ProbablyMonsters’ mission is to unite, guide, and empower talented teams to redefine what it means to deliver exceptional games within a healthy work culture.
Congratulations to
@firewalkstudios
on joining the
@playstation
family! We're proud to have worked with you all thus far and can’t wait to see the finished product.
Great news:
@FirewalkStudios
is joining the PlayStation Studios family!
Learn more about this talented team and their plan to connect players in new and innovative ways in their ambitious upcoming multiplayer game:
@YBourykina
@ybourykina
The messages Katia received are unacceptable. The individual who wrote them is no longer at ProbablyMonsters. Katia, thank you for speaking out and helping to make our industry stronger. (2/2)
Today we are proud to reveal the
@FirewalkStudio
publishing partnership with Sony Interactive Entertainment to work on an original AAA
#multiplayer
game. Read our press release to learn more!
#gamedev
“Firewalk Studios… they are story tellers in a very innovative way. Matched with their deep experience as a collective in AAA multiplayer games, I think that is going to lead to some very interesting and very nice surprises for our fans.” -
@hermenhulst
Proud to announce that we’re partnering with Firewalk Studios on an ambitious new multiplayer game. I’m having a lot of fun playing it and can’t wait to show you more of this exciting new IP for PlayStation Studios
@YBourykina
@ybourykina
Harassment and Discrimination have no place in the games industry. There should be no tolerance for Harassment, Discrimination, or any actions that constitute an abuse of power to the detriment of another. (1/2)
We are proud to share the news of our latest milestones.
💛 Announced our 3rd studio
💛 Revealed our new Bellevue office
💛 Grew to a family of 150+ monsters
Read all of the details in our latest release:
Introducing,
@HiddenGroveTeam
—one of the talented development teams here at ProbablyMonsters.
Where did they get their name? And what are they all about? Let’s ask the devs themselves. 🎬
Today, ProbablyMonsters is excited to announce we have successfully raised $200MM in our Series A round, fueling our mission to unite, guide, and empower generations of
#GameDevs
&
#gamers
.
We're over 100 monsters strong! 🌱💪
@prblyMONSTERS
reaches 100 employee milestone as talent from 40 game companies and 30 blockbuster franchises join our new AAA
#gamedev
model.
Read more here:
Creating new worlds & inspiring memorable moments for gamers around the world is the passion & ambition of
@FirewalkStudio
. Learn more on the
@PlayStation
Blog!
Proud to unite the amazing women at
@prblyMONSTERS
in celebration of all women in the gaming industry. In doing what inspires us, we hope to inspire a future generation of women
#devs
.
We spoke with
@Forbes
about the addition of our 3rd studio. Led by 'Borderlands' and 'Torchlight' alumni, the team is working on a next-gen co-op RPG game.
We’re honoring
@Claude_Jerome
& his impressive journey from self-discovery to leadership in our 1st blog entry!
Learn how his passion for video games led him to become Principal Gameplay Designer at
@FirewalkStudio
& later speak at the 2021
#GDoCExpo
.
Our Office Heroes, Jenna Mendola & Dustin Shirley, have organized a COVID friendly holiday gifting drive-thru for 170 Monsters. Here is Dustin in action!
We’re braving the elements to share the warmth, so our Monsters are well equipped to celebrate the holidays this year. 💛
“Praise the dog!” It’s
#NationalDogDay
, and you know what that means – time to celebrate all the furry friends who never leave our side. So without further ado, behold the dogs of ProbablyMonsters!
#internationaldogday
#dogs
#floofs
Our leadership team got more robust by adding industry veterans with extensive experience in development, communications, & partnerships.
Join us in welcoming Brandi House, General Manager; Ryh-Ming Poon, Head of Global Communications; & Mark Subotnick, VP of Partner Alliances!
Following the largest Series A raise in gaming history, new career opportunities are available with ProbablyMonsters!
See how we are providing stable game development careers while creating exceptional entertainment experiences.
PlayStation is partnering with a new studio filled with experienced devs from Destiny, Apex, and more to exclusively publish a new multiplayer game.
We spoke to Sony's Hermen Hulst and Firewalk's leadership about the partnership:
“Video games are the largest entertainment category, and it’s time to evolve it by treating the artists and developers with respect, caring for their careers, their health, and their families” -
@gamedailybiz
The start of summer marks 90 days since all our Monsters started building our creations from home. We are strong and safe. Wishing you nothing but a healthy summer!
Co-Creative Director and Lead Level Designer, Patrick Blank shares his journey in game development.
#gamedev
Looking for a new home and a stable career? View open positions 👉
Rich McKain, the
#Animation
Director
@FirewalkStudios
, has been a proud Monster for over 4 years! This father of 3 is helping create something new and unique at the studio.
Learn more about our Animation Director!
The team at
@FirewalkStudio
is focused on delivering a rich
#multiplayer
game experience rooted in great core gameplay and inspired art.
ICYMI last week, get all the details on our latest announcement! ⬇️
In partnership with
@DigiPenNews
we've created a new ProbablyMonsters Scholarship to ensure that future devs have an opportunity that matches the size of their dreams.
Join a positive culture of talented
#devs
on a team that prioritizes people, culture and creativity while making AAA
#videogames
.
Check our latest openings at
We are still taking job applications, interviewing, and filling positions safely and remotely! We're looking for talented individuals to join us in making world-class
#AAA
#videogames
. Open positions:
"AAA games can be a generation-defining experience... They have the power to inspire and influence gamers to become developers."
Our CEO & founder,
@ProbablyYeti
, talks about maximizing the benefits of AAA games for
#devs
. Read
@gamasutra
:
Our very own Travis Johnston spoke with
@IGN
about why we’re so excited to work with Unreal Engine 5’s dynamic global illumination and reflections system (Lumen). Check it out!
Happy
#WorkingParentDay
to all those who work to provide for their family! Today we celebrate you!
Did you know that we provide:
-14 wks of Maternity and Paternity Leave
-5 wks of Vacation
-Extended Holiday Closures
At ProbablyMONSTERS, family always comes first!
Honored and humbled to announce we closed our Series A raise at $250M! Shout out to all our Monsters helping build a better, more sustainable home for game developers.
"This is going to be something to keep an eye on between the pedigree of the new studio and the fact that Sony is confident enough in them to make a big deal about this game and partnership." -
@PaulTassi
for
@Forbes
Read the full article:
A rewarding and long-lasting career in gaming is waiting for you! Whether you're into Multiplayer, Single Player, or Co-Op RPG, there are new job positions available within our family of studios. Apply today!
The
@FirewalkStudio
partnership with Sony will open up new worlds for gamers and we can't wait to show you!
Read
@GameSpot
's article to get all the details on our latest announcement.
❤ Thanks to everyone for helping us share our 100 employee 🌱 growth news!
@ProbablyYeti
and our Monsters share why our new game development model is working for the
#gamedev
community:
Attention students! Join ProbablyMonsters during the first night of Chillennium for a special panel on breaking into games. You’ll have a chance to hear from veterans and ask your burning questions. See you then!
🎮💡
#Chillennium
#GameJam
#Chillenniumgamejam
#ProbablyMonsters
We're celebrating
#InternationalWomensDay
with women of all backgrounds and cultures! As developers, we hope to one day see our games played by women all over the world.
Nothing says family (of studios!) like gathering for a meal and building memories together. That’s why all summer long we take it back to where we started with Monster BBQs at The Ranch (and for the ribs, we also do it for the ribs).
Our culture of respect is as much about GIVING as receiving the wisdom of our colleagues. Hear from our team how a positive culture energizes their
#gamedev
work!
Independence is in the air! We’re proud to give our Monsters July 2nd through the 5th off to recharge, relax, and spend time with their friends and family.
#HappyFourthofJuly
Amazing stat from
@StatistaCharts
. PC & Console gaming is bigger than film box office + music combined. We want to see a world where all videogame developers are fairly rewarded - financially and professionally - for creating extraordinary entertainment.
#HappyHolidays
and a prosperous New Year from our merry family at ProbablyMonsters to yours! Thank you to everyone for continuing to support our love for games and our process of making them. May your spirit be bright and your inspiration strong in 2022. 🌟
“I think when the product comes out it will prove there’s a better way of making games.” - Rob Miller, Technical Animation Director
#gamedevjobs
💛 Build a better tomorrow for
#gamedev
:
They may constantly fall asleep on the job and harbor a strange affinity for boxes, but they never fail to melt our hearts. Please join us in celebrating the cats of ProbablyMonsters!
#NationalCatDay
#ProbablyMonsters
We are so proud of our
@FirewalkStudio
Monsters who recently produced a multi-week
#mentorship
event with Digital Skills Youth Academy where inquisitive students learned about Career Paths, Game Creation & Game Feel! Here is
@Claude_Jerome
in action.
#MentoringAmplifies
What is it like to form a new gaming studio? Studio Director, Allen Fong shares his experience in creating a new co-op RPG studio with us!
Do you have
#GameDev
questions for Allen? Drop them down below!
Many thanks to Sydney and Ripley, the next generation of industry leaders!
Feeling humbled that these outstanding professional developers chose ProbablyMonsters for their 2020 internship.
#NationalInternDay
ProbablyMonsters is fostering a Monster culture where every game developer feels empowered to share and collaborate through trust and respect.
@80Level
reports: "ProbablyMonsters: Forging a New Way to Develop AAA Games"
Are you looking for a rewarding and long-lasting career in gaming? Whether you're into Multiplayer, Single Player, or Co-Op RPG, there are new job positions available within our family of studios.
Visit the link & apply today!
Shoutout to
#ProbablyMonsters
team members who volunteered to bring gifts for older youth and young adults through the Holiday Magic Program
@TreehouseTweets
. Electronics, gift cards, books, clothing - and most of all, 💗 for all in the foster care program!
We're excited to prove that building AAA game studios can be achieved while also providing life-long gaming careers within a people-first culture!
Thank you for the feature! 💛
“We’re dedicated to finding top talent, no matter where they’re located.” Our chief people officer, Shannon Armstrong, recently spoke with
@VentureBeat
about recruiting top talent, extending our remote hiring to 47 states and expanding our benefits.
Get to know Jamie Ro, our Senior Concept Artist at Cauldron in today's spotlight feature! Read on and see what makes working with our team such a rewarding experience.
We're thankful for participating in another successful 🌲 Festival of Trees 🎄 to fund the Autism Center and Uncompensated Care
@seattlechildren
.
May you have a MARVEL-ous start to the holiday season!
A full glass, shoes off, lights down low, and a controller in hand. Sounds like the perfect Valentine's Day. What games are you spending time with tonight?
See how ProbablyMonsters is redefining how we build AAA game studios by providing stable, long-lasting & rewarding careers while creating exceptional entertainment experiences.
Meet our IT Hero and Systems Admin, Steve Baron. 🖥️
When he's not looking after our render farms, he's harvesting from his own orchard farm and making hard cider.
We're glad to have you with us, Steve! 💛
Allo
#IamPOCinPlay
! I’m Raj, Indian born, Indiana raised videogame artist. I’ve worked in the field for over 20 years, making art for a lot of games I bet a decent number of you have played. I’m what they called Grizzled and Ancient. Currently slinging polys for
@prblyMONSTERS
🤟🏾
“If you need me, I won’t be here.” – Yeti. This Labor Day, we’re throwing double the celebration and taking off Sept 2 - 5. Why? Because one day celebrating our Monsters just isn’t enough.
#HappyLaborDay
We champion the heart behind games – our people. That means focusing on positive mental health and wellbeing 365 days a year. It's rooted in our culture, and we act on it through our values & benefits. We listen to and support our Monsters every day.
#MentalHealthAwareness
I am thrilled to announce that I am joining the talented team at
@prblyMONSTERS
as a Principal Material Artist!
Cannot wait to work alongside old friends, make some new ones, and keep growing as an artist and game developer!
Thanks to everyone for their support! <3
Catch up on our latest announcement with this story from
@GIBiz
. ProbablyMonsters is proud that our AAA multiplayer studio has found a terrific partner to bring their vision to gamers across the world! 🌎
#weekendreading
We shared some
#homeschooling
resources with our
#gamedev
Monster Parents at
@prblyMONSTERS
. Sharing them for parents everywhere - together we can get through this! (1/6)
☑️ 30-35hr work week
☑️ Sensible business decisions
☑️ Taking care of
#GameDev
staff
We applaud indie developer Young Horses Games for taking care of their people. Read more ⬇️