Joe Shely Profile Banner
Joe Shely Profile
Joe Shely

@JoeShely

11,567
Followers
101
Following
14
Media
200
Statuses

Designer @ Blizzard Entertainment on Diablo. Personal Twitter account.

Joined December 2013
Don't wanna be here? Send us removal request.
@JoeShely
Joe Shely
1 year
We're going to allow the mount charge to break through barricades. I realized I didn't state this explicitly during the #Diablo4 campfire chat today.
350
113
3K
@JoeShely
Joe Shely
9 months
We're glad players are having fun in #DiabloIV Season of Blood and have no plans to nerf it.
431
110
2K
@JoeShely
Joe Shely
1 year
After completing the campaign of #DiabloIV , new Eternal or Seasonal characters can choose to skip the campaign. You can do this at character creation, but you don't have to. You can also play partway through the campaign and skip the remainder from the character select screen.
Tweet media one
110
40
818
@JoeShely
Joe Shely
1 year
In #DiabloIV you can configure item drop sounds to play only above a minimum quality threshold or for particular slots. You can find this setting in the Accessibility Options
Tweet media one
71
70
682
@JoeShely
Joe Shely
8 months
You probably know you can emote 'Hello' to pups #DiabloIV towns to pet them, but you might not know you can also say hello to cats to get them to stretch. If you score a critical greeting, the cat will even roll over on its back for belly rubs.
Tweet media one
57
62
614
@JoeShely
Joe Shely
10 months
@Asmongold Saw your question, make sure to tune in to Blizzcon!
17
2
574
@JoeShely
Joe Shely
4 months
In the #DiabloIV Season 4 update, not only is Andariel being added to the boss ladder for another way to hunt Uber Uniques, all other ladder bosses like Lord Zir and Beast in Ice will gain a small chance to drop Uber Unique items.
75
43
548
@JoeShely
Joe Shely
10 months
We aren’t kidding about the drop rate of Uber Uniques from Duriel in Season 2 of #DiabloIV . They’ll still be rare drops, but folks who get the fight on farm are going to see them.
@Diablo
Diablo
10 months
Missed the #DiabloIV Dev Update? Fear not Wanderer. Catch up on everything Season of Blood right here: 🩸
Tweet media one
212
232
2K
104
29
512
@JoeShely
Joe Shely
1 year
This didn't make the patch notes, but we also adjusted many skills to make their maximum distances consistent between aspect ratios (like Teleport). We'll talk more about this in the upcoming livestream.
@Diablo
Diablo
1 year
Dungeon layouts. Class tweaks. Fonts and UI. See how the dev team used your feedback to update #DiabloIV before release:
Tweet media one
329
412
5K
62
29
510
@JoeShely
Joe Shely
6 months
It's cool to see players diving into #DiabloIV Season 3! We can't wait to launch Trials later in the Season. We're carefully reviewing feedback, especially from folks who have played many hours already, and we've agreed on several things that can be improved. More details soon
337
28
513
@JoeShely
Joe Shely
1 year
24
2
454
@JoeShely
Joe Shely
1 year
Players will be capped at level 20, but Ashava is not...
@Diablo
Diablo
1 year
#DiabloIV draws near. We've heard your feedback, it's time to visit Sanctuary once more before June. Join the Server Slam, May 12-14 🔥
Tweet media one
685
2K
12K
50
14
289
@JoeShely
Joe Shely
9 months
Well said. It was incredible to see so many Diablo fans this weekend!
@PezRadar
Adam Fletcher
9 months
Thank you all for a wonderful #BlizzCon2023 . It is great to be back and it’s great to see the community in person again. 💙
28
15
441
24
2
287
@JoeShely
Joe Shely
3 months
With the launch of #DiabloIV Season 4 we've made exciting gameplay updates, added the Pit, evolved Helltide, and reworked many aspects of loot in the game, including fixing many conditional item affixes (sometimes referred to as "Damage on Tuesdays").
35
14
272
@JoeShely
Joe Shely
1 year
Yes, we will discuss some changes coming for launch as a result of data and feedback gathered from beta.
@PezRadar
Adam Fletcher
1 year
Getting a lot of questions about next developer update stream. That will be in April. We will have a special guest! Last dev stream we mentioned that our next topic will be progression/endgame systems in #DiabloIV . We expect to also chat about some beta learnings.
86
59
879
29
14
240
@JoeShely
Joe Shely
4 months
I love that many of our players define ARPG to mean exclusively "games in the style of Diablo" (sometimes also referred to as hack 'n slash or dungeon crawlers). 1/2
48
28
216
@JoeShely
Joe Shely
1 year
Tweet media one
15
5
200
@JoeShely
Joe Shely
9 months
We’re hard at work getting everything ready for #BlizzCon2023 ! Amid the bustle, I had a moment of downtime and found myself at Jirandai in the Dry Steppes.
15
3
200
@JoeShely
Joe Shely
4 months
I want to emphasize that our focus in Season 4 is what we see as the soul of a Diablo game, its systems. We have a host of changes coming to itemization, endgame, and classes for both Eternal and Seasonal players. Stay tuned for more details in the patch notes next week! 2/2
30
4
194
@JoeShely
Joe Shely
1 year
We engineered target lock (RS) for #DiabloIV controller players to automatically select a nearby target when your locked target dies, even if you are not facing in that direction. Try holding Left Stick in the direction you want to move while tapping your attacks to stutter-step.
47
11
169
@JoeShely
Joe Shely
1 year
The target lock feature for controllers in #DiabloIV changes targeting priority to make sure all your attacks are directed to your locked target. If an item drops that you want to pick up while there are still enemies around, try toggling target lock off (RS) briefly to grab it.
53
5
150
@JoeShely
Joe Shely
7 months
Happy holidays from the Diablo Team! Just don't try to put any festive hats on Duriel. We tried already and it did not go well.
@Diablo
Diablo
7 months
Duriel is feeling the holiday spirit 🎁 To help all those looking for that special piece of gear, Duriel Uber Unique drop rates are being doubled through January 8th. More on this and other updates in today's hotfix:
Tweet media one
174
177
2K
14
5
129
@JoeShely
Joe Shely
1 year
For those having trouble, we’re working on it; follow @Diablo for updates.
@Diablo
Diablo
1 year
Thank you for the overwhelming response to the #DiabloIV Early Access Beta. While many players have successfully logged in, we are actively working on improving server stability and queue times for more to join. Read more:
790
168
2K
15
5
84
@JoeShely
Joe Shely
3 months
As part of this update, we absolutely did not add a small hidden buff to player damage on Tuesdays.
9
1
62
@JoeShely
Joe Shely
9 months
The soundtrack in the town has wonderful strings, and if you stick around or return on a later visit you’ll actually hear alternate versions of the song mix, with selected instruments appearing in different ways while keeping to the core theme.
2
1
60
@JoeShely
Joe Shely
1 year
A great way to end the weekend
@Wowhead
Wowhead💙
1 year
Yesterday, many Hardcore streamers tested the Ashava World Boss encounter and met a sudden, poison-filled end - how? Check out our Ashava Streamer RIP Roundup, feat. @Zizaran , @quinrex , @Steelmage2 , @nugiyen , @GorathaPoE , and @chistor9 ! #DiabloIV #Diablo
Tweet media one
3
5
81
6
0
45
@JoeShely
Joe Shely
1 year
@TeamRadious Once acquired, the mount is unlocked for all characters on your account.
1
0
34
@JoeShely
Joe Shely
1 year
You can also enable "Persist Target Lock" in the Accessibility options if you want target lock to stay active between enemy encounters.
Tweet media one
12
3
32
@JoeShely
Joe Shely
8 months
@Macrobioboi Thanks for the feedback! We're watching how players are engaging with this new event closely, including leveling the Glyph, and discussing possibilities.
12
1
32
@JoeShely
Joe Shely
4 months
@_DonAdams This problem is missing key information. Do both walls have yellow paint or only the right wall?
4
0
30
@JoeShely
Joe Shely
1 year
@AnthonyC1229 I spend most of my time working on Diablo
5
0
25
@JoeShely
Joe Shely
1 year
@CC_Craft_Rage @Diablo @RodFergusson Hi Jessy, thank you for your report. We are investigating some situations where Frostblitz aspect may not be interacting as expected with other skills or aspects.
3
0
18
@JoeShely
Joe Shely
4 months
@zhubaohi Significantly higher than overworld, but Duriel and Andariel will still be the best places to target farm Uber Unique items.
2
0
14
@JoeShely
Joe Shely
1 year
I recently discovered Un’goro crater in World of Warcraft is inspired by Ngorongoro Crater in Tanzania.
1
0
10
@JoeShely
Joe Shely
2 years
I was thinking how cool it is that clouds move like water when viewed in time-lapse, but then again, they ARE water.
2
0
9
@JoeShely
Joe Shely
4 months
@Nabster_Gaming @AZJackson85 Adam has a lot of exciting #DiabloIV class updates to share, especially about Dust Devils and Minions!
2
0
10
@JoeShely
Joe Shely
10 years
As a #designer you keep players engaged in your game, but don't forget to pay an artist. Artists SELL your game. #gamedev
1
5
5
@JoeShely
Joe Shely
4 months
@ckaleiki @Muffinus I can absolutely picture this dog sitting at @Muffinus ’s keyboard with a fake mustache. No one would ever suspect.
1
0
4
@JoeShely
Joe Shely
1 year
@MrLlamaSC Congratulations!
0
0
5
@JoeShely
Joe Shely
10 years
My game http://t.co/mOKcSqYd7s has been officially endorsed by my friend's 5-year old. I'm told he has all the upgradium. #gamedev #indiedev
0
3
4
@JoeShely
Joe Shely
10 years
If your mechanic makes sense, it will be much easier to teach players how it works. #gamedev #design
0
3
4
@JoeShely
Joe Shely
10 years
The little indie game I've been working on in #unity3d went gold today! More announcements to come over the weekend. #indiedev #gamedev
0
4
4
@JoeShely
Joe Shely
4 months
@zegghead_ I’m thankful we have so many passionate fans who request improvements like this. Our goal is to keep making the game more fun.
1
0
4
@JoeShely
Joe Shely
1 year
@SouthrnBelleKat @Diablo @RodFergusson Node requirements on paragon boards are based on total stats.
1
0
3
@JoeShely
Joe Shely
1 year
@cindo721 @RodFergusson When a boss in Diablo IV is staggered they are treated as afflicted by all CC types. For example, if you have 10% increased damage to Slowed enemies, you will deal 10% more damage while the boss is staggered. This applies to other effects conditioned on the target being CCed too.
2
0
3
@JoeShely
Joe Shely
9 years
#SpaceX just landed the first stage of its Falcon 9 rocket from the Orbcomm-2 mission! Wooooooooooo
1
0
3
@JoeShely
Joe Shely
10 years
Listening to the @TronLegacy soundtrack while coding vehicle AI. Seems appropriate. #unity3d
0
0
2
@JoeShely
Joe Shely
1 year
@Lagrik4692 @87_grzelak @wudijo The mount boost on controller is fixed in 1.1.1, other mount changes are coming in future.
2
0
3
@JoeShely
Joe Shely
10 years
Can't wait for Flappy Bird 2: The Flappening. #RIPFlappyBird
0
0
3
@JoeShely
Joe Shely
10 years
Problem w/random rolls with narrow ranges is bugs are hard to catch, and when you fix one you test every possible roll to be safe #gamedev
1
3
3
@JoeShely
Joe Shely
1 year
@kchironis First of all, Hammy loved brunch. And how will you know if the demon is going to keep its promise if you still have blood left?
0
0
3
@JoeShely
Joe Shely
10 months
@LordDeth3 @JPiepiora Yes! Check out the dev live stream Oct 4.
0
0
2
@JoeShely
Joe Shely
10 years
Hanging out at Bru grill with @absallom and friends. Getting psyched up for #BlizzCon2014
1
1
3
@JoeShely
Joe Shely
10 years
Malthael's taking names and reaping souls. Really glad to see players having fun slaying the new bosses in #ReaperofSouls #D3RoS .
0
0
3
@JoeShely
Joe Shely
1 year
@stevexiong24 @cindo721 @RodFergusson Yes, damage stacks from multiple bonuses either additively or multiplicatively depending on the effect.
1
0
2
@JoeShely
Joe Shely
2 months
0
0
2
@JoeShely
Joe Shely
10 years
Superball Archon watches herO play at the #WCS global finals. #BlizzCon2014 http://t.co/tVITsZEipW
Tweet media one
0
0
2
@JoeShely
Joe Shely
10 years
I've had luck explaining affordance as "looks like what it does" and "tells you how to use it," and then giving real world examples. #design
0
0
2
@JoeShely
Joe Shely
10 years
Project Trinity http://t.co/mOKcSqYd7s has been out for a month! Have you defeated the Antarans and unlocked New Game+? #indiedev #gamedev
0
3
2
@JoeShely
Joe Shely
2 years
Love Tunic’s solution to the consumable hoarding problem. Very clever.
0
0
2
@JoeShely
Joe Shely
10 years
#unity3d TIL how to get different font sizes onto an #android device
0
0
2
@JoeShely
Joe Shely
8 months
@spopes232 @BlizzardCS We are investigating the issue with Glyph levels
1
0
1
@JoeShely
Joe Shely
10 years
Giant room o' planes at the museum of flight in Seattle #boeing http://t.co/ClYdYt2QGh
Tweet media one
0
0
1
@JoeShely
Joe Shely
10 years
Got some combat mechanics that aren't getting any feedback in testing? They probably aren't doing meaningful damage. #gamedesign #gamedev
0
1
2
@JoeShely
Joe Shely
10 years
I've been messing around a bit with #unity3d .
0
0
2
@JoeShely
Joe Shely
10 years
Try http://t.co/CQJQsNInxh if you haven't seen my new game! It's got all the gravity-based space combat you could want! #indiedev #gamedev
0
3
2
@JoeShely
Joe Shely
1 year
@Hawg_Gaming Poison is not considered a crowd control effect on its own; it is a damage over time effect. However, if you had an effect like “Enemies you poison are also slowed by 20%,” then enemies you poisoned would be considered CCed due to the slow component.
1
0
1
@JoeShely
Joe Shely
10 years
My little indie game is available now on Google Play. Check it out! #androidgames #indiedev #gamedev
0
3
2
@JoeShely
Joe Shely
1 year
@RiotLavaliere This is true
0
0
1
@JoeShely
Joe Shely
1 year
@ThatBlueButt @Diablo @RodFergusson Critical Hit Damage, Overpower Damage, and Vulnerable are separate effects with separate affixes but they can all occur on the same attack. The floating combat text changes color when this occurs.
4
0
2
@JoeShely
Joe Shely
10 years
Tweet media one
0
0
2
@JoeShely
Joe Shely
11 years
Fascinating study on learning (skill) in games http://t.co/reUoCgOZO7 #gamedesign #psychology
0
1
1
@JoeShely
Joe Shely
1 year
@InnerFireGaming Yes, all bosses count as elites, including world bosses.
1
0
2
@JoeShely
Joe Shely
10 years
Context (visuals, sounds, text) supports your game mechanics. Your game mechanics drive player behavior. #gamedev #design
0
5
1
@JoeShely
Joe Shely
10 years
I swear I have one script that's nothing but quaternions and I've passed the point where that's even weird. #unity3d
0
0
1
@JoeShely
Joe Shely
10 years
Taking a break from balance iteration before Sunday's design lockout for a little perspective. #betafrenzy #gamedev #indiedev
0
2
1
@JoeShely
Joe Shely
1 year
@PezRadar
Adam Fletcher
1 year
Another #DiabloIV hotfix has rolled out this evening. This addresses the Hammer of the Ancients issue that came up after Hotfix 12 earlier today and Cellar Events with enemy spawning.
133
49
500
1
0
1
@JoeShely
Joe Shely
10 years
@holinka @therealcliffyb Clean interface & controls; I wish there was a bit more ceremony on combines. Reinforce success to teach mechanic.
0
0
1
@JoeShely
Joe Shely
10 years
#unity3d TIL how to persist a game object across scenes without generating duplicates by creating a 'preload' scene.
0
0
1
@JoeShely
Joe Shely
10 years
#BlizzCon2014 day 1 complete. Now to acquire food, couch, and comfy socks.
0
0
1
@JoeShely
Joe Shely
10 years
#unity3d TIL if your audioclip starts or ends with the waveform above or below the zero amplitude line, you'll get a popping sound.
0
0
1
@JoeShely
Joe Shely
10 years
#unity3d TIL how to use stretched billboard particles to create high speed streaks
0
0
1
@JoeShely
Joe Shely
10 years
0
0
1
@JoeShely
Joe Shely
10 years
#unity3d TIL (from my good friend Null Reference Exception) to put references between scripts into Awake() instead of Start()
0
0
1
@JoeShely
Joe Shely
1 year
@FattetHummus @JPiepiora Yes, bosses and champion monsters count as elites.
1
0
1
@JoeShely
Joe Shely
1 year
@CC_Craft_Rage @Diablo @RodFergusson Attack speed will reduce casting time of Conjurations like Ice Blades. Ice Blades also inherits a portion of the Sorceress’s attack speed.
1
0
1
@JoeShely
Joe Shely
10 years
#unity3d TIL Quaternion.LookRotation(). First parameter points localZ, then second points localY. Don't be confused by talk of forward or up
0
0
1
@JoeShely
Joe Shely
10 years
Who has two thumbs and implemented an immersive mode Java plug-in conditioned to 16x9 KitKat+ screens in a C# based #unity3d app? This guy!
0
0
1
@JoeShely
Joe Shely
10 years
#unity3d TIL how to set the local scale of a textmesh based on my orthographic camera view so it stays crisp at any fontsize. CUL8R GUIText!
0
0
1
@JoeShely
Joe Shely
10 years
@cookieboy31 It's the ones the compiler doesn't catch. The pernicious bugs that hide in code for weeks and get unknowingly balanced around!
1
0
1
@JoeShely
Joe Shely
10 years
@herthemovie To write something authentic like that you have to find a way to honestly believe it on some level. Kudos.
0
0
1
@JoeShely
Joe Shely
10 years
@LoopPrincess @edendramis @TheIndieSloth She built the website for it in 2hrs flat and it looks great! Check it out: http://t.co/CQJQsNInxh
0
1
1
@JoeShely
Joe Shely
1 year
@AZJackson85
Adam Jackson
1 year
Hello! I wanted to clear up some details on the rarest Unique items in Diablo 4. 1. They can drop from level 85+ enemies 2. You get them anywhere you can get a regular Unique, and they always drop at 820 ipower 3. We currently have 6 of them in the game 4. They're realllly rare!
Tweet media one
Tweet media two
Tweet media three
819
1K
9K
1
0
0