Happy 10th anniversary, IMSCARED!
To celebrate this day, I prepared a free big "remaster" update to the game. There's a lot to say and I'll do that as soon as my heart stops beating so fast. Thanks, everyone.
Feel free to check out what changed here:
Maybe you didn't knew, but I'm remaking IMSCARED from scratch on GameMaker Studio 2 because reasons
I've decided to make a master post to keep you updated on a daily basis, to let you know what I'm currently working on; let's begin!
Hey there! Are you looking for a horror or eerie game to play on Halloween?
May I suggest you some games I made through the years?
If you're interested, let's begin... from newest to oldest.
#indiedev
#horror
#horrorgame
#halloween
#gamedev
Here's a new short nightmare from yours truly 🔫🔪
This one's called "Fortress" and it's absolutely not inspired by
@Airdorf
's work...
Made with
#GameMaker
, get it for free on
@itchio
!
#IMSCARED
joins the
#SteamScreamFest
and is now 40% off!
Re-experience the game in a full remaster of its content: New options! Subtle changes! Street! Design fixes! Relive the curse that once was!
Are you scared? 😃
Because I am.
Looks like it's that time of the year 🎂 Enjoy the MyMadnessWorks Steam BIRTHDAY sale!
🫀IMSCARED (60% off)
🔥FIREWORK (80% off)
🤍MIRROR LAYERS (50% off)
🕊️A DAY (60% off)
The offer lasts 'til the end of the week! You can find the games here⤵️
#indiedev
Hey, Discomfort is finally available on
@itchio
! It's free, so go grab it and let me know if you like it!
Also, do expect a new short free game for tomorrow...
-14 days until
#TombRaiderRemastered
! Can't wait to play it on my Switch ❤️
Meanwhile, would you fancy some Memorial Pillage? It's my love letter to old
#TombRaider
games!
Explore a cave full of medipacks, spikes, levers and eerie atmosphere for free! ⤵️
Attention (.txt), everyone! IMSCARED 2022 Test Build is now available for download!
Play it knowing that probably a lot of bugs will happen but -most importantly- that at the end of this version you'll find an important survey!
Download ⬇️
Day 62:
"A pixelated nightmare" is fully playable! Some wild bugs appeared but so far so good
Stay tuned, for I'll need everyone's help soon enough... 🤔
It's the third time I dream about this weird "IMSCARED playable teaser" where you visit some new areas.
In these dreams I've seen it all: a farmhouse, a lighthouse on a hill, a revisit of the "house" section from the original game... And
There's a recurring area in these dreams
Here's another peek at Chandran's apartment 12!
Bizarrely soothing, it's a perfect place to recollect your thoughts while searching for a solution to every Enigma.
Or I don't know, you could just enjoy your time here🎹
#MirrorLayers
#screenshotsaturday
#madewithunity
#gamedev
Day 1: finished the carpark map, now moving onto reprogramming White Face's "tag" game
{I'm remaking every map on Blender since the old method for making maps was modular and really heavy (this new method is also good for running the game on other devices such as smartphones)}
I really wanted to celebrate IMSCARED Test Build’s second anniversary, but as they say, “tempus fugit” :’)
I suppose I can’t do anything but keep working, hoping to see the end of this path sooner or later…
Oh wishing well, help me make it to the end of the month!
…but wait!
Did you know?
IMSCAREDs maps are modular, made as a top-down game because GameMaker doesn't have a 3D editor (it's a 2D focused tool) and because at the time it was easier for me to make modular maps and toy with them...
And so, the year is finally coming to an end!
It was a hard 2021 for a fair share of reasons, but it came with some satisfactions too. Let me recap a bit (and stick with the thread, there's a surprise to disclose at the end):
(1/?)
@horrorvisuals
Hope you're doing well, Hurc 💪
I'm working on an old-styled survival horror with a "rogue" nerve to it.
The player is bound to an ever changing contract capable of altering even their senses: for example, sight and hearing are replaced by a CCTV camera system!
#GameMaker
Got stuck in a bad headspace since the update's release, losing interest in working & enjoying what I like. I really need to get through it.
But! With the help of some cool people, IMSCARED localization process has finally started.
Sorry, I'm being really slow with this...
(2/2)
Now moving onto the Street section! Looks like an easy one, but I think that remaking all the events occurring here might take all day
Oh, the game is now 60fps! It should be better, but it feels like I'm vandalizing Imscared by making it less stuttery...
Mirror Layers joins the Steam Winter sale!💸
It's a shame very few people even know about this game's release...
Oh well, if you're reading this then Give us a part of you and get yourself a good scare to celebrate Christmas🤍
#HorrorGames
#indiegame
Hey folks, to celebrate my birthday I'm preparing a free "test version" for the new IMSCARED: in this you'll be able to play the new "A Pixelated Nightmare" part.
Stick out to this thread or wait for June 8th! 🎊
(dither in the pic is unrelated, just thought it was cool)
Every time I see someone enjoying Mirror Layers this much, I feel relieved: the game did bad on a sales perspective, but comments such as this helps me coping with how it performed.
Thank you so much, lino! 🤍 I'll try living out your expectations with future games!
Terminei Mirror Layers (
@mirrorlayers
) e é um dos melhores (se não o melhor) jogo de puzzle que eu já joguei. A mecânica de fórum é ÚNICA e dá pra se divertir de mais.
RECOMENDO DE MAIS! Jogão, orgulho de ter jogado isso com o Cellbit, Sartrus e o Sans. Vai ficar no meu❤️.
I'm afraid you're all hyping a bit too much and I think that this hype will come and crush me in the end😨
As I stated multiple times, IMSCARED 2022 is just a "remaster" of the old game: it will have some differences, but it's the same game you've already played in 2016!
Day 70:
Loneliness achieved.
I'm going to take two or three days from work; after that, I'll need some more time to polish everything. But we're practically done! Could you believe that?
...Why did I do that, though?
Day 2: carpark chase done, it has been a good opportunity to remake the audio system (You can say goodbye to the gramophone section being weird to make out).
(1/2)
Day 4: blood trails in 2016 were made by having a LOT of small objects making draw calls. This was easy to do but heavy on the system, so a lot of time went on remaking the entire blood trail as a model... Silly, but I'm happy.
Street section is almost done!
Day 3: Instead of working on the Street section, yesterday I decided to make something else.
30fps are magical for the IMSCARED experience, but still I don't want to disappoint people that like their game to be smooth! So ok, you can now tweak your fps rate.
And now, street time
📢 From today, GameMaker will be free for non-commercial use on all platforms (excluding console). To further meet your needs, we are introducing a one-time licence, replacing our current subscriptions!
(🔊)
Thinking about Quiet Manor today
I'm in love with this atmosphere. The aesthetics, the sound... It's a short "game" without rhyme or reason, but I'm madly in love with it.
Day 6: Street section done, now moving onto the "return to basement" and "not to see" section (which I forgot until now, ouch).
After those, next on the list is the "House" section. The model is ready, so I suppose I'll have everything done in three days at worst.
Let's go!
With that said, I wish for you all to spend some nice and cozy holidays with your beloved ones! Thanks for all the support on this masterpost, we'll see eachother again really soon so stay tuned 🫀
#Imscared
In Mirror Layers You'll be able to inspect everything you can pick up!
Inspecting is useful for finding more clues on the items you've found (or new uses for them).
#mirrorlayers
...And that's when
@Stylish_Kira
's LOST IN VIVO caught me offguard
(You should really try this if you haven't, I'm a bit late to the party but I'm enjoying it a lot!)