Netplay distro! I heavily modified the launcher and simplified the installation process to get folks up and running with online CvS2, MvC2, GGXX, and other NAOMI favorites with minimal effort.
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Flycast Dojo 6.32 is out! This release includes bug fixes & features based on the feedback I received after the most recent Fightcade release. It will be bundled in the service's upcoming hotfix release. Simplified controller mapping, Lua functions, and Training features inside.
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finally, a game with honest footsies
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@IRCmech
Mech
2 years
@blueminder @shiburizu It's time for Isuka
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I'm excited to announce the first preview release for Flycast Dojo's 4 Player support! The first builds are now available to patrons on Patreon, allowing direct connections between 4 players using Direct IPs.
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4P GGPO working for NAOMI games. I will be optimizing the code a bit and modifying the Flycast Dojo Match Code relays to facilitate 4 player matches. For more updates and access to preview builds as they are made available, sign up for my Patreon!
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After the recent QR & Edit Wars tourneys on Fightcade, I made some replay enhancements intended to make live spectating & replays more pleasant. Pausing, frame stepping, and Training Mode Input Display, All in the latest Flycast Dojo pre-release, 0.4.25.
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Hard at work on the next Flycast Dojo update. Among other major features and optimizations, replays are getting a makeover.
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Happy 24th anniversary to the Dreamcast! To mark this occasion, I am proud to announce the release of Flycast Dojo (0.)6! Now with score tracking, better Fightcade integration, enhanced training mode features, and text output of live data for streamers.
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Fightcade Offline Festival has begun
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Just about wrapped up with this feature. Coming to the next Flycast Dojo release, Training Mode Input Display!
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@SSF2X_Chicago @CompAesthetics @enkiv2 the infernal machine is the intended target
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we've got score tracking
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Credit to flyinghead for his amazing work with GGPO support. I'm currently in the middle of integrating his changes into Flycast Dojo for Fightcade integration, firewall hole punching, and preset dipswitches/VMU saves. We're early in testing, but it's looking great so far.
@Poverty_FGC
Poverty FGC
3 years
The Dreamcast/Naomi emulator Flycast (used by Fightcade) has seemingly released a test build with a GGPO rollback implementation! This is very early days, but this is massive news!
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Happy Dreamcast Day! Flycast Dojo 0.5.1 is now available for public release, both standalone and via Fightcade. This version is chock full of new features including fixed video frequency, replay input display, controller quick mapping, and much more!
@Fightcade
Fightcade
2 years
🕹️Fightcade v2.1.32 has just been released! As always, existing installs should auto-update on launch, but if something fails just re-download Fightcade and reinstall over the same location. 💾 🗒️Here is the list of changes on this release:
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I just released a new version of the NullDC Netplay Distro! Controller settings have been completely revamped, and are now embedded in the launcher itself for easy access.
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Flycast Dojo Test Build 5 now includes Match Codes, allowing you to start a match by simply sharing a code with your opponent generated by a matchmaking relay. No exchanging IP addresses. No Radmin. Just Chesto.
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The first round of Fightcade joystick/keyboard navigation is just about done and ready for testing. You can change your status between Active and Away using the X button. Y button toggles game search, L & R bumpers switch between rooms. While A & B confirm and cancel actions.
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Finishing this integration is a load off my back, for real.😄I'm so glad it's out and working for so many of you! There's Day 1 bugs to sort out, but seeing the lobbies packed for some of my favorite games with replays to watch fills me with joy.
@Fightcade
Fightcade
3 years
Fightcade 2.1.14 is out! You can now play Flycast (Naomi, Atomiswave, Dreamcast) games with GGPO rollback netcode on Fightcade 🎉🎉🎉 💾Download:
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In the process of converting my mini arcade cabinet into a dedicated Fightcade setup, I've been annoyed at switching between joystick & mouse while looking for new matches. To scratch this itch, I started adding joystick/keyboard navigation to the Fightcade UI. So far, so good.
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you, crying: please, i'm begging you. you can't just call every fighting game kusoge me: *points at street fighter* kusoge
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I finally began porting my Fightcade+ Installer over to Windows. I wrote this to take care of the most common post-installation steps Fightcade users take, along with providing an easy way for users to switch between Flycast Dojo versions without messing with folders.
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I will not accept this Logitech Gamepad slander. I've had a Logitech Gamepad F310 myself for years and it's been rock solid. If the reports are to be believed, that gamepad was built to a higher standard than the submersible it was on.
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Virtua Fighter 4 with rollback is finally on Fightcade! Been spending the day spectating matches and watching replays from around the world. I'm extremely excited to see the community around this game grow.
@Fightcade
Fightcade
2 years
Fightcade 2.1.29 is out! 🥳 It comes with many game additions and fixes, new search page, a new generic SOCD cleaner on Fightcade's FBNeo, new ranked game lobbies, improved training mode (now supports UMK3 too!), support for NAOMI 2 on Flycast-Dojo (yes, VF4!) and many more! 🤩
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This Fightcade update fixes Dreamcast lobbies and lays the groundwork for spectating via the service on the client side. Get in on that VF hype by playing Virtua Fighter 3tb with folks online!
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@Fightcade
Fightcade
3 years
Fightcade v2.1.3 has just been released 🎉 As always existing installations should auto-update, but if something fails just re-download the installer from Enjoy! 🤜💥🤛
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Everyone who participated in this meme should donate the monetary amount devoted to NAOMI/Dreamcast games (MvC2, CvS2, ABK: AA, Power Stone) to flyinghead for pulling off rollback netcode. He made it all possible.
@cocojamGG
cocojam™
3 years
You can fix the netcode and/or bring the game to modern platforms But you only have $10 Choose
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In preparation for the Akatsuki Blitzkampf Ausf Achse side tournament I will be hosting at Evo, I added quick button mapping and button check to Flycast Dojo to make sure the tournament experience is as smooth as possible.
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with everyone so hype for the old games now, it's time to bring out the bodega stick
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If you happen to experience dodgy connections through Fightcade for some reason, you can start a P2P connection using Match Codes. Just open `Fightcade\emulator\flycast\flycast.exe` and select MATCH CODE. A code will be given to exchange.
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NullDC Netplay update! In order to simplify the process of connecting players, I have introduced Dolphin-style Host Codes. Instead of both players verifying each other's fields, the host player now enters all relevant details, generates a code, and sends it to the joining player.
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I put together a rough cut of a tutorial to get people started with MvC2 in Fightcade. It shows you how to setup ROMs, map buttons, and use Training Mode with its internal recording features. It still needs some polish, but let me know what you think.
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Flycast Dojo 6.26 is now out! This release introduces relay servers and UI improvements. For users on networks where direct P2P connections with Match Codes do not work, relays will tunnel all game data over a common server. An alternative to connecting over Fightcade or Radmin.
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ranked for flycast games are up for real reals now. i also put in some more bug fixes. enjoy!
@Fightcade
Fightcade
2 months
Fightcade v2.1.43 is out! 🎉 Download
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New Flycast Dojo GGPO Test Build for you to try! I included all of the currently available savestates that are confirmed to work. Just load the BIOS & ROM in the `ROMs` folder, set your controls, enable GGPO, and you should be all set.
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reading the discourse over numpad notation makes me all the more convinced that y'all need jesus the sign of the cross is 8246
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Flycast Dojo Patrons: 4 Player LAN Lobbies are finally here! Play against up to 3 other opponents over a local LAN, or through a Virtual LAN like Radmin VPN, ZeroTier, or Hamachi.
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@MinovskyArticle that's why they call him el santo
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my initial implementation of a "first to" function (which closes the game once a goal number of wins is met) makes it look like your opponent rage quit on the killing blow
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About to head out on a flight to BCN for @2XBCN 's Flying Barcelona tournament this weekend. Before I go, just wanted to leave a preview for something I've been working on to make running and joining retro tournaments, online or offline, easier.
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Going to be out for the weekend to travel, but it looks like I'm nearly done with display inputs for Flycast Dojo's built-in Training Mode. This is a screenshot of it being used on The Rumble Fish 2 with numpad notation enabled.
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For folks figuring out how to set controls with the latest Flycast Dojo, just start the game via Fightcade's "Test Game" button, press your controller's Menu button (PS, XBOX, etc), then open "Quick Map". You will be prompted for each button, and land in a Button Check screen.
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Now that I’m settled in the city and less sleep deprived, just wanted to lay out what this is. KumiteOS is a Live USB Linux distro that gets you from boot to online tournaments as fast as possible. Optimized for compatibility, and persistent so you can keep your settings & ROMs.
About to head out on a flight to BCN for @2XBCN 's Flying Barcelona tournament this weekend. Before I go, just wanted to leave a preview for something I've been working on to make running and joining retro tournaments, online or offline, easier.
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Excited to announce what I've been working on for the past month: Supermodel Dojo is a fork of the Supermodel Sega Model 3 Emulator, with replays, replay takeover, training mode, and delay netplay. Play Virtua Fighter 3, 3tb and Fighting Vipers 2 online in their original glory!
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Excited to announce the official release of Flycast Dojo 0.4.1. This version includes optimizations for playing Dreamcast games online, button macros, replays, spectating, and custom savestates. This version should be in the next Fightcade update.
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@GriffyBones "If you see a fighting game opinion [...] on Twitter, do not engage or interact with it."
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For those tuning in after the Marvel announcement, yes, Flycast Dojo has seen lots of updates since the last Fightcade update. If you haven't tried it for a while, give it another shot. You can play it standalone, or through the Fightcade+ Installer.
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One week ago, after nearly two years of working together on @Fightcade , I finally met @pof and @jordi_ros in person and played endless rounds of Super Turbo in @RickiTTT 's cave of candy cabs in Barcelona. Here's to many more games and fruitful collaborations in the future!
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Making progress on built-in streaming for tournament play and Twitch. Just paste in a target RTMP URL and press the record button. You can even host your own stream server and watch matches being pushed to you. Player tags may also be added on the fly.
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Flycast GGPO testing is going pretty well. New test build is out, now with delay selection for long distances and a static real time clock to help prevent desyncs sans savestates. For details on how to get started, check out @s_hiburizu 's guide:
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Since several tournaments are starting to use the newest Flycast Dojo prereleases with Fightcade, I wrote a simple script to help Windows users to install and switch between versions on the fly. Instructions and script may be found here:
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Another tip for the folks jumping on this new Fightcade update: Flycast Dojo contains a Universal Training Mode including input display, dummy recording/playback, and Lua overlays for select games. This video does a great job breaking down the features:
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@gbvs_official Why don't you just take out the technical inputs entirely? That would make more sense if this is what you want. If you're going to introduce rollback but remove one of the more interesting mechanics that you introduced the last time, then it's hard for me to justify the purchase
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@GuileWinQuote at any point in time, i never really know which punk everyone is complaining about
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I just put up a NAOMI 2 test build of Flycast Dojo, allowing you to play using Match Codes, as well as record your netplay matches locally. It's still early in development, but it's a good start!
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@GriffyBones
RIZE | GriffyBones
3 years
Virtua Fighter 4: Final Tune being played with rollback ggpo online through the Flycast emulator Still very much in beta, but the framework is there its really happening
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New NAOMI 2 test build! Flycast Dojo 0.4.30 NAOMI 2 Test 2. This release fixes Dojo's Training Mode features to work with NAOMI 2 (input recording, playback, display), and includes flyinghead's newest lighting enhancements (mmm... delicious shadows).
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I just put up a NAOMI 2 test build of Flycast Dojo, allowing you to play using Match Codes, as well as record your netplay matches locally. It's still early in development, but it's a good start!
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if you give me a hard time about my hobby project, i will block you. life's too damn short to deal with gamers
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Button check will also be present on the delay selection screen, so that you can check your buttons and verify what each action is before you start an online game session.
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The time has come. After an early access period for patrons until Monday (so that I'm not flooded with messages during Easter), this will be the first public Flycast Dojo release for 4 players! Code & binaries will be on GitHub after this time.
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New Flycast Dojo release is up and operational in the newest Fightcade update! If you run into any issues, try deleting the emu.cfg file in your Fightcade\emulator\flycast folder and try again. Seems to do the trick for most people.
@Fightcade
Fightcade
3 years
Fightcade 2.1.19 is out! 👀 Existing installs should auto-update, but if it fails re-download and reinstall. 💾Download:
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With improved Dreamcast support, you can now play console exclusives like Virtua Fighter 3tb, or play classics like Marvel vs Capcom 2 online with a full training mode and proper versus mode. All characters are fully unlocked with the default settings.
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I'm hearing reports of folks unable to play Flycast games over Fightcade due to server issues. To play games during this outage, you can use the built in Match Codes. Just open `Fightcade\emulator\flycast\flycast.exe` and select HOST or JOIN. A code will be given to exchange.
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I updated my enhanced Fightcade Linux Installer to support vanilla Arch Linux. It installs Fightcade, its dependencies, joystick UI controls and the latest Flycast Dojo. Link in next tweet.
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Since I have a day job and things to do, I compiled the most common questions from the first day of Flycast GGPO on Fightcade here. Feel free to use this as a reference and share with friends who may be having issues:
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I updated my Fightcade+ Linux Installer to install the latest Flycast Dojo prerelease (6.6) in addition to various enhancements. I also added command line options to automatically download and install any post-install scripts and packages to Fightcade. Link in next tweet.
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🙌
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@Fightcade
Fightcade
4 years
New update has finally arrived Fightcade v2.0.91, lots of fixes for Fbneo, Snes9x and a new emulator joins the family: Flycast! 🥳 Download:
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Here's a demonstration of the new Fightcade+ Installer in action, run immediately after the official Fightcade installer. The end result is a fresh install of Fightcade with the latest Flycast Dojo, CvS2, and controller settings in no time.
Prerelease 3 of the Fightcade+ Installer is on the Discord. Apart from some optimizations and bug fixes, I added added an indicator to the Fightcade title bar showing you the Flycast version you're on at a glance.
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Since this always seems to come up, I made a video to show how to fixed dropped inputs on the Fightcade bundled version of Flycast. Share this the next time someone complains about input drops. Other tweaks are possible, but this is the usual culprit.
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To clarify a rumor that keeps coming up: no, Flycast does not have 3 frames of internal input delay. Improvements in input polling have been made, and local configuration comes into play. For the optimal input delay settings, check out the FAQ:
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More progress on the Fightcade joystick/keyboard navigation. Y button toggles game search, while left & right bumpers can switch between lobbies at any time. A preview release should be available for testing soon. Once finalized, it will be in the next Fightcade update.
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PRE-RELEASE Flycast Dojo 0.5.30 This version adds the "Stable" and "Preview" channels in the updater, so jumping to the newest version of Flycast Dojo between Fightcade releases should be greatly simplified going forward. Just head to "About" in settings
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finally, the marvel heads can stop riding on my ass
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been playing my games at 1080 hertz. started out with some minor open eye visuals and vibrations all over. after a prolonged session, am currently approaching the face of god. will report back if i am still in this world
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Flycast Dojo GGPO Test Build 4 is now available! This update includes the latest upstream changes by flyinghead, and a new Paste button for the IP Address field to save you time in opponent detail entry. Match Codes are coming soon!
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Finishing up the first Flycast Dojo build with relay support. Running some tests now and deploying the first servers. I have one in Helsinki and Virginia so far. Once this is out, relays should provide an alternative to connecting through Match Code hole punching, or Fightcade.
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By popular demand, I've been making progress on session spectating for matches initiated with Match Codes in Flycast Dojo. Enter a Match Code and click on the game. From there, the matchmaking server will find any matching live games or recent sessions and stream it back to you.
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I'm all for this. If you're writing any Dreamcast homebrew games with local multiplayer, we can make accessible netplay lobbies and spectating happen, no problem. Just hit me up.
@Yeszomi
Yeszo
2 years
@GriffyBones People should make more Dreamcast fighting games just to put them on Fightcade
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NullDC-Naomi Netplay Update! We've been hard at work this week getting the launcher reader for inclusion in @Fightcade . Big shout outs to @pof & @jordi_ros for all of their awesome work! These folk have been making magic happen, and I look forward to our further collaboration.
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NullDC-NAOMI Netplay Launcher v0.6.5.7 is now available as a prerelease. It includes several bug fixes as reported by Fightcade users and controller mapping preview so you don't have to wait until you're in a game to see your controller setup mistakes in action.
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sickening
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For the latest dev updates, access to the test builds, and prioritized support, be sure to sign up for my new Patreon! All official Flycast Dojo releases will always be free standalone or bundled with Fightcade. This helps me out in the mean time.
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Flycast Dojo 0.4.15 GGPO Test Build 8 is out! This version now includes player name overlays for sessions connected over Match Codes, Training Mode fixes, restored offline replay recording, UI improvements, and flyinghead's latest GGPO updates.
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Flycast Dojo GGPO Test Build 7A is here! This release allows you to download the newest netplay savestates from within the emulator itself. No need to worry about manually exchanging files with friends. Right click a game and select "Download Savestate".
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Turned 35 today. I don't feel a day over 30. Let's see how I feel after a few more drinks.
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Flycast Dojo 0.5.4 is now out. This hotfix update introduces new CPU optimizations for Fixed Frequency, and fixes performance issues in NAOMI 2 (most notably, the water levels in Virtua Fighter 4: Final Tuned).
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Happy Dreamcast Day! Flycast Dojo 0.5.1 is now available for public release, both standalone and via Fightcade. This version is chock full of new features including fixed video frequency, replay input display, controller quick mapping, and much more!
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@DrFatbody @Fightcade @RossenX Like I told you a few days ago: the input lag improvements will be made, we just wanted to make the rollback changes first. Nothing is being stolen. @RossenX & I been actively collaborating in the Flycast Discord. I just need to test and make sure it works across platforms first.
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@mcclure111 man is born free, but everywhere he is prompted to accept cookies
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you, crying: please, i'm begging you. you can't just call every fighting game kusoge me: *points at street fighter* kusoge
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Making some tweaks and fixes after the Fightcade release to stick in the next hotfix update. To minimize controller mapping confusion when players are sent to the Test Game screen, I'm restricting system selection to the target game so people don't stumble into the wrong system.
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