Here's a bit of what we have planned for Clover Retribution, update 4 will be revealed at a later date but I've made sure to leave in some hints
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Small sneak of Spatial and Slime magic
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Remember, game releases on the 27th , hop in the discord if you haven't yet
(Dripped out as hell in the sneak too)
I'm hours away from finishing the first dungeon which means that internally, we're going into the next phase, which is the one previous to release.
I'll be doing some tester giveaways in the discord before I drop the release date.
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Testing went nice, now it's time to get ready for release, within the next few weeks I should have a release date to announce, we're now working on dungeons alongside update 1 to have enough content for a while.
Join up for tester:
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Public Testing session for clover retribution happening between the 2nd and 3rd of October, I'll give a specific time & definitive date alongside some other details soon.
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Open Testing should be happening on the 4th of october from 20:30 to 23:30 [UTC] although there will be ways for it to last a bit longer, more info in the discord.
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Whatever it takes , I'm making it far this year.
Been having a rough fucking time lately , but even if I have to push my games out and spend nights crying and scripting I'm finishing all of this shit.
Pretty happy to say that this year I'm joining the accelerator program for the first time , feels like a huge achievement , gonna be making a really cool survival game with
@CJ_Oyer
and
@roball01
@Roblox
@robloxdevreles