@whsprsmusic
@GOJIIMUSIC
I had a big burnout last year on December and had to quit my job, luckily for me I was also working on my avatar base at the same time and was successful enough for me to take a break from software engineering up to now, I'm really good at it but wasn't having fun.
@NeoToasteo
@RitualNeo
@KinixKX
Is it necessary? Now that vrchat is updating to unity 2022, Blendshapes aren't as costly, 1 single skinned mesh renderer might be better.
@dont_jinxit
I have a few ideas of what it could be. Do you have mismatched amount of physbones on pc vs quest avatar? It's important to keep the same order, that's why it's not recommended to place the physbones in the armature or multiple in the same game object.