Underappreciated game mechanic: Letting the player know when it's the point of no return for exploring while heading into the last stretch of the game.
One of my least-liked design elements of suburban design is this inaccessible landing I see in foyers.
Any creative solutions for "staging" it out there?
The latest video of "Professor Layton and the New World of Steam" is out now!
Set one year after "Unwound Future", we visit Steam Bison, America, which has surpassed even London thanks to its advanced steam engines.
Click here to see the full video →
Another thing I love about this scene:
Claire tells Hershel to stay strong, and then he cries. Because strength doesn't mean denying your emotions: it means being strong enough to accept and embrace them.
That's what a gentleman does.