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HitmanVere Profile
HitmanVere

@HitmanVere

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== Bachelor of Engineering, ICT-Engineer == == Maker of Rainy Death (BO3/WaW), Perish, Project C, CoDWare, Hotel V2 and misc stuff == == PFP by @ioneYua ==

Finland
Joined February 2010
Don't wanna be here? Send us removal request.
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@HitmanVere
HitmanVere
10 months
It has now been almost six years since this map came out, so now giving this a final chance: 10,000 likes and there *will* be Perish remaster in Black Ops 3. If this does not hit the goal, I will be canning the idea completely, so now it's time to show that this is what you want
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@HitmanVere
HitmanVere
1 year
Of course it has to be my last solo project in BO3, lmao. While still a remake in core, I learned most from this project that I can apply for the future. Truly my magnum opus when it comes to zombies
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@UltIMa647
UltIMa647
1 year
YOU. VIDEO GAME MODDER. What’s your favorite mod or project that you’ve worked on, I want to see your MAGNUM OPUS
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@HitmanVere
HitmanVere
8 years
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@HitmanVere
HitmanVere
4 years
How it started vs how it's going
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@HitmanVere
HitmanVere
7 years
Soon 😎
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@HitmanVere
HitmanVere
4 years
Had to do it. Template by @The_Vice_Squad
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@HitmanVere
HitmanVere
6 years
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@HitmanVere
HitmanVere
3 years
Rainy Death is now available on Call of Duty: Black Ops 3's Steam Workshop! Download now and experience the five years in the making sequel that provides a fresh take on the familiar round-based gameplay
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@HitmanVere
HitmanVere
4 years
Since the project was put on hold for a longer duration of time, here's a showcase of a thing I did sometime ago. A faithful recreation of the Team Fortress 2 HUD with some MvM parts for zombie elements. Made for @Artleck_ 's project, who also made the character renders
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@HitmanVere
HitmanVere
7 years
@johnmac1411 @NoahJ456 Too pricey, I would say half of it is enough
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@HitmanVere
HitmanVere
8 years
Restart Steam and go here to download BO3 Mod Tools!
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@HitmanVere
HitmanVere
8 months
Never noticed this detail in Moon until someone pointed it out that in low-gravity zones the effects would be in low-gravity. Went to test this further and turning power on changes the effects around those zones. Love small details like this, too bad they are easily missable
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@HitmanVere
HitmanVere
4 years
Whoops, another gun made it in
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@HitmanVere
HitmanVere
4 years
Going through old screenshots and came across this shot from almost exactly 3.5 years ago, so decided to mostly recreate it. On/off working on something this long has its pros/cons
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@HitmanVere
HitmanVere
4 years
Big Chungus
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@HitmanVere
HitmanVere
7 years
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@HitmanVere
HitmanVere
5 years
Spent most of last week coding Borderlands 2 HUD for @logical_edits 's BO3 map, completed with BL2-styled Shield system with rarities from common to legendary (maybe even higher rarities later on) πŸ€–
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@HitmanVere
HitmanVere
3 years
Almost there πŸ’€
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@HitmanVere
HitmanVere
6 years
Top 10 Sex Positions That Will Blow His Mind
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@HitmanVere
HitmanVere
6 years
THE DAY HAS COOOME Very happy to announce that Perish, Black Ops 1 custom zombies map, will be released in four hours!!! Clear up your schedule and get hyped with me! Trailer will be up an hour before release! #BO1Perish
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@HitmanVere
HitmanVere
5 years
New custom mystery box for my map, modelled by @TatsuBold , animations/FXs/extra scripts by me. The base is colored based on the state of box itself (red when not bought, green when purchased, off when box is somewhere else) Came out so good imo πŸ™
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@HitmanVere
HitmanVere
2 years
@shiversoftdev Me going for the shredded cheese in the fridge at 3AM
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@HitmanVere
HitmanVere
2 years
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@HitmanVere
HitmanVere
8 years
Pretty slamming combination, thanks guys @Treyarch πŸ‘
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@HitmanVere
HitmanVere
7 years
Soon 18 players, boiiiis
@dtzxporter
DTZxPorter
7 years
Sick dude
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@HitmanVere
HitmanVere
7 years
We can finally create custom HUDs in Black Ops 3, so here is what I started on today: Killing Floor 2 HUD. Heavy WIP 🀠 Will be probably featured in BO3 version of Rainy Death πŸ˜‰
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@HitmanVere
HitmanVere
4 years
Now I am more confident with showing more of the new lighting. Spent past two days fixing up lights, worldspawn and LUT with @TatsuBold helping with most of it. All of this started with one gun appearing too dark, lmao
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@HitmanVere
HitmanVere
4 years
Still need to do a lot of tweaking and finish up reflection probes when it comes to lighting, but it's coming along pretty nicely for something I started yesterday πŸ’£
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@HitmanVere
HitmanVere
3 years
I do like the lighting on Rec709 display gamma even though most of the time I use sRGB for visibility, so yeah, have some screenshots since I rarely post on this setting, including retextured Credit Terminals and PHD Flopper since I retextured them to ensure better tex quality
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@HitmanVere
HitmanVere
8 years
@NoahJ456 Screenshotted and kept as evidence for later use
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@HitmanVere
HitmanVere
7 years
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@HitmanVere
HitmanVere
5 years
>"Revelations had a good ending, unlike Tag"
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@HitmanVere
HitmanVere
8 years
πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚ @TheSmithPlays
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@HitmanVere
HitmanVere
2 years
Thanks to all the comments and videos, after long consideration I have decided to make a big update for Rainy Death which will shake up the things a bit. May or may not post every now and then about it when I have some progress
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@HitmanVere
HitmanVere
4 years
The one thing I am most happy with in the map is the flamethrower bar @The_Vice_Squad and I cooked together. Rather than making a WaW replica, we made it connect to the existing DPAD image to create more unique look to it
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@HitmanVere
HitmanVere
2 years
Zykov at the bottom of the hole seeing Kortifex fall in
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@HitmanVere
HitmanVere
1 year
Tweet is gaining traction so just in case someone's looking for the name: map is Rainy Death and it's available on Black Ops 3 Workshop:
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@HitmanVere
HitmanVere
7 years
The boys
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@HitmanVere
HitmanVere
8 years
Here, have a platypus to cheer up your day, if you are feeling down
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@HitmanVere
HitmanVere
8 years
The silver looks so damn good in BO3 πŸ‘ 2.8/4 done
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@HitmanVere
HitmanVere
6 years
@CoolerDakota @alpharadtv XBox is the winner now, hands down
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@HitmanVere
HitmanVere
8 years
Added M1887 with a bit buffed up textures (2048x2048 instead of 1024x1024, added AO map) Thanks to @Rollonmath42 πŸ˜›
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@HitmanVere
HitmanVere
8 years
I thought I would never say this, but Im playing Kill Confirmed in Shadows of Evil and Der Eisendrache
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@HitmanVere
HitmanVere
7 years
Shaolin Shuffle looking pretty good, really nice colors and such
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@HitmanVere
HitmanVere
7 years
Let's forget all about DLC5, leaks and all that for now and appreciate that I spent over 30mins photoshopping Shadowman to dab
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@HitmanVere
HitmanVere
3 years
Internal testing feedback has been overwhelmingly positive so far which makes me really happy, cannot wait for when release happens and everyone else gets to experience the new content that I have been cooking πŸ”«πŸ€ 
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@HitmanVere
HitmanVere
1 year
Desolate Woods, @lilrobotty and I's entry for @NoahJ456 's Horror-contest is now out
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@HitmanVere
HitmanVere
8 years
When you need to think before you post in Twitter
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@HitmanVere
HitmanVere
4 years
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@HitmanVere
HitmanVere
6 years
Goodnight
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@HitmanVere
HitmanVere
7 years
Spent whole yesterday working on equipment stuff. I like how it came out. Just need to add activates/timers for GG's now
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@HitmanVere
HitmanVere
1 year
Been a bit inactive lately as I've been busy with University. The work has paid off today as I finally graduated with a title of ICT-Engineer 🎊 And also in two weeks I will be starting a new job as an IT-Designer πŸ”§
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@HitmanVere
HitmanVere
3 years
The info is out now, Rainy Death (Black Ops 3 edition) is dropping this upcoming Friday (3rd of Dec)! Revisit the town with all new weapons, gadgets and enemies, as a fully written cast of new characters.
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@HitmanVere
HitmanVere
7 years
Character icon finally updates, when zombie count is 0, wave background turns black (trying to get it to go just grayscale) and perk icons are in, today was a good day 🀠
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@HitmanVere
HitmanVere
5 years
Been working hard few weeks to get the map in testing phase and now a lot of stuff is getting started/finished: Recoding HUD currently to work even smoother than before, VA's are doing quotes and new box is getting done! Have a screenshot since I haven't posted one in sometime 🀠
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@HitmanVere
HitmanVere
8 years
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@HitmanVere
HitmanVere
4 years
Lighting go oop?
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@HitmanVere
HitmanVere
7 years
Second day of messing with HUD, got some nice progress done. Need to design health part next 🀠
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@HitmanVere
HitmanVere
4 years
Tried to see, if World at War weapons were redeemable with new textures and the answer is: maybe?
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@HitmanVere
HitmanVere
4 years
Never taken part in this, but might as well this year #PortfolioDay Hey, I'm HitmanVere and I am currently a modder for Treyarch's CoD titles, right now at BO3. I do stuff like level design, coding, UI designs and QA. Hoping to get into industry someday to make games 🀞
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@HitmanVere
HitmanVere
4 years
Felt cute, might add MWZ Lite by @raptroes support later
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@HitmanVere
HitmanVere
6 years
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@HitmanVere
HitmanVere
5 years
Sorry, but I leaked #DLC3 ages ago already 😏
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@HitmanVere
HitmanVere
8 years
Was exporting SVU and PDW from Die Rise and I was asked to do Sliquifier. Wanted to see how good it could look with 2x textures πŸ‘€
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@HitmanVere
HitmanVere
6 years
Amazing how much maps can change during development time. This was one of the main reasons why Perish took so long to release. A lot of time during last two years was spent on fixing lighting/reflection issues on LinkerMod's end while I tested a lot of compiler versions for fixes
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@HitmanVere
HitmanVere
8 years
I now know why M1887 wasnt added as wallweapon in zombies... :=D
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@HitmanVere
HitmanVere
3 years
It's been hectic first ten hours of release and I just want to say thank you everyone so much for the positive reception so far and hopefully we can keep going! Now I really need sleep as it is 6AM, thank you also for first spot in Most Popular list β™₯️
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@HitmanVere
HitmanVere
6 years
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@HitmanVere
HitmanVere
4 years
Last gun tweet for awhile as all planned regular weapons are now in the map! Commando was my first ever weapon port back in the day so wanted to commemorate that in this remaster. Model done by @LethalPeelz , he did a really good job on this πŸ‘ Anims/Sounds will be custom as well
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@HitmanVere
HitmanVere
7 years
2.5 years ago I had only ported one weapon (Commando from BO1) 1.5 years ago I started learning how to rerig and modify CoD anims. Now I animate rather than using existing anims. Learn new things as soon as possible, it will help you in the long run. Don't wait til it's needed.
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@HitmanVere
HitmanVere
4 years
I have added @ConnorSivley Car rain FX in the map, with slight tweaks. Looks much better than the stock stuff
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@HitmanVere
HitmanVere
3 years
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@HitmanVere
HitmanVere
5 years
Next up: Adding checkmark when buildable is completed and proper notification (gif taken from scoreboard view) 🀠 Got help with circle from Lua unit @_lilrifa_
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@HitmanVere
HitmanVere
4 years
Can't get enough of Nvidia's filter stuff. If it didn't affect the HUD I'd have this shit on always 😩
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@HitmanVere
HitmanVere
7 years
Progress on scoreboard finally. Now it finally includes playernames and playericons (health doesn't work yet in the board, but soon will)
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@HitmanVere
HitmanVere
6 years
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@HitmanVere
HitmanVere
3 years
How have I never seen this guy before in Verruckt, lmao
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@HitmanVere
HitmanVere
7 years
Shadows of Evil (Black Ops 3, 2015)
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@HitmanVere
HitmanVere
6 years
Battle Royale map in BO4, but it is made out of WaW custom maps, where you dropping?
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@HitmanVere
HitmanVere
4 years
Me and my homie chilling in Dark Aether
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@HitmanVere
HitmanVere
8 years
new gun who dis. Something @Ardiveee and I worked on today. He provided model, I completed it πŸ‘Œ
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@HitmanVere
HitmanVere
1 year
My listing of stock/custom perks. Bottom tier I made for perks that I feel like aren't proper perks, but regular features disguised as perks, for example Amm-O-Matic's "just gives a max ammo" form
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@_PhDGang_
PhD Gang
1 year
My ass just spent the last 2 hours making a tier list that includes every single perk in zombies history with all the shaders being made myself, from official perks to custom perks. Please consider checking it out below! :) #TierMaker via @TierMaker
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@HitmanVere
HitmanVere
7 years
You vs who she tells you not to worry about
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@HitmanVere
HitmanVere
8 years
Messing around with fog stuff supplied in @ZCTxCHAOSx 's test map, so good
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@HitmanVere
HitmanVere
4 years
πŸ€”
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@HitmanVere
HitmanVere
4 years
Waiting on stuff currently so trying to add some power off ambience to the map before you get power on 🀠 Need to tweak brightness and make third person version of the flashlight effect, but it's coming out swell
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@HitmanVere
HitmanVere
4 years
I might have taken too many screenshots actually, lmao
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@HitmanVere
HitmanVere
4 years
Rainy Death now features custom music for overall ambience, rounds and match end, composed by @calebisaacmusic , here's one of the tracks that you will hear at start of the rounds! πŸ”Š
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@HitmanVere
HitmanVere
3 years
Finally got the new PC, no more 970 gang, we in 3070 gang now :)
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@HitmanVere
HitmanVere
2 years
The major update for Rainy Death "Chaos & Order" is releasing tomorrow, with new weapons, in-map integrated Gamemodes, a completely new Side Quest and more. Enjoy the new trailer while waiting:
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@HitmanVere
HitmanVere
4 years
One more gun wouldn't hurt, right?
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@HitmanVere
HitmanVere
4 years
Ended up deleting and remapping big chunk of background at the spawn to make more sense
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@HitmanVere
HitmanVere
8 years
@JrrizzoYT I will go with Lex, lmao
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@HitmanVere
HitmanVere
4 years
But what if I would re-code the options menu as well Haha just kidding... ...unless?
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@HitmanVere
HitmanVere
6 years
Black Ops 1 Radiant is also getting full release today so be on the lookout for that as well! Make me proud, make great Black Ops 1 maps with tools I tested and sweated about for two years, lmao
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@HitmanVere
HitmanVere
6 years
Ended up changing lighting for the thousandth time, I think bloom added the final touch lighting needed, thoughts?
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@HitmanVere
HitmanVere
3 years
Looking for an 2D and/or 3D artist to help me create a loading screen for my current project Rainy Death Black Ops 3 Edition. Wanting something completely new that works with the theme of the project (modern/futuristic) Send me DM here or in Discord with your work πŸ§Ÿβ€β™‚οΈ
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@HitmanVere
HitmanVere
7 years
It has been ages since I have posted pics of Perish, right? Oh well, have one, just so people see that I am still working on it
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@HitmanVere
HitmanVere
2 years
Can't believe they ported CoD Zombies into KF2
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@HitmanVere
HitmanVere
6 years
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