The giveaway calls...
Want to have the chance to win 1 of 2 Sharko Plushies?
Here's how to enter:
- Follow
@makeship
and
@Deepwoken
- Retweet this post
Giveaway ends November 24th (2PM ET), best of luck!
Wielder of the Saintsblade, the Saintsworn renews the Vow made by the Five Heroes of the Blade.
Tessa bound her soul to the Hero's Blade of Lightning in accordance with the Vow of her forebearers. Having fallen in battle, her spirit now watches over you.
Surprise! The Official Duke Erisia Plushie releases tomorrow at 3pm ET.
To celebrate the launch, we’re giving you the chance to win 1 of 2 Duke Erisia Plushies!
To enter:
- Follow
@makeship
and
@Deepwoken
- Retweet this post
Giveaway ends July 16th at Noon ET. Good luck!
A sneak peek of some Conquest concept art and modelling by the talented
@Nuttoonss
... Can you guess how the gamemode will work based off these designs?
We reached the funding goal in 5 minutes!!
Sharko is now funded and will be shipping out to everyone with an estimate shipping date of March.
8 minutes in now and over 300 sold and counting - thank you for this incredible show of support!!
Down in the twisted wastes below Scyphozia lies the Eternal Gale, a land of thrashing winds and endless skies. Divers have long sought safe passage through the layer, and may have finally found a clue at one of the recently uncovered shrines to Ethiron, the Eye of Calamity.
Congratulations to the winners of the third Deepwoken Community Fan Art Contest!
The theme this time was "Light/Medium Weapon Concepts".
First place is "Bloodsworn Effigy" by
@impjellies
, which will be added as a weapon in a future content update!
Due to overwhelming support, the Sharko Plush campaign with Makeship has been extended an extra 17 days to January 1st!
Haven't picked one up yet? You now have until Jan 1st to pick one up!
Congratulations to the winners of the second Deepwoken Community Fan Art Contest!
This contest's theme was "Weapon Concepts".
First place goes to
@Meshymayhem
with the mysterious "Light's Final Toll", which will be added as a weapon in a future content update!
Congratulations to the winners of the first Deepwoken Community Fan Art Contest!
First place goes to
@Nuttoonss
with their close-quarters battle against an Enforcer. For their efforts they'll be receiving a custom cosmetic item in-game of their design!
Pick up your very own official Duke Erisia Plushie from
@Makeship
while the campaign lasts!
We've already hit 100% funding in such a short amount of time, thank you!
The game servers may be put under maintenance for a few hours tomorrow while we update the game. We'll let you know ahead of time when this will happen.
In competitive Conquest you'll bring your builds from the main game into the match and progressively earn back your Talents and Mantras over the course of the match. Oaths will also progress over your match - an echo of your build progression.
Progress Update: After so many delays, Conquest is finally shaping up. We ran into a lot of major issues during testing and it's taken a lot of work to fix things up.
For the past week we've been gathering statistics from arena matches. We're going to use the data gathered to inform balance decisions and see if balance changes are successful week by week. Here's some of our findings:
ready for a treasure hunt?
i'm currently in-game right now. first player to find me gets this cool tied tie accessory (no, the background is not where i am)
your first hint: EASTer egg hunt
more hints to follow in replies to this post...
It'll be your job to embark on an expedition into this uncharted land and bring back its discoveries to the surface, for the good of mankind... Or for your own benefit...
As always, we're interested to see what all of you think about these changes and will be closely monitoring the state of the game following Verse 2's release to iron out any issues that might arise. TL;DR game's less of a grind now
Duke Erisia's campaign has been extended thanks to all your overwhelming support - so far we've sold 1890 plushies!!
You now have until Tuesday the 13th at 10:30 PM EST to grant the Duke physical form within your home irrevocably!!
Coming with Verse 2 is that progressing to max level will be over 4 times faster than before. This change was specifically targeted at the brutal late-game EXP curve that made getting from 50 to 60 take seemingly as long as 1 to 50. (3/8)
And as promised, Luck is getting axed. Instead of grinding and hoping that you'll get the 45% chance roll each level with max luck, you'll now get 2 rare cards in your hands per level without any random chance coming into it. (5/8)
We appreciate your patience and are excited to release the game to everyone. All the developers' passion has gone into working on this game over the last 2 years.
This is only the beginning and we are looking forward to working on many future updates!
Traits were brought up in the recent QnA, and are a new system aimed at increasing build diversity and allowing people to get vital stats without having to heavily invest in specific attributes. (6/8)
Also coming with Verse 2 is sets of focused hands of cards that you'll get each level. These were devised to help people plan out specific builds and get more of their vital talents without locking players into specific playstyles. (4/8)
Since the last round of statistics, heavy weapons have shot up the rankings in terms of win rate. Light and Medium weapons are now sitting closer to 50% overall compared to their previous superiority.
It's also worth saying that the Conquest update isn't *just* an endgame PvP gamemode, but a bunch of new oaths and content too!
We want to round out the endgame with this update, not just for PvP, but for PvE too.
Tied for third place in votes are "Prophet's Grimoire" by
@Bat_Krub
and "Fireworks Install" by
@Nyakoarc
.
Both runner-ups will receive a custom name ingame.