Happy New Year! We’re pumped to share the first-ever sneak peek into what we’ve been up to.
Pounx is a browser-based 3D design tool with real-time collaboration. Be the first to try the invite-only beta on
Also, we’re hiring!
The
#AppleVisionPro
is here, and we're excited to share our upcoming Bezi app for visionOS! ⚡️
Bezi redefines app utilization, enabling designers to build spatial experiences in unprecedented ways. 🔧
In this
#spatialcomputing
era, how will you integrate it into your projects?
We’re excited to announce that starting today, Bezel (beta) is available to everyone.✨ We’re on a mission to make design & prototyping on a spatial canvas more accessible.
🌐 Check it out →
Bezel’s 3D multiplayer cursors were a crucial aspect of building a collaborative spatial design tool. Our whole team contributed to ensuring that the presence of other users in the file felt clear, promoted communication, and minimized distractions. Here's how we built it🧵 (1/6)
We're live on
@ProductHunt
! Introducing Bezel (Beta) with a whole suite of new features to make your spatial design & prototyping dreams come true 🪄
Please check it out and show us your support 💖
HUGE NEWS: Fully immersive designs made in Bezel will run on Apple Vision Pro!
Apple has announced that they are supporting WebXR 🔥 This is a big deal for the community and we’re excited to power a whole new era of design
Heard you wanted WebXR...👀
We’re cooking up something really cool! You can now view your designs in VR with a single click. Peep how our team’s edits in browser show up in real-time in the scene✨
Physical materials are here! Use glass, sheen, and clear coat to make super cool materials - including frosted glass for the icy icy feeling🧊
Check it out 👉
Features used:
🌈 Physical materials
🌎 Custom HDRI
🖼 Figma integration
🟡 Shape rounding
Just for fun: Imagine what Ikea showrooms could be like in Augmented Reality✨ Check out this project made in Bezel! It works across Mobile AR, VR headsets, and desktop without any additional set up.
Check it out 👉
iOS: Download WebXR Viewer to open in
We just wrapped the RTFKT x Bezi design challenge, where we asked creators to craft an immersive experience using Animus assets provided by RTFKT.
Sneak peek 👀 the incredible submissions...winners announced soon✨
@RTFKTcreators
#3DANIMUSCHALLENGE
✨Take a break from work and step into a mesmerizing 3D portal emerging through augmented reality, bridging the realms of the physical and the digital with captivating wonder...
Designed by
@UhrCecilia
...made in
#Bezel
⚡️ join the challenge 👉
Also used
🎉HUGE update: State Machine & Timeline!🎉
These enable you to make complex no-code 3D prototypes in a completely new way.
You can draw arrows between states to define transitions, attach events to them, and choreograph the animations for each trigger using the Timeline.
Check
🎉 It's time to begin to unveil the mind-bending results of our AR Portals Design Contest! 🚀💫
🏆 First place: EscapeARoom🚪✨
🥇 Congratulations to EunJee Hong for their mind-blowing AR masterpiece that transported from panel app to a full portal experience! EJ made
Here is a sneak peak of something coming very soon 👀
A clue: check out this rad AR demo we made yesterday over lunch without any code or touching Unity. Just designed and prototyped on the web🕸
#AR
#NoCode
#3D
Bezi is excited to collaborate with
@RTFKT
@RTFKTcreators
on the "Animus 3D Creator Challenge"—to empower creativity and innovation within the creator community!
Details and registration:
Bezel is now Bezi ()!
We’re launching an evolution of our brand that reflects our core principles - fast, powerful, and built for designers. We’re excited to continue to push the boundaries of creative tooling, and grateful for our community for your
You can now make interactive 3D prototypes and experience it in VR with just a click🪄
1. Add interactions & animations to your file on desktop using the right sidebar (No code)
2. Open the file in your VR browser
3. Select the ▶️ icon on the top right
✨Experience the magic✨
A closer look at how designers will experience new prototyping capabilities by designing and collaborating in headset with the Bezi visionOS app.
Be the first to discover what’s possible and upgrade your spatial design workflow. Join the waitlist
Today we launched Mobile AR view🎉
We had a fun day in the office trying out furniture arrangements in mobile AR! Import models in from
@Sketchfab
, try different materials and arrangements in Bezel, and see the changes *live* as you walk around the space. So many possibilities✨
so excited to launch our new site. all done in-house, no complicated dev work required - much like our 3D design tool! Love to the
@framer
team for making websites easy!
Here's an exciting new feature we haven't shared yet - anchoring in AR 📍 Easily pin your Bezel prototype to the real world on mobile and in headset!
Try it out 👉
🍎 iOS: Download WebXR Viewer to open in AR
🤖 Android: Open the file in your browser
An up close view of the sneak peek of our new feature shared at Config 👀
Want to be a part of the private beta for this feature? Like this post/leave a comment below👇
Read more about this new feature on our community:
There's some discussion around the Apple Vision Pro and how the interface is still just 2D panels floating in space. We wanted to highlight one interesting way this can be innovated on - Portals! Portals as a design concept brings up new opportunities for spatial experiences✨
We’re absolutely amazed at the quality and creativity of the submissions for the Bezi Game Concept Design Challenge! The amount of talent within the Bezties community is just incredible 🔥
We’ll be announcing the winner soon but in the meantime, we couldn’t resist making a
We've been making some big improvements to our app 🔥 Animations for parametric objects are now 10x faster, and there's been significant improvements to the performance in VR. More to come!
Having rich AR experiences for e-commerce is going to change the game.
@Nike
is always innovating and .Swoosh is no exception - Here's a fun prototype created in Bezel using an
@RTFKT
sneaker
Try it out 👉
Features used:
⚡️State machine & Timeline
We know real work is done with the whole team – that’s why we built Bezel so you can design and prototype on a spatial canvas together 👯
Everyone you invite can:
💬 add comments
🔄 make changes
✨ and finalize designs – without ever leaving Bezel!
#3ddesign
#spatialdesign
New: Upload custom HDRIs to your scene! You can use them as skyboxes and/or to light your scene, and even transition between them ✨
These were generated with text prompts in
@BlockadeLabs
and uploaded to Bezel
Last update of the week: Figma integration to speed up your workflow⚡️
🔗 Link Figma frames into Bezel
🔄 Sync updates with a click
🖼 Use Figma to quickly create textures, UI, and more and use them for 3D designs
Use cameras to 'bookmark' views in your scene! You can even expose them as interactive buttons in the prototype so that your team can go between them quickly ✨
Try it here:
Announcing the winner of our Game Concepts Design Challenge 🎉 Abhi Ram amazed the team with his unique version of Tron. We loved the different environments and the incredible details, and were also impressed with the level of gameplay included within the concept.
How do you combine incredible design with website functionality? Enter
@Framer
. With their platform, we were able to lay a technical foundation while leveraging our creative 3D design tools and make something beautiful. Simple & complete UI/UX. 10/10 would use again 😍
[New Feature] Align & Distribute ⚡️ Quickly align and distribute objects in your scene with an intuitive interface! Bezel detects your current view so that you can use familiar 2D design paradigms to compose your scenes.
#3d
#arvr
#spatialdesign
🥽 In the gallery: Prototype your
@Apple
#visionOS
app with our
#AVP
template including:
🖼️ Customizable high-res environment
✨ Glass effect material
🦾 Built-in customizable interactions
Watch the tutorial to start developing:
It's the beginning of a new era - we're excited about Apple Vision Pro and what it means for designers both familiar and new to spatial computing! Like with any platform shift, a tool that enables anyone to design and prototype spatial experiences is essential and we'll be right
We launched the frosted glass material a while back - and they're becoming essential in a big way. As we start designing for spatial computing, it's important for virtual elements to live harmoniously with the world around us. Frosted glass does just that by letting the right
Physical materials are here! Use glass, sheen, and clear coat to make super cool materials - including frosted glass for the icy icy feeling🧊
Check it out 👉
Features used:
🌈 Physical materials
🌎 Custom HDRI
🖼 Figma integration
🟡 Shape rounding
The Figma integration in Bezel makes your design workflow 10x faster and easier🔥
🔗 Bring in Figma frames with a link and keep them synced
🔄 Sync and update all frames in your file with a single command
🖼 Paste a Figma frame link directly into a Bezel file
↔️ Auto resize to
Sneak peak of the Creator Challenge workshop with
@RTFKTcreators
🛠️
🗓️ April 19th at 11am PT
What you’ll learn to create a successful submission:
- How to use animated 3D assets
- Create Interactive Designs with the State Machine
- Test on Mobile AR
Hi Twitter, we have an announcement—our new company name is Bezel. Our mission of lowering the barrier for people to create & share ideas in 3D remains the same. We chose Bezel because it references a frame that can be filled with something brilliant 🖼
Amazing meeting the
#Bezties
and hearing how Bezi is helping you shape your future in design
@mitrealityhack
workshop yesterday!
If you're in the area, come join our us at our XR meetup today Jan 26th at 5pm EST happening soon. Location details 👉.
New: Interactive mobile AR! You can design and share AR experiences in Bezel, all without a line of code ☺️
Features used:
📥 Import 3D models
⚡️ Interactions and animations
🌈 Physical materials
📱 Mobile AR
Ready to get time back that used to be spent importing design assets and scenes... ready for real-time sync to become the new handoff? Optimize your workflow and strengthen the relationship from designer to developer.
⚡️ Read more:
ANIMUS 3D CREATOR CHALLENGE x
@bezi_3d
Winners Announcement 🏆🎉
Task:
Create an immersive experience titled
”A Day in the Life of Animus”
🥇 In First Place:
@MakiDZNS
Project:
Bezel is built on team⚡️
Bezel is built FOR teams 💪
Bezel was founded by a team from Meta – working on and designing for Oculus. But we had to design in 2D and try to get those concepts across to the team without the impact that 3D can have...
We launched a Material Library!
⭐️ Save your material & reuse them
🎚 Make changes to the master to update all instances
✂️ Detach material instances to edit them without affecting the master
Thank you to our panelists for sharing insights on the futuristic landscape of 3D and it’s impact during
@sxsw
And to the community for joining us to explore AI, ethics, and accessibility in spatial computing to better design for the world around us!
#sxsw2024
Introducing Bezel's "Command Center" feature 🔍 Designed to make it easy and efficient for you to find and use commands, simply begin typing and a list of matching commands will appear. You can also type in aliases & alternate words for added convenience. (1/8)
We couldn’t have asked for a better team to build our marketing site with us. Huge shoutout to
@esandreamata
and
@TomSlezakowski
🙌 You are all true mvps
Explore the future of human-centered design and communication with elevated prototyping in Bezel with the newly launched:
💪 Body Rig - immerse in 3D
🍃 Colliders - interact with objects in the scene
⚡️Behaviors - customize object interactions beyond states
From Renan Chen, part of the Beztie community, this amazing XR
#LEGO
game experience...
🪄Key interactions:
- Add LEGO block🧱 to tabletop workspace from repository panel
- Manipulate LEGO blocks including fetch🤏🏼, snap🧲 and rotate🫲🏼
- Color🎨 individual blocks to form a
The
#Quest3
is a game changer for
#XR
#designers
. Check out
@marqusee
showing off a prototype he built to check out the clarity, ergonomics, and power...
Introducing Bezi Connect — you can now access Bezi projects faster in headset and in mobile AR! Generate and enter a 6-digit code in headset, or just scan a QR code on your mobile device. Get started at .
Introducing Interactive Cameras! 📸
Seamlessly blend storytelling, navigation, and presentations into your workflow with the updated camera animations and interactions.
⚡️ Use the state machine to experiment with dolly zoom & teleport with the body rig to create immersive
A little more about
@Bezel3D
✨
Bezel is for...
👯♂️ Teams looking for an easy way to share, review & collab on 3D files together
👩💻 Designers who want to create & prototype in 3D quickly with no code
👓 XR folks who want to experience 3D files in headset with just a click
🎉Interested in what it takes to be a designer working on Mixed Reality at a company like Google?
Watch the full interview 👉
We're kicking off our first interview in the series with Jess Lee from Google Lens! Watch the interview for a deep dive into her
New Features : 🛠️Components with Overrides & 📚Library! You can now create 3D design systems that are flexible, consistent, and powerful.
⚡Create main components for instancing & override properties; auto-save to library for easy drag-and-drop.
🌟 Easily reuse materials across
So you wanna learn how to design for Apple Vision Pro? 👀
We just dropped 3 must-watch
#WWDC23
videos that go over it all
Principles of spatial design
Design for spatial interfaces
Design for spatial input
Happy config to those that celebrate!
@UhrCecilia
, our co-founder and chief product & design officer, will be speaking 2x.
Excited to see everyone there
- Jun 26 @ 12:40pm PT
- Jun 26 @ 1:45pm PT (Leadership Collective)
Small but mighty improvements continue! (see 🧵 for more)
> Now, when a Bezi user edits a project and has a second instance of that project open in another tab, that second instance will automatically update to reflect any edits being made!
Now LIVE: the Bezi x
@unity
Integration! Design and collaborate first, then hand off to the engineering team using Unity to ship the final product 💪 Tutorial here
By designing for Bezel in Bezel, we came up with a truly 3D solution that worked perfectly, without having to develop each option in full. Finally we had something that communicated everything needed, while remaining minimal, and dare we say: fun! We hope you think so too! (6/6)
Just did a side by side comparison using
@Bezel3D
’s new passthrough mode on Quest Pro! The fastest way I’ve found to get your models in VR with passthrough⚡️🪄
Introducing the Bezi Performance Panel, a tool to help designers deliver optimized experiences for different types of devices.
Whether you are designing for a smartphone, Meta Quest 3, or Desktop, this tool will give you practical insights to ensure that your designs are as
🍎 Building for Apple Vision Pro and curious about how you can use Bezel for it? Here's a quick guide on how to view immersive Bezel files in the simulator:
Have you played around with the body rig? Add colliders and behaviors and you can create game concepts for all devices✨
Join our challenge; we're giving away a Quest 3 👉
📣 We're starting a series of short tutorials called 'Miniclass' on Youtube! We heard from our community that quick tutorials for specific features would be helpful. Check it out on our channel:
Just a few hours till spaces begin! ⏰
Join us as we get to know the
@bezi_3d
team & platform a little better in preparation for the Animus 3D Creator Challenge 🐲🥚
We also have
@goodes_tristan
&
@Fredimator
on the panel today, ready to answer all your Q’s!
Link below 👇
Shipping a major redesign of the editor UI to make it easier to understand and use—new features every week over the last year meant that the editor was getting bloated, so it was due for an update! Check it out here 👉
✨Use the view cube to snap to different views and switch between orthographic and perspective views, focus on the object, and reset the view!
⚡️Made in Bezel⚡️
#3d
#3ddesign
#spatialcanvas
#bezel
#bezel3d
𝗕𝗘𝗭𝗜 𝗪𝗢𝗥𝗞𝗦𝗛𝗢𝗣 🗓️🛠️
Where: RTFKT Discord (Creators Stage)
When: FRIDAY APR 19 11AM PT
The team at
@bezi_3d
will be walking us through their platform, showing us the different features available & prepping us for the 𝗔𝗻𝗶𝗺𝘂𝘀 𝟯𝗗 𝗖𝗿𝗲𝗮𝘁𝗼𝗿 𝗖𝗵𝗮𝗹𝗹𝗲𝗻𝗴𝗲
New: Adding states to a group now tracks the changes for the children within the group 🥳 You can now make more complex prototypes easily with this update!
Trying out
@ultraleap
's physics based hand interaction in AR.
Fingers are physically simulated to be able to grasp virtual objects, so I wrote a shader to make the virtual fingers visible when colliding
Bezi is going to
#SXSW2024
!! Look for our panel in the SXSW Interactive Design track: Designing for New Realities 👀 featuring the greatest minds in design—
@agathayu
@marqusee
@keiichiban
@ellecortese
We hope to see you next March in Austin, TX!