I wanted to dungeons multi-layered wth some verticality and shortcuts rather than checkpoints. There's also items in places just to taunt you. If you can see it, then you can get there
you can fall quite a large distance without taking damage too...
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#roblox
Second main boss
It was tons of fun making him. He's extremely agile for a souls game and it took a lot of pain to finally beat since he reacts to your position
Sorry for the humanoid bosses, they're my favorite type to make and I need more of them
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Sorry for the lack of posts real life kind of hurts rn and I'm like the only one working on this game so here's me with a status build
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#roblox
people from the previous version wanted magic only so i'm making fast spells for willpower and divinity mages so pure magic builds without any melee weapons can exist.
(i keep dying in these recordings because i'm bad at my own game)
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i should be really posting these on the discord server
i'm not sure how hard it'll be to add console support for ui (none of my projects needed it) but for now I made combat controls gamepad compatible so now it actually feels really nice
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#ROBLOX
spent a long time just making spells and guild halls for the mage class
The Million Skies and Seas, a clan of sky pirates that use forbidden fire magic
The Starlight Academy, a clan of powerful mages that starlight, an essence from the cosmos.
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#Roblox
A lot of friends told me to add the elden ring jump i-frames. Now you can jump over sweep attacks, but not overhead slams.
I haven't animated jump attacks yet.
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#RobloxDev
putting items around the map so you don't have to grind enemies for weapons and of course the unnecessary chest opening animation that dark souls has
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real roblox dark souls
trying to make the open world much more vertical so there will be lots of jumping down ledges and completely optional dungeons in the most obscure places, kind of like elden ring
#ROBLOX
#robloxdev
#robloxdevs
added today day/night cycle, time-specific enemy spawns and material pickups, and the dark souls bonfire checkpoint thing. I'll work on polished vfx later when i have some time
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#robloxdev
ultra greatsword basic and roll attack from dark souls cause why not
lowered stamina usage for this video for testing purposes cause usually you can only swing it 3 times before you sit there and take hits 🤨
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#robloxdev
sorry for the lack of updates i've been busy with other stuff
here's a random thing with animations ported over from my old game for testing purposes
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#robloxdevs
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wip main menu i didn't add any animations yet
I made multiple save slots so y'all can have a lot of builds
all the tester's data got wiped for this update L
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#RobloxDev
#roblox
#robloxdev
boss for souls rpg (again)
this took me way too long to no hit 😅
showcasing abilities that grant iframes
adrenaline build that rekt hp but increased damage for dodging
didn't attack sometimes to prevent boss from countering me and so i can regen stamina
Since i'm working on dungeons now i'm tempted to make them agonizing duo and trio bosses where the only reward is a dagger that scales off int and faith while you're a strength build
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#RobloxDev
wip boss for my openworld soulslike RPG HERO
reacts to your movements. Punishes if you heal or are too greedy with attacks
Changes moveset based on distance
Build up mana by attacking, adrenaline by precise dodging, and attack only when the enemy is open.
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#robloxdev
I'm back, made customize screen, tutorial, and much more. You are required to beat the tutorial boss to progress (i need to see if friends say
it's fair first lol)
I have a bunch of other bosses in store, I don't want to show them yet
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finally giving the mage class more spells
kept dying to my own enemies trying to show the abilities it took so long it turned night
runes appear based on the school of magic because i think it's cool, still wip and needs more vfx
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#RobloxDev
ai test w/ soulslike panic rolling i get roll caught by my own animations way too much cause i'm bad lol
ultra greatsword has high poise dmg and the boss has hyper armor on some moves. Sorry for vid quality
still heavily wip
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#robloxdev
i got a bunch of friends to test out the boss and none of them did it in under 20 attempts this is guaranteeing the tutorial boss won't be required lmao
it's a busy week so i won't be able to show much, so here's a random compilation of the hub area with me upgrading and using abilities on the combat dummies (i'll update the ui later when i have time)
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#robloxdev
i don't have many cool things to show on my new roblox souls project but i have too much footage and cool bosses from the abandoned version that i didn't add yet
i stopped because going solo on an mmorpg wasn't a good idea lmao the new vers will be less story-based and linear
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#RobloxDev
little sneak peek of main questline 2 "Our Great Forest", part 4. You are forced to navigate the twisting branches of a forgotten grove to locate pieces of an ancient weapon by playing hide and seek with a mushroom wizard..
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#RobloxDev
HERO RPG is story-based so you'll see a bunch of cutscenes (most are skippable don't worry)
The entire game from start to finish follows a story, our goal to find the secrets behind the unstoppable power of "luna" and bring an end to it
jump runes so you don't have to climb through massive mountains these are going to be rare and may have secrets if you use it to go to unintended areas
i have a little bit of the first questline done now i just have to lay random items around the map
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#RobloxDev
i don't think i ever used spears or fist weapons in dark souls but my friends used them so i had to add them in anyway
... and generic bonfire rest
animations are not final, still have to remove the default animations
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sorry there is a lot of complications with the current build but i've done a lot of testing with 4 of my other friends and *I THINK* this is stable enough for me to open to the public
also someone told me to make a discord server idk if i should do that
new area that requires you to turn and twist bridges to get to the highest point
it is a mandatory area, but since the puzzle is too hard for average players i have to make a thing that allows you to skip the puzzle if you can't do it
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#robloxdev
gona do these randomly so ppl know im not dead
"Grand Goldstar uses the fires of the stellar cosmo, considered heresy by those of the new world. Those who worship him are considered heretics, and are thus hunted and burned with the very fires they conjure"
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#RobloxDev
unfortunately don't have anything new today, so here's just me fighting the first boss
There are cooler bosses ingame that actually react to your actions, but I'm not gonna show them (yet)
New video thumbnail trailer i made yesterday. I think it's better than the old one cause it's more action packed, something like that idk
for my (kind of) souls-like MMORPG on roblox. Look there's rolling i-frames, it's gotta be dark souls!
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#robloxdev
i should stop tweeting at 1 am
i am now stealing
@KozuTheKama
's music
Idk if i will open the game anytime soon, i'm kind of slow on making content lol
i love my consistent uploading schedule
im sorry about how long this is taking, i'm pretty much the ONLY dev for this game and i only have 1-2 hours a day of free time to work on this cause of an irl incident
I can assure i have a lot done. Friends find the game fun🙏
old footage of enemies and players having poise now compared to v2. Old animations and stuff so don't mind that
been cooking something i think is really cool but i don't want to show it yet, it isn't done and i've been a bit busy recently
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#RobloxDev
random post of me fighting basic enemies again, this time in Great Forest
it's taking forever to kill them cause i'm not taking advantage of the adrenaline system and i'm using low level spells for some reason
I think this might be too fast-paced for the game's first boss. Will improve the animations later.
Based on one attack from Sister Friede, considering that I've been playing a lot of dark souls 3 lately.
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#RobloxDev
Little bit of progress. Having a lot of fun with how this place is turning out. Still working on enemy design sketches and texturing weapons and armor while fixing some code
i also have a lot of animated cutscenes with characters but i'm not going to show them
added crafting, fast traveling, quests, upgrading, better hitboxes, multiplayer w/ some friends and
@sou_chheng
, and home teleport consumables i can't show it all yet
gonna work on dungeons soon and maybe open it
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#robloxdevs
i feel like he's too hard so i'm just gonna totally make him do like 100 dmg (the players have like 6000 health by the time they get here)
animations a bit wonky, will update them later.
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#roblox
i haven't done much in the past 3 days, so here's random screenshots of Great Forest.
I'm sure at least a few of you will have fun when i release it n like 100 years😅
left/right hand weapons, spells, catalysts and stat letter scaling for
#roblox
soulslike RPG
- weapons have split damage (fire/physical)
- x mark for items i don't have stat requirements for
heavily WIP, i will post progress later
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I haven't touched my game in months for no reason lol
I am more motivated than ever to finish it and I have plenty of funds to advertise.
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#roblox
if any of you are wondering where HERO is, i've spent the past month practicing and planning out with a few friends on a rework. It's going to be a pure PVE soulslike, but unfortunately somewhat grindy. Some friends loved it though so I'm sure some of you will too idk
i posted a vid preview on HERO on my yt channel
it shows some snippets of the game
there's also a discord server link in the vid, the server is heavily wip tho and it was created like last week so don't expect much lol
no boss showcases today, just cooking up something with the first area's story and progression
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#roblox
also revamped fast travel system to show a map of quest markers
Working on the second area of my RPG: Great Forest. It is 5x bigger than the first area, with tons of hidden dark lore and secrets.
The unstoppable infection awakens, ravaging the millennia-old forest. Who will stop it?
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ok fine
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#roblox
Stuff for my game HERO
new (kinda) souls/Metroidvania level design, new lore, new enemies
I did almost all of this in less than a few hours and am I'm tired but gotta do more cuz I'm excited to show y'all when I finish😳
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#robloxdev
i apologize for my inactivity. Been rather busy with other stuff and school but I'm back!
nothing really too crazy, just a bit of revamps and i got some good friends to help me on the project!
i'll try to post more frequently, even if the post isn't that cool😅
I don't post unless it's meaningful cause I barely make progress, but it seems server members get excited when I add a single sword, so I guess I'll just post whatever I made that day lmao
Also I have a really good reason why I don't update often, my family is more important
you can now craft at any checkpoint and unlock recipes with booklets, which are rewards from optional quests
did this so you don't have to walk the whole map just to make one potion
you can actually still play it in my groups, i had people clock in over 9+ hours and my friends genuinely enjoyed it. It's kind of a bandit beater though with story elements but there's also a rhythm game segment, animated cutscenes, and zelda-like puzzles i enjoyed making
Making a basic RPG with friends. Trying to make combat *kind of* like dark souls.
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#RobloxDev
showcasing early game combat, with potions and very basic abilities.
a lot of models and some animations were made by
@sutibunbun
World bosses that need specific criteria to summon. This one needs players to activate runes scattered around the map.
still unfinished
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#robloxdev
boss i made with noobofcool in a day
bandit boss, required for main quest progression.
if too many minions spawn, he will run from the player and do a flexing animation while you fight.
Summons arrow rain in phase 3
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#robloxdev
The gates are dangerous, but with ignorance, appreciation is a privilege. It doesn't stop Vauna from trying to poke through Espyla, wagging her tail to catch their attention.
Espyla contemplates, eventually deciding to keep her sword in her sheathe.
(details in comments)
our goal is to slay the god eating manifestation of the moon by combining the power of the ancients into a single sword and I'm making sidequests like this
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going to log off my other twitter accs cause they weren't extremely productive
i'll log random stuff on a big project i'm working on with some dev friends on studio from now on
random sneak peek, you can prob guess what kind of game this is going to be
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#robloxdev
this took me way too long idk how to use this program
I'm not good at drawing backgrounds, but I personally like the color. I'm having a lot of fun drawing this stuff though.
Suri walking around the first area vibing. Music is not by me.
if any of you are from v2, i revamped the entire system.
i will have many more weapon types. You can upgrade your weapons until the end of the game if you have the right materials
that means you can theoretically use weapons from the first area for the final boss.
ordered something and I've been waiting 3 days for it and did absolutely nothing with hero so I animated 1 enemy like 3 minutes ago
twitchy head tree men
thanks for the 205 followers :)
cooking up some stuff but me and my friends are busy with school stuff
also check out my slave
@sutibunbun
he makes a lot of the armors/weapons/enemies you see in the vids
This took way too long lol
little sidequest that takes around 15-20 minutes
- item hunt puzzle
- rhythm game dance battle in a swamp
- exploding plushies
(you get an OP under armor if you get 7000+ points on the rhythm battle)
available for testers in group
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#robloxdev