Merry Christmas
#Roblox
and
#RobloxDev
Communities!
Today I give to you, A trailer for my next
#RobloxVR
Game! All this could not be possible without the Talents of
@MizzAlienz
,
@gamwe59
, and the beautiful voices of Zoe G and David Love!
Coming Soon™
After many months of work, I'm proud to release Steam and Steel to
#Roblox
! A free-build train tycoon with an emphasis on steam realism! I look forward to seeing the railways you create!
#RobloxDev
Cars + Multiplayer +
#RobloxVR
= one hell of a competitive
#Roblox
experience
Also, for the sake of testing, I decided to chuck the whole game into a procedurally generated city, which was from a
#RobloxDev
project from like... 4 years ago. amazing the code still ran great!
Sometimes... you just forget where you've placed enemies in your
#RobloxDev
projects...
This is really shaping up to be one hell of a
#RobloxVR
game though, I look forward to releasing it soon™
Joey's back, and he needs your help again!
Prepare yourself to dive underground once more to complete this epic quest!
#RobloxDev
#RobloxVR
As usual, massive thanks to
@JapBushBaby
for voicing everyone, and
@AdamEterno_RBLX
for some building
Trying out an idea with
#Roblox
's live CSG system.
Might turn this into a proper
#RobloxVR
game/project if I can find the time 👀
IDK how to work this into a sentence that I haven't don a dozen times before sooo...
#RobloxDev
My latest
#RobloxVR
game, Skywinds launches next Saturday! Defend the skies with a wide arsenal of weapons!
Massive shoutout to
@rileyjar
, creator of the original game this was inspired by, and
@ADoseofBuckley
for his voice work!
link:
#RobloxDev
The Media: "Video games make people violent!"
Me, Going out of my way to deliver extra supplies to Little-Frenningway-on-sea so its citizens make it through the winter:
#RobloxDev
#Trains
Taking part in the
#RDC2021
game jam, finally got an excuse to bust out the motion capture set up and do some
#RobloxDev
work for it.
Can't wait to show off what
#RobloxVR
Project this gets used in 👀
So uh... Someone informed me the other day that my latest
#RobloxDev
project actually worked really well for
#RobloxVR
, and only minor changes would be needed for player comfort.
So I made a few changes.
THIS JUST IN: Roblox has lowered the max allowable price for paid access games on
#Roblox
...
This is a BIG hit to
#RobloxDev
people like me, who EARN OUR LIVING AND PAY FOR WORK WITH PAID ACCESS
I had a *really* nice
#RobloxVR
game coming out soon too...
Ow...
I've re-imported these arms about 20 times, but I've learned a lot about using skinned meshes, and about what kinds of materials look decent with SurfaceAppearance.
#RobloxVR
#RobloxDev
Round and Round the turntables we go!
The latest update to my
#Roblox
Game Steam and Steel adds turntables and roundhouses!
While only cosmetic at the moment, they're going to serve a very important function in terms of keeping your locomotives in good working order!
#RobloxDev
Another new engine! (All speed, and little power. perfect for a starting engine!) Another update to the steam sim! (now with coal shoveling and burn efficiency)
(also thanks
@bonnabellegames
for rig help)
a handful of QOL, tweaks and we should be good to go soon™
#RobloxDev
Working on some of the driving effects for my latest
#RobloxDev
project, and making it a more reliable form of player movement for
#RobloxVR
users!
and of course, with that comes drifting!
Also, I'd like to welcome
@AdamEterno_RBLX
to the project!
#RobloxDev
#PSA
Never run a red light, regardless of how clear it looks.
On a side note. I had to redo *several* data structures to make sure I could have an arbitrary number of roads. Lots of work for a
#RobloxVr
game.
New Gloves and an ammo Tracking system successfully added into my
#RobloxDev
Project
It'll keep track of how much ammo you have, and spawn more only when you start to run out, and can be dynamically tweaked for a more or less challenging
#RobloxVR
experience.
🔊VOLUME ON🔊
Been working on a lot of game design things, such as enemy introduction, art design, and soundscape.
Might start alpha testing soon™
#RobloxVR
#RobloxDev
Weapon selector, and helping players easily identify what weapons are good to go...
May have taken a bit of inspiration from
#HalfLifeAlyx
#RobloxDev
#RobloxVr
because of the high demand to play, I've decided to release Skywinds on early access!
If you want to play it early, you absolutely can for the low price of 50 Robux! otherwise it's going free on the 25th!
#RobloxDev
#RobloxVR
A Stormwinds classis, the double machine gun! Also added a sight for better aiming!
Making good
#RobloxDev
Progress on my latest
#RobloxVR
game. might be releasing a test beta soon™ if all goes well. The big thing left to do now is shop and upgrades.
Sad news today,
An update to
@Roblox
's engine has completely bricked my VR game Skywinds. It's not fixable without a massive recode. I wouldn't expect it to come back any time soon.
my latest
#RobloxVR
game Skywinds releases as free to play!
I just wanted to give a massive shoutout to everyone who helped support the game during the early access launch! thank you so much for your support!
#RobloxDev
It's been too long, Maybe y'all deserve a
#RobloxDev
sneak peak of what's in store for Edgeworks and
#RobloxVR
👀
T̸͖̺̊h̴͙̓́e̷͉̅̄ ̵̬̌͊O̸͇͒̏r̴̝̆b̵̠̍͜ will have purpose, finally!
Once again, Huge thanks to
@JapBushBaby
for his amazing voice acting skills.
Steam and Steel has been out on
#Roblox
for a full month now, and we haven't seen any new locomotives..
It's time to change that, coming soon™!
#RobloxDev
The hardest part about
#quest2
#RobloxDev
Development is the fact that, they can't do future lighting, and they really hate dynamic lights.
The solution? Global illumination and Night Vision Goggles!
(footage captured on quest 2 for my
#RobloxVR
game)
A big part of
#RobloxVR
's appeal is the immersion and interactivity you get with the world. So I've been spending the past few days working to create new objects for interacting.
Plus what endless desert is complete without these littered all over?
#RobloxDev
#RobloxDevs
Working on lots of new content, maps, story, and NPCs for my
#RobloxVR
game Edgeworks.
This is just a small bit of all the
#RobloxDev
work going on, as we're looking at 3-6 new story maps, and a new sandbox map next update.
While waiting on some edgeworks assets, I figure I'd poke at a passion project for
#RobloxDev
.
I preset to you, Skywinds. a 3D
#RobloxVR
tower defense, inspired heavily by Stormwinds (originally by
@rileyjar
and
@HeroInteractive
) That series was one of my favorite flash games.
Another beautiful new engine for Steam & Steel! Bringing our total engines up to ten!
So many amazing additions to the roster over the past 5 months since the game came out!
and for that reason. I'm raising the price of the game from 200 to 250 Robux
#Roblox
#RobloxDev
While chatting with a few other
#RobloxDev
people, I came up with a way to create hybrid ragdolls in Roblox.
Can't wait to add this to my
#RobloxVR
Projects, and maybe
#Edgeworks
👀👀👀👀👀
Another full day's work, this time we added saving and loading (currently automatic) enabling players to take long road trips in
#RobloxVR
still some bugs to iron out, and some adjustments to make (like fluid color saving)
#RobloxDev
#RobloxDevs
Skinned mesh VR arms... you have no idea how long it took to get just the one arm done.
the biggest killed was how the wrist twists around.
It's still not perfect, as there's still some mesh bleedthrough, but it's getting there!
#RobloxDev
#RobloxVR
YOU WHAT THE FRICC
I've been earning money on Roblox since 2017. Every single month I'd be approved.
But now that I'm relying on my
#RobloxDev
income to put food on my table. Now it's rejected?
I've had zero account moderation actions in years, and this is the thanks I get.
Happy Halloween Y'all! Sorry I'm late what with
#RobloxDown
and all... I just got my studio access back a few hours ago.
The outage was well spent though, getting a lot of 3D models and texture work done.
#RobloxDev
#RobloxVR
been on a little bit of a break from my
#Roblox
stuff, got into modding for
@DerailValley
Today and that comes to fruition as I release my first mod, and the first steam locomotive mod for the game!
Get it here:
One of the most important parts about this
#TrainSimulator
is both multiplayer functionality, and being performant, So I've optimized the heck out of the steam simulation
now running all parts of a railway are so much easier!
#RobloxDev
#RobloxDevs
Added a VR Calibration screen, for all you shorties out there!.. Also redid my entire VR tracking system from the ground up... that was not fun. but with it i'm able to do SO MUCH more!
#RobloxDev
#RobloxVR
I know I'm supposed to be on a little break from
#RobloxVR
, but with another project wrapping up I figured I'd poke at this while waiting for some assets.
I've also changed the recoil from straight CFrame to ImpulseForce (hence the bad aim)
#RobloxDev
Another new engine, and new wagons galore for Steam And Steel!
This passenger engine has just enough oomph in its cylinders to get your light freight jobs done quickly!
It's just gone live on
#Roblox
at:
#RobloxDev
#RobloxDevs
Edgeworks will now load your Roblox Avatar! Hat's included!
Still working on getting other cosmetics to load accurately, but I'd say this is a good start.
#RobloxDev
#RobloxVR
ATTENTION
#Roblox
Community!
If a user named
@hasanblox
contacts you to work for their project (probably
@bloxhubgg
) DO NOT TAKE IT, NO MATTER THE COMPENSATION!
They will VIOLATE your contract and screw you over in the process.
#RobloxDev
#RobloxDevs
Three more heavily requested features coming to Edgeworks in
#RobloxVR
1: Impact particles
2: Glass no longer blocks bullets
3: Tracers!
Boy, with all this
#RobloxDev
work I've been getting done, we should be ready to launch any week now 👀
My adventures in Steam simulation continue, this time with procedural chuff sounds
Instead of using loops or just adjusting pitch based on speed, it bases the properties of each chuff on steam usage and pressure.
#RobloxDev
#trainsimulator
for the past couple months I've been talking to various people in the Steam engineering and preservation world.
And with that knowledge I bring you a fairly accurate steam simulation to a
#RobloxDev
Project!
Could probably use quite a bit of tuning, but overall I'm satisfied