After a year of hard work we are proud to announce that our top-down zombie shooter BITGUN is finally out!🥳
If you like the game, please leave a Steam review, they really help a lot with visibility!
#steam
#indiegame
#indiegamedev
#indiedev
#rustgamedev
@kerckhove_ts
As a past Haskell user (haven't used it in ~8 years) I definitely agree there's some overlap with "once you reach enlightenment everything will be good, trust me bro"
@bigtimetapin
I don't think it is as much, partly because C# in Unity (and Godot) is basically "manual memory management" in terms of managing a scene tree. That being said, it does make pointer-y things easier. Almost the same ergonomics could exist in C++ with weak pointers though.
We got some mixed feedback on our new lighting so we need your help! Honest reactions are appreciated 🧐What do you think about the lights & shadows? See the gif with before & after scene. Thanks!
#indiegamedev
#gamedev
#pixelart
#godotengine
#feedback
Project "Name Your Zombie" is starting now!🧟Get your Twitter handle as a name of one of our zombies in our game BITGUN.
To participate ⚡️:
- Like & Follow
- Tag 1 friend
Winners will be randomly selected!
Full terms📋:
#indiegamedev
#gamedev
#indiedev
We are looking for 100 beta testers for BITGUN! Play it for free in exchange for your invaluable feedback about zombies, shooting, blood and more! 🧟🔫🩸
Signup here 👉
Thanks also for retweets and shares!
#gaming
#gamedev
#indiegame
#rustgamedev
@JulienBoyer_
We're going back to Unity with C#, in large part thanks to , and of course the asset store. If Godot improves its C# support (and supports .NET hot reload) we might consider it for future projects, but as it is right now Unity wins by far.
Hello indie game world, we are back!🐧 We took a long break because of ..
#burnout
.
It is something not many devs talk about, but it is very real and scary 😣
Now we will start working on our penguin game(s) again!
Like to show support 🥰
#indiegamedev
#gamedev
#indiedev
@Jonathan_Blow
@kerckhove_ts
We already have one person who's in the Jai beta, but thanks! :) Been playing around with Jai for a while and it's definitely one of the most interesting languages out there. I think we might take another proper look now that no more Rust.
We are again picking 3 new zombie owners! Have your name be featured in
#BITGUN
as a zombie/gravestone!
Rules:
✅ Follow us
✅ Retweet & Like
✅ Wait for us to pick 3 random winners!
More info & full terms👉
#indiegame
#zombies
#gamedev
#pixelart
#game
@mexicowboy_
Odin does look interesting, but I think for now we'll stick to C# instead of going to another systems language :)
I would definitely consider it for something that needed a systems language, though I'm not sure if Jai doesn't win this fight (last time I checked it did).
Yeeey we are super happy as we finally got the 10th review for Hell Loop and with it, a nice positive overall score 🥳 It has been a long way to get 10 reviews and we are grateful to each and every one of the reviewers!
#indiegamedev
#gamedev
My dream game about a penguin who doesn't want to be a penguin is starting to come along, today is day 19 of working on it and I just added some basic UI.
#madewithunity
#gamedev
#indiegame
#IndieGameDev
community, what are some pros and cons of having 2 Twitter accounts, both for your studio and for your game? (maybe once you have more than one game)
I am wondering if maybe it is time to set up a separate profile for
#BITGUN
🤔🤔🤔
#gamedev
#indiedev
Help needed! BITGUN still doesn't have those magical 10 reviews and need them by Friday (see bellow)
I was thinking how to do that and I hope the best strategy is to just ask honestly!
Would you please review the game if you bought it?
#indiegame
#rustgamedev
#godotengine
(1/3)
@bigtimetapin
A large part of the problem in Rust is that implicitly referring to things is problematic because of borrow checker rules, if you do shared ownership you risk having weird double borrows at inconvenient times. In C++ this is valid as long as you don't realloc objects.
This picture was taken 1s before he dies... 💀Luckily he is just one of many, the next member of the rebellion will continue the fight! 🦸That is BITGUN, our upcoming game.
#indiegamedev
#indedev
#pixelart
#GodotEngine
#SteamNextFest
is starting now and we are participating! Check out our games, try out the free demos or watch our live-streams during the week! Let the festival begin and let's have fun 🥳🎮
👉
👉
#indiegame
#indiegamedev
#gamedev
Rust may be threadsafe, but that doesn't mean one can't spend hours trying to figure out why they have a deadlock in their single-threaded code because they used a non-reentrant mutex 🥲
#rustlang
#gamedev
#rustgamedev
Playing with CPU-generated textures in
#bevyengine
. First attempt drawing roughly 2 million pixels per frame at 60FPS.
The striped artifacts are intentional from clearing some pixels on some frames.
#rustgamedev
It is
#wishlistwednesday
and we would like to ask you guys to wishlist our game BITGUN, pixel art action roguelike where you fight an oppressive regime as a member of a rebellion 🥸 Thanks a lot!
#indiegamedev
#gamedev
#pixelart
Hey hey, follow us to see our progress on BITGUN day by day, from
#GodotEngine
to
#rustlang
!
For example, just now I can say that BITGUN now has .... zombies! (which no one guessed in our previous tweet 😂)
#followfriday
#IndieGameDev
How do you create beautiful game art when you are not good at it? By iterating! Improving it one step at a time..
This is our 1st vs 2nd iteration of characters and weapons. What do you think?
#indiegamedev
#gamedev
#pixelart
Sometimes you just have to get by with placeholder pictures - it is not possible to have everything perfect right away!
#indiegamedev
#gamedev
#unity3d
Doing cleanup in our ~4 year old Unity project and found this gem, a grid based level editor built inside the Unity inspector, that actually allows placing doors/walls in-between the grid cells.
Never really became a finished game, but still gives me happy feelings
#gamedev
If you haven't already, please wishlist BITGUN on Steam as every single one wishlist helps!🧟
#wishlistwednesday
#indiegamedev
#gamedev
👉
If you drop your indie game in the comment, we will for sure wishlist as well 🥰