Iterate → t to animate
t=0,ax=nz(x+t,y,z,.5,10,8),ay=nz(x,y+t,z,.5,10,8),az=nz(x,y,z+t,.5,10,8);U(bx3(mod(x,4)-2,y,z,2+ax),bx3(x,mod(x,4)-2,z,2+ay),bx3(x,y,mod(x,4)-2,2+az),L(x,y,z)+nz(x,y,z,t*.02,10,8)*20-10)
Universal Rayhatcher engine by
@piterpasma
(the SDF 🧙♂️)