JayTheYggdrasil Profile
JayTheYggdrasil

@JayTheYggdrasil

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Followers
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Following
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Statuses

Living Apex Movement Glossary & Rampart Movement Enjoyer

Joined January 2016
Don't wanna be here? Send us removal request.
@JayTheYggdrasil
JayTheYggdrasil
1 year
Funny fall stun cancel
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@JayTheYggdrasil
JayTheYggdrasil
10 months
GG I was the pathway you followed.
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@JayTheYggdrasil
JayTheYggdrasil
10 months
Lyric Jump + Demonstration of building a jump. Will be hosting a @R5Reloaded server tonight to do some further testing. You'll be able to set your own jumps to add to the server for other's to try.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Rampart is actually just the best movement legend.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Charge towers are back, prepare to get Shelia-d off spawn
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Falling Forever will be out soon (tm), have this one-shot run through of the map for now...
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@JayTheYggdrasil
JayTheYggdrasil
1 year
"Falling Forever" is a new movement map I'm building, it's just one long continuous jump :D
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@JayTheYggdrasil
JayTheYggdrasil
2 years
Zipless movement is underrated.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@mokeysniper I think this is going to be more annoying for me than it used to be.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@MobileMinigun found out you can wall bounce off a Rampart wall by doing it accidentally. Here's how to do it on purpose. Step 1. Combine jump fatigue with a crouch/slide jump for a really tiny jump. Do this just before reaching the wall and don't forget to stop crouching...
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@JayTheYggdrasil
JayTheYggdrasil
10 months
G0F found this epic jump, come try it on my @R5Reloaded parkour practice server tonight! Server will be up around 9pm EST. Join the discord for more information:
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@JayTheYggdrasil
JayTheYggdrasil
5 months
Finally hit 10K Rampart Kills, schmovementing on people the whole way there.
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@JayTheYggdrasil
JayTheYggdrasil
11 months
Me and my friend G0F found a new Apex tech, I think Wall Crawl is an appropriate name? It uses an existing, but obscure climbing tech & a melee to dismount from the climb without lowering climb height. Also has applications for Revenant.
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@JayTheYggdrasil
JayTheYggdrasil
10 months
Here we see the movement player in their natural habitat... But yeah, the test went great. The R5R server is down. I'll be making updates and aiming for another test tomorrow night ( start 9 or 10pm EST prob). Join the discord for more information.
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@JayTheYggdrasil
JayTheYggdrasil
2 months
Head Strafe.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Shelia go brrrrrrr, Movement go weeeeeee
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Rampart is the best movement legend. More clips here:
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@JayTheYggdrasil
JayTheYggdrasil
2 years
These are the kinds of things I do when I run out of people to fight.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
This mode is too fun.
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@JayTheYggdrasil
JayTheYggdrasil
5 months
Still a bit rusty, but here's a couple of cool plays from earlier. I think I forgot to clip a couple things, but had some fun.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
These zip things are pretty fun
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Rampart get's pushed and unleashes her inner movement demon. (More clips at Youtube: LookAtMeGo!)
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Rampart got the schmoovement. Rest of vid:
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@MobileMinigun @PlayApex Yep, I recreated it twice now. Jump fatigue + Slide/Crouch jump, and then you need to do a special climb up without mantling to get to the right height to wall bounce.
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@JayTheYggdrasil
JayTheYggdrasil
11 months
It feels like the correct play and the fun play are getting further apart in #ApexLegends . Feels like I'm just losing when I try to have fun and then I don't have fun, or I could play to win but then I just don't have fun. Your experience may vary.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Quick preview of the "live" checkpoint system I'm making for my new map "Falling Forever".
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Rampart but fast and also speedy and also behind you.
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@JayTheYggdrasil
JayTheYggdrasil
2 years
Teaser for my upcoming custom movement challenge map! It's filled with the craziest jumps I can come up with. Working on it now at:
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Managed to do a quick playtest of my map, still lots of jank, but that doesn't stop it from being fun. Thanks to all the viewers that participated. Next playtest will be a little bit more structured and I'll make sure to announce it more broadly before hand.
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@JayTheYggdrasil
JayTheYggdrasil
8 months
Can confirm this game is very good, movement is amazing too. Would recommend trying it if you can get into the playtests. Check out @theorycraft_inc for how to sign up. (Might be the reason I haven't been playing Apex as much recently...)
@TaxiDLegend
Taxi2g
8 months
Super excited to finally show some WICKED gameplay from Project Loki!🥳 I've had a ton of fun with the boys and gotten some sick clips from our playtesting😎 Here's one of them⬇️ If you would like to try the upcoming playtest click the link below🔗
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@JayTheYggdrasil
JayTheYggdrasil
1 year
I've started working on a new map for a Capture the Flag type game mode in @R5Reloaded , currently streaming some mapping work at: #ApexLegends
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@JayTheYggdrasil
JayTheYggdrasil
4 months
Console movement gaming gamer person. Get controllered (but it's movement instead of AA).
@Riley_Aster
北 | NewyyTV 🏳️‍⚧️
4 months
Some of the spots I found on my thingy earlier!!! I want to host more of these so we can find a ton of movement spots as a community!!! I want to help break the norm that all clips are the same and show people that there are so many places and that console also can have movement
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@JayTheYggdrasil
JayTheYggdrasil
11 months
Tree made a funny introduction to the R5R game mode I'm developing.
@Treereeeee
Treeree
11 months
New Apex Gamemode
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@JayTheYggdrasil
JayTheYggdrasil
1 month
I post videos of game. Very cool game, great movement mechanics that can be super impactful.
@theorycraft_inc
SUPERVIVE
1 month
you're NOT READY for this week ⚡ 6/25 - Reveal trailer drops ⚡ 6/25 - NDA lifts ⚡ 6/26 - Full match vod ⚡ 6/27 - 8-day playtest begins
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@JayTheYggdrasil
JayTheYggdrasil
2 years
This might be my favorite jump from my new movement map.
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@JayTheYggdrasil
JayTheYggdrasil
3 months
@Treereeeee Sweet, honestly much better than my attempts at this route. I did get a PK tho on my most successful one, so skill issue I guess.
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@JayTheYggdrasil
JayTheYggdrasil
11 months
My 1AM brain thinks making "movement chess" in R5Reloaded is a good idea. We'll have to wait and see what my brain says when I have time to maybe actually make it.
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@JayTheYggdrasil
JayTheYggdrasil
3 months
Do you know who G0F is? Absolutely legendary when it comes to super technical movement & knocking this challenge run of the hardest movement map out of the park. He's also just super nice.
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@JayTheYggdrasil
JayTheYggdrasil
1 month
If any Apex players want to try it out let me know. Devs are awesome, Movement feels amazing and combat is fast. No getting third partied from someone sniping on the other side of the map :) I'll be streaming the playtests today starting at 2pm @JayTheYggdrasil on twitch.
@JakeSucky
Jake Lucky
1 month
Ex Devs from Valorant, League of Legends, Overwatch and Apex are making their own Battle Royale styled game that will be free to play It's called SUPERVIVE, and playtests begin tomorrow
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@JayTheYggdrasil
JayTheYggdrasil
1 month
@ttvmkos Yeah... I may have found another game to play. So hard to compete with that, especially with aiming never being my favorite thing anyway. I'm just here for the movement.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
I'll be streaming a public playtest of my new CTF mode & map on R5Reloaded tomorrow at about 11AM EST at There are no guns, only movement. Join the discord if you have questions:
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@JayTheYggdrasil
JayTheYggdrasil
11 months
This is going to be very goofy xD
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Bunker building, but with movement (Don't actually place walls like this, it's a pretty bad setup)
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Ok so I went back and tested at high FPSs, and I can confirm that the inputs can be greater than a frame different in that case. I think I was testing at lower FPSs when I initially came to that conclusion, where it does still seem to be one frame only.
@dea_bb
dea
1 year
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@JayTheYggdrasil
JayTheYggdrasil
8 months
@TaxiDLegend The movement in this game is very good.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@mokeysniper Well, it uses Snuggle Tech, so I feel like "Snuggle" should be involved. Not sure if there's an elegant way to incorporate that into a name (while still differentiating it from other snuggle based tricks).
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@Treereeeee @Julefox_ You should use grass as the floors, to add an incentive to not touch the ground.
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@JayTheYggdrasil
JayTheYggdrasil
11 months
My brain said, sure why not...
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Alright stream is over but I hit a lot of pretty nutty Shelia clips, so imma make a video. Still hunting for the 10k+ Shelia only win though.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
I'm bad at twitter, check out this thread for a bunch of info I found on superglides and a tool I helped make to help you practice & find out what exactly you're doing wrong.
@mokeysniper
Mokey
1 year
Superglide tips. 🧵 The jump has to register in the last 0.1-0.2sec of the mantle. The crouch then has to register 1 Frame after the jump. The Jump timing is NOT Frame Dependent. The crouch after the Jump is. If the crouch registers first it won't work. #Apexlegends
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@JayTheYggdrasil
JayTheYggdrasil
5 months
@mokeysniper @Croptigon For most of them it's just cause the physics hitbox is capsule shaped, so each edge behaves like a small slope. You can see this by walking very slowly off a ledge. There is also edge bugs that are a more extreme version of this, when you hit a ledge for less than 1 physics tick
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@mokeysniper I think it does, just in a bit of a different form. Step 1: You blocked a closing door, like other doors, it still thinks it's moving, so when you touch it your velocity is converted to be relative to the door. So now from the Doors POV you now have 1x door velocity going up...
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@JayTheYggdrasil
JayTheYggdrasil
4 months
@eraisedd That's looking really good, I've wanted to do something like this for a while, just haven't had the time (or production skills) Might have to see about making indicators like that in modded Apex, should be pretty doable.
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@JayTheYggdrasil
JayTheYggdrasil
5 months
@Movementless727 That's a really cool way to push that, nicely done.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Wait, guys I didn't see any air strafing in the gameplay trailer? Are they removing air strafing?!?! @PlayApex
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@mokeysniper Muckelba did a great job making it look nice af.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Step 4. Jump off the wall after you've climbed up a bit, and you've done it. Getting the climb to start is quite precise, but it seems possible to get reasonably consistent with enough practice.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Step 2. Now you need to avoid mantling the wall so you can climb it instead. So hold W + A and look a bit to the left of the wall (Mirrored if your coming from the other way)...
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Stream over, construction complete, still need to add a lot of boring stuff like checkpoints and a way to install it and such for everyone, so it may be another week or two before I get all that worked out.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Step 3. Now that your climbing the wall, you need to climb up, since we had to go so low to start the climb, we're too low to get a proper wall bounce. To do this, just keep holding the W & A and facing to the left of the wall. This lets you avoid mantling, and still climb up.
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@JayTheYggdrasil
JayTheYggdrasil
2 months
Going for Shelia Only High Kill Wins on KC right now :)
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@JayTheYggdrasil
JayTheYggdrasil
2 months
@MagicStrafes He had the default response ready, and then was confused when it didn't actually apply lol.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@DEAFPS_ 0.2s to be precise.
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@JayTheYggdrasil
JayTheYggdrasil
1 month
@eraisedd W spot for this :)
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Here's what the "pinned comment" says💀 The map is not out yet, it will be included in the next flowstate update. In the mean time you can play some other movement maps, join the discord () and look for the "movement-maps" channel to get started.
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@JayTheYggdrasil
JayTheYggdrasil
2 years
@itsflicked I would probably just go with a blanket term to address all the combinations you can do, as something like "Wall Dancing". It'd be silly trying to give every combination of things it's own name imo.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@mokeysniper Step 2: You open the door, now the door changes direction, but your still going at the same relative velocity. So now, you're moving up at 1x Door speed, relative to a door that is moving up at 1x Door speed. So in the global reference frame, you get 2x Door velocity up.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@MobileMinigun @Treereeeee @Julefox_ No gamers just seem to avoid it for some reason.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@DEAFPS_ So I also tested it with a client script, and I got different results...
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@JayTheYggdrasil
JayTheYggdrasil
10 months
@Movementless727 @SoaRGaming @FURIA @TSM @oboy New Era of Godlike Edits? Let's go Moo, orgs are missing out frfr.
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@JayTheYggdrasil
JayTheYggdrasil
10 months
@fps_ani @R5Reloaded Yep, I'll try to include a way to name the jump/tech at some point I think, but while technically possible, prompting inputs isn't really practical. For now, you can ask for help in our discord () or once the R5R server is up, ask someone there.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@mokeysniper I should say muckelba and mokey, as mokey did a lot of prototyping stuff in photoshop and such too.
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@JayTheYggdrasil
JayTheYggdrasil
2 months
@eraisedd Your editing is so good and it's actually just facts. Shelia is the best gun.
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@JayTheYggdrasil
JayTheYggdrasil
11 months
@ohpuesporeso Not everything has to be.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@MobileMinigun @PlayApex I suppose jump fatigue + crouch jump gets you low enough to climb it, but you also need to avoid the mantle, so you can't use W to set it up. You need to be as low as possible to start climbing it, or have something else you can easily climb on and then transfer it to the wall.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@R5Reloaded Ahh so it's Rainbow 5 Rainbow, not the predecessor to R6, Rainbow Six Siege. Thanks for clearing that up, I almost got R6, crisis averted.
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@JayTheYggdrasil
JayTheYggdrasil
5 months
@ilyJanto @AngelElite__ @MobileMinigun Yeah, I'd love to be able to use it but it's super hard to implement with how situational it is combined with how hard it is. I have gotten back into Apex a bit, so I'll see if I can give it another try :) Maybe I can include it in a R5R movement map...
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@JayTheYggdrasil
JayTheYggdrasil
11 months
@MobileMinigun In R5R you can, melee is a bit different, but in the live version of apex you lose height instead of maintaining it. Revenant can do it indefinitely though, since he can slow down faster and climb higher to get through the melee animation without falling too far.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
It's getting even longer too, I'm streaming the rest of the construction on my twitch:
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@JayTheYggdrasil
JayTheYggdrasil
1 year
Song: Tobu - Back To You [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: Watch:
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@Anime_Bad_Boy @Grrted Original map can be found here w/ instructions:
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@JayTheYggdrasil
JayTheYggdrasil
5 months
@1nSerenity Shelia kills people too fast to farm damage.
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@JayTheYggdrasil
JayTheYggdrasil
5 months
@mokeysniper @Croptigon Oh yeah looks like y'all got that, didn't notice, your guess was correct!
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@JayTheYggdrasil
JayTheYggdrasil
1 month
@Karratsu__ @ttvmkos I kinda disagree tbh. The super short TTK doesn't let the movement shine as much in actual combat, so you kind of experience movement separately from combat to some extent. The speedruns of the campaign are sick tho & the Mach March event is always fun to watch.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@mokeysniper This is actually closer to the original Snuggle Slide from TF|2 than the Snuggle Bounces we do in Apex. The snuggle bounces take advantage of a 180 tap strafe to redirect the local velocity you get. But this and the original snuggle slide, use an accelerating platform instead.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@SunnyOnTV @LOOMVS_ @mokeysniper You can get matched against console players without having any console teammates on PC (Or abusing bugs). I'm not 100% sure going the opposite way, but I think console players have to play with a PC player in order to match against other PC players.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@Zewwm @MlNESWEEPER Already started
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@conrad_towkio I don't punch any walls, punching walls does almost nothing for fall stun after all the changes to it. I made a video on all the ways that still work, including the one shown in the video where I use climbing:
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@JayTheYggdrasil
JayTheYggdrasil
11 months
@BoriicuaPapi Yep unfortunately you can't seem to completely maintain height the live version, but you do lose it significantly slower. However, in older versions, like R5R (season 3 apex) you were able to do so. Revenant can still maintain height in live, due to his higher climbs.
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@JayTheYggdrasil
JayTheYggdrasil
11 months
@merphed Looking roughly horizontal, or a bit above horizontal seems to work best. Then you need to melee before you get thrown off the wall, so that it's the melee that knocks you off the wall. Then in the clip I just hold W + A to strafe back to the wall as soon as I can.
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@JayTheYggdrasil
JayTheYggdrasil
10 months
@Treereeeee Moat strafe
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@MobileMinigun @PlayApex Ok, and then you need to climb up, again without mantling, because when you do get the climb, which is already very precise, you will be too low to actually get a good bounce. Kinda crazy you did this on accident lol.
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@JayTheYggdrasil
JayTheYggdrasil
10 months
@sweloh The fade to black at the end tho, clean.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@Fzzy2j @mokeysniper No I don't think it's related to coyote time. It has to be done while you are still locked in the mantle animation. It may be related to tickrate though, when I tried measuring it, it wasn't really giving me super consistent results.
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@Julefox_ That's pretty neat
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@DEAFPS_ I love it
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@JayTheYggdrasil
JayTheYggdrasil
2 months
@SirGars0n I found the off button
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@JayTheYggdrasil
JayTheYggdrasil
1 year
@napkwho Late last week :D
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@JayTheYggdrasil
JayTheYggdrasil
6 months
@Movementless727 No horizon no problem, nicely done
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