So, I was messing around in Resonite and I figured, When you push on balloon characters, the air should probably displace throughout their bodies, right?
Here's a little experiment I did where my tail swells up depending on how much I push my belly in.
Realized I didn't upload the video that I did for furality of the airderg to the actual gumroad page, oops! so I just updated the page.
Also here's the video! No audio because I couldn't really think of any to put.
Okay so I got my dragon into bonelab and it thinks i'm like 1620 lb so I can literally crush people with my belly.
Also recoil on the guns is non existent lol.
So I was trying the VRchat water physics thing again, I realized Poiyomi wasn't going to cut it for what I wanted to do.
So, I actually managed to make my own shader using Amplify shader editor that did what I wanted it to do.
To my surprise, it actually worked...
Still working on things... This time... proper transparency on the airderg! I actually have also given the model a slight re-rig because I wanted to add some features. This is taking a bit but I still have a bit to go with the update for the model.
Basically made a rounder hobkin and uh, i found out how to use multiple shape keys and i managed to get the legs to spread out once inflated! I need to share a video of this later.
Releasing an update soon for the pooltoy avali avatar, i fixed the weight painting (mostly) on the valve so it shouldn't fly off the belly now.
Going to hopefully release it next week, also i tried to fix some sync issues.
Also i'm going to release a demo at furality!
Okay, seeing that it's 100% yes so far... then it's settled. I've been wanting to make this novabeast mod available. Currently still doing stuff to it but here's the progress! I think I need to add slightly more round to the tail, probably.
A test inflation animation I did with the Da'vali model I often see in games like VRchat or Neos, had some help from a friend and I know it's pretty rough but I'll probably try to do more stuff with animation in the future!
The best thing about this game is if you have a round avatar you can THONK against the window.
Anyway for some reason i'm incredibly fast, and I can knock over enemies if I go fast enough. I can also jump really high!
To be honest the feedback I've gotten on the pony makes me want to sell it as a model base in the future.
What if I added a bunch of different hairs, tails and wings and stuff? Would people be interested?
Oh, and of course it would need to inflate!
Hey, good news to all the quest users out there. The constraints beta,The airderg works! I still have to sort a few things out here but yes! Finally I can start making things properly work on quest. Here's a quick test!