There's a Pagoda in Reina's trailer and it's the same as the Vermilion Gates one.
My headcanon tells me that Reina and Kunimitsu II both live a few miles from each other and are friends because of their love of the colour purple.
Expect 3D renders of this nonsense soon(february)
There's a Pagoda in Reina's trailer and it's the same as the Vermilion Gates one.
My headcanon tells me that Reina and Kunimitsu II both live a few miles from each other and are friends because of their love of the colour purple.
Expect 3D renders of this nonsense soon(february)
I made this render thinking Kimberly's spray cans were projectiles. Only to learn later that they're just bombs thrown at the floor. I feel like I wouldn't have made this if I knew that before I started🤔
I created a Twitter moments thing so that you can quickly run through all my renders if you want to.
No WIPs or animation stuff. Just completed renders.
Everybody wants to render Cammy's pussy but nobody wants to render Cammy's pussy.
Soon I'll be putting this and some other SF6 animals on open3dlab
@Smutbase1
, as I always do.
I've been interested in doing renders involving 10+ characters at once. I decided to test it (using Island Paradise, 34 out of 51 T7 characters and a HDRI) to see the performance.
Blender freezes periodically and I got errors from rendering in 4K with cycles X.
Before I start the 'posing phase' for my renders, I sometimes make a 'T-pose render'.
I usually do this to adjust the model's heights, in relation to each other, before I really start.
These were the references I used (mostly the first one).
I really enjoyed the whole quadrilogy. I'll make some more renders, based on IP Man & Leroy, in the future.
Here's Feng Wei for Blender:
Tbh, this still needs some more work and refining but I just wanna release this and move on to others things.
Shout-out to
@MustardSFM
for the mustardUI and
@MokujinH
for helping me out with the rig.
Everybody wants to render Cammy's pussy but nobody wants to render Cammy's pussy.
Soon I'll be putting this and some other SF6 animals on open3dlab
@Smutbase1
, as I always do.
LEFT=Only Normals
RIGHT=Normals + Micro-Details
Tekken is now using micro details in their textures, and it's pretty cool.
(Open the images fully to better see the difference in detail, especially in the leather jacket. I rendered them in 4K.)
I just noticed that Twitter changed the media section of profiles to look more like Instagram.
I think it's a cool change. As a person who only uses Twitter for art stuff, this makes it a lot more easier to scroll through and find people's art that I like.